Added memorybook to parsing and cleaned most of the files

This commit is contained in:
Philippe BLAGOJEVIC
2022-05-04 14:38:34 +02:00
parent e564e7c8e9
commit 362668fe35
231 changed files with 11474 additions and 405 deletions

View File

@@ -1,3 +1,15 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* draw_column.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: pblagoje <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/05/04 13:51:59 by pblagoje #+# #+# */
/* Updated: 2022/05/04 13:52:01 by pblagoje ### ########.fr */
/* */
/* ************************************************************************** */
#include "cube3d.h"
static void draw_floor_ceiling(t_game *game, t_rcast *rcast, t_txt *txt)
@@ -40,16 +52,6 @@ static void draw_txt_column(t_game *game, t_wall *wall, t_img *txt_img)
int j;
img_x = (wall->posx * txt_img->width) / game->rcast.cell;
// tmp draw map
// if (game->ray_activ)
// {
// printf("img_x:%i ", img_x);
// draw_line(&game->img, &wall->vec, 0x00FF00FF);
// return ;
// }
// tmp end
j = wall->limit;
i = 0;
while (j < wall->height - wall->limit)