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a9c25ee5df6d59c20da2e8d47d945c958a783a29
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2 Commits
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SHA1
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hugogogo
853fb39c84
changed all equations of wall height calculation to resolve pixelisation, but dead axis rays re-appeared
2022-05-01 09:49:41 +02:00
hugogogo
81aef1eab0
resolve floating point exception when wliding through walls
2022-04-28 23:42:15 +02:00