wip readme presentation

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asus
2024-01-20 23:27:26 +01:00
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# cube3D # cube3D
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This project is a 3D mini game, that uses raycasting to produce a FPP (first person perspective), just like in Wolfenstein3D or Doom. This project is a 3D mini game, that uses raycasting to produce a FPP (first person perspective), something like Wolfenstein3D or Doom.
![moving into the 3D](assets/cube3d_aller_retour.gif) ![moving into the 3D](assets/cube3d_aller_retour.gif)
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# raycasting # raycasting
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Raycasting is a technic that creates the illusion of 3D with very low computational power. Raycasting is a technic that creates the illusion of 3D with low computational power.
This technic has the hability to not show hidden area by design, which is a great simplification for rendering. This technic has the hability to not show hidden area by design, which is a great simplification for rendering.