hugogogo
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6640c9e6d3
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wip several test to avoid buble effects, one wihtout doubles
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2022-04-28 20:27:46 +02:00 |
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hugogogo
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791110c88c
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merge test
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2022-04-25 13:35:25 +02:00 |
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hugogogo
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ef4cc1a996
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visual 3d with buble effect and rays for slope null
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2022-04-25 13:17:55 +02:00 |
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hugogogo
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0d9e5879c0
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wall grows proportionally
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2022-04-25 09:13:10 +02:00 |
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hugogogo
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c886118bd6
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params adjust angle of view and size of game window
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2022-04-24 11:14:08 +02:00 |
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hugogogo
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bb3a9db930
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add place for game window
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2022-04-24 11:12:39 +02:00 |
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hugogogo
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e9b0dd7ec9
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possibility to choose angle of view
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2022-04-23 11:58:11 +02:00 |
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hugogogo
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fac1f78230
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better struct and files organization, and still only half raycast on map but no view created
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2022-04-22 17:38:29 +02:00 |
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Hugo LAMY
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01eb2255d2
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player rotates and moves, rays for raycasting on map
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2022-04-18 18:27:16 +02:00 |
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hugogogo
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95bd304708
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start project with header, struct, mlx functionnal, and basic key event action
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2022-03-23 14:33:24 +01:00 |
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