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42/42_INT_10_cube3d
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a2e4db41a9eb504030498b338b24f5da46b68b4b
42_INT_10_cube3d/srcs
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hugogogo a2e4db41a9 resolve 3d deformation when map too big
2022-05-01 23:40:20 +02:00
..
draw
resolve 3d deformation when map too big
2022-05-01 23:40:20 +02:00
gnl
Connected parsing to rest of the game
2022-04-23 20:12:13 +02:00
hook
resolve floating point exception when wliding through walls
2022-04-28 23:42:15 +02:00
init
plr start on middle of a cell, and wall height is well proportionned
2022-04-30 12:09:44 +02:00
mem
changed rgb deal, and improve memorybook with 2d
2022-05-01 22:55:00 +02:00
parsing
changed rgb deal, and improve memorybook with 2d
2022-05-01 22:55:00 +02:00
player
plr start on middle of a cell, and wall height is well proportionned
2022-04-30 12:09:44 +02:00
cube3d.c
changed rgb deal, and improve memorybook with 2d
2022-05-01 22:55:00 +02:00
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