wip calcul texture image x position, and add protection when creating texture
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@@ -1,15 +1,34 @@
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#include "cube3d.h"
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static void init_txtr_img(t_img *img, void *mlx_ptr, char *path)
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static int init_txtr_img(t_img *img, void *mlx_ptr, char *path)
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{
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img->ptr = mlx_xpm_file_to_image(mlx_ptr, path, &img->width, &img->height);
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if (img->ptr == NULL)
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return (1);
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img->data = mlx_get_data_addr(img->ptr, &img->bpp, &img->szl, &img->ndn);
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return (0);
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}
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void init_txtr(t_txt *txt, void *mlx_ptr)
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{
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init_txtr_img(&txt->img_n, mlx_ptr, txt->txt_north);
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init_txtr_img(&txt->img_n, mlx_ptr, txt->txt_south);
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init_txtr_img(&txt->img_n, mlx_ptr, txt->txt_east);
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init_txtr_img(&txt->img_n, mlx_ptr, txt->txt_west);
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if (init_txtr_img(&txt->img_n, mlx_ptr, txt->txt_north) == 1)
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mb_exit("failed to read image for texture nord", EXIT_FAILURE);
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if (init_txtr_img(&txt->img_s, mlx_ptr, txt->txt_south) == 1)
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{
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mlx_destroy_image(mlx_ptr, txt->img_n.ptr);
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mb_exit("failed to read image for texture south", EXIT_FAILURE);
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}
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if (init_txtr_img(&txt->img_e, mlx_ptr, txt->txt_east) == 1)
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{
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mlx_destroy_image(mlx_ptr, txt->img_n.ptr);
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mlx_destroy_image(mlx_ptr, txt->img_s.ptr);
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mb_exit("failed to read image for texture east", EXIT_FAILURE);
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}
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if (init_txtr_img(&txt->img_w, mlx_ptr, txt->txt_west) == 1)
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{
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mlx_destroy_image(mlx_ptr, txt->img_n.ptr);
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mlx_destroy_image(mlx_ptr, txt->img_s.ptr);
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mlx_destroy_image(mlx_ptr, txt->img_e.ptr);
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mb_exit("failed to read image for texture west", EXIT_FAILURE);
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}
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}
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