better struct and files organization, and still only half raycast on map but no view created

This commit is contained in:
hugogogo
2022-04-22 17:38:29 +02:00
parent 00c9dfd6b8
commit fac1f78230
17 changed files with 602 additions and 505 deletions

View File

@@ -5,12 +5,18 @@ void destroy_mlx(void *param)
t_game *game;
game = param;
mlx_destroy_image(game->mlx_ptr, game->img_ptr);
mlx_destroy_window(game->mlx_ptr, game->win_ptr);
// tmp, to draw map
mlx_destroy_image(game->mlx_ptr, game->map_img.ptr);
mlx_destroy_window(game->mlx_ptr, game->map_win.ptr);
// tmp end
// mlx_destroy_image(game->mlx_ptr, game->img.ptr);
// mlx_destroy_window(game->mlx_ptr, game->win.ptr);
mlx_destroy_display(game->mlx_ptr);
}
int shut_down()
int shut_down(void)
{
mb_exit(B_RED"close windows"RESET"\n");
return (0);
@@ -26,13 +32,28 @@ int main(int ac, char **av)
// draw game a first time before it start
draw(game);
// tmp, to draw map
// receive a keypress event
mlx_hook(game->map_win.ptr, 2, 1L << 0, keypress, game);
// receive a keyprelease event
mlx_hook(game->map_win.ptr, 3, 1L << 1, keyrelease, game);
// receive event when clicking the red button to close the window
mlx_hook(game->map_win.ptr, 17, 1L << 17, shut_down, NULL);
// infinite loop that waits for events to occurs
// tmp end
/*
// receive a keypress event
mlx_hook(game->win_ptr, 2, 1L << 0, keypress, game);
mlx_hook(game->win.ptr, 2, 1L << 0, keypress, game);
// receive a keyprelease event
mlx_hook(game->win_ptr, 3, 1L << 1, keyrelease, game);
mlx_hook(game->win.ptr, 3, 1L << 1, keyrelease, game);
// receive event when clicking the red button to close the window
mlx_hook(game->win_ptr, 17, 1L << 17, shut_down, NULL);
mlx_hook(game->win.ptr, 17, 1L << 17, shut_down, NULL);
// infinite loop that waits for events to occurs
*/
// mlx_loop_hook(game->mlx_ptr, hook_action, game);
mlx_loop(game->mlx_ptr);
return (0);
}