Files
42_INT_10_cube3d/srcs/init/init_struct.c
2022-03-25 21:27:24 +01:00

30 lines
823 B
C

#include "cube3d.h"
t_game *init_game(void)
{
t_game *game;
game = mb_alloc(sizeof(t_game));
// player first position
game->plr_x = 16;
game->plr_y = 16;
// size window
game->win_size_x = 500;
game->win_size_y = 500;
// init connexion to server
game->mlx_ptr = mlx_init();
mb_add(game->mlx_ptr);
// create the window
game->win_ptr = mlx_new_window(game->mlx_ptr, game->win_size_x,
game->win_size_y, "test");
// k(ey)_hook is the array containing the values of key press events
ft_bzero(&game->k_hook, sizeof(game->k_hook));
// create image and get its data address
game->img_ptr = mlx_new_image(game->mlx_ptr, game->win_size_x,
game->win_size_y);
game->img_data = mlx_get_data_addr(game->img_ptr, &(game->bpp),
&(game->sizel), &(game->endian));
return (game);
}