suppression of the map view

This commit is contained in:
hugogogo
2022-05-02 09:39:03 +02:00
parent a2e4db41a9
commit a6fd2df6d5
7 changed files with 5 additions and 158 deletions

View File

@@ -82,17 +82,11 @@ void init_game(t_game *game)
// init connexion to server
game->mlx_ptr = mlx_init();
mb_add(game->mlx_ptr);
// tmp draw map
game->map_win.size_x = game->map.size_x * CELL;
game->map_win.size_y = game->map.size_y * CELL + SCREEN_HEIGHT;
game->map_win.ptr = mlx_new_window(game->mlx_ptr, game->map_win.size_x, game->map_win.size_y, "map");
init_img(&(game->map_img), game->mlx_ptr, &(game->map_win));
// tmp end
// reate window
game->win.size_x = SCREEN_WIDTH;
game->win.size_y = SCREEN_HEIGHT;
game->win.ptr = mlx_new_window(game->mlx_ptr, game->win.size_x, game->win.size_y, "cub3d");
// create img
init_img(&(game->img), game->mlx_ptr, &(game->win));
// k(ey)_hook is the array containing the values of key press events
ft_bzero(&game->k_hook, sizeof(game->k_hook));