resolved one error and one segfault in xpp02

This commit is contained in:
lenovo
2022-12-12 22:34:11 +01:00
parent fecde1a8b1
commit 5b19461090
33 changed files with 567 additions and 326 deletions

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@@ -1,29 +1,2 @@
# README #
This README would normally document whatever steps are necessary to get your application up and running.
### What is this repository for? ###
* Quick summary
* Version
* [Learn Markdown](https://bitbucket.org/tutorials/markdowndemo)
### How do I get set up? ###
* Summary of set up
* Configuration
* Dependencies
* Database configuration
* How to run tests
* Deployment instructions
### Contribution guidelines ###
* Writing tests
* Code review
* Other guidelines
### Who do I talk to? ###
* Repo owner or admin
* Other community or team contact

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@@ -1,10 +1,11 @@
#ifndef WARLOCK_HPP
# define WARLOCK_HPP
#define WARLOCK_HPP
# include <iostream>
# include <string>
#include <iostream>
#include <string>
class Warlock {
class Warlock
{
private:
Warlock();
Warlock(Warlock const & other);
@@ -14,34 +15,36 @@ class Warlock {
std::string title;
public:
Warlock(std::string const & name, std::string const & title)
Warlock(std::string const name, std::string const title)
{
this->name = name;
this->title = title;
std::cout << this->name << ": This looks like another boring day.\n";
};
}
~Warlock()
{
std::cout << this->name << ": My job here is done!\n";
};
}
std::string const & getName() const
{
return (this->name);
};
return this->name;
}
std::string const & getTitle() const
{
return (this->title);
};
return this->title;
}
void setTitle(std::string const & title)
{
this->title = title;
};
}
void introduce() const
{
std::cout << this->name << ": I am " << this->name << ", " << this->title << "!\n";
};
}
};
#endif

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@@ -3,4 +3,5 @@
void ASpell::launch(ATarget const & atarget) const
{
atarget.getHitBySpell(*this);
};
}

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@@ -1,55 +1,54 @@
#ifndef ASPELL_HPP
# define ASPELL_HPP
#define ASPELL_HPP
# include <iostream>
# include <string>
#include <iostream>
#include <string>
class ATarget;
class ASpell {
private:
class ASpell
{
protected:
std::string name;
std::string effects;
public:
ASpell()
{};
{}
ASpell(ASpell const & other)
{
*this = other;
};
}
ASpell & operator=(ASpell const & other)
{
this->name = other.name;
this->effects = other.effects;
return (*this);
};
return *this;
}
ASpell(std::string const & name, std::string const & effects)
{
this->name = name;
this->effects = effects;
};
}
virtual ~ASpell()
{};
{}
std::string const & getName() const
{
return (this->name);
};
return this->name;
}
std::string const & getEffects() const
{
return (this->effects);
};
return this->effects;
}
void launch(ATarget const & atarget) const;
void launch(ATarget const &) const;
virtual ASpell * clone() const = 0;
};
#include "ATarget.hpp"
#endif

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@@ -3,4 +3,5 @@
void ATarget::getHitBySpell(ASpell const & aspell) const
{
std::cout << this->type << " has been " << aspell.getEffects() << "!\n";
};
}

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@@ -1,45 +1,47 @@
#ifndef ATARGET_HPP
# define ATARGET_HPP
#define ATARGET_HPP
# include <iostream>
# include <string>
#include <iostream>
#include <string>
class ASpell;
class ATarget {
private:
class ATarget
{
protected:
std::string type;
public:
ATarget()
{};
{}
ATarget(ATarget const & other)
{
*this = other;
};
* this = other;
}
ATarget & operator=(ATarget const & other)
{
this->type = other.type;
return (*this);
};
return *this;
}
ATarget(std::string const & type)
{
this->type = type;
};
~ATarget()
{};
}
virtual ~ATarget()
{}
std::string const & getType() const
{
return (this->type);
};
return this->type;
}
void getHitBySpell(ASpell const & aspell) const;
void getHitBySpell(ASpell const &) const;
virtual ATarget * clone() const = 0;
};
#include "ASpell.hpp"
#endif

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@@ -1,2 +1 @@
#include "Dummy.hpp"

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@@ -1,20 +1,21 @@
#ifndef DUMMY_HPP
# define DUMMY_HPP
#define DUMMY_HPP
# include "ATarget.hpp"
class Dummy: public ATarget {
#include "ATarget.hpp"
class Dummy: public ATarget
{
public:
Dummy(): ATarget("Target Practice Dummy")
{};
{}
~Dummy()
{};
{}
virtual ATarget * clone() const
{
return (new Dummy());
};
}
};
#endif

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@@ -1,20 +1,21 @@
#ifndef FWOOSH_HPP
#define FWOOSH_HPP
# include "ASpell.hpp"
class Fwoosh: public ASpell {
#include "ASpell.hpp"
class Fwoosh: public ASpell
{
public:
Fwoosh(): ASpell("Fwoosh", "fwooshed")
{};
{}
~Fwoosh()
{};
{}
virtual ASpell * clone() const
{
return (new Fwoosh());
};
}
};
#endif

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@@ -1,15 +1,15 @@
#ifndef WARLOCK_HPP
# define WARLOCK_HPP
#define WARLOCK_HPP
# include <iostream>
# include <string>
# include <map>
#include <iostream>
#include <string>
#include <map>
# include "ASpell.hpp"
# include "ATarget.hpp"
class Warlock {
#include "ASpell.hpp"
#include "ATarget.hpp"
class Warlock
{
private:
Warlock();
Warlock(Warlock const & other);
@@ -17,71 +17,73 @@ class Warlock {
std::string name;
std::string title;
std::map<std::string, ASpell *> arr;
std::map<std::string, ASpell*> arr;
public:
Warlock(std::string const & name, std::string const & title)
{
this->name = name;
this->title = title;
this->title = title;
std::cout << this->name << ": This looks like another boring day.\n";
};
}
~Warlock()
{
std::cout << this->name << ": My job here is done!\n";
std::map<std::string, ASpell *>::iterator it_begin = this->arr.begin();
std::map<std::string, ASpell *>::iterator it_end = this->arr.end();
while (it_begin != it_end) {
delete it_begin->second;
++it_begin;
}
std::map<std::string, ASpell*>::iterator it;
for (it = arr.begin(); it != arr.end(); ++it)
delete it->second;
this->arr.clear();
};
}
std::string const & getName() const
{
return (this->name);
};
return this->name;
}
std::string const & getTitle() const
{
return (this->title);
};
return this->title;
}
void setTitle(std::string const & title)
{
this->title = title;
};
}
void introduce() const
{
std::cout << this->name << ": I am " << this->name << ", " << this->title << "!\n";
};
}
void learnSpell(ASpell * aspell)
{
if (aspell)
{
arr.insert(std::pair<std::string, ASpell *>
arr.insert(std::pair<std::string, ASpell*>
(
aspell->getName(),
aspell->clone()
));
}
};
void forgetSpell(std::string name)
}
void forgetSpell(std::string spell_name)
{
std::map<std::string, ASpell *>::iterator it = arr.find(name);
if (it == arr.end())
return;
delete it->second;
arr.erase(name);
};
void launchSpell(std::string name, ATarget const & target)
{
ASpell * spell = arr[name];
ASpell * spell = arr[spell_name];
if (spell)
spell->launch(target);
};
{
delete spell;
arr.erase(spell_name);
}
}
void launchSpell(std::string spell_name, ATarget const & atarget)
{
ASpell * spell = arr[spell_name];
if (spell)
spell->launch(atarget);
}
};
#endif

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@@ -4,17 +4,17 @@
int main()
{
Warlock richard("Richard", "the Titled");
Warlock richard("Richard", "the Titled");
Dummy bob;
Fwoosh* fwoosh = new Fwoosh();
Dummy bob;
Fwoosh* fwoosh = new Fwoosh();
richard.learnSpell(fwoosh);
richard.learnSpell(fwoosh);
richard.introduce();
richard.launchSpell("Fwoosh", bob);
richard.introduce();
richard.launchSpell("Fwoosh", bob);
richard.forgetSpell("Fwoosh");
richard.launchSpell("Fwoosh", bob);
richard.forgetSpell("Fwoosh");
richard.launchSpell("Fwoosh", bob);
delete fwoosh;
}

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cpp_module_01/test Executable file

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@@ -1,5 +1,7 @@
#include "ASpell.hpp"
void ASpell::launch(ATarget const & atarget) const {
void ASpell::launch(ATarget const & atarget) const
{
atarget.getHitBySpell(*this);
};
}

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@@ -1,45 +1,54 @@
#ifndef ASPELL_HPP
# define ASPELL_HPP
#define ASPELL_HPP
# include <iostream>
# include <string>
#include <iostream>
#include <string>
class ATarget;
class ASpell {
private:
class ASpell
{
protected:
std::string name;
std::string effects;
public:
ASpell() {
};
ASpell(ASpell const & other) {
ASpell()
{}
ASpell(ASpell const & other)
{
*this = other;
};
ASpell & operator=(ASpell const & other) {
}
ASpell & operator=(ASpell const & other)
{
this->name = other.name;
this->effects = other.effects;
return (*this);
};
ASpell(std::string const & name, std::string const & effects) {
return *this;
}
ASpell(std::string const & name, std::string const & effects)
{
this->name = name;
this->effects = effects;
};
virtual ~ASpell() {
};
}
virtual ~ASpell()
{}
std::string const & getName() const {
return (this->name);
};
std::string const & getEffects() const {
return (this->effects);
};
void launch(ATarget const & atarget) const;
std::string const & getName() const
{
return this->name;
}
std::string const & getEffects() const
{
return this->effects;
}
void launch(ATarget const &) const;
virtual ASpell * clone() const = 0;
};
#include "ATarget.hpp"
#endif

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@@ -1,5 +1,7 @@
#include "ATarget.hpp"
void ATarget::getHitBySpell(ASpell const & aspell) const {
void ATarget::getHitBySpell(ASpell const & aspell) const
{
std::cout << this->type << " has been " << aspell.getEffects() << "!\n";
};
}

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@@ -1,40 +1,47 @@
#ifndef ATARGET_HPP
# define ATARGET_HPP
#define ATARGET_HPP
# include <iostream>
# include <string>
#include <iostream>
#include <string>
class ASpell;
class ATarget {
private:
class ATarget
{
protected:
std::string type;
public:
ATarget() {
};
ATarget(std::string const & type) {
this->type = type;
};
ATarget(ATarget const & other) {
*this = other;
};
ATarget & operator=(ATarget const & other) {
ATarget()
{}
ATarget(ATarget const & other)
{
* this = other;
}
ATarget & operator=(ATarget const & other)
{
this->type = other.type;
return (*this);
};
virtual ~ATarget() {};
return *this;
}
ATarget(std::string const & type)
{
this->type = type;
}
virtual ~ATarget()
{}
std::string const & getType() const {
return (this->type);
};
std::string const & getType() const
{
return this->type;
}
void getHitBySpell(ASpell const & aspell) const;
void getHitBySpell(ASpell const &) const;
virtual ATarget * clone() const = 0;
};
#include "ASpell.hpp"
#endif

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@@ -1,16 +1,21 @@
#ifndef BRICKWALL_HPP
# define BRICKWALL_HPP
#define BRICKWALL_HPP
# include "ATarget.hpp"
#include "ATarget.hpp"
class BrickWall: public ATarget {
class BrickWall: public ATarget
{
public:
BrickWall(): ATarget("Inconspicuous Red-brick Wall") {};
~BrickWall() {};
BrickWall(): ATarget("Inconspicuous Red-brick Wall")
{}
~BrickWall()
{}
virtual ATarget * clone() const {
virtual ATarget * clone() const
{
return (new BrickWall());
};
}
};
#endif

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@@ -1,2 +1 @@
#include "Dummy.hpp"

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@@ -1,16 +1,21 @@
#ifndef DUMMY_HPP
# define DUMMY_HPP
#define DUMMY_HPP
# include "ATarget.hpp"
#include "ATarget.hpp"
class Dummy: public ATarget {
class Dummy: public ATarget
{
public:
Dummy(): ATarget("Target Practice Dummy") {};
~Dummy() {};
Dummy(): ATarget("Target Practice Dummy")
{}
~Dummy()
{}
virtual ATarget * clone() const {
virtual ATarget * clone() const
{
return (new Dummy());
};
}
};
#endif

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@@ -1,16 +1,21 @@
#ifndef FIREBALL_HPP
#define FIREBALL_HPP
# include "ASpell.hpp"
#include "ASpell.hpp"
class Fireball: public ASpell {
class Fireball: public ASpell
{
public:
Fireball(): ASpell("Fireball", "burnt to a crisp") {};
~Fireball() {};
Fireball(): ASpell("Fireball", "burnt to a crisp")
{}
~Fireball()
{}
virtual ASpell * clone() const {
virtual ASpell * clone() const
{
return (new Fireball());
};
}
};
#endif

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@@ -1,16 +1,21 @@
#ifndef FWOOSH_HPP
#define FWOOSH_HPP
# include "ASpell.hpp"
#include "ASpell.hpp"
class Fwoosh: public ASpell {
class Fwoosh: public ASpell
{
public:
Fwoosh(): ASpell("Fwoosh", "fwooshed") {};
~Fwoosh() {};
Fwoosh(): ASpell("Fwoosh", "fwooshed")
{}
~Fwoosh()
{}
virtual ASpell * clone() const {
virtual ASpell * clone() const
{
return (new Fwoosh());
};
}
};
#endif

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@@ -1,2 +1 @@
#include "Polymorph.hpp"

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@@ -1,16 +1,21 @@
#ifndef POLYMORPH_HPP
#define POLYMORPH_HPP
# include "ASpell.hpp"
#include "ASpell.hpp"
class Polymorph: public ASpell {
class Polymorph: public ASpell
{
public:
Polymorph(): ASpell("Polymorph", "turned into a critter") {};
~Polymorph() {};
Polymorph(): ASpell("Polymorph", "turned into a critter")
{}
~Polymorph()
{}
virtual ASpell * clone() const {
virtual ASpell * clone() const
{
return (new Polymorph());
};
}
};
#endif

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@@ -1,2 +1,2 @@
#include "Warlock.hpp"
#include "SpellBook.hpp"

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@@ -1,50 +1,61 @@
#ifndef SPELLBOOK_HPP
#ifndef SPELLBOOK_HPP
#define SPELLBOOK_HPP
# include <iostream>
# include <string>
# include "ASpell.hpp"
# include <map>
#include <iostream>
#include <string>
#include <map>
class SpellBook {
#include "ASpell.hpp"
class SpellBook
{
private:
SpellBook(SpellBook const & other);
SpellBook & operator=(SpellBook const & other);
std::map<std::string, ASpell *> arr;
std::map<std::string, ASpell*> arr;
public:
SpellBook() {};
~SpellBook() {
std::map<std::string, ASpell *>::iterator it_begin = this->arr.begin();
std::map<std::string, ASpell *>::iterator it_end = this->arr.end();
while (it_begin != it_end) {
delete it_begin->second;
++it_begin;
}
SpellBook()
{}
~SpellBook()
{
std::map<std::string, ASpell*>::iterator it;
for (it = arr.begin(); it != arr.end(); ++it)
delete it->second;
this->arr.clear();
};
}
void learnSpell(ASpell *aspell) {
void learnSpell(ASpell * aspell)
{
if (aspell)
arr.insert(std::pair<std::string, ASpell *>(
{
arr.insert(std::pair<std::string, ASpell*>
(
aspell->getName(),
aspell->clone()
));
};
void forgetSpell(std::string & name) {
std::map<std::string, ASpell *>::iterator it = arr.find(name);
if (it == arr.end())
return;
delete it->second;
arr.erase(name);
};
ASpell * createSpell(std::string & name) {
std::map<std::string, ASpell *>::iterator it = arr.find(name);
if (it == arr.end())
return NULL;
return arr[name];
};
}
}
void forgetSpell(std::string const & spell_name)
{
std::map<std::string, ASpell*>::iterator it;
it = arr.find(spell_name);
if (it != arr.end())
{
delete it->second;
arr.erase(spell_name);
}
}
ASpell * createSpell(std::string const & spell_name)
{
std::map<std::string, ASpell*>::iterator it;
it = arr.find(spell_name);
if (it != arr.end())
return arr[spell_name];
return NULL;
}
};
#endif

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@@ -1,50 +1,65 @@
#ifndef TARGETGENERATOR_HPP
#ifndef TARGETGENERATOR_HPP
#define TARGETGENERATOR_HPP
# include <iostream>
# include <string>
# include "ATarget.hpp"
# include <map>
#include <iostream>
#include <string>
#include <map>
class TargetGenerator {
#include "ATarget.hpp"
class TargetGenerator
{
private:
TargetGenerator(TargetGenerator const & other);
TargetGenerator & operator=(TargetGenerator const & other);
std::map<std::string, ATarget *> arr;
std::map<std::string, ATarget*> arr;
public:
TargetGenerator() {
};
~TargetGenerator() {
std::map<std::string, ATarget *>::iterator it_begin = this->arr.begin();
std::map<std::string, ATarget *>::iterator it_end = this->arr.end();
while (it_begin != it_end) {
delete it_begin->second;
++it_begin;
}
TargetGenerator()
{}
~TargetGenerator()
{
std::map<std::string, ATarget*>::iterator it;
for (it = arr.begin(); it != arr.end(); ++it)
delete it->second;
this->arr.clear();
};
}
void learnTargetType(ATarget * atarget) {
void learnTargetType(ATarget * atarget)
{
if (atarget)
arr.insert(std::pair<std::string, ATarget *>(
{
arr.insert(std::pair<std::string, ATarget*>
(
atarget->getType(),
atarget->clone()
));
};
void forgetTargetType(std::string const & name) {
std::map<std::string, ATarget *>::iterator it = arr.find(name);
}
}
void forgetTargetType(std::string const & type)
{
std::map<std::string, ATarget*>::iterator it;
it = arr.find(type);
if (it != arr.end())
{
delete it->second;
arr.erase(name);
};
ATarget * createTarget(std::string const & name) {
std::map<std::string, ATarget *>::iterator it = arr.find(name);
arr.erase(type);
}
}
ATarget * createTarget(std::string const & type)
{
std::map<std::string, ATarget*>::iterator it;
it = arr.find(type);
if (it != arr.end())
return arr[name];
return arr[type]->clone();
return NULL;
};
}
};
#endif

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@@ -1,2 +1,2 @@
#include "SpellBook.hpp"
#include "Warlock.hpp"

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@@ -1,13 +1,16 @@
#ifndef WARLOCK_HPP
# define WARLOCK_HPP
#define WARLOCK_HPP
# include <iostream>
# include <string>
# include "ASpell.hpp"
# include "ATarget.hpp"
# include "SpellBook.hpp"
#include <iostream>
#include <string>
#include <map>
class Warlock {
#include "SpellBook.hpp"
#include "ASpell.hpp"
#include "ATarget.hpp"
class Warlock
{
private:
Warlock();
Warlock(Warlock const & other);
@@ -15,57 +18,61 @@ class Warlock {
std::string name;
std::string title;
SpellBook book;
SpellBook * book;
public:
Warlock(std::string const & name, std::string const & title)
{
this->name = name;
this->title = title;
this->title = title;
book = new SpellBook();
std::cout << this->name << ": This looks like another boring day.\n";
};
}
~Warlock()
{
std::cout << this->name << ": My job here is done!\n";
};
delete book;
}
std::string const & getName() const
{
return (this->name);
};
return this->name;
}
std::string const & getTitle() const
{
return (this->title);
};
return this->title;
}
void setTitle(std::string const & title)
{
this->title = title;
};
}
void introduce() const
{
std::cout << this->name << ": I am " << this->name << ", " << this->title << "!\n";
};
}
void learnSpell(ASpell *aspell)
void learnSpell(ASpell * aspell)
{
book.learnSpell(aspell);
};
void forgetSpell(std::string name)
book->learnSpell(aspell);
}
void forgetSpell(std::string spell_name)
{
book.forgetSpell(name);
};
void launchSpell(std::string name, ATarget const & atarget)
book->forgetSpell(spell_name);
}
void launchSpell(std::string spell_name, ATarget const & atarget)
{
//ATarget const * test = 0;
//if (test == & atarget)
// return;
ASpell * spell = book.createSpell(name);
ATarget * test = NULL;
if (&atarget == test)
return;
ASpell * spell = book->createSpell(spell_name);
if (spell)
spell->launch(atarget);
};
}
};
#endif

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@@ -8,23 +8,205 @@
int main()
{
Warlock richard("Richard", "foo");
richard.setTitle("Hello, I'm Richard the Warlock!");
BrickWall model1;
// test subect
{
Warlock richard("Richard", "foo");
richard.setTitle("Hello, I'm Richard the Warlock!");
BrickWall model1;
Polymorph* polymorph = new Polymorph();
TargetGenerator tarGen;
Polymorph* polymorph = new Polymorph();
TargetGenerator tarGen;
tarGen.learnTargetType(&model1);
richard.learnSpell(polymorph);
tarGen.learnTargetType(&model1);
richard.learnSpell(polymorph);
Fireball* fireball = new Fireball();
Fireball* fireball = new Fireball();
richard.learnSpell(fireball);
richard.learnSpell(fireball);
ATarget* wall = tarGen.createTarget("Inconspicuous Red-brick Wall");
ATarget* wall = tarGen.createTarget("Inconspicuous Red-brick Wall");
richard.introduce();
richard.launchSpell("Polymorph", *wall);
richard.launchSpell("Fireball", *wall);
richard.introduce();
richard.launchSpell("Polymorph", *wall);
richard.launchSpell("Fireball", *wall);
}
// my test
{
Warlock richard("Richard", "foo");
BrickWall * wall = new BrickWall();
Fireball * fireball = new Fireball();
richard.launchSpell("Fireball", *wall);
std::cout << "-\n";
richard.learnSpell(fireball);
richard.launchSpell("Fireball", *wall);
richard.learnSpell(fireball);
richard.launchSpell("Fireball", *wall);
std::cout << "-\n";
richard.forgetSpell(fireball->getName());
richard.launchSpell("Fireball", *wall);
richard.forgetSpell(fireball->getName());
richard.launchSpell("Fireball", *wall);
richard.forgetSpell(fireball->getName());
richard.launchSpell("Fireball", *wall);
std::cout << "--\n";
richard.learnSpell(fireball);
TargetGenerator tarGen;
Dummy dummy;
ATarget * dum = tarGen.createTarget(dummy.getType());
richard.launchSpell("Fireball", *dum);
std::cout << "-\n";
tarGen.learnTargetType(&dummy);
richard.launchSpell("Fireball", *dum);
dum = tarGen.createTarget(dummy.getType());
richard.launchSpell("Fireball", *dum);
tarGen.learnTargetType(&dummy);
richard.launchSpell("Fireball", *dum);
dum = tarGen.createTarget(dummy.getType());
richard.launchSpell("Fireball", *dum);
std::cout << "-\n";
tarGen.forgetTargetType(dummy.getType());
richard.launchSpell("Fireball", *dum);
dum = tarGen.createTarget(dummy.getType());
richard.launchSpell("Fireball", *dum);
tarGen.forgetTargetType(dummy.getType());
richard.launchSpell("Fireball", *dum);
dum = tarGen.createTarget(dummy.getType());
richard.launchSpell("Fireball", *dum);
tarGen.forgetTargetType(dummy.getType());
richard.launchSpell("Fireball", *dum);
dum = tarGen.createTarget(dummy.getType());
richard.launchSpell("Fireball", *dum);
}
std::cout << "\n-----------------\n";
// https://github.com/adbenoit-9/42_exams/tree/main/Exam_rank_05/cpp_module_02
{
Warlock richard("Richard", "foo");
// test copy
Fireball * fire = new Fireball();
BrickWall * wall = new BrickWall();
TargetGenerator tarGen;
tarGen.learnTargetType(wall);
richard.learnSpell(fire);
const std::string name(fire->getName());
const std::string effects(fire->getEffects());
const std::string type(wall->getType());
delete fire;
delete wall;
ATarget* target = tarGen.createTarget(type);
richard.launchSpell(name, *target);
// test double
fire = new Fireball();
richard.learnSpell(fire);
tarGen.learnTargetType(target);
richard.forgetSpell(name);
tarGen.forgetTargetType(type);
std::cout << "have to be empy : ";
richard.launchSpell(name, *target);
if (tarGen.createTarget(type))
std::cout << "is not...";
std::cout << std::endl;
}
std::cout << "\n-----------------\n";
//https://github.com/Glagan/42-exam-rank-05/blob/master/cpp_module_02/main.cc
{
std::cout << "--- Constructors:\n";
Warlock richard("Aang", "The Avatar");
std::cout << "--- Spells:\n";
Polymorph *water = new Polymorph();
Fireball *fire = new Fireball();
Fwoosh *air = new Fwoosh();
richard.learnSpell(water);
richard.learnSpell(fire);
richard.forgetSpell("Fwoosh");
richard.learnSpell(air);
richard.forgetSpell("Fwoosh");
richard.forgetSpell("Fwoosh");
richard.learnSpell(air);
std::cout << "--- Targets:\n";
Dummy *hay = new Dummy();
BrickWall *earth = new BrickWall();
TargetGenerator tarGen;
tarGen.learnTargetType(hay);
tarGen.learnTargetType(earth);
std::cout << "--- Spells (all):\n";
richard.launchSpell("Fwoosh", *tarGen.createTarget("Dummy Practice"));
richard.launchSpell("Fireball", *tarGen.createTarget("BrickWall Practice"));
richard.launchSpell("Polymorph", *tarGen.createTarget("Dummy Practice"));
std::cout << "--- Forgotten \"Fwoosh\":\n";
richard.forgetSpell("Fwoosh");
richard.launchSpell("Fwoosh", *tarGen.createTarget("Dummy Practice"));
richard.launchSpell("Fireball", *tarGen.createTarget("BrickWall Practice"));
richard.launchSpell("Polymorph", *tarGen.createTarget("Dummy Practice"));
std::cout << "--- Spells (all):\n";
richard.learnSpell(air);
richard.launchSpell("Fwoosh", *tarGen.createTarget("Dummy Practice"));
richard.launchSpell("Fireball", *tarGen.createTarget("BrickWall Practice"));
richard.launchSpell("Polymorph", *tarGen.createTarget("Dummy Practice"));
std::cout << "--- Non-existant spell:\n";
richard.launchSpell("ACID", *tarGen.createTarget("BrickWall Practice"));
richard.forgetSpell("ACID");
richard.launchSpell("ACID", *tarGen.createTarget("Dummy Practice"));
std::cout << "--- Destructors:\n";
return (0);
}
std::cout << "\n-----------------\n";
// https://github.com/Kromolux/42_exam_rank_05/blob/main/cpp_module_02/main.cpp
{
Warlock richard("Richard", "foo");
richard.setTitle("Hello, I'm Richard the Warlock!");
BrickWall model1;
BrickWall test1(model1);
Polymorph* polymorph = new Polymorph();
TargetGenerator tarGen;
tarGen.learnTargetType(&test1);
richard.learnSpell(polymorph);
Fireball* fireball = new Fireball();
richard.learnSpell(fireball);
ATarget* wall = tarGen.createTarget("Inconspicuous Red-brick Wall");
richard.introduce();
richard.launchSpell("Polymorph", *wall);
richard.launchSpell("Fireball", *wall);
delete wall;
delete fireball;
delete polymorph;
}
}

View File

@@ -51,6 +51,7 @@ It will have the following functions:
* ATarget* createTarget(string const &), that creates a target of the
specified type
--------------------------------------------------------------------------------
Phew, that's done. Now here's a test main. It's not very thorough, so make sure
to use your own aswell.