119 lines
2.5 KiB
Makefile
119 lines
2.5 KiB
Makefile
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - #
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# . name = value \ . += append to a variable #
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# VARIABLES . value . != set result of command #
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# . name is case sensitive . ?= set if not already set #
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# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - #
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NAME = cube3d
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VPATH = $(D_SRCS)
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EXT = c
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CC = gcc
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OS = $(shell uname)
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# sources
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D_SRCS = srcs \
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srcs/init \
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srcs/gnl \
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srcs/parsing \
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srcs/hook \
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srcs/draw \
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srcs/player \
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srcs/mem
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SRCS = cube3d.c
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# mem/
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SRCS += memorybook.c \
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memorybook_utils.c
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# init/
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SRCS += init_struct.c
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# gnl/
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SRCS += get_next_line.c \
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get_next_line_utils.c
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# parsing/
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SRCS += init_parsing.c \
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check_extension.c \
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check_path.c \
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check_rgb.c \
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check_map.c
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# hook/
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SRCS += keyhook.c \
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key_action_1.c \
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key_action_2.c
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# player/
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SRCS += player_moves.c \
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player_rotates.c \
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player_limits.c
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# draw/
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SRCS += draw.c \
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ray_intersect.c \
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raycast.c
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# headers
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D_HEADERS = headers
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HEADERS = cube3d.h \
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cube3d_proto.h \
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cube3d_macro.h \
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cube3d_struct.h \
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memorybook.h \
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colors.h
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INCLUDES = -I$(D_HEADERS) -I$(D_LFT) -I$(D_LMLX)
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# libraries
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D_LIB = libs
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D_LFT = $(D_LIB)/libft
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ifeq (${OS}, Linux)
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D_LMLX = $(D_LIB)/minilibx-linux
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else
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D_LMLX = $(D_LIB)/minilibx-macos
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endif
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# objects
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D_OBJS = builds
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OBJS = $(SRCS:%.$(EXT)=$(D_OBJS)/%.o)
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RM_OBJS = rm -rf $(D_OBJS)
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# flags
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CFLAGS = -Wall -Wextra -Werror $(INCLUDES)
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CFLAGS += -g3
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LFLAGS = -L$(D_LFT) -lft
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LFLAGS += -L$(D_LMLX) -lm -lmlx -lXext -lX11
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# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - #
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# . target: prerequisites . $@ : target #
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# RULES . recipe . $< : 1st prerequisite #
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# . recipe . $^ : all prerequisites #
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# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - #
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all: $(NAME)
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$(D_OBJS)/%.o: %.$(EXT) | $(D_OBJS)
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$(CC) $(CFLAGS) -c $< -o $@
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$(D_OBJS):
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mkdir $@
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$(OBJS): $(HEADERS:%=$(D_HEADERS)/%)
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$(NAME): $(OBJS)
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make -C $(D_LFT)
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make -C $(D_LMLX)
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$(CC) $(OBJS) -o $@ $(LFLAGS) $(CFLAGS)
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leaks: $(NAME)
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valgrind --leak-check=full --show-leak-kinds=all ./$(NAME)
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clean:
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$(RM_OBJS)
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fclean: clean
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make fclean -C $(D_LFT)
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make clean -C $(D_LMLX)
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rm -f $(NAME)
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re: fclean all
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.PHONY : all clean fclean re
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