skip color hexa when parsing for real this time
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builds/parse.o
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builds/parse.o
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@@ -51,6 +51,7 @@ void draw_color_pixel(t_fdf *fdf, int new_x, int new_y, int z);
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int keypress(int keycode, t_fdf *fdf);
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void keypress_more(int keycode, t_fdf *fdf);
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void position_state(t_fdf *fdf);
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int is_color(char *color);
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int **parse_map(t_fdf *fdf, int fd);
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int *new_coordinates(t_fdf *fdf, int i, int j);
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void draw_lines(t_fdf *fdf, int *start, int *end);
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@@ -2,7 +2,9 @@
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/*
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** U -> up wiew
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** I -> isometric view
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** I -> isometric original view
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** O -> increase altitude
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** P -> decrease altitude
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** F -> fit to window
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** C -> center
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*/
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@@ -17,8 +19,18 @@ void keypress_more(int keycode, t_fdf *fdf)
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}
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else if (keycode == I)
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{
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fdf->rot_x = -30;
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fdf->rot_y = -60;
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fdf->rot_x = -45;
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fdf->rot_y = -35;
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fdf->mov_x = (fdf->win_size_x - fdf->map_size_x) / 2;
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fdf->mov_y = (fdf->win_size_y - fdf->map_size_y) / 2;
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fdf->zoom = 0;
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}
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else if (keycode == O)
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fdf->altitude++;
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else if (keycode == P)
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{
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if (fdf->altitude > 1)
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fdf->altitude--;
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}
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}
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@@ -21,8 +21,6 @@ int **split_to_map(t_fdf *fdf, char *raw)
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while (++i < fdf->map_height)
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{
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map[i] = ft_calloc(fdf->map_width, sizeof(*map));
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if (!map[i])
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shut_down(fdf);
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j = -1;
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while (++j < fdf->map_width)
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{
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@@ -31,6 +29,7 @@ int **split_to_map(t_fdf *fdf, char *raw)
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map[i][j] = ft_atoi(raw);
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while (ft_isdigit(*raw) || *raw == '-')
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raw++;
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raw += is_color(raw);
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z_amplitude(fdf, map[i][j]);
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}
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}
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