rays verticals and horizontals are working
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@@ -20,8 +20,20 @@ static void init_raycast(t_rcast *rcast, t_vec *ray)
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rcast->next_cell_x = -rcast->ray_sign_x;
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rcast->next_cell_y = -rcast->ray_sign_y;
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// ray steps in both axis
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rcast->ray_step_x = ft_abs(rcast->cell * rcast->slope_y);
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rcast->ray_step_y = ft_abs(rcast->cell * rcast->slope_x);
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rcast->ray_step_x = 0;
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if (rcast->slope_x)
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{
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rcast->ray_step_x = ft_abs(rcast->cell);
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if (rcast->slope_y)
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rcast->ray_step_x *= ft_abs(rcast->slope_y);
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}
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rcast->ray_step_y = 0;
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if (rcast->slope_y)
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{
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rcast->ray_step_y = ft_abs(rcast->cell);
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if (rcast->slope_x)
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rcast->ray_step_y *= ft_abs(rcast->slope_x);
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}
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// tmp
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if (rcast->tmp)
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@@ -42,8 +54,12 @@ static void init_first_step(t_rcast *rcast, t_vec *ray)
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rcast->first_next_y = ray->start.y % rcast->cell;
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if (rcast->ray_sign_y < 0)
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rcast->first_next_y -= rcast->cell;
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rcast->next_x = ft_abs(rcast->first_next_x * rcast->slope_y);
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rcast->next_y = ft_abs(rcast->first_next_y * rcast->slope_x);
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rcast->next_x = ft_abs(rcast->first_next_x);
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if (rcast->slope_y != 0)
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rcast->next_x *= ft_abs(rcast->slope_y);
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rcast->next_y = ft_abs(rcast->first_next_y);
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if (rcast->slope_x != 0)
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rcast->next_y *= ft_abs(rcast->slope_x);
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// tmp
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if (rcast->tmp)
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@@ -60,7 +76,7 @@ static void next_cell(t_rcast *rcast)
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printf("\n [next_x(%i) > next_y(%i) ?]", rcast->next_x, rcast->next_y);
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//tmp
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if (rcast->slope_x == 0 || rcast->next_x > rcast->next_y)
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if (!rcast->slope_x || (rcast->next_x > rcast->next_y && rcast->slope_y))
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{
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rcast->cell_y += rcast->next_cell_y;
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rcast->next_y += rcast->ray_step_y;
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@@ -34,40 +34,55 @@ static void wall_length(t_rcast *rcast)
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{
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int length;
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// tmp, to draw the map
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if (rcast->tmp)
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printf("length:");
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// tmp end
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rcast->wall.start.x = rcast->ray_nb;
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rcast->wall.end.x = rcast->ray_nb;
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if (rcast->is_x == 1 && rcast->slope_y != 0)
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if (rcast->slope_x == 0)
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{
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length = (rcast->next_x - rcast->ray_step_x) / ft_abs(rcast->slope_y);
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length = (double)length * (double)rcast->screen_dist.end.y / (double)rcast->slope_x;
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// tmp, to draw the map
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if (rcast->tmp)
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printf("(is_x == 1, slope_y != 0)");
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printf("(slope_x == 0) ");
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// tmp end
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length = (rcast->next_y - rcast->ray_step_y);
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}
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if (rcast->is_x == 0 && rcast->slope_x != 0)
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else if (rcast->slope_y == 0)
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{
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length = (rcast->next_y - rcast->ray_step_y) / ft_abs(rcast->slope_x);
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length = (double)length * (double)rcast->screen_dist.end.y / (double)rcast->slope_y;
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// tmp, to draw the map
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if (rcast->tmp)
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printf("(is_x == 0, slope_x != 0)");
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printf("(slope_y == 0) ");
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// tmp end
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length = (rcast->next_x - rcast->ray_step_x);
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}
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else if (rcast->is_x == 1)
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{
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// tmp, to draw the map
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if (rcast->tmp)
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printf("(is_x == 1) ");
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// tmp end
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length = (rcast->next_x - rcast->ray_step_x) / ft_abs(rcast->slope_y);
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// length = (double)length * (double)rcast->screen_dist.end.y / (double)rcast->slope_x;
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}
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else if (rcast->is_x == 0)
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{
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// tmp, to draw the map
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if (rcast->tmp)
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printf("(is_x == 0) ");
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// tmp end
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length = (rcast->next_y - rcast->ray_step_y) / ft_abs(rcast->slope_x);
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// length = (double)length * (double)rcast->screen_dist.end.y / (double)rcast->slope_y;
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}
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rcast->ray_len = ft_abs(length);
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// tmp, to draw the map
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if (rcast->tmp)
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printf(" %i", rcast->ray_len);
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printf("length:%i", rcast->ray_len);
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// tmp end
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}
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