merge with master
This commit is contained in:
@@ -279,7 +279,8 @@ export class GameSession {
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gc.scoreRight = 0;
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}
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}
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await fetch(c.addressBackEnd + "/game/gameserver/updategame",
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fetch(`${c.addressBackEnd}/game/gameserver/updategame`,
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{
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method: "POST",
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headers: {
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@@ -290,6 +291,14 @@ export class GameSession {
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playerOneUsernameResult: gc.scoreLeft,
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playerTwoUsernameResult: gc.scoreRight,
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})
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})
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.then((response) => {
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if (!response.ok) {
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throw new Error("HTTP " + response.status);
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}
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})
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.catch((error) => {
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console.log("catch /game/gameserver/updategame: ", error);
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});
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setTimeout(this.destroy, 15000, this);
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@@ -89,7 +89,8 @@ async function clientAnnounceListener(this: WebSocket, data: string)
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if (announce.privateMatch) {
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body.playerTwoUsername = announce.playerTwoUsername;
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}
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const response = await fetch(c.addressBackEnd + "/game/gameserver/validate",
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fetch(`${c.addressBackEnd}/game/gameserver/validate`,
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{
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method: "POST",
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headers: {
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@@ -97,17 +98,18 @@ async function clientAnnounceListener(this: WebSocket, data: string)
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},
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body: JSON.stringify(body)
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})
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.catch(error => console.log("ERROR : " + error));
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if (!response || !response.ok)
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{
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let errMessage = "validate token error";
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if (response) {
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errMessage = (await response.json()).message;
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.then((response) => {
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if (!response.ok) {
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throw new Error("HTTP " + response.status);
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}
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this.send(JSON.stringify( new ev.EventError(errMessage) ));
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})
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.catch((error) => {
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console.log("catch /game/gameserver/validate: ", error);
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this.send(JSON.stringify( new ev.EventError("validate token error") ));
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clientTerminate(clientsMap.get(this.id));
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return;
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}
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});
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player.matchOptions = announce.matchOptions;
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player.token = announce.token;
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player.username = announce.username;
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@@ -232,14 +234,26 @@ function privateMatchmaking(player: ClientPlayer)
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if (player.socket.OPEN) {
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player.socket.send(JSON.stringify( new ev.EventMatchAbort() ));
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}
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const response = await fetch(c.addressBackEnd + "/game/gameserver/destroysession",{
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fetch(`${c.addressBackEnd}/game/gameserver/destroysession`,
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{
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method: "POST",
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headers : {"Content-Type": "application/json"},
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body : JSON.stringify({
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headers: {
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"Content-Type": "application/json",
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},
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body: JSON.stringify({
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token : player.token
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})
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})
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.catch(error => console.log("ERROR : " + error));
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.then((response) => {
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if (!response.ok) {
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throw new Error("HTTP " + response.status);
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}
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})
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.catch((error) => {
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console.log("catch /game/gameserver/destroysession: ", error);
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});
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clientTerminate(player);
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}
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}, 60000);
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@@ -315,16 +329,22 @@ async function playerReadyConfirmationListener(this: WebSocket, data: string)
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playerOneUsernameResult : 0,
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playerTwoUsernameResult : 0
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};
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const response = await fetch(c.addressBackEnd + "/game/gameserver/creategame",
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fetch(`${c.addressBackEnd}/game/gameserver/creategame`,
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{
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method: "POST",
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headers: {
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"Content-Type": "application/json",
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},
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body: JSON.stringify(body)
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});
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if (!response.ok)
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{
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})
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.then((response) => {
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if (!response.ok) {
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throw new Error("HTTP " + response.status);
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}
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})
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.catch((error) => {
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console.log("catch /game/gameserver/creategame: ", error);
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gameSessionsMap.delete(gameSession.id);
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gameSession.playersMap.forEach((client) => {
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client.socket.send(JSON.stringify( new ev.EventMatchAbort() ));
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@@ -332,7 +352,7 @@ async function playerReadyConfirmationListener(this: WebSocket, data: string)
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clientTerminate(client);
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});
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return;
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}
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});
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gameSession.playersMap.forEach( (client) => {
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client.socket.send(JSON.stringify( new ev.ServerEvent(en.EventTypes.matchStart) ));
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@@ -445,18 +465,22 @@ export async function clientTerminate(client: Client)
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if (client.role === en.ClientRole.player)
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{
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const player = client as ClientPlayer;
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console.log("/resetuserstatus " + player.username);
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const response = await fetch(c.addressBackEnd + "/game/gameserver/resetuserstatus",
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fetch(`${c.addressBackEnd}/game/gameserver/resetuserstatus`,
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{
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method: "POST",
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headers: {
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"Content-Type": "application/json",
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},
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body: JSON.stringify({username: player.username})
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})
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.then((response) => {
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if (!response.ok) {
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throw new Error("HTTP " + response.status);
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}
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})
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.catch((error) => {
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console.log("catch /game/gameserver/resetuserstatus: ", error);
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});
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if (!response.ok) {
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console.log("/resetuserstatus " + player.username + " failed");
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}
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}
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}
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@@ -15,8 +15,6 @@ export class TokenGame {
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isGameIsWithInvitation : boolean
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@Column({default: 0, nullable: true})
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numberOfRegisteredUser : number
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@Column({default : false})
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isSecondUserAcceptedRequest : boolean
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@Column()
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token : string
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}
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@@ -72,10 +72,11 @@ export class GameService {
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return encryptedTextToReturn
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}
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async deleteToken(user : User){
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async deletePublicTokens(user : User){
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const tokenGame = await this.tokenGameRepository.createQueryBuilder('tokengame')
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.where('tokengame.playerTwoUsername = :playerTwoUsername', {playerTwoUsername : user.username})
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.orWhere('tokengame.playerOneUsername = :playerOneUsername', {playerOneUsername : user.username})
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.where('tokengame.isGameIsWithInvitation = :isGameIsWithInvitation', {isGameIsWithInvitation : false})
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.getMany();
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if (tokenGame)
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return this.tokenGameRepository.remove(tokenGame);
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@@ -86,7 +87,7 @@ export class GameService {
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console.log(user.status);
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if (user.status === STATUS.IN_POOL || user.status === STATUS.IN_GAME)
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{
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await this.deleteToken(user);
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await this.deletePublicTokens(user);
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if (user.status === STATUS.IN_POOL) {
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user.status = STATUS.CONNECTED;
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}
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@@ -106,7 +107,6 @@ export class GameService {
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const encryptedTextToReturn = await this.encryptToken(user.username + '_' + secondUser.username + '_'
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+ grantTicketDto.gameOptions + '_' + grantTicketDto.isGameIsWithInvitation + '_' + new Date())
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const tok = this.tokenGameRepository.create(grantTicketDto);
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tok.isSecondUserAcceptedRequest = false;
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tok.numberOfRegisteredUser = 0;
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tok.token = encryptedTextToReturn;
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this.tokenGameRepository.save(tok);
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@@ -130,34 +130,30 @@ export class GameService {
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async validateToken(validateTicketDto : ValidateTicketDto) {
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if (validateTicketDto.isGameIsWithInvitation === true)
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{
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console.log("validateToken() PRIVATE");
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const tokenGame : TokenGame = await this.tokenGameRepository.createQueryBuilder('tokengame')
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.where('tokengame.playerOneUsername = :playerOneUsername', {playerOneUsername : validateTicketDto.playerOneUsername})
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.andWhere('tokengame.playerTwoUsername = :playerTwoUsername', {playerTwoUsername : validateTicketDto.playerTwoUsername})
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.andWhere('tokengame.gameOptions = :gameOption', {gameOption : validateTicketDto.gameOptions})
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.andWhere('tokengame.isGameIsWithInvitation = :isGameIsWithInvitation', {isGameIsWithInvitation: true})
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.andWhere('tokengame.isSecondUserAcceptedRequest = :choice', {choice : true})
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.andWhere('tokengame.token = :token', {token : validateTicketDto.token})
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.getOne();
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if (tokenGame)
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{
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console.log("playerOneUsername: " + tokenGame.playerOneUsername + "| playerTwoUsername: " + tokenGame.playerTwoUsername);
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tokenGame.numberOfRegisteredUser++;
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this.tokenGameRepository.save(tokenGame);
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if (tokenGame.numberOfRegisteredUser === 2)
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{
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this.tokenGameRepository.remove(tokenGame)
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const userOne : User = await this.userRepository.createQueryBuilder('user')
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.where("user.username = :username", {username : tokenGame.playerOneUsername})
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.getOne();
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const userTwo : User = await this.userRepository.createQueryBuilder('user')
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.where("user.username = :username", {username : tokenGame.playerTwoUsername})
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.getOne();
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this.deleteToken(userOne)
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this.deleteToken(userTwo)
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}
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return true;
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}
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}
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else if (validateTicketDto.isGameIsWithInvitation === false)
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{
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console.log("validateToken() PUBLIC");
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const tokenGame : TokenGame = await this.tokenGameRepository.createQueryBuilder('tokengame')
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.where('tokengame.playerOneUsername = :playerOneUsername', {playerOneUsername : validateTicketDto.playerOneUsername})
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.andWhere('tokengame.gameOptions = :gameOption', {gameOption : validateTicketDto.gameOptions})
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@@ -168,10 +164,6 @@ export class GameService {
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{
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this.tokenGameRepository.remove(tokenGame)
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console.log("USERNAME : " + tokenGame.playerOneUsername)
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const user : User = await this.userRepository.createQueryBuilder('user')
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.where("user.username = :username", {username : tokenGame.playerOneUsername})
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.getOne();
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this.deleteToken(user)
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return true;
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}
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}
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@@ -181,8 +173,8 @@ export class GameService {
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async findInvitations(user : User, @Res() res : Response) {
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const game = await this.tokenGameRepository.createQueryBuilder('tokengame')
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.where('tokengame.playerTwoUsername = :playerTwoUsername', {playerTwoUsername : user.username})
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.orWhere('tokengame.playerOneUsername = :playerOneUsername', {playerOneUsername : user.username})
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.andWhere('tokengame.isGameIsWithInvitation = :invit', {invit : true})
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.andWhere('tokengame.isSecondUserAcceptedRequest = :choice', {choice : false})
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.getMany();
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if (!game)
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return res.status(HttpStatus.NOT_FOUND).send({message : "No invitation found"});
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@@ -200,14 +192,9 @@ export class GameService {
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||||
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async declineInvitation(user : User, token : string, @Res() res : Response)
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{
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/* Luke: le check de user.status n'est pas fonctionnel avec l'implémentation des invitations dans le front.
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Ça me semble dispensable, je désactive donc pour le moment plutôt que de refaire l'implémentation front. */
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// if (user.status !== STATUS.CONNECTED)
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// return res.status(HttpStatus.FORBIDDEN).json({message : "You must not be in game to decline an invitation"});
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console.log("On décline l'invitation")
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const tokenGame = await this.tokenGameRepository.createQueryBuilder('tokengame')
|
||||
.andWhere('tokengame.playerTwoUsername = :playerTwoUsername', {playerTwoUsername : user.username})
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||||
.andWhere('tokengame.token = :token', {token : token})
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||||
.where('tokengame.token = :token', {token : token})
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||||
.getOne();
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||||
if (tokenGame)
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||||
{
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||||
@@ -238,17 +225,11 @@ export class GameService {
|
||||
|
||||
async acceptInvitation(user : User, token : string, @Res() res : Response)
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||||
{
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||||
/* Luke: le check de user.status n'est pas fonctionnel avec l'implémentation des invitations dans le front.
|
||||
Ça me semble dispensable, je désactive donc pour le moment plutôt que de refaire l'implémentation front. */
|
||||
// if (user.status !== STATUS.CONNECTED)
|
||||
// return res.status(HttpStatus.FORBIDDEN).send("")
|
||||
const tokenGame = await this.tokenGameRepository.createQueryBuilder('tokenGame')
|
||||
.andWhere('tokenGame.playerTwoUsername = :playerTwoUsername', {playerTwoUsername : user.username})
|
||||
.andWhere('tokenGame.token = :token', {token : token})
|
||||
.where('tokenGame.token = :token', {token : token})
|
||||
.getOne();
|
||||
if (tokenGame)
|
||||
{
|
||||
tokenGame.isSecondUserAcceptedRequest = true;
|
||||
this.tokenGameRepository.save(tokenGame)
|
||||
return res.status(HttpStatus.OK).json({message : "Invitation accepted."});
|
||||
}
|
||||
|
||||
@@ -12,11 +12,23 @@ body {
|
||||
box-sizing: border-box;
|
||||
font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Oxygen-Sans, Ubuntu, Cantarell, "Helvetica Neue", sans-serif;
|
||||
/* tmp? */
|
||||
background: bisque;
|
||||
background-color: #333;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
@font-face {
|
||||
font-family: "Bit5x3";
|
||||
src:
|
||||
url("./fonts/Bit5x3.woff2") format("woff2"),
|
||||
local("Bit5x3"),
|
||||
url("./fonts/Bit5x3.woff") format("woff");
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
font-display: swap;
|
||||
}
|
||||
|
||||
|
||||
a {
|
||||
color: rgb(0,100,200);
|
||||
text-decoration: none;
|
||||
@@ -30,6 +42,13 @@ a:visited {
|
||||
color: rgb(0,80,160);
|
||||
}
|
||||
|
||||
.background-pages {
|
||||
background-color: #333;
|
||||
font-family: "Bit5x3";
|
||||
font-size: 2vw;
|
||||
color: white;
|
||||
}
|
||||
|
||||
label {
|
||||
display: block;
|
||||
}
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
<script lang="ts">
|
||||
import Router, { replace } from "svelte-spa-router";
|
||||
import { primaryRoutes } from "./routes/primaryRoutes.js";
|
||||
import { location } from 'svelte-spa-router';
|
||||
import Chat from './pieces/chat/Chat.svelte';
|
||||
import Header from './pieces/Header.svelte';
|
||||
|
||||
const conditionsFailed = (event) => {
|
||||
console.error('conditionsFailed event', event.detail);
|
||||
@@ -13,6 +15,10 @@
|
||||
|
||||
</script>
|
||||
|
||||
{#if ($location !== '/')}
|
||||
<Header/>
|
||||
{/if}
|
||||
<Chat />
|
||||
|
||||
<Router routes={primaryRoutes} on:conditionsFailed={conditionsFailed}/>
|
||||
|
||||
|
||||
@@ -2,9 +2,24 @@
|
||||
import { link } from "svelte-spa-router";
|
||||
</script>
|
||||
|
||||
<h1>We are sorry!</h1>
|
||||
<p>This isn't a url that we use.</p>
|
||||
<p>Go home you're drunk.</p>
|
||||
<a href="/" use:link>
|
||||
<h2>Take me home →</h2>
|
||||
</a>
|
||||
|
||||
<div class="background-pages">
|
||||
<div class="content">
|
||||
<h1>We are sorry!</h1>
|
||||
<p>This isn't a url that we use.</p>
|
||||
<p>Go home you're drunk.</p>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<style>
|
||||
|
||||
|
||||
.content {
|
||||
left: 50%;
|
||||
position: absolute;
|
||||
-ms-transform: translateX(-50%);
|
||||
transform: translateX(-50%);
|
||||
}
|
||||
|
||||
|
||||
</style>
|
||||
@@ -42,16 +42,6 @@
|
||||
</div>
|
||||
|
||||
<style>
|
||||
@font-face {
|
||||
font-family: "Bit5x3";
|
||||
src:
|
||||
url("/fonts/Bit5x3.woff2") format("woff2"),
|
||||
local("Bit5x3"),
|
||||
url("/fonts/Bit5x3.woff") format("woff");
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
font-display: swap;
|
||||
}
|
||||
|
||||
.container {
|
||||
height: 100%;
|
||||
@@ -78,8 +68,8 @@
|
||||
|
||||
.button-in {
|
||||
background-color: #8c0000;
|
||||
border-color: black;
|
||||
border-width: 4px;
|
||||
border-color: #071013;
|
||||
border-width: 2px;
|
||||
color: white;
|
||||
font-family: "Bit5x3";
|
||||
font-size: x-large;
|
||||
@@ -88,8 +78,8 @@
|
||||
|
||||
.button-out {
|
||||
background-color: #008c8c;
|
||||
border-color: black;
|
||||
border-width: 4px;
|
||||
border-color: #071013;
|
||||
border-width: 2px;
|
||||
color: white;
|
||||
font-family: "Bit5x3";
|
||||
font-size: x-large;
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
import { onMount, onDestroy } from "svelte";
|
||||
import { fade, fly } from 'svelte/transition';
|
||||
|
||||
import Header from '../../pieces/Header.svelte';
|
||||
import { fetchUser, fetchAllUsers, fetchAvatar } from "../../pieces/utils";
|
||||
|
||||
import * as pong from "./client/pong";
|
||||
@@ -24,7 +23,6 @@
|
||||
|
||||
//boolean for html page
|
||||
let hiddenGame = true;
|
||||
let optionsAreNotSet = true;
|
||||
let showGameOptions = true;
|
||||
let showInvitations = false;
|
||||
let showError = false;
|
||||
@@ -36,14 +34,15 @@
|
||||
const watchGameStateIntervalRate = 142;
|
||||
let watchMatchStartInterval;
|
||||
const watchMatchStartIntervalRate = 111;
|
||||
let timeoutArr = [];
|
||||
|
||||
onMount( async() => {
|
||||
user = await fetchUser();
|
||||
allUsers = await fetchAllUsers();
|
||||
|
||||
if (!user) {
|
||||
showError = true;
|
||||
errorMessage = "User load failed";
|
||||
showError = true;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -58,12 +57,14 @@
|
||||
onDestroy( async() => {
|
||||
clearInterval(watchMatchStartInterval);
|
||||
clearInterval(watchGameStateInterval);
|
||||
timeoutArr.forEach((value) => {
|
||||
clearTimeout(value);
|
||||
});
|
||||
pong.destroy();
|
||||
})
|
||||
|
||||
function resetPage() {
|
||||
hiddenGame = true;
|
||||
optionsAreNotSet = true;
|
||||
setHiddenGame(true);
|
||||
showGameOptions = true;
|
||||
showInvitations = false;
|
||||
showError = false;
|
||||
@@ -74,11 +75,10 @@
|
||||
|
||||
const initGame = async() =>
|
||||
{
|
||||
optionsAreNotSet = false;
|
||||
showWaitPage = true;
|
||||
|
||||
const matchOptions = pong.computeMatchOptions(options);
|
||||
try {
|
||||
const response = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/game/ticket`, {
|
||||
fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/game/ticket`, {
|
||||
method : "POST",
|
||||
headers : {'Content-Type': 'application/json'},
|
||||
body : JSON.stringify({
|
||||
@@ -87,39 +87,47 @@
|
||||
gameOptions : matchOptions,
|
||||
isGameIsWithInvitation : options.isSomeoneIsInvited
|
||||
})
|
||||
});
|
||||
console.log("status : " + response.status);
|
||||
const responseBody = await response.json();
|
||||
const token : string = responseBody.token;
|
||||
showWaitPage = false;
|
||||
if (response.ok && token)
|
||||
{
|
||||
watchMatchStartInterval = setInterval(watchMatchStart, watchMatchStartIntervalRate);
|
||||
watchGameStateInterval = setInterval(watchGameState, watchGameStateIntervalRate);
|
||||
pong.init(matchOptions, options, gameAreaId, token);
|
||||
hiddenGame = false;
|
||||
})
|
||||
.then((response) => {
|
||||
if (!response.ok) {
|
||||
throw new Error(`HTTP ${response.status}`);
|
||||
}
|
||||
else
|
||||
return response.json();
|
||||
})
|
||||
.then((body) => {
|
||||
if (body.token)
|
||||
{
|
||||
console.log(responseBody);
|
||||
console.log("On refuse le ticket");
|
||||
errorMessage = responseBody.message;
|
||||
showError = true;
|
||||
options.reset(user.username);
|
||||
setTimeout(() => {
|
||||
optionsAreNotSet = true;
|
||||
showError = false;
|
||||
errorMessage = "";
|
||||
}, 5000);
|
||||
if (options.isSomeoneIsInvited) {
|
||||
options.reset(user.username);
|
||||
fetchInvitations();
|
||||
}
|
||||
else {
|
||||
watchMatchStartInterval = setInterval(watchMatchStart, watchMatchStartIntervalRate);
|
||||
watchGameStateInterval = setInterval(watchGameState, watchGameStateIntervalRate);
|
||||
pong.init(matchOptions, options, gameAreaId, body.token);
|
||||
setHiddenGame(false);
|
||||
}
|
||||
}
|
||||
} catch (e) {
|
||||
console.log(e);
|
||||
}
|
||||
else {
|
||||
throw new Error(`body.token undefined`);
|
||||
}
|
||||
})
|
||||
.catch((error) => {
|
||||
console.log("catch initGame: ", error);
|
||||
errorMessage = "Get ticket error";
|
||||
showError = true;
|
||||
options.reset(user.username);
|
||||
const timeout = setTimeout(() => {
|
||||
showError = false;
|
||||
}, 5000);
|
||||
timeoutArr = timeoutArr.concat([timeout]);
|
||||
});
|
||||
|
||||
showWaitPage = false;
|
||||
}
|
||||
|
||||
const initGameForInvitedPlayer = async(invitation : any) =>
|
||||
const initInvitationGame = async(invitation : any) =>
|
||||
{
|
||||
optionsAreNotSet = false;
|
||||
showWaitPage = true;
|
||||
console.log("invitation : ");
|
||||
console.log(invitation);
|
||||
@@ -130,10 +138,12 @@
|
||||
options.playerOneUsername = invitation.playerOneUsername;
|
||||
options.playerTwoUsername = invitation.playerTwoUsername;
|
||||
options.isSomeoneIsInvited = true;
|
||||
options.isInvitedPerson = true;
|
||||
if (user.username === invitation.playerTwoUsername) {
|
||||
options.isInvitedPerson = true;
|
||||
}
|
||||
pong.init(invitation.gameOptions, options, gameAreaId, invitation.token);
|
||||
showWaitPage = false;
|
||||
hiddenGame = false;
|
||||
setHiddenGame(false);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -156,10 +166,11 @@
|
||||
gameState.matchEnded = gameState.matchEnded; // trigger Svelte reactivity
|
||||
gameState.matchAborted = gameState.matchAborted; // trigger Svelte reactivity
|
||||
console.log("watchGameState, end");
|
||||
setTimeout(() => {
|
||||
const timeout = setTimeout(() => {
|
||||
resetPage();
|
||||
console.log("watchGameState : setTimeout");
|
||||
}, 5000);
|
||||
timeoutArr = timeoutArr.concat([timeout]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -169,38 +180,63 @@
|
||||
}
|
||||
|
||||
const fetchInvitations = async() => {
|
||||
console.log("fetchInvitations");
|
||||
invitations = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/game/invitations`)
|
||||
.then((response) => {
|
||||
if (!response.ok) {
|
||||
throw new Error("HTTP " + response.status);
|
||||
}
|
||||
return response.json();
|
||||
})
|
||||
.catch((error) => {
|
||||
console.log("catch fetchInvitations: ", error);
|
||||
return [];
|
||||
});
|
||||
|
||||
showGameOptions = false;
|
||||
showInvitations = true;
|
||||
invitations = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/game/invitations`)
|
||||
.then(x => x.json());
|
||||
}
|
||||
|
||||
const rejectInvitation = async(invitation) => {
|
||||
await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/game/decline`, {
|
||||
const rejectInvitation = async(invitation) =>
|
||||
{
|
||||
fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/game/decline`, {
|
||||
method: "POST",
|
||||
headers: { 'Content-Type': 'application/json'},
|
||||
body: JSON.stringify({
|
||||
token : invitation.token
|
||||
})
|
||||
})
|
||||
.then(x => x.json())
|
||||
.catch(error => console.log(error));
|
||||
.then((response) => {
|
||||
if (!response.ok) {
|
||||
throw new Error("HTTP " + response.status);
|
||||
}
|
||||
})
|
||||
.catch((error) => {
|
||||
console.log("catch rejectInvitation: ", error);
|
||||
});
|
||||
|
||||
fetchInvitations();
|
||||
}
|
||||
|
||||
const acceptInvitation = async(invitation : any) =>
|
||||
{
|
||||
const res = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/game/accept`, {
|
||||
fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/game/accept`, {
|
||||
method: "POST",
|
||||
headers: { 'Content-Type': 'application/json'},
|
||||
body: JSON.stringify({
|
||||
token : invitation.token
|
||||
})
|
||||
}).catch(error => console.log(error));
|
||||
|
||||
if (res && res.ok) {
|
||||
initGameForInvitedPlayer(invitation);
|
||||
}
|
||||
})
|
||||
.then((response) => {
|
||||
if (!response.ok) {
|
||||
throw new Error("HTTP " + response.status);
|
||||
}
|
||||
initInvitationGame(invitation);
|
||||
})
|
||||
.catch((error) => {
|
||||
console.log("catch rejectInvitation: ", error);
|
||||
fetchInvitations();
|
||||
});
|
||||
}
|
||||
|
||||
function leaveMatch() {
|
||||
@@ -209,12 +245,23 @@
|
||||
resetPage();
|
||||
};
|
||||
|
||||
let game_page_class = "";
|
||||
function setHiddenGame(value: boolean)
|
||||
{
|
||||
if (value) {
|
||||
game_page_class = "";
|
||||
}
|
||||
else {
|
||||
game_page_class = "dim_background";
|
||||
}
|
||||
hiddenGame = value;
|
||||
}
|
||||
|
||||
</script>
|
||||
|
||||
<Header />
|
||||
<!-- <div id="game_page"> Replacement for <body>.
|
||||
Might become useless after CSS rework. -->
|
||||
<div id="game_page">
|
||||
<div id="game_page" class={game_page_class}>
|
||||
|
||||
{#if showError}
|
||||
<div class="div_game" in:fly="{{ y: 10, duration: 1000 }}">
|
||||
@@ -273,58 +320,56 @@
|
||||
|
||||
<!-- -->
|
||||
|
||||
{#if optionsAreNotSet}
|
||||
{#if hiddenGame}
|
||||
{#if showGameOptions}
|
||||
<div id="game_option">
|
||||
<div class="div_game">
|
||||
<button class="pong_button" on:click={fetchInvitations}>Show invitations</button>
|
||||
<fieldset in:fly="{{ y: 10, duration: 1000 }}">
|
||||
<legend>game options</legend>
|
||||
<div class="div_game" id="game_options">
|
||||
<button class="pong_button" on:click={fetchInvitations}>Show invitations</button>
|
||||
<fieldset in:fly="{{ y: 10, duration: 1000 }}">
|
||||
<legend>game options</legend>
|
||||
|
||||
<label for="multi_balls">
|
||||
<input type="checkbox" id="multi_balls" name="multi_balls" bind:checked={options.multi_balls}>
|
||||
Multiples balls
|
||||
<label for="multi_balls">
|
||||
<input type="checkbox" id="multi_balls" name="multi_balls" bind:checked={options.multi_balls}>
|
||||
Multiples balls
|
||||
</label>
|
||||
|
||||
<label for="moving_walls">
|
||||
<input type="checkbox" id="moving_walls" name="moving_walls" bind:checked={options.moving_walls}>
|
||||
Moving walls
|
||||
</label>
|
||||
|
||||
<div>
|
||||
sound :
|
||||
<label for="sound_on">
|
||||
<input type="radio" id="sound_on" name="sound_selector" bind:group={options.sound} value="on">
|
||||
on
|
||||
</label>
|
||||
|
||||
<label for="moving_walls">
|
||||
<input type="checkbox" id="moving_walls" name="moving_walls" bind:checked={options.moving_walls}>
|
||||
Moving walls
|
||||
<label for="sound_off">
|
||||
<input type="radio" id="sound_off" name="sound_selector" bind:group={options.sound} value="off">
|
||||
off
|
||||
</label>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
sound :
|
||||
<label for="sound_on">
|
||||
<input type="radio" id="sound_on" name="sound_selector" bind:group={options.sound} value="on">
|
||||
on
|
||||
</label>
|
||||
<label for="sound_off">
|
||||
<input type="radio" id="sound_off" name="sound_selector" bind:group={options.sound} value="off">
|
||||
off
|
||||
</label>
|
||||
</div>
|
||||
<label for="invitation_checkbox">
|
||||
<input type="checkbox" id="invitation_checkbox" bind:checked={options.isSomeoneIsInvited}>
|
||||
Invite a player
|
||||
</label>
|
||||
|
||||
<label for="invitation_checkbox">
|
||||
<input type="checkbox" id="invitation_checkbox" bind:checked={options.isSomeoneIsInvited}>
|
||||
Invite a friend
|
||||
</label>
|
||||
|
||||
{#if options.isSomeoneIsInvited}
|
||||
<select bind:value={options.playerTwoUsername}>
|
||||
{#each allUsers as invitedUser }
|
||||
<option value={invitedUser.username}>{invitedUser.username}</option>
|
||||
{/each}
|
||||
</select>
|
||||
{/if}
|
||||
<div>
|
||||
<button class="pong_button" on:click={initGame}>PLAY</button>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
{#if options.isSomeoneIsInvited}
|
||||
<select bind:value={options.playerTwoUsername}>
|
||||
{#each allUsers as invitedUser }
|
||||
<option value={invitedUser.username}>{invitedUser.username}</option>
|
||||
{/each}
|
||||
</select>
|
||||
{/if}
|
||||
<div>
|
||||
<button class="pong_button" on:click={initGame}>PLAY</button>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
{#if showInvitations}
|
||||
<div class="div_game">
|
||||
<div class="div_game" id="game_invitations">
|
||||
<button class="pong_button" on:click={switchToGameOptions}>Play a Game</button>
|
||||
<fieldset in:fly="{{ y: 10, duration: 1000 }}">
|
||||
<legend>invitations</legend>
|
||||
@@ -332,7 +377,7 @@
|
||||
{#if invitations.length !== 0}
|
||||
{#each invitations as invitation}
|
||||
<div>
|
||||
{invitation.playerOneUsername} has invited you to play a pong !
|
||||
{invitation.playerOneUsername} VS {invitation.playerTwoUsername}
|
||||
<button class="pong_button" on:click={() => acceptInvitation(invitation)}>V</button>
|
||||
<button class="pong_button" on:click={() => rejectInvitation(invitation)}>X</button>
|
||||
</div>
|
||||
@@ -348,19 +393,13 @@
|
||||
</div> <!-- div "game_page" -->
|
||||
|
||||
<style>
|
||||
@font-face {
|
||||
font-family: "Bit5x3";
|
||||
src:
|
||||
url("/fonts/Bit5x3.woff2") format("woff2"),
|
||||
local("Bit5x3"),
|
||||
url("/fonts/Bit5x3.woff") format("woff");
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
font-display: swap;
|
||||
|
||||
.dim_background {
|
||||
background-color: #222;
|
||||
}
|
||||
|
||||
#game_page {
|
||||
margin: 0;
|
||||
background-color: #222425;
|
||||
position: relative;
|
||||
width: 100%;
|
||||
height: auto;
|
||||
@@ -368,9 +407,11 @@
|
||||
flex-direction: column;
|
||||
flex-grow: 1;
|
||||
}
|
||||
#game_option {
|
||||
|
||||
#game_options, #game_invitations {
|
||||
margin-top: 20px;
|
||||
}
|
||||
|
||||
#canvas_container {
|
||||
margin-top: 20px;
|
||||
text-align: center;
|
||||
@@ -380,7 +421,7 @@
|
||||
}
|
||||
canvas {
|
||||
/* background-color: #ff0000; */
|
||||
background-color: #333333;
|
||||
background-color: #333;
|
||||
max-width: 75vw;
|
||||
/* max-height: 100vh; */
|
||||
width: 80%;
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
import { onMount, onDestroy } from "svelte";
|
||||
import { fade, fly } from 'svelte/transition';
|
||||
|
||||
import Header from '../../pieces/Header.svelte';
|
||||
import MatchListElem from "../../pieces/MatchListElem.svelte";
|
||||
import type { Match } from "../../pieces/Match";
|
||||
import { fetchUser, fetchAllUsers, fetchAvatar } from "../../pieces/utils";
|
||||
@@ -24,6 +23,7 @@
|
||||
let matchList: Match[] = [];
|
||||
let watchGameStateInterval;
|
||||
const watchGameStateIntervalRate = 142;
|
||||
let timeoutArr = [];
|
||||
|
||||
onMount( async() => {
|
||||
matchList = await fetchMatchList();
|
||||
@@ -31,6 +31,9 @@
|
||||
|
||||
onDestroy( async() => {
|
||||
clearInterval(watchGameStateInterval);
|
||||
timeoutArr.forEach((value) => {
|
||||
clearTimeout(value);
|
||||
});
|
||||
pongSpectator.destroy();
|
||||
})
|
||||
|
||||
@@ -45,7 +48,7 @@
|
||||
playerOneAvatar = await fetchAvatar(gameState.playerOneUsername);
|
||||
playerTwoAvatar = await fetchAvatar(gameState.playerTwoUsername);
|
||||
|
||||
hiddenGame = false;
|
||||
setHiddenGame(false);
|
||||
};
|
||||
|
||||
const watchGameState = () => {
|
||||
@@ -57,10 +60,11 @@
|
||||
gameState.matchAborted = gameState.matchAborted; // trigger Svelte reactivity
|
||||
clearInterval(watchGameStateInterval);
|
||||
console.log("watchGameState, end")
|
||||
setTimeout(() => {
|
||||
const timeout = setTimeout(() => {
|
||||
resetPage();
|
||||
console.log("watchGameState : setTimeout")
|
||||
}, 5000);
|
||||
timeoutArr = timeoutArr.concat([timeout]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -70,7 +74,7 @@
|
||||
};
|
||||
|
||||
async function resetPage() {
|
||||
hiddenGame = true;
|
||||
setHiddenGame(true);
|
||||
pongSpectator.destroy();
|
||||
matchList = await fetchMatchList();
|
||||
};
|
||||
@@ -93,13 +97,24 @@
|
||||
});
|
||||
};
|
||||
|
||||
let game_page_class = "";
|
||||
function setHiddenGame(value: boolean)
|
||||
{
|
||||
if (value) {
|
||||
game_page_class = "";
|
||||
}
|
||||
else {
|
||||
game_page_class = "dim_background";
|
||||
}
|
||||
hiddenGame = value;
|
||||
}
|
||||
|
||||
</script>
|
||||
<!-- -->
|
||||
|
||||
<Header />
|
||||
<!-- <div id="game_page"> Replacement for <body>.
|
||||
Might become useless after CSS rework. -->
|
||||
<div id="game_page">
|
||||
<div id="game_page" class={game_page_class}>
|
||||
|
||||
{#if !hiddenGame}
|
||||
{#if gameState.matchEnded}
|
||||
@@ -164,21 +179,14 @@
|
||||
|
||||
<!-- -->
|
||||
<style>
|
||||
@font-face {
|
||||
font-family: "Bit5x3";
|
||||
src:
|
||||
url("/fonts/Bit5x3.woff2") format("woff2"),
|
||||
local("Bit5x3"),
|
||||
url("/fonts/Bit5x3.woff") format("woff");
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
font-display: swap;
|
||||
|
||||
.dim_background {
|
||||
background-color: #222;
|
||||
}
|
||||
|
||||
#game_page {
|
||||
margin: 0;
|
||||
padding: 20px;
|
||||
background-color: #222425;
|
||||
position: relative;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
|
||||
<script lang="ts">
|
||||
import { onMount, onDestroy } from "svelte";
|
||||
import Header from "../../pieces/Header.svelte";
|
||||
|
||||
|
||||
//user's stuff
|
||||
@@ -26,9 +25,9 @@
|
||||
.then( x => allUsers = x );
|
||||
}
|
||||
</script>
|
||||
<Header />
|
||||
<br />
|
||||
|
||||
<br />
|
||||
<div class="background-pages">
|
||||
<div class="principal-div">
|
||||
<table class="stats-table">
|
||||
<thead>
|
||||
@@ -46,9 +45,9 @@
|
||||
<tr>
|
||||
<th>{i + 1}</th>
|
||||
{#if user.username === currentUser.username}
|
||||
<td><b>You ({user.username})</b></td>
|
||||
<td><b>{user.username} [You]</b></td>
|
||||
{:else}
|
||||
<td>{user.username}</td>
|
||||
<td>{user.username}</td>
|
||||
{/if}
|
||||
<td>{user.stats.winGame}</td>
|
||||
<td>{user.stats.loseGame}</td>
|
||||
@@ -59,10 +58,11 @@
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<style>
|
||||
|
||||
.principal-div {
|
||||
.principal-div {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
@@ -71,7 +71,6 @@
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
font-size: 0.9em;
|
||||
font-family: sans-serif;
|
||||
min-width: 400px;
|
||||
}
|
||||
|
||||
@@ -90,15 +89,10 @@
|
||||
}
|
||||
|
||||
.stats-table tbody tr:nth-of-type(even) {
|
||||
background-color: #f3f3f3;
|
||||
background-color: #555;
|
||||
}
|
||||
|
||||
.stats-table tbody tr:last-of-type {
|
||||
border-bottom: 2px solid #618174;
|
||||
}
|
||||
|
||||
.stats-table tbody tr.active-row {
|
||||
font-weight: bold;
|
||||
color: #618174;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -15,22 +15,24 @@
|
||||
|
||||
</script>
|
||||
|
||||
<div class="outer">
|
||||
{#if user !== undefined}
|
||||
<GenerateUserDisplay user={user}/>
|
||||
<button on:click={() => (push('/profile/settings'))}>Profile Settings</button>
|
||||
{:else}
|
||||
<h2>Sorry</h2>
|
||||
<div>Failed to load current</div>
|
||||
{/if}
|
||||
<div class="background-pages">
|
||||
<div class="outer">
|
||||
{#if user !== undefined}
|
||||
<GenerateUserDisplay user={user}/>
|
||||
<button on:click={() => (push('/profile/settings'))}>Profile Settings</button>
|
||||
{:else}
|
||||
<h2>Sorry</h2>
|
||||
<div>Failed to load current</div>
|
||||
{/if}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<style>
|
||||
|
||||
div.outer{
|
||||
max-width: 960px;
|
||||
margin: 40px auto;
|
||||
max-width: 100%;
|
||||
text-align: center;
|
||||
padding-bottom: 10px;
|
||||
}
|
||||
|
||||
</style>
|
||||
|
||||
@@ -24,22 +24,10 @@
|
||||
|
||||
onMount( async() => {
|
||||
|
||||
// DO I ACTUALLY NEED TO ON MOUNT ALL THIS STUFF?
|
||||
// ALSO I COULD JUST USE THE FUNCITONS I MADE...
|
||||
|
||||
|
||||
// yea no idea what
|
||||
// i mean do i fetch user? i will for now
|
||||
user = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user`)
|
||||
.then( (x) => x.json() );
|
||||
|
||||
fetchAll();
|
||||
// ok this shit works!
|
||||
// const interval = setInterval(() => {
|
||||
// fetchAll();
|
||||
// }, 1000);
|
||||
|
||||
// return () => clearInterval(interval);
|
||||
});
|
||||
|
||||
const fetchAll = async() => {
|
||||
@@ -234,6 +222,7 @@
|
||||
</script>
|
||||
|
||||
|
||||
<div class="background-pages">
|
||||
<!-- svelte-ignore a11y-click-events-have-key-events -->
|
||||
<div class="top-grid">
|
||||
|
||||
@@ -353,7 +342,7 @@
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<style>
|
||||
|
||||
/* ok so i want a 12 column grid with a sidebar */
|
||||
@@ -368,7 +357,14 @@
|
||||
|
||||
div.sidebar-list{
|
||||
grid-column: 1 / span 2;
|
||||
background: white;
|
||||
background: #FB8B24;
|
||||
padding: 1vw;
|
||||
max-width: 100%;
|
||||
max-height: 100%;
|
||||
box-sizing: border-box;
|
||||
-moz-box-sizing: border-box;
|
||||
-webkit-box-sizing: border-box;
|
||||
border-right: 4px solid #071013;
|
||||
}
|
||||
|
||||
div.sidebar-item{
|
||||
@@ -393,7 +389,7 @@
|
||||
}
|
||||
|
||||
div.placeholder{
|
||||
color: darkgray;
|
||||
color: white;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
@@ -402,7 +398,7 @@
|
||||
}
|
||||
|
||||
div.tip{
|
||||
color: darkgray;
|
||||
color: white;
|
||||
font-size: 0.8em;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
@@ -1,11 +1,9 @@
|
||||
<script lang="ts">
|
||||
import Header from "../../pieces/Header.svelte";
|
||||
import Router from "svelte-spa-router";
|
||||
import { profileRoutes, prefix } from "../../routes/profileRoutes.js";
|
||||
|
||||
</script>
|
||||
|
||||
<Header />
|
||||
|
||||
<div>
|
||||
<Router routes={profileRoutes} {prefix} />
|
||||
|
||||
@@ -106,6 +106,7 @@
|
||||
|
||||
|
||||
<main>
|
||||
<div class="background-pages">
|
||||
<h2>Look! You can change stuff</h2>
|
||||
<div class="cards">
|
||||
<Card>
|
||||
@@ -114,7 +115,7 @@
|
||||
<div class="label">New Username</div>
|
||||
<!-- it really hates {user.username} and ${user.username} -->
|
||||
<!-- <input type="text" placeholder="current username: ${user.username}" bind:value={set.username}> -->
|
||||
<input type="text" placeholder="current username: {nameTmp}" bind:value={set.username}>
|
||||
<input type="text" placeholder="{nameTmp}" bind:value={set.username}>
|
||||
<div class="success">{success.username}</div>
|
||||
<div class="error">{errors.username}</div>
|
||||
</div>
|
||||
@@ -144,7 +145,7 @@
|
||||
</form>
|
||||
</Card>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</main>
|
||||
|
||||
|
||||
@@ -158,6 +159,8 @@
|
||||
grid-gap: 20px; */
|
||||
}
|
||||
|
||||
|
||||
|
||||
div.cards{
|
||||
display: grid;
|
||||
grid-template-columns: 1fr 1fr;
|
||||
@@ -190,6 +193,7 @@
|
||||
|
||||
.inline-check{
|
||||
display: inline;
|
||||
color: #333;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -21,101 +21,73 @@
|
||||
|
||||
|
||||
<!-- svelte-ignore a11y-click-events-have-key-events -->
|
||||
<header>
|
||||
<img src="/img/potato_logo.png" alt="Potato Pong Logo" on:click={() => (push('/'))}>
|
||||
<h1>Potato Pong</h1>
|
||||
<nav>
|
||||
<button class:selected="{current === '/game'}" on:click={() => (push('/game'))}>Play</button>
|
||||
<button class:selected="{current === '/spectator'}" on:click={() => (push('/spectator'))}>Spectate</button>
|
||||
<button class:selected="{current === '/ranking'}" on:click={() => (push('/ranking'))}>Ranking</button>
|
||||
<button class:selected="{current === '/profile'}" on:click={() => (push('/profile'))}>My Profile</button>
|
||||
<!-- <button class:selected="{current === '/profile/settings'}" on:click={() => (push('/profile/settings'))}>Settings</button> -->
|
||||
<button class:selected="{current === '/profile/friends'}" on:click={() => (push('/profile/friends'))}>Friends</button>
|
||||
<button on:click={handleClickLogout}>Log Out</button>
|
||||
</nav>
|
||||
</header>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<div class="header">
|
||||
<img src="/img/logo_potato.png" alt="Potato Pong Logo" on:click={() => (push('/'))}>
|
||||
<div class="center">
|
||||
<button class:selected="{current === '/game'}" on:click={() => (push('/game'))}>Play</button>
|
||||
<button class:selected="{current === '/spectator'}" on:click={() => (push('/spectator'))}>Spectate</button>
|
||||
<button class:selected="{current === '/ranking'}" on:click={() => (push('/ranking'))}>Ranking</button>
|
||||
<button class:selected="{current === '/profile'}" on:click={() => (push('/profile'))}>My Profile</button>
|
||||
<button class:selected="{current === '/profile/friends'}" on:click={() => (push('/profile/friends'))}>Friends</button>
|
||||
</div>
|
||||
<button class="logout" on:click={handleClickLogout}>Log Out</button>
|
||||
</div>
|
||||
|
||||
<style>
|
||||
/* See "possible_fonts.css" for more font options... */
|
||||
@font-face {
|
||||
font-family: 'Bondi';
|
||||
src:url('/fonts/Bondi.ttf.woff') format('woff'),
|
||||
url('/fonts/Bondi.ttf.svg#Bondi') format('svg'),
|
||||
url('/fonts/Bondi.ttf.eot'),
|
||||
url('/fonts/Bondi.ttf.eot?#iefix') format('embedded-opentype');
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
}
|
||||
|
||||
|
||||
.selected {
|
||||
background-color: chocolate;
|
||||
.header div.center button.selected {
|
||||
text-decoration: underline;
|
||||
/* TMP so it's obvious but we need to pick good colors */
|
||||
background-color: #8c0000;
|
||||
}
|
||||
|
||||
.header div.center button {
|
||||
background-color: #444;
|
||||
border-color: #071013;
|
||||
color: white;
|
||||
font-family: "Bit5x3";
|
||||
border-width: 2px;
|
||||
font-size: 2vw;
|
||||
}
|
||||
|
||||
|
||||
/* There is a bunch of unncessary shit in here... why so many flex grids, why is everything the same class? just seemed easier but... */
|
||||
|
||||
|
||||
header{
|
||||
/* background: #f7f7f7; */
|
||||
background: #618174;
|
||||
/* padding: 20px; */
|
||||
margin: 0;
|
||||
/* does nothing so far... */
|
||||
/* display: flex; */
|
||||
.header button.logout {
|
||||
background-color: #008c8c;
|
||||
border-color: #071013;
|
||||
color: white;
|
||||
font-family: "Bit5x3";
|
||||
border-width: 2px;
|
||||
font-size: 2vw;
|
||||
}
|
||||
|
||||
header{
|
||||
/* for some reason this doesn't do shit! */
|
||||
position: sticky;
|
||||
/* position: absolute; */
|
||||
display: grid;
|
||||
grid-template-columns: 1fr 1fr 1fr;
|
||||
.header {
|
||||
resize: vertical;
|
||||
overflow: hidden;
|
||||
background: #FB8B24;
|
||||
box-sizing: border-box;
|
||||
-moz-box-sizing: border-box;
|
||||
-webkit-box-sizing: border-box;
|
||||
border-bottom: 4px solid #071013;
|
||||
position: relative;
|
||||
display: block;
|
||||
padding: 10px;
|
||||
}
|
||||
|
||||
/* Headers */
|
||||
h1{
|
||||
font-family: 'Bondi';
|
||||
}
|
||||
|
||||
h1{
|
||||
margin: 0;
|
||||
text-align: left;
|
||||
/* max-width: 40px; */
|
||||
/* this helped with the weird extra space under the image... */
|
||||
display: flex;
|
||||
.header div.center {
|
||||
width: fit-content;
|
||||
justify-self: center;
|
||||
align-self: center;
|
||||
position: absolute;
|
||||
left: 50%;
|
||||
display: inline-block;
|
||||
-ms-transform: translateX(-50%);
|
||||
transform: translateX(-50%);
|
||||
}
|
||||
|
||||
/* Images */
|
||||
.header button.logout {
|
||||
float: right;
|
||||
}
|
||||
|
||||
img{
|
||||
.header img{
|
||||
cursor: pointer;
|
||||
max-width: 40px;
|
||||
padding: 7px 20px;
|
||||
justify-self: left;
|
||||
max-width: 10%;
|
||||
float: left;
|
||||
}
|
||||
|
||||
nav{
|
||||
display: flex;
|
||||
justify-content: right;
|
||||
}
|
||||
|
||||
nav button{
|
||||
margin: 7px 20px;
|
||||
/* padding: 5px; */
|
||||
border-radius: 4px;
|
||||
}
|
||||
|
||||
/* .none{
|
||||
|
||||
} */
|
||||
</style>
|
||||
|
||||
@@ -4,7 +4,7 @@ export async function fetchAvatar(username: string)
|
||||
return fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user/avatar?username=${username}`)
|
||||
.then((response) => {
|
||||
if (!response.ok) {
|
||||
throw new Error("Avatar not retrieved");
|
||||
throw new Error("HTTP " + response.status);
|
||||
}
|
||||
return response.blob();
|
||||
})
|
||||
@@ -22,7 +22,7 @@ export async function fetchUser()
|
||||
return fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user`)
|
||||
.then((response) => {
|
||||
if (!response.ok) {
|
||||
throw new Error("User not retrieved");
|
||||
throw new Error("HTTP " + response.status);
|
||||
}
|
||||
return response.json();
|
||||
})
|
||||
@@ -40,7 +40,7 @@ export async function fetchAllUsers()
|
||||
return fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user/all`)
|
||||
.then((response) => {
|
||||
if (!response.ok) {
|
||||
throw new Error("All Users not retrieved");
|
||||
throw new Error("HTTP " + response.status);
|
||||
}
|
||||
return response.json();
|
||||
})
|
||||
|
||||
Reference in New Issue
Block a user