asus
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211204e888
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- added debouncing option
- added some gif for presentation
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2024-01-19 20:09:21 +01:00 |
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Hugo LAMY
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d4e5f298fa
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some norminettes and error in memorybook when adding a 2d pointer
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2022-05-04 18:54:21 +02:00 |
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Philippe BLAGOJEVIC
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362668fe35
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Added memorybook to parsing and cleaned most of the files
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2022-05-04 14:38:34 +02:00 |
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hugogogo
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3c76a8646a
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plr orientation at begining
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2022-05-04 00:55:47 +02:00 |
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hugogogo
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101680c839
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tmp bring back rays and highlight for debug purpose
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2022-05-03 21:43:00 +02:00 |
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hugogogo
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81aef1eab0
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resolve floating point exception when wliding through walls
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2022-04-28 23:42:15 +02:00 |
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hugogogo
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c886118bd6
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params adjust angle of view and size of game window
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2022-04-24 11:14:08 +02:00 |
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hugogogo
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fac1f78230
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better struct and files organization, and still only half raycast on map but no view created
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2022-04-22 17:38:29 +02:00 |
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Hugo LAMY
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01eb2255d2
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player rotates and moves, rays for raycasting on map
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2022-04-18 18:27:16 +02:00 |
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Hugo LAMY
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00b3612c16
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add player moves and test image
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2022-03-30 13:48:58 +02:00 |
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hugogogo
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2e6374b4d9
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centralized malloc system
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2022-03-24 21:53:03 +01:00 |
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hugogogo
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f37f2891a4
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multi key action
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2022-03-23 14:36:20 +01:00 |
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hugogogo
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95bd304708
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start project with header, struct, mlx functionnal, and basic key event action
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2022-03-23 14:33:24 +01:00 |
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