Connected parsing to rest of the game

This commit is contained in:
Philippe BLAGOJEVIC
2022-04-23 20:12:13 +02:00
parent fac1f78230
commit f53e66556b
19 changed files with 1010 additions and 23 deletions

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@@ -13,6 +13,8 @@ OS = $(shell uname)
# sources
D_SRCS = srcs \
srcs/init \
srcs/gnl \
srcs/parsing \
srcs/hook \
srcs/draw \
srcs/player \
@@ -23,8 +25,16 @@ SRCS = cube3d.c
SRCS += memorybook.c \
memorybook_utils.c
# init/
SRCS += init_struct.c \
init_parsing.c
SRCS += init_struct.c
# gnl/
SRCS += get_next_line.c \
get_next_line_utils.c
# parsing/
SRCS += init_parsing.c \
check_extension.c \
check_path.c \
check_rgb.c \
check_map.c
# hook/
SRCS += keyhook.c \
key_action_1.c \

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@@ -7,6 +7,9 @@
# include <stdlib.h> // for atoi()
# include <stdio.h> // for printf()
# include <math.h> // for M_PI, cos(), sin()
# include <sys/stat.h> // for open()
# include <fcntl.h> // for open flags
# include "colors.h"
# include "memorybook.h"

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@@ -1,6 +1,8 @@
#ifndef CUBE3D_MACRO_H
# define CUBE3D_MACRO_H
# define TOTAL_ELEMENTS 6
# define MAX_NB_KEY 3
# define SCREEN_DIST 50
# define SCREEN_SIZE 100

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@@ -13,14 +13,31 @@ int shut_down();
// SRC/INIT
// -------------------------------
// init_struct.c
t_game *init_game(void);
// init_parsing.c
void init_parsing(int ac, char **av, t_game *game);
t_game *init_struct(void);
void init_game(t_game *game);
void init_plr(t_plr *plr, t_map *map);
// -------------------------------
// SRC/GNL
// -------------------------------
// get_next_line.c
int get_next_line(int fd, char **line);
// -------------------------------
// SRC/PARSING
// -------------------------------
// init_parsing.c
int init_parsing(t_game *game, char *file);
// check_extension.c
int check_extension(char *filename, char *ext);
// check_path.c
int check_elements(t_game *game, char *file);
// check_rgb.c
int check_rgb(t_txt *txt, char *element, char identifier);
// check_map.c
int check_map(t_map *map);
// -------------------------------

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@@ -75,6 +75,20 @@ typedef struct s_img
int endian;
} t_img;
/*
* wall textures and floor/ceiling colors
*/
typedef struct s_txt
{
char *txt_north;
char *txt_south;
char *txt_east;
char *txt_west;
int rgb_floor[3];
int rgb_ceiling[3];
} t_txt;
/*
* structs for the map
*/
@@ -82,8 +96,11 @@ typedef struct s_img
typedef struct s_map
{
char **content;
char *tmp_str;
int size_x;
int size_y;
int plr_x;
int plr_y;
} t_map;
/*
@@ -120,6 +137,8 @@ typedef struct s_game
t_plr plr;
// rays
t_rcast rcast;
// textures and colors
t_txt txt;
// map
t_map map;
// key hook

18
maps/map1.cub Normal file
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@@ -0,0 +1,18 @@
NO textures/coin.xpm
SO textures/coin.xpm
EA textures/coin.xpm
WE textures/coin.xpm
F 220 , 100, 30
C 225 , 30 , 0
11111111111111111111
10000000011100000001
11110000100000110001
11110010000110000111
10000000010101000001
11111100000000001111
10000000000N00000001
10000000000000000001
11111111111111111111

33
maps/map2.cub Normal file
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@@ -0,0 +1,33 @@
NO textures/coin.xpm
SO textures/coin.xpm
EA textures/coin.xpm
WE textures/coin.xpm
F 220 , 100, 30
C 225 , 30 , 0
11111111111111111111
10000110000001110011
11100000000000000001
10101111111111111111
111111111110001
100000000000001 1111111111111
111100000000001 11 10000011111
1000000N0001111 100001111111
11100000010000111111100100000001
100000000000000000000000011011011
100111100111100111100111001011001
1111 11111 11111 111111001111101
11100111101
110011101
11001101
1100101
110001
11111

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@@ -26,8 +26,18 @@ int main(int ac, char **av)
{
t_game *game;
game = init_game();
init_parsing(ac, av, game);
if ((ac != 2 || check_extension(av[1], ".cub")) && \
write(2, "Error\nPlease use a valid .cub file as single argument.\n", 53))
return (EXIT_FAILURE);
game = init_struct();
if (init_parsing(game, av[1]) && write(2, "The .cub file is invalid.\n", 26))
return (EXIT_FAILURE);
if (check_map(&(game->map)) && write(2, "The map is invalid.\n", 20))
return (EXIT_FAILURE);
// init game variables
init_game(game);
mb_init(destroy_mlx, game);
// draw game a first time before it start

65
srcs/gnl/get_next_line.c Normal file
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@@ -0,0 +1,65 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* get_next_line.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: pblagoje <pblagoje@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2021/01/27 12:42:20 by pblagoje #+# #+# */
/* Updated: 2022/04/18 17:01:06 by pblagoje ### ########.fr */
/* */
/* ************************************************************************** */
#include "get_next_line.h"
void ft_free_gnl(char **s)
{
if (*s != NULL)
{
free(*s);
*s = NULL;
}
}
char *ft_strcpy(char *s1, char *s2)
{
int i;
i = 0;
while (s2[i])
{
s1[i] = s2[i];
i++;
}
s1[i] = '\0';
return (s1);
}
int get_next_line(int fd, char **line)
{
int ret;
static char *mem;
char *buf;
ret = 1;
buf = NULL;
if (BUFFER_SIZE <= 0 || !line || read(fd, buf, 0) == -1)
return (-1);
buf = malloc(sizeof(char) * (BUFFER_SIZE + 1));
while (!ft_is_newline(mem, '\n') && ret != 0)
{
ret = read(fd, buf, BUFFER_SIZE);
buf[ret] = '\0';
mem = ft_strjoin_gnl(mem, buf);
}
if (!ret)
{
ft_free_gnl(&mem);
ft_free_gnl(&buf);
return (0);
}
*line = ft_strtrim_gnl(mem);
mem = ft_strchr_gnl(mem, '\n');
ft_free_gnl(&buf);
return (1);
}

30
srcs/gnl/get_next_line.h Normal file
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@@ -0,0 +1,30 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* get_next_line.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: pblagoje <pblagoje@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2021/01/27 12:43:50 by pblagoje #+# #+# */
/* Updated: 2022/04/18 17:01:22 by pblagoje ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef GET_NEXT_LINE_H
# define GET_NEXT_LINE_H
# define BUFFER_SIZE 100
# include <unistd.h>
# include <stdlib.h>
# include <stdio.h>
int get_next_line(int fd, char **line);
int ft_strlen_gnl(char *s);
char *ft_strchr_gnl(char *s, int c);
char *ft_strjoin_gnl(char *s1, char *s2);
char *ft_strtrim_gnl(char *s);
int ft_is_newline(char *s, int c);
char *ft_strcpy(char *s1, char *s2);
void ft_free_gnl(char **s);
#endif

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@@ -0,0 +1,115 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* get_next_line_utils.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: pblagoje <pblagoje@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2021/02/04 10:35:41 by pblagoje #+# #+# */
/* Updated: 2022/04/18 17:00:41 by pblagoje ### ########.fr */
/* */
/* ************************************************************************** */
#include "get_next_line.h"
int ft_strlen_gnl(char *s)
{
int i;
if (!s)
return (0);
i = 0;
while (s[i])
i++;
return (i);
}
char *ft_strjoin_gnl(char *s1, char *s2)
{
char *res;
int i;
int j;
if (!s1 && !s2)
return (NULL);
i = 0;
j = 0;
res = malloc(sizeof(char) * (ft_strlen_gnl(s1) + ft_strlen_gnl(s2) + 1));
if (!res)
return (NULL);
while (s1 != NULL && s1[i])
{
res[i] = s1[i];
i++;
}
while (s2[j])
{
res[i + j] = s2[j];
j++;
}
res[i + j] = '\0';
ft_free_gnl(&s1);
return (res);
}
int ft_is_newline(char *s, int c)
{
int i;
if (!s)
return (0);
i = 0;
while (s[i])
{
if (s[i] == (unsigned char)c)
return (1);
i++;
}
return (0);
}
char *ft_strchr_gnl(char *s, int c)
{
int i;
int is_newline;
char *tmp;
if (!s)
return (NULL);
i = 0;
is_newline = 0;
while (s[i] && is_newline == 0)
{
if (s[i] == (unsigned char)c)
is_newline = 1;
i++;
}
tmp = malloc(sizeof(char) * (ft_strlen_gnl(&s[i]) + 1));
if (!tmp)
return (NULL);
tmp = ft_strcpy(tmp, &s[i]);
ft_free_gnl(&s);
return (tmp);
}
char *ft_strtrim_gnl(char *s)
{
char *res;
int size;
int i;
size = 0;
i = 0;
while (s[size] != '\n')
size++;
res = malloc(sizeof(char) * (size + 1));
if (!res)
return (NULL);
while (s[i] != '\n')
{
res[i] = s[i];
i++;
}
res[i] = '\0';
return (res);
}

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@@ -1,8 +0,0 @@
#include "cube3d.h"
void init_parsing(int ac, char **av, t_game *game)
{
(void)*game;
(void)av;
(void)ac;
}

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@@ -10,7 +10,7 @@ static void init_img(t_img *img, t_game *game)
static void init_map(t_map *map)
{
map->size_x = 24;
/* map->size_x = 24;
map->size_y = 24;
// map
int tmp[24][24] = {
@@ -59,7 +59,21 @@ static void init_map(t_map *map)
j++;
}
i++;
}
} */
map->content = NULL;
map->tmp_str = NULL;
map->size_x = 0;
map->size_y = 0;
map->plr_x = 0;
map->plr_y = 0;
}
static void init_txt(t_txt *txt)
{
txt->txt_north = NULL;
txt->txt_south = NULL;
txt->txt_east = NULL;
txt->txt_west = NULL;
}
static void init_raycast(t_rcast *rcast)
@@ -81,11 +95,11 @@ static void init_raycast(t_rcast *rcast)
rcast->ray.end.y = -SCREEN_DIST;
}
static void init_plr(t_plr *plr)
void init_plr(t_plr *plr, t_map *map)
{
// player first position
plr->exact.x = 2 * CELL;
plr->exact.y = 2 * CELL;
plr->exact.x = map->plr_x * CELL;
plr->exact.y = map->plr_y * CELL;
plr->pos.x = plr->exact.x;
plr->pos.y = plr->exact.y;
// rotation
@@ -96,14 +110,16 @@ static void init_plr(t_plr *plr)
plr->sinj = 0;
}
t_game *init_game(void)
t_game *init_struct(void)
{
t_game *game;
game = mb_alloc(sizeof(t_game));
// map
init_map(&(game->map));
// plr
// init textures and floor/ceiling colors
init_txt(&(game->txt));
/* // plr
init_plr(&(game->plr));
// size window map
game->map_win.size_x = game->map.size_x * CELL;
@@ -119,6 +135,27 @@ t_game *init_game(void)
// raycasting
init_raycast(&(game->rcast));
// create image and get its data address
init_img(&(game->map_img), game);
init_img(&(game->map_img), game); */
return (game);
}
void init_game(t_game *game)
{
// plr
init_plr(&(game->plr), &(game->map));
// size window map
game->map_win.size_x = game->map.size_x * CELL;
game->map_win.size_y = game->map.size_y * CELL;
// init connexion to server
game->mlx_ptr = mlx_init();
mb_add(game->mlx_ptr);
// create the window
game->map_win.ptr = mlx_new_window(game->mlx_ptr, game->map_win.size_x,
game->map_win.size_y, "test");
// k(ey)_hook is the array containing the values of key press events
ft_bzero(&game->k_hook, sizeof(game->k_hook));
// raycasting
init_raycast(&(game->rcast));
// create image and get its data address
init_img(&(game->map_img), game);
}

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@@ -0,0 +1,27 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* check_extension.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: pblagoje <pblagoje@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/04/17 00:24:35 by pblagoje #+# #+# */
/* Updated: 2022/04/17 00:24:38 by pblagoje ### ########.fr */
/* */
/* ************************************************************************** */
#include "cube3d.h"
int check_extension(char *filename, char *ext)
{
char *str;
if (!filename || !ext)
return (1);
str = ft_strrchr(filename, '.');
if (!str)
return (2);
if (!ft_strcmp(str, ext))
return (0);
return (3);
}

122
srcs/parsing/check_map.c Normal file
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@@ -0,0 +1,122 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* check_map.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: pblagoje <pblagoje@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/04/18 12:37:48 by pblagoje #+# #+# */
/* Updated: 2022/04/23 19:18:16 by pblagoje ### ########.fr */
/* */
/* ************************************************************************** */
#include "cube3d.h"
int set_player(t_map *map, int y, int x)
{
map->plr_x = x;
map->plr_y = y;
map->content[y][x] = '0';
return (1);
}
void set_points(int *y, int *x, int row, int col)
{
y[0] = row - 1;
y[1] = row;
y[2] = row + 1;
x[0] = col - 1;
x[1] = col;
x[2] = col + 1;
}
int check_spaces(t_map *map, int row, int col)
{
int y[3];
int x[3];
int i;
int j;
set_points(y, x, row, col);
i = 0;
while (i < 3)
{
j = 0;
while (j < 3)
{
if (y[i] > 0 && y[i] < map->size_y - 1 \
&& x[j] > 0 && x[j] < map->size_x - 1)
{
if (map->content[y[i]][x[j]] != '1' \
&& map->content[y[i]][x[j]] != ' ')
return (EXIT_FAILURE);
}
j++;
}
i++;
}
return (EXIT_SUCCESS);
}
int check_content(t_map *map)
{
int x;
int y;
int count;
count = 0;
y = 0;
while (map->content[y] != NULL)
{
x = 0;
while (map->content[y][x] != '\0' && map->content[y][x] != '\n')
{
if (map->content[y][x] == ' ' && check_spaces(map, y, x))
return (EXIT_FAILURE);
else if (!ft_strchr(" 01SNWE", map->content[y][x]))
return (EXIT_FAILURE);
else if (ft_strchr("SNWE", map->content[y][x]) \
&& set_player(map, y, x))
count++;
x++;
}
y++;
}
if (count != 1)
return (EXIT_FAILURE);
return (EXIT_SUCCESS);
}
int check_borders(t_map *map)
{
int x;
int y;
y = 0;
while (map->content[y] != NULL)
{
x = 0;
while (map->content[y][x] != '\0' && map->content[y][x] != '\n')
{
if (y == 0 || y == map->size_y - 1)
if (map->content[y][x] != '1' && map->content[y][x] != ' ')
return (EXIT_FAILURE);
if (x == 0 || x == map->size_x - 1)
if (map->content[y][x] != '1' && map->content[y][x] != ' ')
return (EXIT_FAILURE);
x++;
}
y++;
}
return (EXIT_SUCCESS);
}
int check_map(t_map *map)
{
if (check_borders(map) || check_content(map))
{
ft_putstr_fd("Error\nThe map characters are invalid.\n", 2);
return (EXIT_FAILURE);
}
return (EXIT_SUCCESS);
}

113
srcs/parsing/check_path.c Normal file
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@@ -0,0 +1,113 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* check_path.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: pblagoje <pblagoje@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/04/16 20:54:37 by pblagoje #+# #+# */
/* Updated: 2022/04/23 18:38:15 by pblagoje ### ########.fr */
/* */
/* ************************************************************************** */
#include "cube3d.h"
int set_path(t_txt *txt, char *path, char identifier)
{
if (identifier == 'N' && txt->txt_north == NULL)
{
txt->txt_north = ft_strdup(path);
return (EXIT_SUCCESS);
}
else if (identifier == 'S' && txt->txt_south == NULL)
{
txt->txt_south = ft_strdup(path);
return (EXIT_SUCCESS);
}
else if (identifier == 'W' && txt->txt_west == NULL)
{
txt->txt_west = ft_strdup(path);
return (EXIT_SUCCESS);
}
else if (identifier == 'E' && txt->txt_east == NULL)
{
txt->txt_east = ft_strdup(path);
return (EXIT_SUCCESS);
}
return (EXIT_FAILURE);
}
int check_path(t_txt *txt, char *element, char identifier)
{
char *path;
int fd;
while (element && *element && ft_strchr(" \t\r", *element))
element++;
path = ft_substr(element, 0, ft_strlen(element));
fd = open(path, O_RDONLY);
if (fd == -1 || check_extension(path, ".xpm"))
{
ft_putstr_fd("Error\nInvalid texture file.\n", 2);
free(path);
close(fd);
return (EXIT_FAILURE);
}
if (set_path(txt, path, identifier) == EXIT_FAILURE)
{
free(path);
close(fd);
return (EXIT_FAILURE);
}
free(path);
close(fd);
return (EXIT_SUCCESS);
}
int check_element(t_game *game, char *element)
{
char identifier[3];
while (element && *element && ft_strchr(" \t\r", *element))
element++;
if (element == NULL || *element == '\0' || ft_strlen(element) < 2)
return (1);
identifier[0] = *element++;
identifier[1] = *element++;
identifier[2] = '\0';
if ((*element == ' ') && ft_strnstr("NOSOWEEA", identifier, 9) \
&& !check_path(&(game->txt), element, identifier[0]))
return (EXIT_SUCCESS);
if (ft_strnstr("F C ", identifier, 5) && \
!check_rgb(&(game->txt), element, identifier[0]))
return (EXIT_SUCCESS);
return (EXIT_FAILURE);
}
int check_elements(t_game *game, char *file)
{
int fd;
char *line;
int count;
line = NULL;
count = 0;
fd = open(file, O_RDONLY);
if (fd == -1)
return (-1);
while (count < TOTAL_ELEMENTS)
{
get_next_line(fd, &line);
if (line && *line != '\n' && !check_element(game, line))
count++;
else if (!line || (*line != '\n' && *line != '\0'))
{
free(line);
close(fd);
return (-1);
}
free(line);
line = NULL;
}
return (fd);
}

103
srcs/parsing/check_rgb.c Normal file
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@@ -0,0 +1,103 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* check_rgb.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: pblagoje <pblagoje@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/04/15 16:11:24 by pblagoje #+# #+# */
/* Updated: 2022/04/23 18:40:13 by pblagoje ### ########.fr */
/* */
/* ************************************************************************** */
#include "cube3d.h"
int check_colors(char **str)
{
int i;
int num;
i = 0;
num = 0;
while (str && str[i])
{
num = ft_atoi(str[i]);
if (num < 0 || num > 255)
return (EXIT_FAILURE);
i++;
}
return (EXIT_SUCCESS);
}
int ft_strlen_2d(char **str)
{
int i;
i = 0;
while (str && str[i])
i++;
return (i);
}
void set_floor_rgb(t_txt *txt, char **rgb)
{
int i;
i = 0;
while (i < 3)
{
txt->rgb_floor[i] = ft_atoi(rgb[i]);
i++;
}
}
void set_ceiling_rgb(t_txt *txt, char **rgb)
{
int i;
i = 0;
while (i < 3)
{
txt->rgb_ceiling[i] = ft_atoi(rgb[i]);
i++;
}
}
void ft_free_2d(char **str)
{
int i;
i = 0;
while (str && str[i])
{
free(str[i]);
i++;
}
free(str);
}
int check_rgb(t_txt *txt, char *element, char identifier)
{
char **rgb;
rgb = ft_split(element, ',');
if (!rgb || ft_strlen_2d(rgb) != 3 || \
element[ft_strlen(element) - 1] == ',')
{
ft_free_2d(rgb);
ft_putstr_fd("Error\nInvalid RGB code.\n", 2);
return (EXIT_FAILURE);
}
if ((identifier != 'F' && identifier != 'C') || check_colors(rgb))
{
ft_free_2d(rgb);
ft_putstr_fd("Error\nInvalid RGB code.\n", 2);
return (EXIT_FAILURE);
}
if (identifier == 'F')
set_floor_rgb(txt, rgb);
else
set_ceiling_rgb(txt, rgb);
ft_free_2d(rgb);
return (EXIT_SUCCESS);
}

136
srcs/parsing/init_parsing.c Normal file
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@@ -0,0 +1,136 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* init_parsing.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: pblagoje <pblagoje@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/04/15 16:03:50 by pblagoje #+# #+# */
/* Updated: 2022/04/23 18:57:37 by pblagoje ### ########.fr */
/* */
/* ************************************************************************** */
#include "cube3d.h"
int size_map(t_map *map, int fd)
{
char *line;
get_next_line(fd, &line);
while (line)
{
if ((*line == '\n' || *line == '\0') && map->size_x)
{
free(line);
return (EXIT_FAILURE);
}
else if (*line != '\n' && (int)ft_strlen(line) > map->size_x)
{
map->size_x = ft_strlen(line);
if (line[map->size_x - 1] != '\n')
map->size_x++;
}
if (*line != '\n' && *line != '\0')
map->size_y++;
free(line);
line = NULL;
get_next_line(fd, &line);
}
return (EXIT_SUCCESS);
}
int find_map(t_map *map, char *file)
{
int fd;
int count;
fd = open(file, O_RDONLY);
count = 0;
if (fd == -1)
return (-1);
while (count < TOTAL_ELEMENTS + 1)
{
free(map->tmp_str);
get_next_line(fd, &map->tmp_str);
if (!map->tmp_str)
{
close(fd);
return (-1);
}
if (map->tmp_str[0] != '\n' && map->tmp_str[0] != '\0')
count++;
}
return (fd);
}
void fill_row(char *row, char *line, int width)
{
int i;
i = 0;
while (line != NULL && line[i] != '\0' && line[i] != '\n')
{
row[i] = line[i];
i++;
}
while (i < width - 1)
{
row[i] = ' ';
i++;
}
row[i] = '\0';
}
int fill_map(t_map *map, int fd)
{
int i;
map->content = (char **)mb_alloc((map->size_y + 1) * sizeof(char *));
if (!map->content)
{
free(map->tmp_str);
return (EXIT_FAILURE);
}
i = -1;
while (++i < map->size_y)
{
if (i > 0)
get_next_line(fd, &map->tmp_str);
map->content[i] = (char *)mb_alloc((map->size_x + 1) * sizeof(char));
if (!map->content[i])
{
free(map->tmp_str);
return (EXIT_FAILURE);
}
fill_row(map->content[i], map->tmp_str, map->size_x);
free(map->tmp_str);
map->tmp_str = NULL;
}
map->content[i] = NULL;
return (EXIT_SUCCESS);
}
int init_parsing(t_game *game, char *file)
{
int fd;
fd = check_elements(game, file);
if (fd == -1)
return (EXIT_FAILURE);
if (size_map(&(game->map), fd))
{
close(fd);
return (EXIT_FAILURE);
}
close(fd);
fd = find_map(&(game->map), file);
if (fd == -1)
return (EXIT_FAILURE);
if (fill_map(&(game->map), fd) == EXIT_FAILURE)
{
close(fd);
return (EXIT_FAILURE);
}
close(fd);
return (EXIT_SUCCESS);
}

135
textures/coin.xpm Normal file
View File

@@ -0,0 +1,135 @@
/* XPM */
static char *result[] = {
/* columns rows colors chars-per-pixel */
"32 32 97 2 ",
" c #62493F",
". c #6D5144",
"X c #6E5244",
"o c #755847",
"O c #7D5D49",
"+ c #78655A",
"@ c #83624B",
"# c #89664D",
"$ c #836E62",
"% c #668346",
"& c #668446",
"* c #678446",
"= c #678546",
"- c #688546",
"; c #688547",
": c #698547",
"> c #688647",
", c #698647",
"< c #698747",
"1 c #688548",
"2 c #688648",
"3 c #698648",
"4 c #698748",
"5 c #6A8748",
"6 c #6A8749",
"7 c #698848",
"8 c #6A8848",
"9 c #6B8848",
"0 c #6A8948",
"q c #6B8948",
"w c #6A8849",
"e c #6B8849",
"r c #6A8949",
"t c #6B8949",
"y c #6B8A49",
"u c #6B8A4A",
"i c #6C8948",
"p c #6C8949",
"a c #6C8A49",
"s c #6D8A49",
"d c #6C8B49",
"f c #6D8B49",
"g c #6C8A4A",
"h c #6C8B4A",
"j c #6D8B4A",
"k c #6D8B4B",
"l c #6D8C4A",
"z c #6D8C4B",
"x c #6E8C4A",
"c c #6E8D4A",
"v c #6E8C4B",
"b c #6E8D4B",
"n c #6F8D4B",
"m c #6E8E4B",
"M c #6F8E4B",
"N c #6F8F4B",
"B c #6F8E4C",
"V c #6F8F4C",
"C c #708F4B",
"Z c #708E4C",
"A c #708F4C",
"S c #718F4C",
"D c #718F4D",
"F c #70904C",
"G c #71904C",
"H c #71904D",
"J c #71914D",
"K c #72904D",
"L c #72914D",
"P c #72924D",
"I c #72934D",
"U c #72924E",
"Y c #73924E",
"T c #72934E",
"R c #73934E",
"E c #74934E",
"W c #73944E",
"Q c #73944F",
"! c #74944E",
"~ c #74944F",
"^ c #75944F",
"/ c #74954F",
"( c #75954F",
") c #75964F",
"_ c #759550",
"` c #769550",
"' c #759650",
"] c #759750",
"[ c #769650",
"{ c #769750",
"} c #779851",
"| c #779951",
" . c #789951",
".. c #789952",
"X. c #799B52",
"o. c #A28776",
"O. c #B1937B",
/* pixels */
"M H A G A A M M t > Z A [ N x ! b l L ' g B A [ N c ! b l J { A ",
"L H j j A L b b j 3 4 , H T A n b M L J 5 4 , H T A n b M K Y L ",
"A B u l c M U H j w j a M / R l F } z F b j a M / R l A } z F G ",
"p b W L j M L ( A w M B V ( A h n A b z e n B B ( A h n A b b a ",
"l Z L A G E H a * 5 , j R Y P H S M P M a ; j R U P H S M P M l ",
"L b w 9 a j t 4 2 ; * < A R x A L A L M t * < A R x A L A H C H ",
"l d q 8 w B A t 2 2 l , 4 d 5 t G A S l l x > 4 d 5 t G A S l l ",
"0 t a S A t t a w 3 b B a y l A A ) b 4 l M M a y l A A ) b 4 8 ",
"l M l j q % 4 l M S l j S l l 8 c W m a A l h S l l 8 c W M q j ",
"L g q j > % 5 t j x l M A f . . . . R G a l M A s l x v m T H L ",
"I A 4 2 , * * j H x 4 d x . O O O O . l > 3 j l G b M z a y b P ",
"r l 4 * 8 q a j l l v Z . O o # # o O . 8 j A L [ W P ! M , j t ",
"1 > h q 4 8 l b t v x . O o o # o o O O . l H S M b M n J d M w ",
"8 * j M a = 5 x b A , . O O o o o O O @ . & a A w ; j b & d ! 8 ",
"J l b A j r A x W W z . @ O O O O @ @ X q a M Z a g J ; 8 S k ",
"c ) A l z t l H | F q o @ @ @ O X X ] l > c M z w l H M J ..",
"v A j w h a 4 d y q b b X X X X 8 d w 8 d r h a 4 a I X.P ",
"R J w 8 t j , q > 8 ` ~ J o.+ a t p t 8 e t j < 8 t H M ",
"/ Q g n A A b P l e ( ( / M b + o.o.+ U a a h t M M A j 5 j a M ",
"P _ g B A ( A M E b v L ] F S $ O.O.$ A c a = w A A ( G l t h x ",
"L J 5 4 , L T A B b M H Y L $ O.O.o.$ b b j ; > w , J T j ; , 8 ",
"g J b j a M / R j F } z F $ O.o.O.O.$ U H j w j x t A P ; n M n ",
"b b e n B B ( A j n A b b $ O.O.O.$ M L ^ S 4 5 M M A ^ L P V ( ",
"P M g ; f R Y P H A M P M l Z L Z G ! H a * 8 g ; f R U L I c a ",
"L M t * < A E x A L A H C H b 8 9 a h t 4 ; > t - < F E a z G M ",
"G l l x > 4 d 4 t S A A l l d q 8 8 Z A t 3 > j c > 4 a 4 w A .",
"l 8 l M M a y l A A ) b < 8 t a G A w t a w 4 l M M a a b b b M ",
"b a A x h G l l 8 c W B q j M l j q % 4 l n D S l j S j x b n x ",
"R A a l M A a l l x m P L H h q j > % 5 t j l a l M A a q t w * ",
"a l > 4 l l G b M z d a c P S 4 4 , * * j H x ; 4 l l G c M l a ",
", j 4 g B L [ R P ! b , j t j 7 * 9 q t f b l , h M L ( f i Y .",
"q A H b L A M m b n P d n 6 ; j q 4 q b b w M H b K G M : t W L "
};