Files
42_INT_10_cube3d/srcs/hook/key_action_2.c

22 lines
316 B
C

#include "cube3d.h"
int is_turn_left(int *k_hook, int *is_action)
{
if (!ft_arrint(k_hook, ARROW_LEFT, MAX_NB_KEY))
{
*is_action = 1;
return 1;
}
return 0;
}
int is_turn_right(int *k_hook, int *is_action)
{
if (!ft_arrint(k_hook, ARROW_RIGHT, MAX_NB_KEY))
{
*is_action = 1;
return 1;
}
return 0;
}