Merge branch 'hugo'

This commit is contained in:
hugogogo
2022-04-28 20:30:17 +02:00
9 changed files with 123 additions and 66 deletions

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@@ -21,8 +21,8 @@
# define SCREEN_FOCAL 90
/* size of a cell on the map */
# define CELL 20
/* height of a wall without perpectiv */
# define WALL_HEIGHT 200
/* horizon fr perspectiv */
# define HORIZON 700
/*
* keys macro

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@@ -72,8 +72,8 @@ void rotate_double(t_plr *plr, t_d_coord *coord);
void plr_turn_right(t_plr *plr);
void plr_turn_left(t_plr *plr);
// player_limits.c
int plr_out_limits(t_game *game, int x, int y);
int is_wall(t_game *game, int cell_x, int cell_y);
int plr_out_limits(t_game *game, int x, int y);
// -------------------------------
// SRC/DRAW

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@@ -32,13 +32,13 @@ typedef struct s_vec
typedef struct s_rcast
{
t_vec screen_dist;
t_vec screen_size;
t_vec ray;
t_vec wall;
int wall_height;
int hor;
int screen_width;
int screen_height;
int screen_dist;
int cell;
int cell_x;
int cell_y;
@@ -56,6 +56,7 @@ typedef struct s_rcast
int ray_step_y;
int is_x;
int ray_nb;
int ray_len;
double ratio;
} t_rcast;