Files
42_INT_14_transcendence/src/client/class/GameArea.ts
LuckyLaszlo 6fb1470dbb refactoring
+ wip input to server
2022-11-17 11:12:32 +01:00

38 lines
919 B
TypeScript

import * as c from ".././constants.js"
class GameArea {
keys: string[];
interval: number = 0;
canvas: HTMLCanvasElement;
ctx: CanvasRenderingContext2D;
constructor() {
this.keys = [];
this.canvas = document.createElement("canvas");
this.ctx = this.canvas.getContext("2d") as CanvasRenderingContext2D;
this.canvas.width = c.CanvasWidth;
this.canvas.height = c.CanvasWidth / c.CanvasRatio;
let container = document.getElementById("canvas-container");
if (container)
container.insertBefore(this.canvas, container.childNodes[0]);
}
addKey(key: string) {
key = key.toLowerCase();
var i = this.keys.indexOf(key);
if (i == -1)
this.keys.push(key);
}
deleteKey(key: string) {
key = key.toLowerCase();
var i = this.keys.indexOf(key);
if (i != -1) {
this.keys.splice(i, 1);
}
}
clear() {
this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
}
}
export {GameArea}