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42/42_INT_10_cube3d
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83 Commits 3 Branches 0 Tags
c56307f755ab564d10b8c512c683bc9b835810f9
Commit Graph
10 Commits
Author SHA1 Message Date
asus 60b4a82489 fix pbm with get_next_line 2024-01-19 18:52:58 +01:00
asus 70e0c6abfe change textures 2024-01-09 15:15:20 +01:00
Hugo LAMY c89c107e09 solved leaks still reachable because gnl wasn't going to the end, and close fd 2022-05-04 22:00:36 +02:00
Philippe BLAGOJEVIC 6000629c17 Fixed RGB parsing 2022-05-04 16:53:38 +02:00
Philippe BLAGOJEVIC 362668fe35 Added memorybook to parsing and cleaned most of the files 2022-05-04 14:38:34 +02:00
hugogogo 3c76a8646a plr orientation at begining 2022-05-04 00:55:47 +02:00
hugogogo 628a0c0cad add init textures 2022-05-02 16:11:54 +02:00
hugogogo eb5f2db7fa changed rgb deal, and improve memorybook with 2d 2022-05-01 22:55:00 +02:00
hugogogo 888fa7c116 plr start on middle of a cell, and wall height is well proportionned 2022-04-30 12:09:44 +02:00
Philippe BLAGOJEVIC f53e66556b Connected parsing to rest of the game 2022-04-23 20:12:13 +02:00
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