improve gexit with init function and add basic mlx image gestion
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@@ -3,13 +3,22 @@
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typedef struct s_game
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{
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// window
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void *mlx_ptr;
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void *win_ptr;
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int plr_x;
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int plr_y;
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int win_size_x;
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int win_size_y;
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// player
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int plr_x;
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int plr_y;
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// key hook
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int k_hook[MAX_NB_KEY];
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// image
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void *img_ptr;
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char *img_data;
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int bpp;
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int sizel;
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int endian;
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} t_game;
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#endif
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