add player moves and test image
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@@ -6,14 +6,12 @@ void keypress_do_action(t_game *game)
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if (is_esc(game->k_hook))
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shut_down(game);
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if (is_go_left(game->k_hook))
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(game->plr_x) -= 5;
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plr_posx_decrement(game);
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if (is_go_right(game->k_hook))
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(game->plr_x) += 5;
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plr_posx_increment(game);
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if (is_go_forward(game->k_hook))
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(game->plr_y) -= 5;
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plr_posy_decrement(game);
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if (is_go_backward(game->k_hook))
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(game->plr_y) += 5;
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plr_posy_increment(game);
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draw(game);
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}
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