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42_INT_09_piscine_cpp/d03/ex01/ScavTrap.cpp
2022-02-23 17:05:56 +01:00

88 lines
2.4 KiB
C++

#include "ScavTrap.hpp"
/*********************************************
* CONSTRUCTORS
*********************************************/
ScavTrap::ScavTrap( std::string name ) : ClapTrap(name) {
_class = _dClass;
_hit = _dHit;
_energy = _dEnergy;
_attack = _dAttack;
std::cout << _class << " " << _name << "-" << _number << " created\n";
return;
}
ScavTrap::ScavTrap( ScavTrap const & src ) {
_class = _dClass;
*this = src;
_number = getTotalNumber();
std::cout << _class << " " << _name << "-" << _number << " copied from " << src._class << "-" << src._name << "-" << src._number << "\n";
return;
}
/*********************************************
* DESTRUCTORS
*********************************************/
ScavTrap::~ScavTrap( void ) {
std::cout << _class << " " << _name << "-" << _number << " destructed\n";
return;
}
/*********************************************
* OPERATORS
*********************************************/
ScavTrap & ScavTrap::operator=( ScavTrap const & rhs ) {
ClapTrap::operator=(rhs);
return *this;
}
/*********************************************
* PUBLIC MEMBER FUNCTIONS
*********************************************/
void ScavTrap::attack(const std::string & target) {
std::ostringstream action;
std::ostringstream state;
state << B_CYAN "[" B_GREEN << _class[0] << _number << B_PURPLE "h,e,a" B_CYAN ":" B_BLUE << _hit << "," << _energy << "," << _attack << B_CYAN "->";
action << _class << " " << _name << "-" << _number << B_CYAN " SPECIAL SCAV" RESET;
if (_energy > 0 && _hit > 0)
{
_energy--;
if (_energy < 0)
_energy = 0;
action << " attacked " << target << ", causing " B_YELLOW << _attack << RESET << " points of damage" << '\n';
}
else
{
_attack = 0;
if (_energy <= 0)
action << " cannot attack because " B_RED " is out of energy" RESET"\n";
else if (_hit <= 0)
action << " cannot attack because " B_RED " is out of hit" RESET "\n";
}
state << B_BLUE << _hit << "," << _energy << "," << _attack << B_CYAN "]" RESET;
std::cout << state.str() << action.str();
}
void ScavTrap::guardGate() {
std::cout << _class << " " << _name << "-" << _number << " entered special mode Gate Keeper\n";
}
/*********************************************
* STATICS
*********************************************/
std::string const ScavTrap::_dName = "robot";
std::string const ScavTrap::_dClass = "ScavTrap";
int const ScavTrap::_dHit = 100;
int const ScavTrap::_dEnergy = 50;
int const ScavTrap::_dAttack = 20;