player rotates and moves, rays for raycasting on map
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@@ -2,6 +2,9 @@
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# define CUBE3D_MACRO_H
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# define MAX_NB_KEY 3
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# define SCREEN_DIST 50
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# define SCREEN_SIZE 100
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# define SCREEN_DEF 50
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# define ARROW_LEFT 65361
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# define ARROW_UP 65362
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