wip calcul texture image x position, and add protection when creating texture

This commit is contained in:
hugogogo
2022-05-02 23:19:27 +02:00
parent 628a0c0cad
commit 75692c09a6
6 changed files with 116 additions and 34 deletions

View File

@@ -70,7 +70,7 @@ static void next_cell(t_rcast *rcast)
}
}
void ray_intersect(t_game *game, t_rcast *rcast, t_vec *ray)
void ray_intersect_wall(t_game *game, t_rcast *rcast, t_vec *ray)
{
ray->start.x = rcast->ray.start.x + game->plr.pos.x;
ray->start.y = rcast->ray.start.y + game->plr.pos.y;