clients comming and leaving messages ok
This commit is contained in:
98
mini_serv.c
98
mini_serv.c
@@ -5,6 +5,8 @@
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#include <string.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <stdio.h> //sprintf
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// accept
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// atoi
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@@ -31,12 +33,8 @@
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#define BUFSIZE 1024
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void putstr(int fd, char *str) {
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write(fd, str, strlen(str));
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}
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void error(char *str) {
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putstr(2, str);
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write(2, str, strlen(str));
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exit(1);
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}
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@@ -44,50 +42,114 @@ int init_socket(struct sockaddr_in *addr, int len, int port) {
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int server_fd;
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if ( (server_fd = socket(AF_INET, SOCK_STREAM, 0)) == -1)
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error("Fatal error\n");
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error("Fatal error2\n");
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bzero(addr, len);
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addr->sin_family = AF_INET;
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addr->sin_addr.s_addr = htonl(2130706433); //127.0.0.1
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addr->sin_port = htons(port);
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if (bind(server_fd, (const struct sockaddr *)addr, len) == -1)
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error("Fatal error\n");
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error("Fatal error3\n");
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if (listen(server_fd, 10) == -1)
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error("Fatal error\n");
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error("Fatal error4\n");
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return server_fd;
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}
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void broadcast(char *buf, fd_set *set, int max_fd, int server_fd, int sender_fd) {
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write(1, "---\n", 4);
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for(int i = 0; i <= max_fd; ++i) {
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printf("[%d]\n", i);
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if (i == server_fd)
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{
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write(1, "is server\n", 10);
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continue;
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}
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if (i == sender_fd)
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{
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write(1, "is sender\n", 10);
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continue;
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}
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if (FD_ISSET(i, set))
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{
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send(i, buf, strlen(buf), 0);
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write(1, buf, strlen(buf));
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}
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}
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}
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int main(int ac, char **av) {
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int port;
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int server_fd;
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int client_fd;
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int max_fd;
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int client_id;
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char buf[BUFSIZE];
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struct sockaddr_in addr;
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socklen_t addr_len;
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fd_set fdset;
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fd_set rdset;
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int clients[FD_SETSIZE];
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int ret;
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if (ac != 2)
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error("Wrong number of arguments\n");
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if ( (port = atoi(av[1])) == -1)
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error("Fatal error\n");
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error("Fatal error1\n");
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addr_len = sizeof(addr);
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server_fd = init_socket(&addr, addr_len, port);
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FD_ZERO(&fdset);
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FD_SET(server_fd, &fdset);
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max_fd = server_fd;
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client_id = 0;
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/*
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*/
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while (1) {
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if ( (client_fd = accept(server_fd, (struct sockaddr *)&addr, &addr_len)) == -1)
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error("Fatal error\n");
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FD_ZERO(&fdset);
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FD_SET(client_fd, &fdset);
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select(client_fd + 1, &fdset, NULL, NULL, NULL);
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if (FD_ISSET(client_fd, &fdset))
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recv(client_fd, buf, BUFSIZE, 0);
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// "server: client %d just arrived\n"
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// FD_ZERO(&rdset);
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rdset = fdset;
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select(max_fd + 1, &rdset, NULL, NULL, NULL);
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// new connection
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if (FD_ISSET(server_fd, &rdset))
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{
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client_fd = accept(server_fd, (struct sockaddr *)&addr, &addr_len);
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FD_SET(client_fd, &fdset);
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clients[client_fd] = client_id;
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if (client_fd > max_fd)
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max_fd = client_fd;
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sprintf(buf, "server: client %d just arrived\n", client_id);
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broadcast(buf, &fdset, max_fd, server_fd, client_fd);
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client_id++;
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}
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// new message
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client_fd = 0;
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while(client_fd <= max_fd) {
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ret = 1;
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if (FD_ISSET(client_fd, &rdset))
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ret = recv(client_fd, buf, BUFSIZE, 0);
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if (ret == 0) {
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sprintf(buf, "server: client %d just left\n", clients[client_fd]);
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write(1, buf, strlen(buf));
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broadcast(buf, &fdset, max_fd, server_fd, client_fd);
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FD_CLR(client_fd, &fdset);
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}
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else {
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sprintf(buf, "client %d: %s\n", clients[client_fd], buf);
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write(1, buf, strlen(buf));
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broadcast(buf, &fdset, max_fd, server_fd, client_fd);
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}
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client_fd++;
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}
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// "client %d: "
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// "server: client %d just left\n"
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//while ()
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}
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return (0);
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}
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143
mini_serv_eric.c
Normal file
143
mini_serv_eric.c
Normal file
@@ -0,0 +1,143 @@
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// #include <errno.h>
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#include <string.h>
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#include <unistd.h>
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#include <netdb.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <stdio.h>
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#include <stdlib.h>
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typedef struct s_clients {
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int id;
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char msg[1024];
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} t_clients;
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// so we just have a table of clients, no need to worry about linked lists, yea sounds good to me
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t_clients clients[1024]; // 1024 otherwise would have to change FD_SETSIZE and why bother
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fd_set readfds, writefds, active;
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int fd_Max = 0;
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int id_Next = 0;
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char bufread[120000];
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char bufwrite[120000];
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void ft_error(char *str)
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{
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// 2 is stderr i guess
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if (str)
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write(2, str, strlen(str));
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else
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write(2, "Fatal error", strlen("Fatal error"));
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write(2, "\n", 1);
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exit(1);
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}
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// not is the fd that send the message meaning you should not send that message to that fd
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void send_to_all(int not)
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{
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for(int i = 0; i <= fd_Max; i++)
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{
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// have to check cuz we use an array not a linked list
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if (FD_ISSET(i, &writefds) && i != not)
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send(i, bufwrite, strlen(bufwrite), 0); // man send explains things well
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}
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}
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int main(int ac, char **av)
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{
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if (ac != 2)
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ft_error("Wrong number of arguments");
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// just like in main.c
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// all this is explained in the man socket, cool
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int sockfd = socket(AF_INET, SOCK_STREAM, 0);
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if (sockfd < 0)
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ft_error(NULL);
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// like bzeroing i guess but for the struct fd_set, yea it clears the set, none are active
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FD_ZERO(&active);
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// i think this gets all the contents of the structs as well ? yes cuz it's an array not a linked list so easy to bzero
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bzero(&clients, sizeof(clients));
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fd_Max = sockfd; // not sure what that does, none of this is in main.c
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FD_SET(sockfd, &active); // we add sockfd to active, ok cool
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struct sockaddr_in servaddr; // like in main.c
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socklen_t len; // not in main.c, i mean it kinda is but i prefer doing it this way, not even that important
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bzero(&servaddr, sizeof(servaddr)); // in main.c
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servaddr.sin_family = AF_INET; // like main.c
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servaddr.sin_addr.s_addr = htonl(2130706433); // like main.c
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servaddr.sin_port = htons(atoi(av[1])); // slightly different than main.c cuz have to get the right port
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// just like main.c, we bind and listen, normal stuff that requres specific numbers
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if ((bind(sockfd, (const struct sockaddr *)&servaddr, sizeof(servaddr))) < 0)
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ft_error(NULL);
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if (listen(sockfd, 10) < 0)
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ft_error(NULL);
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// no longer like main.c
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while(1)
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{
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readfds = active;
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writefds = active;
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// so like if it didn't add a new one? it continues? yea idk something about making sure select has happened
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if (select(fd_Max + 1, &readfds, &writefds, NULL, NULL) < 0)
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continue;
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// we cycle through all the FDs we've assigned at one point so far (they may not all be active)
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for (int fd_i = 0; fd_i <= fd_Max; fd_i++)
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{
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// for each one we check if it's set, and check if is or isn't sockfd
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// ohhh this is if a client just arrived
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if (FD_ISSET(fd_i, &readfds) && fd_i == sockfd)
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{
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// try to accept a new connection
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int connfd = accept(sockfd, (struct sockaddr*)&servaddr, &len); // more or less in main.c
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if (connfd < 0)
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continue; // non blocking but this one didn't work
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// reset fd_max
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fd_Max = connfd > fd_Max ? connfd : fd_Max; // whichever is larger is the new max
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clients[connfd].id = id_Next++; // we add the new client
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FD_SET(connfd, &active); // add it to the list
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sprintf(bufwrite, "server: client %d just arrived\n", clients[connfd].id); // create message to send out
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send_to_all(connfd);
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break;
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}
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// things other than a new connection i guess
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if (FD_ISSET(fd_i, &readfds) && fd_i != sockfd)
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{
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// 65536 is just a big number i think
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int res = recv(fd_i, bufread, 65536, 0); // similar to send, also see man recv, it's good
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// something happened to a client so we tell the others this one is gone and handle clears and prevent leaks and such
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if (res <= 0) // -1 is error and 0 is end of file
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{
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sprintf(bufwrite, "server: client %d just left\n", clients[fd_i].id);
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send_to_all(fd_i);
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FD_CLR(fd_i, &active);
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close(fd_i);
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break;
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}
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else
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{
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// we read the whole message we just received and then send it out
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for(int i = 0, j = strlen(clients[fd_i].msg); i < res; i++, j++)
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{
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clients[fd_i].msg[j] = bufread[i];
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if (clients[fd_i].msg[j] == '\n')
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{
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clients[fd_i].msg[j] = '\0';
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sprintf(bufwrite, "client %d: %s\n", clients[fd_i].id, clients[fd_i].msg);
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send_to_all(fd_i);
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bzero(clients[fd_i].msg, strlen(clients[fd_i].msg));
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j = -1; // becomes 0 right after this at the end of the loop, i think
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}
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}
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break;
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}
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}
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}
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}
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return (0);
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}
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316
mini_serv_luke.c
Normal file
316
mini_serv_luke.c
Normal file
@@ -0,0 +1,316 @@
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#include <string.h>
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#include <unistd.h>
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#include <netdb.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <stdlib.h>
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#include <sys/select.h>
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#include <stdio.h>
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#include <sys/types.h>
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#include <fcntl.h> // debug
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///////////
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struct s_client
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{
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int fd;
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int id;
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struct s_client *next;
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} typedef t_client;
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t_client *g_clients = NULL;
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int g_id = 0;
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int lsocket = -1;
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fd_set rfds;
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fd_set wfds;
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////////////
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int extract_message(char **buf, char **msg);
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char *str_join(char *buf, char *add);
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void init(int port);
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t_client *new_client(int fd);
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t_client *close_client(t_client *client_to_close);
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void broadcast(t_client *client, char *str);
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int read_client(t_client *client);
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void free_all();
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void fatal_error();
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ssize_t ft_print(int fd, char *buf);
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////////////
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int main(int argc, char** argv)
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{
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// int count = 0; // force exit debug
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int fd_max;
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t_client *clients;
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int new_fd;
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int client_id;
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t_client *last_connected;
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char announce_msg[420];
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int ret;
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if (argc != 2) {
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ft_print(STDERR_FILENO, "Wrong number of arguments\n");
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exit(1);
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}
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init(atoi(argv[1]));
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fcntl(lsocket, F_SETFL, O_NONBLOCK); // debug
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while (1)
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{
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// reset rfds and wfds
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fd_max = lsocket;
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FD_ZERO(&rfds);
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FD_ZERO(&wfds);
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FD_SET(lsocket, &rfds);
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clients = g_clients;
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while (clients)
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{
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if (clients->fd > fd_max)
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fd_max = clients->fd;
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FD_SET(clients->fd, &rfds);
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FD_SET(clients->fd, &wfds);
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clients = clients->next;
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}
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// multiplexing (select)
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select(fd_max + 1, &rfds, &wfds, NULL, NULL);
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// accept new connection
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if (FD_ISSET(lsocket, &rfds))
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{
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new_fd = accept(lsocket, NULL, NULL);
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fcntl(new_fd, F_SETFL, O_NONBLOCK); // debug
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last_connected = new_client(new_fd);
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sprintf(announce_msg, "server: client %d just arrived\n", last_connected->id);
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broadcast(last_connected, announce_msg);
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// debug
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// ++count;
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// printf("count: %d\n", count);
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// if (count == 7)
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// break;
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}
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// read incoming clients messages
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clients = g_clients;
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while (clients)
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{
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ret = 1;
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if (FD_ISSET(clients->fd, &rfds))
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ret = read_client(clients);
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if (ret == 0)
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{
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client_id = clients->id;
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clients = close_client(clients);
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sprintf(announce_msg, "server: client %d just left\n", client_id);
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broadcast(NULL, announce_msg);
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}
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else
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clients = clients->next;
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}
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}
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free_all();
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return (0);
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}
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void init(int port)
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{
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struct sockaddr_in servaddr;
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lsocket = socket(AF_INET, SOCK_STREAM, 0);
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if (lsocket == -1)
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fatal_error();
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bzero(&servaddr, sizeof(servaddr));
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servaddr.sin_family = AF_INET;
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servaddr.sin_addr.s_addr = htonl(2130706433); //127.0.0.1
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servaddr.sin_port = htons(port);
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if (bind(lsocket, (const struct sockaddr *)&servaddr, sizeof(servaddr)) != 0)
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fatal_error();
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if (listen(lsocket, 10) != 0)
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fatal_error();
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}
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t_client *new_client(int fd)
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{
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t_client *new;
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new = calloc(1, sizeof (t_client));
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if (!new)
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fatal_error();
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new->fd = fd;
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new->id = g_id++;
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if (!g_clients)
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g_clients = new;
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else
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{
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t_client *last = g_clients;
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while (last->next)
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last = last->next;
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last->next = new;
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}
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return (new);
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}
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t_client *close_client(t_client *client_to_close)
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{
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t_client *next_client = client_to_close->next;
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t_client *clients = g_clients;
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if (g_clients == client_to_close)
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{
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g_clients = next_client;
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}
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else
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{
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while (clients->next != client_to_close)
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clients = clients->next;
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clients->next = next_client;
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}
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close(client_to_close->fd);
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free(client_to_close);
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return (next_client);
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}
|
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void broadcast(t_client *client, char *str)
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{
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t_client *clients = g_clients;
|
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|
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while (clients)
|
||||
{
|
||||
if (clients != client && FD_ISSET(clients->fd, &wfds))
|
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{
|
||||
send(clients->fd, str, strlen(str), 0);
|
||||
}
|
||||
clients = clients->next;
|
||||
}
|
||||
}
|
||||
|
||||
int read_client(t_client *client)
|
||||
{
|
||||
char *buf;
|
||||
int recv_ret;
|
||||
|
||||
buf = malloc(420000);
|
||||
if (!buf)
|
||||
fatal_error();
|
||||
|
||||
recv_ret = recv(client->fd, buf, 420000, 0);
|
||||
if (recv_ret > 0)
|
||||
{
|
||||
buf[recv_ret] = '\0';
|
||||
if (recv_ret == 420000) // debug
|
||||
ft_print(STDERR_FILENO, "Oupsi, ca depasse. Il faut malloc mon petit\n");
|
||||
|
||||
char buf_sprintf[420];
|
||||
char *msg;
|
||||
char *final_msg;
|
||||
int ret = 1;
|
||||
while (ret == 1)
|
||||
{
|
||||
msg = NULL;
|
||||
ret = extract_message(&buf, &msg);
|
||||
if (ret == -1)
|
||||
{
|
||||
free(buf);
|
||||
fatal_error();
|
||||
}
|
||||
if (!msg)
|
||||
msg = buf;
|
||||
if (msg && msg[0] != 0)
|
||||
{
|
||||
sprintf(buf_sprintf, "client %d: ", client->id);
|
||||
final_msg = str_join(buf_sprintf, msg);
|
||||
free(msg);
|
||||
if (!final_msg)
|
||||
{
|
||||
free(buf);
|
||||
fatal_error();
|
||||
}
|
||||
broadcast(client, final_msg);
|
||||
free(final_msg);
|
||||
}
|
||||
else
|
||||
free(msg);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
free(buf);
|
||||
}
|
||||
|
||||
return (recv_ret);
|
||||
}
|
||||
|
||||
void free_all()
|
||||
{
|
||||
if (lsocket != -1)
|
||||
close(lsocket);
|
||||
while (g_clients)
|
||||
close_client(g_clients);
|
||||
}
|
||||
|
||||
void fatal_error()
|
||||
{
|
||||
ft_print(STDERR_FILENO, "Fatal error\n");
|
||||
free_all();
|
||||
exit(1);
|
||||
}
|
||||
|
||||
ssize_t ft_print(int fd, char *buf)
|
||||
{
|
||||
return write(fd, buf, strlen(buf));
|
||||
}
|
||||
|
||||
// Base example function
|
||||
int extract_message(char **buf, char **msg)
|
||||
{
|
||||
char *newbuf;
|
||||
int i;
|
||||
|
||||
*msg = 0;
|
||||
if (*buf == 0)
|
||||
return (0);
|
||||
i = 0;
|
||||
while ((*buf)[i])
|
||||
{
|
||||
if ((*buf)[i] == '\n')
|
||||
{
|
||||
newbuf = calloc(1, sizeof(*newbuf) * (strlen(*buf + i + 1) + 1));
|
||||
if (newbuf == 0)
|
||||
return (-1);
|
||||
strcpy(newbuf, *buf + i + 1);
|
||||
*msg = *buf;
|
||||
(*msg)[i + 1] = 0;
|
||||
*buf = newbuf;
|
||||
return (1);
|
||||
}
|
||||
i++;
|
||||
}
|
||||
return (0);
|
||||
}
|
||||
|
||||
// Base example function, minus the commented free()
|
||||
char *str_join(char *buf, char *add)
|
||||
{
|
||||
char *newbuf;
|
||||
int len;
|
||||
|
||||
if (buf == 0)
|
||||
len = 0;
|
||||
else
|
||||
len = strlen(buf);
|
||||
newbuf = malloc(sizeof(*newbuf) * (len + strlen(add) + 1));
|
||||
if (newbuf == 0)
|
||||
return (0);
|
||||
newbuf[0] = 0;
|
||||
if (buf != 0)
|
||||
strcat(newbuf, buf);
|
||||
// free(buf);
|
||||
strcat(newbuf, add);
|
||||
return (newbuf);
|
||||
}
|
||||
Reference in New Issue
Block a user