find start and end fonctionne
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@@ -6,28 +6,49 @@
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/* By: hulamy <marvin@42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2019/04/14 15:20:53 by hulamy #+# #+# */
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/* Updated: 2019/04/14 19:11:50 by hulamy ### ########.fr */
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/* Updated: 2019/04/14 22:03:19 by hulamy ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "../includes/fillit.h"
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#include <stdio.h>
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int find_start_and_end(char *square)
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void find_start_and_end(char **square, int *x1, int *x2, int *y1, int *y2)
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{
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int i;
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i = 4;
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while (*x1 < 4 && i == 4 && !(i = 0) && square[++(*x1)][0] != '#')
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while (i < 4 && square[*x1][i] != '#')
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i++;
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i = 4;
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while (*y1 < 4 && i == 4 && !(i = 0) && square[0][++(*y1)] != '#')
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while (i < 4 && square[i][*y1] != '#')
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i++;
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i = -1;
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while (++i < 4)
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printf("%c",square[0] + i);
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return (i);
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while (*x2 >= 0 && i == -1 && (i = 3) && square[--(*x2)][3] != '#')
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while (i >= 0 && square[*x2][i] != '#')
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i--;
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i = -1;
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while (*y2 >= 0 && i == -1 && (i = 3) && square[3][--(*y2)] != '#')
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while (i >= 0 && square[i][*y2] != '#')
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i--;
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}
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void reduce_tetraminos(char **square, t_fillist *list)
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{
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int start;
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int x1;
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int x2;
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int y1;
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int y2;
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start = find_start_and_end(square[1]);
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x1 = -1;
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y1 = -1;
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x2 = 4;
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y2 = 4;
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find_start_and_end(square, &x1, &x2, &y1, &y2);
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printf("de [%d,%d] a [%d,%d]\n",x1, y1, x2, y2);
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(void)list;
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}
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