les mallocs pour remplir le result sont bons
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@@ -6,7 +6,7 @@
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/* By: vmanzoni <vmanzoni@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2019/03/01 13:34:46 by vmanzoni #+# #+# */
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/* Updated: 2019/04/14 16:32:21 by hulamy ### ########.fr */
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/* Updated: 2019/04/14 22:24:29 by hulamy ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -42,6 +42,7 @@ typedef struct s_fillist
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char **tetraminos;
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int position[2];
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int size[2];
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int area;
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struct s_fillist *next;
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} t_fillist;
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@@ -6,7 +6,7 @@
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/* By: hulamy <marvin@42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2019/04/14 15:20:53 by hulamy #+# #+# */
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/* Updated: 2019/04/14 22:17:04 by hulamy ### ########.fr */
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/* Updated: 2019/04/14 23:03:46 by hulamy ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -36,12 +36,40 @@ void find_start_and_end(char **square, int *x1, int *x2, int *y1, int *y2)
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i--;
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}
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char **fill_reduced_tetraminos(char **square, int x1, int y1, int x2, int y2)
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{
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char **result;
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int height;
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int length;
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int i;
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int j;
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i = 0;
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height = x2 - x1 + 1;
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length = y2 - y1 + 1;
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if (!(result = (char**)malloc(sizeof(*result) * (height + 1))))
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return (NULL);
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while (i < 4)
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{
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if (!(result[i] = (char*)malloc(sizeof(**result) * (length + 1))))
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return (NULL);
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result[i][length] = '\0';
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i++;
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}
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i = -1;
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while (++i < height && !(j = 0))
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while (j < length && (result[i][j] = '.'))
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j++;
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return (result);
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}
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void reduce_tetraminos(char **square, t_fillist *list)
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{
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int x1;
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int x2;
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int y1;
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int y2;
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int i;
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x1 = -1;
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y1 = -1;
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@@ -52,6 +80,13 @@ void reduce_tetraminos(char **square, t_fillist *list)
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list->size[0] = y2 - y1 + 1;
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list->size[1] = x2 - x1 + 1;
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printf("size [%d,%d]\n", list->size[0], list->size[1]);
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list->area = list->size[0] * list->size[1];
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printf("area %d\n", list->area);
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list->tetraminos = fill_reduced_tetraminos(square, x1, y1, x2, y2);
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i = -1;
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while (++i < list->size[1])
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printf("%s\n", list->tetraminos[i]);
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}
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int add_to_list(char **square)
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