d03 ex03 a priori ok

This commit is contained in:
Hugo LAMY
2022-02-23 17:05:56 +01:00
parent b24335a78e
commit 718fe08eae
21 changed files with 229 additions and 47 deletions

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@@ -1,16 +1,5 @@
#include "ClapTrap.hpp"
# define B_GRAY "\e[1;30m"
# define B_RED "\e[1;31m"
# define B_GREEN "\e[1;32m"
# define B_YELLOW "\e[1;33m"
# define B_BLUE "\e[1;34m"
# define B_PURPLE "\e[1;35m"
# define B_CYAN "\e[1;36m"
# define B_WHITE "\e[1;37m"
# define RESET "\e[0m"
/*********************************************
* CONSTRUCTORS
*********************************************/

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@@ -5,6 +5,17 @@
#include <sstream>
#include <string>
# define B_GRAY "\e[1;30m"
# define B_RED "\e[1;31m"
# define B_GREEN "\e[1;32m"
# define B_YELLOW "\e[1;33m"
# define B_BLUE "\e[1;34m"
# define B_PURPLE "\e[1;35m"
# define B_CYAN "\e[1;36m"
# define B_WHITE "\e[1;37m"
# define RESET "\e[0m"
class ClapTrap {
public:

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@@ -43,6 +43,34 @@ ScavTrap & ScavTrap::operator=( ScavTrap const & rhs ) {
* PUBLIC MEMBER FUNCTIONS
*********************************************/
void ScavTrap::attack(const std::string & target) {
std::ostringstream action;
std::ostringstream state;
state << B_CYAN "[" B_GREEN << _class[0] << _number << B_PURPLE "h,e,a" B_CYAN ":" B_BLUE << _hit << "," << _energy << "," << _attack << B_CYAN "->";
action << _class << " " << _name << "-" << _number << B_CYAN " SPECIAL SCAV" RESET;
if (_energy > 0 && _hit > 0)
{
_energy--;
if (_energy < 0)
_energy = 0;
action << " attacked " << target << ", causing " B_YELLOW << _attack << RESET << " points of damage" << '\n';
}
else
{
_attack = 0;
if (_energy <= 0)
action << " cannot attack because " B_RED " is out of energy" RESET"\n";
else if (_hit <= 0)
action << " cannot attack because " B_RED " is out of hit" RESET "\n";
}
state << B_BLUE << _hit << "," << _energy << "," << _attack << B_CYAN "]" RESET;
std::cout << state.str() << action.str();
}
void ScavTrap::guardGate() {
std::cout << _class << " " << _name << "-" << _number << " entered special mode Gate Keeper\n";
}

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@@ -5,6 +5,17 @@
#include <string>
#include "ClapTrap.hpp"
# define B_GRAY "\e[1;30m"
# define B_RED "\e[1;31m"
# define B_GREEN "\e[1;32m"
# define B_YELLOW "\e[1;33m"
# define B_BLUE "\e[1;34m"
# define B_PURPLE "\e[1;35m"
# define B_CYAN "\e[1;36m"
# define B_WHITE "\e[1;37m"
# define RESET "\e[0m"
class ScavTrap : public ClapTrap {
public:
@@ -16,6 +27,7 @@ public:
ScavTrap & operator=( ScavTrap const & rhs ); // assignement operator
void guardGate();
void attack(const std::string & target);
private:

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d03/ex01/robots Executable file

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