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42/42_INT_10_cube3d
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15 Commits 3 Branches 0 Tags
f53e66556b5e3e719f5834036718051f61282231
Commit Graph
8 Commits
Author SHA1 Message Date
Philippe BLAGOJEVIC f53e66556b Connected parsing to rest of the game 2022-04-23 20:12:13 +02:00
hugogogo fac1f78230 better struct and files organization, and still only half raycast on map but no view created 2022-04-22 17:38:29 +02:00
Hugo LAMY 01eb2255d2 player rotates and moves, rays for raycasting on map 2022-04-18 18:27:16 +02:00
Hugo LAMY 00b3612c16 add player moves and test image 2022-03-30 13:48:58 +02:00
Hugo LAMY f645da7885 memorybook functionnal, with add 2022-03-25 21:27:24 +01:00
Hugo LAMY 02b5d88ea5 improve gexit with init function and add basic mlx image gestion 2022-03-25 18:49:06 +01:00
hugogogo 2e6374b4d9 centralized malloc system 2022-03-24 21:53:03 +01:00
hugogogo 95bd304708 start project with header, struct, mlx functionnal, and basic key event action 2022-03-23 14:33:24 +01:00
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