diff --git a/README.md b/README.md index a0cef27..22aa0db 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ # cube3D --- -This project is a 3D mini game, that uses raycasting to produce a FPP (first person perspective), just like in Wolfenstein3D or Doom. +This project is a 3D mini game, that uses raycasting to produce a FPP (first person perspective), something like Wolfenstein3D or Doom. ![moving into the 3D](assets/cube3d_aller_retour.gif) @@ -54,7 +54,7 @@ And change the map itself : # raycasting --- -Raycasting is a technic that creates the illusion of 3D with very low computational power. +Raycasting is a technic that creates the illusion of 3D with low computational power. This technic has the hability to not show hidden area by design, which is a great simplification for rendering.