player rotates and moves, rays for raycasting on map
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11
Makefile
11
Makefile
@@ -15,6 +15,7 @@ D_SRCS = srcs \
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srcs/init \
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srcs/hook \
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srcs/draw \
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srcs/player \
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srcs/mem
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SRCS = cube3d.c
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@@ -27,11 +28,15 @@ SRCS += init_struct.c \
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# hook/
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SRCS += keyhook.c \
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key_do_action.c \
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key_is_action_1.c
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key_is_action_1.c \
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key_is_action_2.c
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# player/
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SRCS += player_moves.c \
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player_rotates.c \
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player_limits.c
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# draw/
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SRCS += draw.c \
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player_moves.c \
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player_limits.c
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draw_window.c
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# headers
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D_HEADERS = headers
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