player rotates and moves, rays for raycasting on map

This commit is contained in:
Hugo LAMY
2022-04-18 18:27:16 +02:00
parent 00b3612c16
commit 01eb2255d2
21 changed files with 689 additions and 138 deletions

View File

@@ -15,6 +15,7 @@ D_SRCS = srcs \
srcs/init \
srcs/hook \
srcs/draw \
srcs/player \
srcs/mem
SRCS = cube3d.c
@@ -27,11 +28,15 @@ SRCS += init_struct.c \
# hook/
SRCS += keyhook.c \
key_do_action.c \
key_is_action_1.c
key_is_action_1.c \
key_is_action_2.c
# player/
SRCS += player_moves.c \
player_rotates.c \
player_limits.c
# draw/
SRCS += draw.c \
player_moves.c \
player_limits.c
draw_window.c
# headers
D_HEADERS = headers