merge with master
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@@ -15,8 +15,6 @@ export class TokenGame {
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isGameIsWithInvitation : boolean
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@Column({default: 0, nullable: true})
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numberOfRegisteredUser : number
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@Column({default : false})
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isSecondUserAcceptedRequest : boolean
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@Column()
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token : string
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}
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@@ -72,10 +72,11 @@ export class GameService {
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return encryptedTextToReturn
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}
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async deleteToken(user : User){
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async deletePublicTokens(user : User){
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const tokenGame = await this.tokenGameRepository.createQueryBuilder('tokengame')
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.where('tokengame.playerTwoUsername = :playerTwoUsername', {playerTwoUsername : user.username})
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.orWhere('tokengame.playerOneUsername = :playerOneUsername', {playerOneUsername : user.username})
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.where('tokengame.isGameIsWithInvitation = :isGameIsWithInvitation', {isGameIsWithInvitation : false})
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.getMany();
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if (tokenGame)
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return this.tokenGameRepository.remove(tokenGame);
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@@ -86,7 +87,7 @@ export class GameService {
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console.log(user.status);
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if (user.status === STATUS.IN_POOL || user.status === STATUS.IN_GAME)
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{
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await this.deleteToken(user);
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await this.deletePublicTokens(user);
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if (user.status === STATUS.IN_POOL) {
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user.status = STATUS.CONNECTED;
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}
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@@ -106,7 +107,6 @@ export class GameService {
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const encryptedTextToReturn = await this.encryptToken(user.username + '_' + secondUser.username + '_'
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+ grantTicketDto.gameOptions + '_' + grantTicketDto.isGameIsWithInvitation + '_' + new Date())
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const tok = this.tokenGameRepository.create(grantTicketDto);
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tok.isSecondUserAcceptedRequest = false;
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tok.numberOfRegisteredUser = 0;
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tok.token = encryptedTextToReturn;
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this.tokenGameRepository.save(tok);
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@@ -130,34 +130,30 @@ export class GameService {
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async validateToken(validateTicketDto : ValidateTicketDto) {
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if (validateTicketDto.isGameIsWithInvitation === true)
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{
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console.log("validateToken() PRIVATE");
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const tokenGame : TokenGame = await this.tokenGameRepository.createQueryBuilder('tokengame')
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.where('tokengame.playerOneUsername = :playerOneUsername', {playerOneUsername : validateTicketDto.playerOneUsername})
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.andWhere('tokengame.playerTwoUsername = :playerTwoUsername', {playerTwoUsername : validateTicketDto.playerTwoUsername})
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.andWhere('tokengame.gameOptions = :gameOption', {gameOption : validateTicketDto.gameOptions})
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.andWhere('tokengame.isGameIsWithInvitation = :isGameIsWithInvitation', {isGameIsWithInvitation: true})
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.andWhere('tokengame.isSecondUserAcceptedRequest = :choice', {choice : true})
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.andWhere('tokengame.token = :token', {token : validateTicketDto.token})
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.getOne();
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if (tokenGame)
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{
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console.log("playerOneUsername: " + tokenGame.playerOneUsername + "| playerTwoUsername: " + tokenGame.playerTwoUsername);
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tokenGame.numberOfRegisteredUser++;
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this.tokenGameRepository.save(tokenGame);
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if (tokenGame.numberOfRegisteredUser === 2)
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{
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this.tokenGameRepository.remove(tokenGame)
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const userOne : User = await this.userRepository.createQueryBuilder('user')
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.where("user.username = :username", {username : tokenGame.playerOneUsername})
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.getOne();
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const userTwo : User = await this.userRepository.createQueryBuilder('user')
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.where("user.username = :username", {username : tokenGame.playerTwoUsername})
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.getOne();
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this.deleteToken(userOne)
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this.deleteToken(userTwo)
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}
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return true;
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}
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}
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else if (validateTicketDto.isGameIsWithInvitation === false)
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{
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console.log("validateToken() PUBLIC");
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const tokenGame : TokenGame = await this.tokenGameRepository.createQueryBuilder('tokengame')
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.where('tokengame.playerOneUsername = :playerOneUsername', {playerOneUsername : validateTicketDto.playerOneUsername})
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.andWhere('tokengame.gameOptions = :gameOption', {gameOption : validateTicketDto.gameOptions})
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@@ -168,10 +164,6 @@ export class GameService {
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{
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this.tokenGameRepository.remove(tokenGame)
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console.log("USERNAME : " + tokenGame.playerOneUsername)
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const user : User = await this.userRepository.createQueryBuilder('user')
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.where("user.username = :username", {username : tokenGame.playerOneUsername})
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.getOne();
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this.deleteToken(user)
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return true;
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}
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}
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@@ -181,8 +173,8 @@ export class GameService {
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async findInvitations(user : User, @Res() res : Response) {
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const game = await this.tokenGameRepository.createQueryBuilder('tokengame')
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.where('tokengame.playerTwoUsername = :playerTwoUsername', {playerTwoUsername : user.username})
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.orWhere('tokengame.playerOneUsername = :playerOneUsername', {playerOneUsername : user.username})
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.andWhere('tokengame.isGameIsWithInvitation = :invit', {invit : true})
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.andWhere('tokengame.isSecondUserAcceptedRequest = :choice', {choice : false})
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.getMany();
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if (!game)
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return res.status(HttpStatus.NOT_FOUND).send({message : "No invitation found"});
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@@ -200,14 +192,9 @@ export class GameService {
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async declineInvitation(user : User, token : string, @Res() res : Response)
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{
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/* Luke: le check de user.status n'est pas fonctionnel avec l'implémentation des invitations dans le front.
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Ça me semble dispensable, je désactive donc pour le moment plutôt que de refaire l'implémentation front. */
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// if (user.status !== STATUS.CONNECTED)
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// return res.status(HttpStatus.FORBIDDEN).json({message : "You must not be in game to decline an invitation"});
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console.log("On décline l'invitation")
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const tokenGame = await this.tokenGameRepository.createQueryBuilder('tokengame')
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.andWhere('tokengame.playerTwoUsername = :playerTwoUsername', {playerTwoUsername : user.username})
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.andWhere('tokengame.token = :token', {token : token})
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.where('tokengame.token = :token', {token : token})
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.getOne();
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if (tokenGame)
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{
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@@ -238,17 +225,11 @@ export class GameService {
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async acceptInvitation(user : User, token : string, @Res() res : Response)
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{
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/* Luke: le check de user.status n'est pas fonctionnel avec l'implémentation des invitations dans le front.
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Ça me semble dispensable, je désactive donc pour le moment plutôt que de refaire l'implémentation front. */
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// if (user.status !== STATUS.CONNECTED)
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// return res.status(HttpStatus.FORBIDDEN).send("")
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const tokenGame = await this.tokenGameRepository.createQueryBuilder('tokenGame')
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.andWhere('tokenGame.playerTwoUsername = :playerTwoUsername', {playerTwoUsername : user.username})
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.andWhere('tokenGame.token = :token', {token : token})
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.where('tokenGame.token = :token', {token : token})
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.getOne();
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if (tokenGame)
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{
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tokenGame.isSecondUserAcceptedRequest = true;
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this.tokenGameRepository.save(tokenGame)
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return res.status(HttpStatus.OK).json({message : "Invitation accepted."});
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}
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