20 lines
375 B
C
20 lines
375 B
C
#include "cube3d.h"
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// temp, to test keypress hook
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void keypress_do_action(t_game *game)
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{
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if (is_esc(game->k_hook))
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shut_down(game);
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if (is_go_left(game->k_hook))
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(game->plr_x) -= 5;
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if (is_go_right(game->k_hook))
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(game->plr_x) += 5;
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if (is_go_forward(game->k_hook))
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(game->plr_y) -= 5;
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if (is_go_backward(game->k_hook))
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(game->plr_y) += 5;
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draw(game);
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}
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