Files
42_INT_10_cube3d/srcs/cube3d.c
2022-03-23 14:36:20 +01:00

21 lines
506 B
C

#include "cube3d.h"
int main(int ac, char **av)
{
t_game *game;
game = init_game();
init_parsing(ac, av, game);
// receive a keypress event
mlx_hook(game->win_ptr, 2, 1L << 0, keypress, game);
// receive a keyprelease event
mlx_hook(game->win_ptr, 3, 1L << 1, keyrelease, game);
// receive event when clicking the red button to close the window
mlx_hook(game->win_ptr, 17, 1L << 17, shut_down, game);
// infinite loop that waits for events to occurs
mlx_loop(game->mlx_ptr);
return (0);
}