game image created but all wrong
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@@ -3,7 +3,6 @@
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static void init_raycast(t_rcast *rcast, t_vec *ray)
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{
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rcast->is_x = 0;
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rcast->wall_height = 0;
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// ray sign
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rcast->ray_sign_x = 1;
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if (ray->start.x < ray->end.x)
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