merge from master
This commit is contained in:
12
.gitignore
vendored
12
.gitignore
vendored
@@ -15,13 +15,11 @@ Thumbs.db
|
||||
*.log
|
||||
|
||||
# compiled output
|
||||
/dist
|
||||
node_modules
|
||||
|
||||
./srcs/requirement/api_back/node_modules
|
||||
./srcs/requirement/api_back/dist
|
||||
./srcs/requirement/api_front/node_modules
|
||||
./srcs/requirement/api_front/public/build
|
||||
./srcs/requirement/nestjs/api_back/dist
|
||||
./srcs/requirements/svelte/api_front/public/build/
|
||||
|
||||
# Logs
|
||||
logs
|
||||
*.log
|
||||
@@ -53,3 +51,7 @@ lerna-debug.log*
|
||||
!.vscode/tasks.json
|
||||
!.vscode/launch.json
|
||||
!.vscode/extensions.json
|
||||
|
||||
.env
|
||||
|
||||
memo.txt
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
- CONFLICT srcs/requirements/svelte/api_front/public/build/bundle.js
|
||||
- CONFLICT srcs/requirements/svelte/api_front/public/build/bundle.js.map
|
||||
|
||||
|
||||
### Pour lancer le docker :
|
||||
|
||||
|
||||
198
make_env.sh
Normal file → Executable file
198
make_env.sh
Normal file → Executable file
@@ -1,6 +1,12 @@
|
||||
#! /usr/bin/env bash
|
||||
|
||||
|
||||
ENV_FILE_DOCKER=./srcs/.env
|
||||
ENV_FILE_SVELTE=./srcs/requirements/svelte/api_front/.env
|
||||
NGINX_CONF_FILE=./srcs/requirements/nginx/conf/default.conf
|
||||
BOLD_RED="\033[1;31m"
|
||||
BOLD_GREEN="\033[1;32m"
|
||||
BOLD_BLUE="\033[1;34m"
|
||||
RESET="\033[0m"
|
||||
|
||||
# Function to generate passwords
|
||||
#
|
||||
@@ -12,87 +18,131 @@
|
||||
echo $(openssl rand -base64 32 | tr "/" "_" );
|
||||
}
|
||||
|
||||
function make_env_for_svelte
|
||||
{
|
||||
echo -e "${BOLD_BLUE}Creating a new environment for svelte${RESET}"
|
||||
grep "^WEBSITE_" "$ENV_FILE_DOCKER" > "$ENV_FILE_SVELTE"
|
||||
}
|
||||
|
||||
function update_nginx_conf
|
||||
{
|
||||
echo -e "${BOLD_BLUE}Updating the nginx conf${RESET}"
|
||||
echo -e "${BOLD_RED}WARNING : If for some reason you've changed the port, you MUST change it inside the nginx conf file. It's not supposed to change.${RESET}"
|
||||
HOST=$(grep "^WEBSITE_HOST" $ENV_FILE_DOCKER | cut -d "=" -f 2)
|
||||
sed -i "s/server_name.*/server_name $HOST;/g" "$NGINX_CONF_FILE"
|
||||
}
|
||||
|
||||
# This script is used to create a new environment for the project.
|
||||
#
|
||||
ENV_FILE_DOCKER=./srcs/.env
|
||||
ENV_FILE_NESTJS=./srcs/requirements/nestjs/api_back/.env
|
||||
# Check for existing .env
|
||||
if [ -f "$ENV_FILE_DOCKER" ] && [ -f "$ENV_FILE_NESTJS" ]; then
|
||||
echo "The file $ENV_FILE_DOCKER and $ENV_FILE_NESTJS already exists. Do you want to overwrite them ? (y/n)"
|
||||
OVERWRITE=""
|
||||
# Ask to overwrite the .env files
|
||||
while [ "$OVERWRITE" != "y" ] && [ "$OVERWRITE" != "n" ]; do
|
||||
read -p "Enter your choice : " OVERWRITE
|
||||
function make_env_for_docker_and_svelte
|
||||
{
|
||||
docker rm -f postgresql
|
||||
docker volume rm -f srcs_data_nest_postgresql
|
||||
echo -e "${BOLD_BLUE}Creating a new environment for docker${RESET}"
|
||||
NODE_ENV=""
|
||||
# Ask if dev or prod environment
|
||||
while [ "$NODE_ENV" != "1" ] && [ "$NODE_ENV" != "2" ]; do
|
||||
read -p "Enter the env configuration for nestjs : \"1\" for development OR \"2\" for production : " NODE_ENV
|
||||
done
|
||||
if [ "$OVERWRITE" = "y" ]; then
|
||||
rm "$ENV_FILE_DOCKER" && rm "$ENV_FILE_NESTJS"
|
||||
docker rmi -f postgres
|
||||
if [ "$NODE_ENV" = "1" ]; then
|
||||
echo "NODE_ENV=development" > "$ENV_FILE_DOCKER"
|
||||
else
|
||||
echo "The file $ENV_FILE_DOCKER and $ENV_FILE_NESTJS will not be overwritten. The script will exit."
|
||||
echo "NODE_ENV=production" > "$ENV_FILE_DOCKER"
|
||||
fi
|
||||
read -p "Enter the name of the host like \"localhost\" : " PROJECT_HOST
|
||||
echo "WEBSITE_HOST=$PROJECT_HOST" >> "$ENV_FILE_DOCKER"
|
||||
echo "WEBSITE_PORT=8080" >> "$ENV_FILE_DOCKER"
|
||||
echo "POSTGRES_USER=postgres" >> "$ENV_FILE_DOCKER"
|
||||
echo "#if change postgres pswd, do make destroy" >> "$ENV_FILE_DOCKER"
|
||||
echo "POSTGRES_PASSWORD=$(generate_password)" >> "$ENV_FILE_DOCKER"
|
||||
echo "POSTGRES_DB=transcendance_db" >> "$ENV_FILE_DOCKER"
|
||||
echo "POSTGRES_HOST=postgresql" >> "$ENV_FILE_DOCKER"
|
||||
echo "POSTGRES_PORT=5432" >> "$ENV_FILE_DOCKER"
|
||||
echo "REDIS_HOST=redis" >> "$ENV_FILE_DOCKER"
|
||||
echo "REDIS_PORT=6379" >> "$ENV_FILE_DOCKER"
|
||||
echo "REDIS_PASSWORD=$(generate_password)" >> "$ENV_FILE_DOCKER"
|
||||
# Connection to 42
|
||||
echo -e "${BOLD_BLUE}In the next steps, we'll need to enter the client secret and client id of the 42 api${RESET}"
|
||||
read -p "Enter the client id of the 42 api : " CLIENT_ID
|
||||
echo "FORTYTWO_CLIENT_ID=$CLIENT_ID" >> "$ENV_FILE_DOCKER"
|
||||
read -p "Enter the client secret of the 42 api : " CLIENT_SECRET
|
||||
echo "FORTYTWO_CLIENT_SECRET=$CLIENT_SECRET" >> "$ENV_FILE_DOCKER"
|
||||
FT_CALLBACK="http://$PROJECT_HOST:8080/api/v2/auth/redirect"
|
||||
echo "FORTYTWO_CALLBACK_URL=$FT_CALLBACK" >> "$ENV_FILE_DOCKER"
|
||||
# Other configs
|
||||
echo "COOKIE_SECRET=$(generate_password)" >> "$ENV_FILE_DOCKER"
|
||||
echo "PORT=3000" >> "$ENV_FILE_DOCKER"
|
||||
echo "TWO_FACTOR_AUTHENTICATION_APP_NAME=Transcendance" >> "$ENV_FILE_DOCKER"
|
||||
echo "TICKET_FOR_PLAYING_GAME_SECRET=$(generate_password)" >> "$ENV_FILE_DOCKER"
|
||||
make_env_for_svelte
|
||||
update_nginx_conf
|
||||
echo -e "${BOLD_GREEN}Environment created.${RESET}"
|
||||
echo -e "${BOLD_GREEN}The script will exit${RESET}"
|
||||
exit 0
|
||||
}
|
||||
|
||||
function change_host_and_port_api
|
||||
{
|
||||
if [ -f "$ENV_FILE_DOCKER" ]
|
||||
then
|
||||
echo -e "${BOLD_BLUE}Changing the host and the port of the api${RESET}"
|
||||
read -p "Enter the name of the host like \"localhost\" : " PROJECT_HOST
|
||||
sed -i "s/WEBSITE_HOST=.*/WEBSITE_HOST=$PROJECT_HOST/g" "$ENV_FILE_DOCKER"
|
||||
read -p "Enter the port of the api : " PROJECT_PORT
|
||||
sed -i "s/WEBSITE_PORT=.*/WEBSITE_PORT=$PROJECT_PORT/g" "$ENV_FILE_DOCKER"
|
||||
make_env_for_svelte
|
||||
update_nginx_conf
|
||||
else
|
||||
echo -e "${BOLD_RED}No environment file found. We will regenerate the entire env files.${RESET}"
|
||||
fi
|
||||
}
|
||||
|
||||
function change_api_fields_for_42_auth_api
|
||||
{
|
||||
if [ -f "$ENV_FILE_DOCKER" ]
|
||||
then
|
||||
echo -e "${BOLD_BLUE}Changing the secret for the 42 api${RESET}"
|
||||
read -p "Enter the client id of the 42 api : " CLIENT_ID
|
||||
sed -i "s/FORTYTWO_CLIENT_ID=.*/FORTYTWO_CLIENT_ID=$CLIENT_ID/g" "$ENV_FILE_DOCKER"
|
||||
read -p "Enter the client secret of the 42 api : " CLIENT_SECRET
|
||||
sed -i "s/FORTYTWO_CLIENT_SECRET=.*/FORTYTWO_CLIENT_SECRET=$CLIENT_SECRET/g" "$ENV_FILE_DOCKER"
|
||||
echo -e "${BOLD_GREEN}The fields concerning the 42 api have been changed.${RESET}"
|
||||
else
|
||||
echo -e "${BOLD_RED}No environment file found. We will regenerate the entire env files.${RESET}"
|
||||
make_env_for_docker_and_svelte
|
||||
fi
|
||||
}
|
||||
|
||||
|
||||
function choose_options_and_process {
|
||||
if [ ! -f "$ENV_FILE_DOCKER" ]; then
|
||||
make_env_for_docker_and_svelte
|
||||
elif [ ! -f "$ENV_FILE_SVELTE" && -f "$ENV_FILE_DOCKER" ]; then
|
||||
make_env_for_svelte
|
||||
fi
|
||||
echo -e "${BOLD_RED}An environment already exists.${RESET}"
|
||||
echo -e "${BOLD_GREEN}What do you want to do ?${RESET}"
|
||||
echo -e "${BOLD_GREEN}1. Regenerate entire environment${RESET}"
|
||||
echo -e "${BOLD_GREEN}2. Only change the fields about the HOSTNAME and the PORT of the API${RESET}"
|
||||
echo -e "${BOLD_GREEN}3. Only change the fields concerning the 42 API (id and secret)${RESET}"
|
||||
echo -e "${BOLD_GREEN}4. Exit${RESET}"
|
||||
CHOICE=""
|
||||
while [ "$CHOICE" != "1" ] && [ "$CHOICE" != "2" ] && [ "$CHOICE" != "3" ] && [ "$CHOICE" != "4" ]; do
|
||||
read -p "Enter your choice : " CHOICE
|
||||
done
|
||||
if [ "$CHOICE" = "1" ]; then
|
||||
make_env_for_docker_and_svelte
|
||||
elif [ "$CHOICE" = "2" ]; then
|
||||
change_host_and_port_api
|
||||
elif [ "$CHOICE" = "3" ]; then
|
||||
change_api_fields_for_42_auth_api
|
||||
else
|
||||
echo -e "${BOLD_GREEN}The script will exit.${RESET}"
|
||||
exit 0
|
||||
fi
|
||||
fi
|
||||
}
|
||||
|
||||
# Create a new environment for docker
|
||||
|
||||
choose_options_and_process
|
||||
|
||||
# Create a new environment for docker
|
||||
#
|
||||
echo "Creating a new environment for docker"
|
||||
NODE_ENV=""
|
||||
# Ask if dev or prod environment
|
||||
while [ "$NODE_ENV" != "1" ] && [ "$NODE_ENV" != "2" ]; do
|
||||
read -p "Enter the env configuration for nestjs : \"1\" for development OR \"2\" for production : " NODE_ENV
|
||||
done
|
||||
if [ "$NODE_ENV" = "1" ]; then
|
||||
echo "NODE_ENV=development" > "$ENV_FILE_DOCKER"
|
||||
else
|
||||
echo "NODE_ENV=production" > "$ENV_FILE_DOCKER"
|
||||
fi
|
||||
# Env variables
|
||||
read -p "Enter the name of the host like \"localhost\" : " PROJECT_HOST
|
||||
echo "WEBSITE_HOST=$PROJECT_HOST" >> "$ENV_FILE_DOCKER"
|
||||
echo "WEBSITE_PORT=8080" >> "$ENV_FILE_DOCKER"
|
||||
echo "POSTGRES_USER=postgres" >> "$ENV_FILE_DOCKER"
|
||||
echo "#if change postgres pswd, do make destroy" >> "$ENV_FILE_DOCKER"
|
||||
echo "POSTGRES_PASSWORD=$(generate_password)" >> "$ENV_FILE_DOCKER"
|
||||
echo "POSTGRES_DB=transcendance_db" >> "$ENV_FILE_DOCKER"
|
||||
echo "POSTGRES_HOST=postgresql" >> "$ENV_FILE_DOCKER"
|
||||
echo "POSTGRES_PORT=5432" >> "$ENV_FILE_DOCKER"
|
||||
echo "REDIS_HOST=redis" >> "$ENV_FILE_DOCKER"
|
||||
echo "REDIS_PORT=6379" >> "$ENV_FILE_DOCKER"
|
||||
echo "REDIS_PASSWORD=$(generate_password)" >> "$ENV_FILE_DOCKER"
|
||||
|
||||
|
||||
|
||||
# Create a new environment for nestjs
|
||||
#
|
||||
echo "Creating a new environment for nestjs"
|
||||
echo "NODE_ENV=\$NODE_ENV" > "$ENV_FILE_NESTJS"
|
||||
echo "WEBSITE_HOST=\$WEBSITE_HOST" >> "$ENV_FILE_NESTJS"
|
||||
echo "WEBSITE_PORT=\$WEBSITE_PORT" >> "$ENV_FILE_NESTJS"
|
||||
echo "POSTGRES_USER=\$POSTGRES_USER" >> "$ENV_FILE_NESTJS"
|
||||
echo "POSTGRES_PASSWORD=\$POSTGRES_PASSWORD" >> "$ENV_FILE_NESTJS"
|
||||
echo "POSTGRES_DB=\$POSTGRES_DB" >> "$ENV_FILE_NESTJS"
|
||||
echo "POSTGRES_HOST=\$POSTGRES_HOST" >> "$ENV_FILE_NESTJS"
|
||||
echo "POSTGRES_PORT=\$POSTGRES_PORT" >> "$ENV_FILE_NESTJS"
|
||||
# Connection to 42
|
||||
echo "In the next steps, we'll need to enter the client secret and client id of the 42 api"
|
||||
read -p "Enter the client id of the 42 api : " CLIENT_ID
|
||||
echo "FORTYTWO_CLIENT_ID=$CLIENT_ID" >> "$ENV_FILE_NESTJS"
|
||||
read -p "Enter the client secret of the 42 api : " CLIENT_SECRET
|
||||
echo "FORTYTWO_CLIENT_SECRET=$CLIENT_SECRET" >> "$ENV_FILE_NESTJS"
|
||||
FT_CALLBACK="http://\$WEBSITE_HOST:\$WEBSITE_PORT/api/v2/auth/redirect"
|
||||
echo "FORTYTWO_CALLBACK_URL=$FT_CALLBACK" >> "$ENV_FILE_NESTJS"
|
||||
# Other configs
|
||||
echo "COOKIE_SECRET=$(generate_password)" >> "$ENV_FILE_NESTJS"
|
||||
echo "PORT=3000" >> "$ENV_FILE_NESTJS"
|
||||
echo "TWO_FACTOR_AUTHENTICATION_APP_NAME=Transcendance" >> "$ENV_FILE_NESTJS"
|
||||
echo "TICKET_FOR_PLAYING_GAME_SECRET=$(generate_password)" >> "$ENV_FILE_NESTJS"
|
||||
|
||||
|
||||
# it's finished !
|
||||
#
|
||||
echo "The environment has been created successfully. You can now wait for the docker to build the project."
|
||||
|
||||
|
||||
12
srcs/.env
12
srcs/.env
@@ -1,12 +0,0 @@
|
||||
NODE_ENV=development
|
||||
WEBSITE_HOST=transcendance
|
||||
WEBSITE_PORT=8080
|
||||
POSTGRES_USER=postgres
|
||||
#if change postgres pswd, do make destroy
|
||||
POSTGRES_PASSWORD=m7V8CkL+wl+SU1GagenTWP3oyPJx8JJG+tHRiENxoZQ=
|
||||
POSTGRES_DB=transcendance_db
|
||||
POSTGRES_HOST=postgresql
|
||||
POSTGRES_PORT=5432
|
||||
REDIS_HOST=redis
|
||||
REDIS_PORT=6379
|
||||
REDIS_PASSWORD=JKDf9vhE4bb5+JW0CvRXVJ2rcV33Bs1MGcQmCxdL+Qs=
|
||||
@@ -5,23 +5,28 @@ services:
|
||||
context: ./requirements/nestjs
|
||||
target: development
|
||||
dockerfile: Dockerfile
|
||||
args:
|
||||
- NODE_ENV=${NODE_ENV}
|
||||
- WEBSITE_HOST=${WEBSITE_HOST}
|
||||
- WEBSITE_PORT=${WEBSITE_PORT}
|
||||
- POSTGRES_USER=${POSTGRES_USER}
|
||||
- POSTGRES_PASSWORD=${POSTGRES_PASSWORD}
|
||||
- POSTGRES_DB=${POSTGRES_DB}
|
||||
- POSTGRES_HOST=${POSTGRES_HOST}
|
||||
- POSTGRES_PORT=${POSTGRES_PORT}
|
||||
environment:
|
||||
POSTGRES_USER: "${POSTGRES_USER}"
|
||||
POSTGRES_PASSWORD: "${POSTGRES_PASSWORD}"
|
||||
POSTGRES_DB: "${POSTGRES_DB}"
|
||||
POSTGRES_HOST: "${POSTGRES_HOST}"
|
||||
POSTGRES_PORT: "${POSTGRES_PORT}"
|
||||
NODE_ENV: "${NODE_ENV}"
|
||||
WEBSITE_HOST: "${WEBSITE_HOST}"
|
||||
WEBSITE_PORT: "${WEBSITE_PORT}"
|
||||
REDIS_HOST: "${REDIS_HOST}"
|
||||
REDIS_PORT: "${REDIS_PORT}"
|
||||
FORTYTWO_CLIENT_ID: "${FORTYTWO_CLIENT_ID}"
|
||||
FORTYTWO_CLIENT_SECRET : "${FORTYTWO_CLIENT_SECRET}"
|
||||
FORTYTWO_CALLBACK_URL: "${FORTYTWO_CALLBACK_URL}"
|
||||
COOKIE_SECRET: "${COOKIE_SECRET}"
|
||||
TWO_FACTOR_AUTHENTICATION_APP_NAME : "${TWO_FACTOR_AUTHENTICATION_APP_NAME}"
|
||||
TICKET_FOR_PLAYING_GAME_SECRET : "${TICKET_FOR_PLAYING_GAME_SECRET}"
|
||||
PORT: "${PORT}"
|
||||
volumes:
|
||||
- ./requirements/nestjs/api_back/src:/usr/app/src
|
||||
- ./requirements/nestjs/api_back/test:/usr/app/test/
|
||||
- nestjs_photos_volume:/usr/app/src/uploads/avatars
|
||||
env_file:
|
||||
- .env
|
||||
environment:
|
||||
NODE_ENV: "${NODE_ENV}"
|
||||
restart: unless-stopped
|
||||
depends_on:
|
||||
- postgresql
|
||||
@@ -34,6 +39,8 @@ services:
|
||||
dockerfile: Dockerfile
|
||||
environment:
|
||||
NODE_ENV: "${NODE_ENV}"
|
||||
WEBSITE_HOST: "${WEBSITE_HOST}"
|
||||
WEBSITE_PORT: "${WEBSITE_PORT}"
|
||||
restart: unless-stopped
|
||||
ports:
|
||||
- "8042:8042"
|
||||
@@ -51,9 +58,9 @@ services:
|
||||
- ./requirements/svelte/api_front/public:/usr/app/public/
|
||||
ports:
|
||||
- "35729:35729"
|
||||
env_file:
|
||||
- .env
|
||||
environment:
|
||||
WEBSITE_HOST: "${WEBSITE_HOST}"
|
||||
WEBSITE_PORT: "${WEBSITE_PORT}"
|
||||
NODE_ENV: "${NODE_ENV}"
|
||||
restart: unless-stopped
|
||||
depends_on:
|
||||
|
||||
@@ -48,7 +48,10 @@ export class GameSession {
|
||||
timeout += c.newRoundDelay*0.5;
|
||||
});
|
||||
}
|
||||
resume(s: GameSession) {
|
||||
resume(s?: GameSession)
|
||||
{
|
||||
if (!s) { s = this; }
|
||||
|
||||
s.playersMap.forEach( (client) => {
|
||||
client.socket.on("message", clientInputListener);
|
||||
});
|
||||
@@ -59,7 +62,10 @@ export class GameSession {
|
||||
s.playersUpdateInterval = setInterval(s._playersUpdate, c.playersUpdateIntervalMS, s);
|
||||
s.spectatorsUpdateInterval = setInterval(s._spectatorsUpdate, c.spectatorsUpdateIntervalMS, s);
|
||||
}
|
||||
pause(s: GameSession) {
|
||||
pause(s?: GameSession)
|
||||
{
|
||||
if (!s) { s = this; }
|
||||
|
||||
s.playersMap.forEach( (client) => {
|
||||
client.socket.off("message", clientInputListener);
|
||||
});
|
||||
@@ -68,6 +74,19 @@ export class GameSession {
|
||||
clearInterval(s.playersUpdateInterval);
|
||||
clearInterval(s.spectatorsUpdateInterval);
|
||||
}
|
||||
destroy(s?: GameSession)
|
||||
{
|
||||
if (!s) { s = this; }
|
||||
|
||||
s.pause();
|
||||
|
||||
s.spectatorsMap.forEach((client) => {
|
||||
clientTerminate(client);
|
||||
});
|
||||
s.playersMap.forEach((client) => {
|
||||
clientTerminate(client);
|
||||
});
|
||||
}
|
||||
instantInputDebug(client: ClientPlayer) {
|
||||
this._handleInput(c.fixedDeltaTime, client);
|
||||
}
|
||||
@@ -135,11 +154,12 @@ export class GameSession {
|
||||
else if (ball.pos.x < 0 - ball.width) {
|
||||
++gc.scoreRight;
|
||||
}
|
||||
const scoreUpdate = new ev.EventScoreUpdate(gc.scoreLeft, gc.scoreRight);
|
||||
this.playersMap.forEach( (client) => {
|
||||
client.socket.send(JSON.stringify(new ev.EventScoreUpdate(gc.scoreLeft, gc.scoreRight)));
|
||||
client.socket.send(JSON.stringify(scoreUpdate));
|
||||
});
|
||||
this.spectatorsMap.forEach( (client) => {
|
||||
client.socket.send(JSON.stringify(new ev.EventScoreUpdate(gc.scoreLeft, gc.scoreRight)));
|
||||
client.socket.send(JSON.stringify(scoreUpdate));
|
||||
});
|
||||
}
|
||||
private _playersUpdate(s: GameSession) {
|
||||
@@ -148,9 +168,9 @@ export class GameSession {
|
||||
s.lastStateSnapshot.lastInputId = client.lastInputId;
|
||||
client.socket.send(JSON.stringify(s.lastStateSnapshot));
|
||||
});
|
||||
s.lastStateSnapshot.lastInputId = 0;
|
||||
}
|
||||
private _spectatorsUpdate(s: GameSession) {
|
||||
s.lastStateSnapshot.lastInputId = 0;
|
||||
s.spectatorsMap.forEach( (client) => {
|
||||
client.socket.send(JSON.stringify(s.lastStateSnapshot));
|
||||
});
|
||||
@@ -200,31 +220,40 @@ export class GameSession {
|
||||
ball.speed = ball.baseSpeed;
|
||||
ball.ballInPlay = true;
|
||||
}
|
||||
private _checkDisconnexions() {
|
||||
private _checkDisconnexions()
|
||||
{
|
||||
if (this.playersMap.size !== 2)
|
||||
{
|
||||
this.matchEnded = true;
|
||||
if (this.playersMap.size != 0)
|
||||
{
|
||||
console.log("Forfeit Ending");
|
||||
const gc = this.components;
|
||||
const luckyWinner: ClientPlayer = this.playersMap.values().next().value;
|
||||
if (luckyWinner.racket === gc.playerLeft) {
|
||||
this._matchEnd(en.PlayerSide.left, true);
|
||||
}
|
||||
else {
|
||||
this._matchEnd(en.PlayerSide.right, true);
|
||||
}
|
||||
if (this.playersMap.size != 0) {
|
||||
this._forfeit();
|
||||
}
|
||||
else {
|
||||
// WIP: envoyer un truc à Nest ? Genre "match draw"
|
||||
this.destroy();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
private _forfeit()
|
||||
{
|
||||
this.matchEnded = true;
|
||||
console.log("Forfeit Ending");
|
||||
const gc = this.components;
|
||||
const luckyWinner: ClientPlayer = this.playersMap.values().next().value;
|
||||
if (luckyWinner.racket === gc.playerLeft) {
|
||||
this._matchEnd(en.PlayerSide.left, true);
|
||||
}
|
||||
else {
|
||||
this._matchEnd(en.PlayerSide.right, true);
|
||||
}
|
||||
}
|
||||
|
||||
private async _matchEnd(winner: en.PlayerSide, forfeit_flag: boolean = false)
|
||||
{
|
||||
this.matchEnded = true;
|
||||
let eventEnd: ev.EventMatchEnd;
|
||||
eventEnd = new ev.EventMatchEnd(winner, forfeit_flag);
|
||||
const eventEnd = new ev.EventMatchEnd(winner, forfeit_flag);
|
||||
this.playersMap.forEach( (client) => {
|
||||
client.socket.send(JSON.stringify(eventEnd));
|
||||
});
|
||||
@@ -232,7 +261,21 @@ export class GameSession {
|
||||
client.socket.send(JSON.stringify(eventEnd));
|
||||
});
|
||||
|
||||
// TODO: mettre à jour la route pour gerer les forfaits (actuellement le plus haut score gagne par defaut)
|
||||
const gc = this.components;
|
||||
console.log("================================= MATCH ENDED");
|
||||
if (forfeit_flag) {
|
||||
if (winner === en.PlayerSide.left)
|
||||
{
|
||||
gc.scoreLeft = 3
|
||||
gc.scoreRight = 0
|
||||
}
|
||||
else
|
||||
{
|
||||
gc.scoreLeft = 0
|
||||
gc.scoreRight = 3
|
||||
}
|
||||
}
|
||||
await fetch(c.addressBackEnd + "/game/gameserver/updategame",
|
||||
{
|
||||
method: "POST",
|
||||
@@ -246,15 +289,7 @@ export class GameSession {
|
||||
})
|
||||
});
|
||||
|
||||
const gameSession = this;
|
||||
setTimeout(function kickRemainingClients() {
|
||||
gameSession.spectatorsMap.forEach((client) => {
|
||||
clientTerminate(client);
|
||||
});
|
||||
gameSession.playersMap.forEach((client) => {
|
||||
clientTerminate(client);
|
||||
});
|
||||
}, 15000);
|
||||
setTimeout(this.destroy, 15000, this);
|
||||
|
||||
// logs
|
||||
if (winner === en.PlayerSide.left) {
|
||||
|
||||
@@ -14,7 +14,6 @@ import * as c from "./constants.js"
|
||||
import { Client, ClientPlayer, ClientSpectator } from "./class/Client.js"
|
||||
import { GameSession } from "./class/GameSession.js"
|
||||
import { shortId } from "./utils.js";
|
||||
import { gameSessionIdPLACEHOLDER } from "./constants.js";
|
||||
|
||||
const wsPort = 8042;
|
||||
export const wsServer = new WebSocketServer<WebSocket>({host: "0.0.0.0", port: wsPort, path: "/pong"});
|
||||
@@ -23,12 +22,12 @@ const matchmakingMap: Map<string, ClientPlayer> = new Map; // socket.id/ClientPl
|
||||
const privateMatchmakingMap: Map<string, ClientPlayer> = new Map; // socket.id/ClientPlayer (duplicates with clientsMap)
|
||||
const gameSessionsMap: Map<string, GameSession> = new Map; // GameSession.id(url)/GameSession
|
||||
|
||||
wsServer.on("connection", connectionListener);
|
||||
wsServer.on("error", errorListener);
|
||||
wsServer.on("close", closeListener);
|
||||
wsServer.on("connection", serverConnectionListener);
|
||||
wsServer.on("error", serverErrorListener);
|
||||
wsServer.on("close", serverCloseListener);
|
||||
|
||||
|
||||
function connectionListener(socket: WebSocket, request: IncomingMessage)
|
||||
function serverConnectionListener(socket: WebSocket, request: IncomingMessage)
|
||||
{
|
||||
const id = uuidv4();
|
||||
const client = new Client(socket, id);
|
||||
@@ -40,7 +39,19 @@ function connectionListener(socket: WebSocket, request: IncomingMessage)
|
||||
console.log(`client ${shortId(client.id)} is alive`);
|
||||
});
|
||||
|
||||
socket.on("message", function log(data: string) {
|
||||
socket.on("close", function removeClient() {
|
||||
clientTerminate(client);
|
||||
});
|
||||
|
||||
socket.on("error", function errorLog(this: WebSocket, err: Error) {
|
||||
console.log(`error socket ${shortId(this.id)}:`);
|
||||
console.log(`${err.name}: ${err.message}`);
|
||||
if (err.stack) {
|
||||
console.log(`err.stack: ${err.stack}`);
|
||||
}
|
||||
});
|
||||
|
||||
socket.on("message", function messageLog(data: string) {
|
||||
try {
|
||||
const event: ev.ClientEvent = JSON.parse(data);
|
||||
if (event.type === en.EventTypes.clientInput) {
|
||||
@@ -61,13 +72,11 @@ async function clientAnnounceListener(this: WebSocket, data: string)
|
||||
const msg : ev.ClientAnnounce = JSON.parse(data);
|
||||
if (msg.type === en.EventTypes.clientAnnounce)
|
||||
{
|
||||
// TODO: reconnection with msg.clientId ?
|
||||
// "/pong" to play, "/pong?ID_OF_A_GAMESESSION" to spectate (or something like that)
|
||||
// BONUS: reconnection with msg.clientId ?
|
||||
if (msg.role === en.ClientRole.player)
|
||||
{
|
||||
const announce: ev.ClientAnnouncePlayer = <ev.ClientAnnouncePlayer>msg;
|
||||
|
||||
// WIP nest, fetch token validation
|
||||
const body = {
|
||||
playerOneUsername: announce.username,
|
||||
playerTwoUsername: "",
|
||||
@@ -88,7 +97,7 @@ async function clientAnnounceListener(this: WebSocket, data: string)
|
||||
});
|
||||
if (!response.ok)
|
||||
{
|
||||
this.send(JSON.stringify( new ev.EventError((await response.json()).message)));
|
||||
this.send(JSON.stringify( new ev.EventError((await response.json()).message) ));
|
||||
clientTerminate(clientsMap.get(this.id));
|
||||
return;
|
||||
}
|
||||
@@ -96,10 +105,13 @@ async function clientAnnounceListener(this: WebSocket, data: string)
|
||||
const player = clientsMap.get(this.id) as ClientPlayer;
|
||||
player.matchOptions = announce.matchOptions;
|
||||
player.token = announce.token;
|
||||
announce.isInvitedPerson ? player.username = announce.playerTwoUsername : player.username = announce.username;
|
||||
player.username = announce.username;
|
||||
this.send(JSON.stringify( new ev.EventAssignId(this.id) )); // unused
|
||||
this.send(JSON.stringify( new ev.ServerEvent(en.EventTypes.matchmakingInProgress) ));
|
||||
if (announce.privateMatch) {
|
||||
if (announce.isInvitedPerson) {
|
||||
player.username = announce.playerTwoUsername;
|
||||
}
|
||||
privateMatchmaking(player);
|
||||
}
|
||||
else {
|
||||
@@ -111,13 +123,14 @@ async function clientAnnounceListener(this: WebSocket, data: string)
|
||||
const announce: ev.ClientAnnounceSpectator = <ev.ClientAnnounceSpectator>msg;
|
||||
const gameSession = gameSessionsMap.get(announce.gameSessionId);
|
||||
if (!gameSession) {
|
||||
this.send(JSON.stringify( new ev.EventError("invalid gameSessionId")));
|
||||
this.send(JSON.stringify( new ev.EventError("invalid gameSessionId") ));
|
||||
clientTerminate(clientsMap.get(this.id));
|
||||
return;
|
||||
}
|
||||
const spectator = clientsMap.get(this.id) as ClientSpectator;
|
||||
spectator.gameSession = gameSession;
|
||||
gameSession.spectatorsMap.set(spectator.id, spectator);
|
||||
spectator.socket.once("message", spectatorReadyConfirmationListener);
|
||||
this.send(JSON.stringify( new ev.ServerEvent(en.EventTypes.matchStart) ));
|
||||
}
|
||||
}
|
||||
@@ -213,7 +226,7 @@ function privateMatchmaking(player: ClientPlayer)
|
||||
|
||||
function createGameSession(playersArr: ClientPlayer[], matchOptions: en.MatchOptions)
|
||||
{
|
||||
// const id = gameSessionIdPLACEHOLDER; // Force ID, TESTING SPECTATOR
|
||||
// const id = c.gameSessionIdPLACEHOLDER; // Force ID, TESTING SPECTATOR
|
||||
const id = uuidv4();
|
||||
const gameSession = new GameSession(id, matchOptions);
|
||||
gameSessionsMap.set(id, gameSession);
|
||||
@@ -263,7 +276,6 @@ async function playerReadyConfirmationListener(this: WebSocket, data: string)
|
||||
gameSession.unreadyPlayersMap.delete(this.id);
|
||||
if (gameSession.unreadyPlayersMap.size === 0)
|
||||
{
|
||||
// WIP nest , send gameSession.id
|
||||
const gameSessionPlayersIterator = gameSession.playersMap.values();
|
||||
const body = {
|
||||
gameServerIdOfTheMatch : gameSession.id,
|
||||
@@ -330,6 +342,28 @@ export function clientInputListener(this: WebSocket, data: string)
|
||||
}
|
||||
}
|
||||
|
||||
function spectatorReadyConfirmationListener(this: WebSocket, data: string)
|
||||
{
|
||||
try {
|
||||
const msg : ev.ClientEvent = JSON.parse(data);
|
||||
if (msg.type === en.EventTypes.clientSpectatorReady)
|
||||
{
|
||||
const client = clientsMap.get(this.id);
|
||||
const gameSession = client.gameSession;
|
||||
const scoreUpdate = new ev.EventScoreUpdate(gameSession.components.scoreLeft, gameSession.components.scoreRight);
|
||||
this.send(JSON.stringify(scoreUpdate));
|
||||
}
|
||||
else {
|
||||
console.log("Invalid spectatorReadyConfirmation");
|
||||
}
|
||||
return;
|
||||
}
|
||||
catch (e) {
|
||||
console.log("Invalid JSON (spectatorReadyConfirmationListener)");
|
||||
}
|
||||
this.once("message", spectatorReadyConfirmationListener);
|
||||
}
|
||||
|
||||
////////////
|
||||
////////////
|
||||
|
||||
@@ -363,11 +397,10 @@ export function clientTerminate(client: Client)
|
||||
if (client.gameSession)
|
||||
{
|
||||
client.gameSession.playersMap.delete(client.id);
|
||||
client.gameSession.spectatorsMap.delete(client.id);
|
||||
if (client.gameSession.playersMap.size === 0)
|
||||
{
|
||||
clearInterval(client.gameSession.playersUpdateInterval);
|
||||
clearInterval(client.gameSession.spectatorsUpdateInterval);
|
||||
clearInterval(client.gameSession.gameLoopInterval);
|
||||
client.gameSession.destroy();
|
||||
gameSessionsMap.delete(client.gameSession.id);
|
||||
}
|
||||
}
|
||||
@@ -381,13 +414,13 @@ export function clientTerminate(client: Client)
|
||||
}
|
||||
|
||||
|
||||
function closeListener()
|
||||
function serverCloseListener()
|
||||
{
|
||||
clearInterval(pingInterval);
|
||||
}
|
||||
|
||||
|
||||
function errorListener(error: Error)
|
||||
function serverErrorListener(error: Error)
|
||||
{
|
||||
console.log("Error: " + JSON.stringify(error));
|
||||
}
|
||||
|
||||
@@ -26,5 +26,5 @@ export const movingWallPosMax = Math.floor(w*0.12);
|
||||
export const movingWallSpeed = Math.floor(w*0.08);
|
||||
|
||||
|
||||
export const gameSessionIdPLACEHOLDER = "42"; // TESTING SPECTATOR PLACEHOLDER
|
||||
// for testing, force gameSession.id in wsServer.ts->matchmaking()
|
||||
export const gameSessionIdPLACEHOLDER = "match-id-test-42"; // TESTING SPECTATOR PLACEHOLDER
|
||||
// for testing, force gameSession.id in wsServer.ts->createGameSession()
|
||||
|
||||
@@ -19,6 +19,7 @@ export enum EventTypes {
|
||||
// Client
|
||||
clientAnnounce,
|
||||
clientPlayerReady,
|
||||
clientSpectatorReady,
|
||||
clientInput,
|
||||
|
||||
}
|
||||
|
||||
@@ -2,28 +2,9 @@ FROM node:alpine AS development
|
||||
|
||||
WORKDIR /usr/app
|
||||
|
||||
ARG NODE_ENV
|
||||
ARG WEBSITE_HOST
|
||||
ARG WEBSITE_PORT
|
||||
ARG POSTGRES_USER
|
||||
ARG POSTGRES_PASSWORD
|
||||
ARG POSTGRES_DB
|
||||
ARG POSTGRES_HOST
|
||||
ARG POSTGRES_PORT
|
||||
|
||||
COPY ./api_back ./
|
||||
COPY ./api_back/src/uploads/avatars/default.png ./uploads/avatars/default.png
|
||||
COPY ./api_back/.env ./.env
|
||||
RUN npm install
|
||||
|
||||
RUN sed -i "s/\$NODE_ENV/${NODE_ENV}/g" ./.env && \
|
||||
sed -i "s/\$WEBSITE_HOST/${WEBSITE_HOST}/g" ./.env && \
|
||||
sed -i "s/\$WEBSITE_PORT/${WEBSITE_PORT}/g" ./.env && \
|
||||
sed -i "s/\$POSTGRES_USER/${POSTGRES_USER}/g" ./.env && \
|
||||
sed -i "s/\$POSTGRES_PASSWORD/${POSTGRES_PASSWORD}/g" ./.env && \
|
||||
sed -i "s/\$POSTGRES_DB/${POSTGRES_DB}/g" ./.env && \
|
||||
sed -i "s/\$POSTGRES_HOST/${POSTGRES_HOST}/g" ./.env && \
|
||||
sed -i "s/\$POSTGRES_PORT/${POSTGRES_PORT}/g" ./.env
|
||||
RUN npm i
|
||||
|
||||
CMD [ "npm", "run", "start:dev" ]
|
||||
|
||||
|
||||
@@ -1,15 +0,0 @@
|
||||
NODE_ENV=$NODE_ENV
|
||||
WEBSITE_HOST=$WEBSITE_HOST
|
||||
WEBSITE_PORT=$WEBSITE_PORT
|
||||
POSTGRES_USER=$POSTGRES_USER
|
||||
POSTGRES_PASSWORD=$POSTGRES_PASSWORD
|
||||
POSTGRES_DB=$POSTGRES_DB
|
||||
POSTGRES_HOST=$POSTGRES_HOST
|
||||
POSTGRES_PORT=$POSTGRES_PORT
|
||||
FORTYTWO_CLIENT_ID=u-s4t2ud-49dc7b539bcfe1acb48b928b2b281671c99fc5bfab1faca57a536ab7e0075500
|
||||
FORTYTWO_CLIENT_SECRET=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
|
||||
FORTYTWO_CALLBACK_URL=http://$WEBSITE_HOST:$WEBSITE_PORT/api/v2/auth/redirect
|
||||
COOKIE_SECRET=wABcR5SytbN4kiPa_4Y8IhhdLDb4Yn0EvVvOPZRQf4Q=
|
||||
PORT=3000
|
||||
TWO_FACTOR_AUTHENTICATION_APP_NAME=Transcendance
|
||||
TICKET_FOR_PLAYING_GAME_SECRET=hvt8PQo3o+BHimS0RO5viln65yF9zMIuZFEmhxQGdik=
|
||||
251
srcs/requirements/nestjs/api_back/package-lock.json
generated
251
srcs/requirements/nestjs/api_back/package-lock.json
generated
@@ -19,7 +19,6 @@
|
||||
"@nestjs/typeorm": "^9.0.1",
|
||||
"@nestjs/websockets": "^9.2.1",
|
||||
"@types/express-session": "^1.17.5",
|
||||
"@types/redis": "^4.0.11",
|
||||
"@types/validator": "^13.7.9",
|
||||
"class-transformer": "^0.5.1",
|
||||
"class-validator": "^0.13.2",
|
||||
@@ -48,7 +47,7 @@
|
||||
"@types/express": "^4.17.13",
|
||||
"@types/jest": "28.1.8",
|
||||
"@types/multer": "^1.4.7",
|
||||
"@types/node": "^16.0.0",
|
||||
"@types/node": "^16.18.11",
|
||||
"@types/passport-local": "^1.0.34",
|
||||
"@types/supertest": "^2.0.11",
|
||||
"@typescript-eslint/eslint-plugin": "^5.0.0",
|
||||
@@ -1694,65 +1693,6 @@
|
||||
"@nestjs/core": "^9.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/@nestjs/platform-express/node_modules/debug": {
|
||||
"version": "2.6.9",
|
||||
"resolved": "https://registry.npmjs.org/debug/-/debug-2.6.9.tgz",
|
||||
"integrity": "sha512-bC7ElrdJaJnPbAP+1EotYvqZsb3ecl5wi6Bfi6BJTUcNowp6cvspg0jXznRTKDjm/E7AdgFBVeAPVMNcKGsHMA==",
|
||||
"dependencies": {
|
||||
"ms": "2.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/@nestjs/platform-express/node_modules/express": {
|
||||
"version": "4.18.1",
|
||||
"resolved": "https://registry.npmjs.org/express/-/express-4.18.1.tgz",
|
||||
"integrity": "sha512-zZBcOX9TfehHQhtupq57OF8lFZ3UZi08Y97dwFCkD8p9d/d2Y3M+ykKcwaMDEL+4qyUolgBDX6AblpR3fL212Q==",
|
||||
"dependencies": {
|
||||
"accepts": "~1.3.8",
|
||||
"array-flatten": "1.1.1",
|
||||
"body-parser": "1.20.0",
|
||||
"content-disposition": "0.5.4",
|
||||
"content-type": "~1.0.4",
|
||||
"cookie": "0.5.0",
|
||||
"cookie-signature": "1.0.6",
|
||||
"debug": "2.6.9",
|
||||
"depd": "2.0.0",
|
||||
"encodeurl": "~1.0.2",
|
||||
"escape-html": "~1.0.3",
|
||||
"etag": "~1.8.1",
|
||||
"finalhandler": "1.2.0",
|
||||
"fresh": "0.5.2",
|
||||
"http-errors": "2.0.0",
|
||||
"merge-descriptors": "1.0.1",
|
||||
"methods": "~1.1.2",
|
||||
"on-finished": "2.4.1",
|
||||
"parseurl": "~1.3.3",
|
||||
"path-to-regexp": "0.1.7",
|
||||
"proxy-addr": "~2.0.7",
|
||||
"qs": "6.10.3",
|
||||
"range-parser": "~1.2.1",
|
||||
"safe-buffer": "5.2.1",
|
||||
"send": "0.18.0",
|
||||
"serve-static": "1.15.0",
|
||||
"setprototypeof": "1.2.0",
|
||||
"statuses": "2.0.1",
|
||||
"type-is": "~1.6.18",
|
||||
"utils-merge": "1.0.1",
|
||||
"vary": "~1.1.2"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">= 0.10.0"
|
||||
}
|
||||
},
|
||||
"node_modules/@nestjs/platform-express/node_modules/ms": {
|
||||
"version": "2.0.0",
|
||||
"resolved": "https://registry.npmjs.org/ms/-/ms-2.0.0.tgz",
|
||||
"integrity": "sha512-Tpp60P6IUJDTuOq/5Z8cdskzJujfwqfOTkrwIwj7IRISpnkJnT6SyJ4PCPnGMoFjC9ddhal5KVIYtAt97ix05A=="
|
||||
},
|
||||
"node_modules/@nestjs/platform-express/node_modules/path-to-regexp": {
|
||||
"version": "0.1.7",
|
||||
"resolved": "https://registry.npmjs.org/path-to-regexp/-/path-to-regexp-0.1.7.tgz",
|
||||
"integrity": "sha512-5DFkuoqlv1uYQKxy8omFBeJPQcdoE07Kv2sferDCrAq1ohOU+MSDswDIbnx3YAM60qIOnYa53wBhXW0EbMonrQ=="
|
||||
},
|
||||
"node_modules/@nestjs/platform-socket.io": {
|
||||
"version": "9.2.1",
|
||||
"resolved": "https://registry.npmjs.org/@nestjs/platform-socket.io/-/platform-socket.io-9.2.1.tgz",
|
||||
@@ -1787,11 +1727,6 @@
|
||||
"node": ">=10.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/@nestjs/platform-socket.io/node_modules/tslib": {
|
||||
"version": "2.4.1",
|
||||
"resolved": "https://registry.npmjs.org/tslib/-/tslib-2.4.1.tgz",
|
||||
"integrity": "sha512-tGyy4dAjRIEwI7BzsB0lynWgOpfqjUdq91XXAlIWD2OwKBH7oCl/GZG/HT4BOHrTlPMOASlMQ7veyTqpmRcrNA=="
|
||||
},
|
||||
"node_modules/@nestjs/schematics": {
|
||||
"version": "9.0.3",
|
||||
"resolved": "https://registry.npmjs.org/@nestjs/schematics/-/schematics-9.0.3.tgz",
|
||||
@@ -1960,11 +1895,6 @@
|
||||
}
|
||||
}
|
||||
},
|
||||
"node_modules/@nestjs/websockets/node_modules/tslib": {
|
||||
"version": "2.4.1",
|
||||
"resolved": "https://registry.npmjs.org/tslib/-/tslib-2.4.1.tgz",
|
||||
"integrity": "sha512-tGyy4dAjRIEwI7BzsB0lynWgOpfqjUdq91XXAlIWD2OwKBH7oCl/GZG/HT4BOHrTlPMOASlMQ7veyTqpmRcrNA=="
|
||||
},
|
||||
"node_modules/@nodelib/fs.scandir": {
|
||||
"version": "2.1.5",
|
||||
"resolved": "https://registry.npmjs.org/@nodelib/fs.scandir/-/fs.scandir-2.1.5.tgz",
|
||||
@@ -2381,9 +2311,9 @@
|
||||
}
|
||||
},
|
||||
"node_modules/@types/node": {
|
||||
"version": "16.18.10",
|
||||
"resolved": "https://registry.npmjs.org/@types/node/-/node-16.18.10.tgz",
|
||||
"integrity": "sha512-XU1+v7h81p7145ddPfjv7jtWvkSilpcnON3mQ+bDi9Yuf7OI56efOglXRyXWgQ57xH3fEQgh7WOJMncRHVew5w=="
|
||||
"version": "16.18.11",
|
||||
"resolved": "https://registry.npmjs.org/@types/node/-/node-16.18.11.tgz",
|
||||
"integrity": "sha512-3oJbGBUWuS6ahSnEq1eN2XrCyf4YsWI8OyCvo7c64zQJNplk3mO84t53o8lfTk+2ji59g5ycfc6qQ3fdHliHuA=="
|
||||
},
|
||||
"node_modules/@types/parse-json": {
|
||||
"version": "4.0.0",
|
||||
@@ -2437,15 +2367,6 @@
|
||||
"resolved": "https://registry.npmjs.org/@types/range-parser/-/range-parser-1.2.4.tgz",
|
||||
"integrity": "sha512-EEhsLsD6UsDM1yFhAvy0Cjr6VwmpMWqFBCb9w07wVugF7w9nfajxLuVmngTIpgS6svCnm6Vaw+MZhoDCKnOfsw=="
|
||||
},
|
||||
"node_modules/@types/redis": {
|
||||
"version": "4.0.11",
|
||||
"resolved": "https://registry.npmjs.org/@types/redis/-/redis-4.0.11.tgz",
|
||||
"integrity": "sha512-bI+gth8La8Wg/QCR1+V1fhrL9+LZUSWfcqpOj2Kc80ZQ4ffbdL173vQd5wovmoV9i071FU9oP2g6etLuEwb6Rg==",
|
||||
"deprecated": "This is a stub types definition. redis provides its own type definitions, so you do not need this installed.",
|
||||
"dependencies": {
|
||||
"redis": "*"
|
||||
}
|
||||
},
|
||||
"node_modules/@types/semver": {
|
||||
"version": "7.3.13",
|
||||
"resolved": "https://registry.npmjs.org/@types/semver/-/semver-7.3.13.tgz",
|
||||
@@ -3372,11 +3293,6 @@
|
||||
"ieee754": "^1.1.13"
|
||||
}
|
||||
},
|
||||
"node_modules/buffer-equal-constant-time": {
|
||||
"version": "1.0.1",
|
||||
"resolved": "https://registry.npmjs.org/buffer-equal-constant-time/-/buffer-equal-constant-time-1.0.1.tgz",
|
||||
"integrity": "sha512-zRpUiDwd/xk6ADqPMATG8vc9VPrkck7T07OIx0gnjmJAnHnTVXNQG3vfvWNuiZIkwu9KrKdA1iJKfsfTVxE6NA=="
|
||||
},
|
||||
"node_modules/buffer-from": {
|
||||
"version": "1.1.2",
|
||||
"resolved": "https://registry.npmjs.org/buffer-from/-/buffer-from-1.1.2.tgz",
|
||||
@@ -4070,14 +3986,6 @@
|
||||
"node": ">=12"
|
||||
}
|
||||
},
|
||||
"node_modules/ecdsa-sig-formatter": {
|
||||
"version": "1.0.11",
|
||||
"resolved": "https://registry.npmjs.org/ecdsa-sig-formatter/-/ecdsa-sig-formatter-1.0.11.tgz",
|
||||
"integrity": "sha512-nagl3RYrbNv6kQkeJIpt6NJZy8twLB/2vtz6yN9Z4vRKHN4/QZJIEbqohALSgwKdnksuY3k5Addp5lg8sVoVcQ==",
|
||||
"dependencies": {
|
||||
"safe-buffer": "^5.0.1"
|
||||
}
|
||||
},
|
||||
"node_modules/ee-first": {
|
||||
"version": "1.1.1",
|
||||
"resolved": "https://registry.npmjs.org/ee-first/-/ee-first-1.1.1.tgz",
|
||||
@@ -6533,25 +6441,6 @@
|
||||
"graceful-fs": "^4.1.6"
|
||||
}
|
||||
},
|
||||
"node_modules/jwa": {
|
||||
"version": "1.4.1",
|
||||
"resolved": "https://registry.npmjs.org/jwa/-/jwa-1.4.1.tgz",
|
||||
"integrity": "sha512-qiLX/xhEEFKUAJ6FiBMbes3w9ATzyk5W7Hvzpa/SLYdxNtng+gcurvrI7TbACjIXlsJyr05/S1oUhZrc63evQA==",
|
||||
"dependencies": {
|
||||
"buffer-equal-constant-time": "1.0.1",
|
||||
"ecdsa-sig-formatter": "1.0.11",
|
||||
"safe-buffer": "^5.0.1"
|
||||
}
|
||||
},
|
||||
"node_modules/jws": {
|
||||
"version": "3.2.2",
|
||||
"resolved": "https://registry.npmjs.org/jws/-/jws-3.2.2.tgz",
|
||||
"integrity": "sha512-YHlZCB6lMTllWDtSPHz/ZXTsi8S00usEV6v1tjq8tOUZzw7DpSDWVXjXDre6ed1w/pd495ODpHZYSdkRTsa0HA==",
|
||||
"dependencies": {
|
||||
"jwa": "^1.4.1",
|
||||
"safe-buffer": "^5.0.1"
|
||||
}
|
||||
},
|
||||
"node_modules/kleur": {
|
||||
"version": "3.0.3",
|
||||
"resolved": "https://registry.npmjs.org/kleur/-/kleur-3.0.3.tgz",
|
||||
@@ -6630,11 +6519,6 @@
|
||||
"optional": true,
|
||||
"peer": true
|
||||
},
|
||||
"node_modules/lodash.includes": {
|
||||
"version": "4.3.0",
|
||||
"resolved": "https://registry.npmjs.org/lodash.includes/-/lodash.includes-4.3.0.tgz",
|
||||
"integrity": "sha512-W3Bx6mdkRTGtlJISOvVD/lbqjTlPPUDTMnlXZFnVwi9NKJ6tiAk6LVdlhZMm17VZisqhKcgzpO5Wz91PCt5b0w=="
|
||||
},
|
||||
"node_modules/lodash.isarguments": {
|
||||
"version": "3.1.0",
|
||||
"resolved": "https://registry.npmjs.org/lodash.isarguments/-/lodash.isarguments-3.1.0.tgz",
|
||||
@@ -6642,31 +6526,6 @@
|
||||
"optional": true,
|
||||
"peer": true
|
||||
},
|
||||
"node_modules/lodash.isboolean": {
|
||||
"version": "3.0.3",
|
||||
"resolved": "https://registry.npmjs.org/lodash.isboolean/-/lodash.isboolean-3.0.3.tgz",
|
||||
"integrity": "sha512-Bz5mupy2SVbPHURB98VAcw+aHh4vRV5IPNhILUCsOzRmsTmSQ17jIuqopAentWoehktxGd9e/hbIXq980/1QJg=="
|
||||
},
|
||||
"node_modules/lodash.isinteger": {
|
||||
"version": "4.0.4",
|
||||
"resolved": "https://registry.npmjs.org/lodash.isinteger/-/lodash.isinteger-4.0.4.tgz",
|
||||
"integrity": "sha512-DBwtEWN2caHQ9/imiNeEA5ys1JoRtRfY3d7V9wkqtbycnAmTvRRmbHKDV4a0EYc678/dia0jrte4tjYwVBaZUA=="
|
||||
},
|
||||
"node_modules/lodash.isnumber": {
|
||||
"version": "3.0.3",
|
||||
"resolved": "https://registry.npmjs.org/lodash.isnumber/-/lodash.isnumber-3.0.3.tgz",
|
||||
"integrity": "sha512-QYqzpfwO3/CWf3XP+Z+tkQsfaLL/EnUlXWVkIk5FUPc4sBdTehEqZONuyRt2P67PXAk+NXmTBcc97zw9t1FQrw=="
|
||||
},
|
||||
"node_modules/lodash.isplainobject": {
|
||||
"version": "4.0.6",
|
||||
"resolved": "https://registry.npmjs.org/lodash.isplainobject/-/lodash.isplainobject-4.0.6.tgz",
|
||||
"integrity": "sha512-oSXzaWypCMHkPC3NvBEaPHf0KsA5mvPrOPgQWDsbg8n7orZ290M0BmC/jgRZ4vcJ6DTAhjrsSYgdsW/F+MFOBA=="
|
||||
},
|
||||
"node_modules/lodash.isstring": {
|
||||
"version": "4.0.1",
|
||||
"resolved": "https://registry.npmjs.org/lodash.isstring/-/lodash.isstring-4.0.1.tgz",
|
||||
"integrity": "sha512-0wJxfxH1wgO3GrbuP+dTTk7op+6L41QCXbGINEmD+ny/G/eCqGzxyCsh7159S+mgDDcoarnBw6PC1PS5+wUGgw=="
|
||||
},
|
||||
"node_modules/lodash.memoize": {
|
||||
"version": "4.1.2",
|
||||
"resolved": "https://registry.npmjs.org/lodash.memoize/-/lodash.memoize-4.1.2.tgz",
|
||||
@@ -6679,11 +6538,6 @@
|
||||
"integrity": "sha512-0KpjqXRVvrYyCsX1swR/XTK0va6VQkQM6MNo7PqW77ByjAhoARA8EfrP1N4+KlKj8YS0ZUCtRT/YUuhyYDujIQ==",
|
||||
"dev": true
|
||||
},
|
||||
"node_modules/lodash.once": {
|
||||
"version": "4.1.1",
|
||||
"resolved": "https://registry.npmjs.org/lodash.once/-/lodash.once-4.1.1.tgz",
|
||||
"integrity": "sha512-Sb487aTOCr9drQVL8pIxOzVhafOjZN9UU54hiN8PU3uAiSV7lx1yYNpbNmex2PK6dSJoNTSJUUswT651yww3Mg=="
|
||||
},
|
||||
"node_modules/log-symbols": {
|
||||
"version": "4.1.0",
|
||||
"resolved": "https://registry.npmjs.org/log-symbols/-/log-symbols-4.1.0.tgz",
|
||||
@@ -6720,6 +6574,7 @@
|
||||
"version": "6.0.0",
|
||||
"resolved": "https://registry.npmjs.org/lru-cache/-/lru-cache-6.0.0.tgz",
|
||||
"integrity": "sha512-Jo6dJ04CmSjuznwJSS3pUeWmd/H0ffTlkXXgwZi+eq1UCmqQwCh+eLsYOYCwY991i2Fah4h1BEMCx4qThGbsiA==",
|
||||
"dev": true,
|
||||
"dependencies": {
|
||||
"yallist": "^4.0.0"
|
||||
},
|
||||
@@ -8300,6 +8155,7 @@
|
||||
"version": "7.3.8",
|
||||
"resolved": "https://registry.npmjs.org/semver/-/semver-7.3.8.tgz",
|
||||
"integrity": "sha512-NB1ctGL5rlHrPJtFDVIVzTyQylMLu9N9VICA6HSFJo8MCGVTMW6gfpicwKmmK/dAjTOrqu5l63JJOpDSrAis3A==",
|
||||
"dev": true,
|
||||
"dependencies": {
|
||||
"lru-cache": "^6.0.0"
|
||||
},
|
||||
@@ -11132,11 +10988,6 @@
|
||||
"socket.io-adapter": "~2.4.0",
|
||||
"socket.io-parser": "~4.2.0"
|
||||
}
|
||||
},
|
||||
"tslib": {
|
||||
"version": "2.4.1",
|
||||
"resolved": "https://registry.npmjs.org/tslib/-/tslib-2.4.1.tgz",
|
||||
"integrity": "sha512-tGyy4dAjRIEwI7BzsB0lynWgOpfqjUdq91XXAlIWD2OwKBH7oCl/GZG/HT4BOHrTlPMOASlMQ7veyTqpmRcrNA=="
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -11250,13 +11101,6 @@
|
||||
"iterare": "1.2.1",
|
||||
"object-hash": "3.0.0",
|
||||
"tslib": "2.4.1"
|
||||
},
|
||||
"dependencies": {
|
||||
"tslib": {
|
||||
"version": "2.4.1",
|
||||
"resolved": "https://registry.npmjs.org/tslib/-/tslib-2.4.1.tgz",
|
||||
"integrity": "sha512-tGyy4dAjRIEwI7BzsB0lynWgOpfqjUdq91XXAlIWD2OwKBH7oCl/GZG/HT4BOHrTlPMOASlMQ7veyTqpmRcrNA=="
|
||||
}
|
||||
}
|
||||
},
|
||||
"@nodelib/fs.scandir": {
|
||||
@@ -11642,9 +11486,9 @@
|
||||
}
|
||||
},
|
||||
"@types/node": {
|
||||
"version": "16.18.10",
|
||||
"resolved": "https://registry.npmjs.org/@types/node/-/node-16.18.10.tgz",
|
||||
"integrity": "sha512-XU1+v7h81p7145ddPfjv7jtWvkSilpcnON3mQ+bDi9Yuf7OI56efOglXRyXWgQ57xH3fEQgh7WOJMncRHVew5w=="
|
||||
"version": "16.18.11",
|
||||
"resolved": "https://registry.npmjs.org/@types/node/-/node-16.18.11.tgz",
|
||||
"integrity": "sha512-3oJbGBUWuS6ahSnEq1eN2XrCyf4YsWI8OyCvo7c64zQJNplk3mO84t53o8lfTk+2ji59g5ycfc6qQ3fdHliHuA=="
|
||||
},
|
||||
"@types/parse-json": {
|
||||
"version": "4.0.0",
|
||||
@@ -11698,14 +11542,6 @@
|
||||
"resolved": "https://registry.npmjs.org/@types/range-parser/-/range-parser-1.2.4.tgz",
|
||||
"integrity": "sha512-EEhsLsD6UsDM1yFhAvy0Cjr6VwmpMWqFBCb9w07wVugF7w9nfajxLuVmngTIpgS6svCnm6Vaw+MZhoDCKnOfsw=="
|
||||
},
|
||||
"@types/redis": {
|
||||
"version": "4.0.11",
|
||||
"resolved": "https://registry.npmjs.org/@types/redis/-/redis-4.0.11.tgz",
|
||||
"integrity": "sha512-bI+gth8La8Wg/QCR1+V1fhrL9+LZUSWfcqpOj2Kc80ZQ4ffbdL173vQd5wovmoV9i071FU9oP2g6etLuEwb6Rg==",
|
||||
"requires": {
|
||||
"redis": "*"
|
||||
}
|
||||
},
|
||||
"@types/semver": {
|
||||
"version": "7.3.13",
|
||||
"resolved": "https://registry.npmjs.org/@types/semver/-/semver-7.3.13.tgz",
|
||||
@@ -12397,11 +12233,6 @@
|
||||
"ieee754": "^1.1.13"
|
||||
}
|
||||
},
|
||||
"buffer-equal-constant-time": {
|
||||
"version": "1.0.1",
|
||||
"resolved": "https://registry.npmjs.org/buffer-equal-constant-time/-/buffer-equal-constant-time-1.0.1.tgz",
|
||||
"integrity": "sha512-zRpUiDwd/xk6ADqPMATG8vc9VPrkck7T07OIx0gnjmJAnHnTVXNQG3vfvWNuiZIkwu9KrKdA1iJKfsfTVxE6NA=="
|
||||
},
|
||||
"buffer-from": {
|
||||
"version": "1.1.2",
|
||||
"resolved": "https://registry.npmjs.org/buffer-from/-/buffer-from-1.1.2.tgz",
|
||||
@@ -12906,14 +12737,6 @@
|
||||
"resolved": "https://registry.npmjs.org/dotenv-expand/-/dotenv-expand-8.0.3.tgz",
|
||||
"integrity": "sha512-SErOMvge0ZUyWd5B0NXMQlDkN+8r+HhVUsxgOO7IoPDOdDRD2JjExpN6y3KnFR66jsJMwSn1pqIivhU5rcJiNg=="
|
||||
},
|
||||
"ecdsa-sig-formatter": {
|
||||
"version": "1.0.11",
|
||||
"resolved": "https://registry.npmjs.org/ecdsa-sig-formatter/-/ecdsa-sig-formatter-1.0.11.tgz",
|
||||
"integrity": "sha512-nagl3RYrbNv6kQkeJIpt6NJZy8twLB/2vtz6yN9Z4vRKHN4/QZJIEbqohALSgwKdnksuY3k5Addp5lg8sVoVcQ==",
|
||||
"requires": {
|
||||
"safe-buffer": "^5.0.1"
|
||||
}
|
||||
},
|
||||
"ee-first": {
|
||||
"version": "1.1.1",
|
||||
"resolved": "https://registry.npmjs.org/ee-first/-/ee-first-1.1.1.tgz",
|
||||
@@ -14766,25 +14589,6 @@
|
||||
"universalify": "^2.0.0"
|
||||
}
|
||||
},
|
||||
"jwa": {
|
||||
"version": "1.4.1",
|
||||
"resolved": "https://registry.npmjs.org/jwa/-/jwa-1.4.1.tgz",
|
||||
"integrity": "sha512-qiLX/xhEEFKUAJ6FiBMbes3w9ATzyk5W7Hvzpa/SLYdxNtng+gcurvrI7TbACjIXlsJyr05/S1oUhZrc63evQA==",
|
||||
"requires": {
|
||||
"buffer-equal-constant-time": "1.0.1",
|
||||
"ecdsa-sig-formatter": "1.0.11",
|
||||
"safe-buffer": "^5.0.1"
|
||||
}
|
||||
},
|
||||
"jws": {
|
||||
"version": "3.2.2",
|
||||
"resolved": "https://registry.npmjs.org/jws/-/jws-3.2.2.tgz",
|
||||
"integrity": "sha512-YHlZCB6lMTllWDtSPHz/ZXTsi8S00usEV6v1tjq8tOUZzw7DpSDWVXjXDre6ed1w/pd495ODpHZYSdkRTsa0HA==",
|
||||
"requires": {
|
||||
"jwa": "^1.4.1",
|
||||
"safe-buffer": "^5.0.1"
|
||||
}
|
||||
},
|
||||
"kleur": {
|
||||
"version": "3.0.3",
|
||||
"resolved": "https://registry.npmjs.org/kleur/-/kleur-3.0.3.tgz",
|
||||
@@ -14845,11 +14649,6 @@
|
||||
"optional": true,
|
||||
"peer": true
|
||||
},
|
||||
"lodash.includes": {
|
||||
"version": "4.3.0",
|
||||
"resolved": "https://registry.npmjs.org/lodash.includes/-/lodash.includes-4.3.0.tgz",
|
||||
"integrity": "sha512-W3Bx6mdkRTGtlJISOvVD/lbqjTlPPUDTMnlXZFnVwi9NKJ6tiAk6LVdlhZMm17VZisqhKcgzpO5Wz91PCt5b0w=="
|
||||
},
|
||||
"lodash.isarguments": {
|
||||
"version": "3.1.0",
|
||||
"resolved": "https://registry.npmjs.org/lodash.isarguments/-/lodash.isarguments-3.1.0.tgz",
|
||||
@@ -14857,31 +14656,6 @@
|
||||
"optional": true,
|
||||
"peer": true
|
||||
},
|
||||
"lodash.isboolean": {
|
||||
"version": "3.0.3",
|
||||
"resolved": "https://registry.npmjs.org/lodash.isboolean/-/lodash.isboolean-3.0.3.tgz",
|
||||
"integrity": "sha512-Bz5mupy2SVbPHURB98VAcw+aHh4vRV5IPNhILUCsOzRmsTmSQ17jIuqopAentWoehktxGd9e/hbIXq980/1QJg=="
|
||||
},
|
||||
"lodash.isinteger": {
|
||||
"version": "4.0.4",
|
||||
"resolved": "https://registry.npmjs.org/lodash.isinteger/-/lodash.isinteger-4.0.4.tgz",
|
||||
"integrity": "sha512-DBwtEWN2caHQ9/imiNeEA5ys1JoRtRfY3d7V9wkqtbycnAmTvRRmbHKDV4a0EYc678/dia0jrte4tjYwVBaZUA=="
|
||||
},
|
||||
"lodash.isnumber": {
|
||||
"version": "3.0.3",
|
||||
"resolved": "https://registry.npmjs.org/lodash.isnumber/-/lodash.isnumber-3.0.3.tgz",
|
||||
"integrity": "sha512-QYqzpfwO3/CWf3XP+Z+tkQsfaLL/EnUlXWVkIk5FUPc4sBdTehEqZONuyRt2P67PXAk+NXmTBcc97zw9t1FQrw=="
|
||||
},
|
||||
"lodash.isplainobject": {
|
||||
"version": "4.0.6",
|
||||
"resolved": "https://registry.npmjs.org/lodash.isplainobject/-/lodash.isplainobject-4.0.6.tgz",
|
||||
"integrity": "sha512-oSXzaWypCMHkPC3NvBEaPHf0KsA5mvPrOPgQWDsbg8n7orZ290M0BmC/jgRZ4vcJ6DTAhjrsSYgdsW/F+MFOBA=="
|
||||
},
|
||||
"lodash.isstring": {
|
||||
"version": "4.0.1",
|
||||
"resolved": "https://registry.npmjs.org/lodash.isstring/-/lodash.isstring-4.0.1.tgz",
|
||||
"integrity": "sha512-0wJxfxH1wgO3GrbuP+dTTk7op+6L41QCXbGINEmD+ny/G/eCqGzxyCsh7159S+mgDDcoarnBw6PC1PS5+wUGgw=="
|
||||
},
|
||||
"lodash.memoize": {
|
||||
"version": "4.1.2",
|
||||
"resolved": "https://registry.npmjs.org/lodash.memoize/-/lodash.memoize-4.1.2.tgz",
|
||||
@@ -14894,11 +14668,6 @@
|
||||
"integrity": "sha512-0KpjqXRVvrYyCsX1swR/XTK0va6VQkQM6MNo7PqW77ByjAhoARA8EfrP1N4+KlKj8YS0ZUCtRT/YUuhyYDujIQ==",
|
||||
"dev": true
|
||||
},
|
||||
"lodash.once": {
|
||||
"version": "4.1.1",
|
||||
"resolved": "https://registry.npmjs.org/lodash.once/-/lodash.once-4.1.1.tgz",
|
||||
"integrity": "sha512-Sb487aTOCr9drQVL8pIxOzVhafOjZN9UU54hiN8PU3uAiSV7lx1yYNpbNmex2PK6dSJoNTSJUUswT651yww3Mg=="
|
||||
},
|
||||
"log-symbols": {
|
||||
"version": "4.1.0",
|
||||
"resolved": "https://registry.npmjs.org/log-symbols/-/log-symbols-4.1.0.tgz",
|
||||
@@ -14925,6 +14694,7 @@
|
||||
"version": "6.0.0",
|
||||
"resolved": "https://registry.npmjs.org/lru-cache/-/lru-cache-6.0.0.tgz",
|
||||
"integrity": "sha512-Jo6dJ04CmSjuznwJSS3pUeWmd/H0ffTlkXXgwZi+eq1UCmqQwCh+eLsYOYCwY991i2Fah4h1BEMCx4qThGbsiA==",
|
||||
"dev": true,
|
||||
"requires": {
|
||||
"yallist": "^4.0.0"
|
||||
}
|
||||
@@ -16078,6 +15848,7 @@
|
||||
"version": "7.3.8",
|
||||
"resolved": "https://registry.npmjs.org/semver/-/semver-7.3.8.tgz",
|
||||
"integrity": "sha512-NB1ctGL5rlHrPJtFDVIVzTyQylMLu9N9VICA6HSFJo8MCGVTMW6gfpicwKmmK/dAjTOrqu5l63JJOpDSrAis3A==",
|
||||
"dev": true,
|
||||
"requires": {
|
||||
"lru-cache": "^6.0.0"
|
||||
}
|
||||
|
||||
@@ -59,7 +59,7 @@
|
||||
"@types/express": "^4.17.13",
|
||||
"@types/jest": "28.1.8",
|
||||
"@types/multer": "^1.4.7",
|
||||
"@types/node": "^16.0.0",
|
||||
"@types/node": "^16.18.11",
|
||||
"@types/passport-local": "^1.0.34",
|
||||
"@types/supertest": "^2.0.11",
|
||||
"@typescript-eslint/eslint-plugin": "^5.0.0",
|
||||
|
||||
@@ -37,10 +37,10 @@ export class AuthenticationController {
|
||||
const user : User = request.user
|
||||
if (user.isEnabledTwoFactorAuth === false || user.isTwoFactorAuthenticated === true){
|
||||
console.log('ON VA VERS PROFILE');
|
||||
return response.status(200).redirect('http://transcendance:8080/#/profile');
|
||||
return response.status(200).redirect('http://' + process.env.WEBSITE_HOST + ':' + process.env.WEBSITE_PORT + '/#/profile');
|
||||
}
|
||||
console.log('ON VA VERS 2FA')
|
||||
return response.status(200).redirect('http://transcendance:8080/#/2fa');
|
||||
return response.status(200).redirect('http://' + process.env.WEBSITE_HOST + ':' + process.env.WEBSITE_PORT + '/#/2fa');
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -83,6 +83,6 @@ export class AuthenticationController {
|
||||
throw new UnauthorizedException('Wrong Code.');
|
||||
await this.userService.authenticateUserWith2FA(request.user.id);
|
||||
console.log('ON REDIRIGE');
|
||||
return response.status(200).redirect('http://transcendance:8080/#/profile');
|
||||
return response.status(200).redirect('http://' + process.env.WEBSITE_HOST + ':' + process.env.WEBSITE_PORT + '/#/profile');
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@ import {
|
||||
WebSocketServer,
|
||||
MessageBody,
|
||||
OnGatewayConnection,
|
||||
OnGatewayDisconnect,
|
||||
OnGatewayDisconnect,
|
||||
} from '@nestjs/websockets';
|
||||
import { UsersService } from 'src/users/users.service';
|
||||
import { PaginationQueryDto } from 'src/common/dto/pagination-query.dto';
|
||||
@@ -32,9 +32,8 @@ export class ChatGateway
|
||||
async handleDisconnect(client) {
|
||||
console.log('---- client disconnected :', client.id);
|
||||
}
|
||||
/*
|
||||
*/
|
||||
@SubscribeMessage('test_users')
|
||||
|
||||
@SubscribeMessage('')
|
||||
handleMessage(): void {
|
||||
const paginationQuery = new PaginationQueryDto();
|
||||
const users = this.usersService.findAll(paginationQuery);
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { Module } from '@nestjs/common';
|
||||
//import { Module } from '@nestjs/common';
|
||||
//import { TypeOrmModule } from '@nestjs/typeorm';
|
||||
//import { FriendshipService } from './friendship.service';
|
||||
//import { FriendshipController } from './friendship.controller';
|
||||
@@ -12,5 +12,5 @@ import { Module } from '@nestjs/common';
|
||||
// exports: [FriendshipService],
|
||||
//})
|
||||
|
||||
export class FriendshipsModule {}
|
||||
//export class FriendshipsModule {}
|
||||
|
||||
|
||||
@@ -0,0 +1,204 @@
|
||||
//import { HttpException, HttpStatus, Injectable } from '@nestjs/common';
|
||||
import { Injectable } from '@nestjs/common';
|
||||
//import { InjectRepository } from '@nestjs/typeorm';
|
||||
//import { User } from 'src/users/entities/user.entity';
|
||||
//import { Repository } from 'typeorm';
|
||||
//import { CreateFriendshipDto } from './dto/create-friendship.dto';
|
||||
//import { Friendship, FriendshipStatus } from './entities/friendship.entity';
|
||||
|
||||
/*
|
||||
@Injectable()
|
||||
export class FriendshipService {
|
||||
|
||||
constructor(
|
||||
@InjectRepository(Friendship)
|
||||
private readonly friendshipRepository: Repository<Friendship>,
|
||||
@InjectRepository(User)
|
||||
private readonly userRepository: Repository<User>,
|
||||
) { }
|
||||
|
||||
|
||||
async findOneFriend(friendshipId: string, username: string) {
|
||||
const friendship = await this.friendshipRepository.find({ where: { id: +friendshipId, senderUsername: username, status: FriendshipStatus.ACCEPTED } });
|
||||
if (!friendship)
|
||||
throw new HttpException(`The requested friend not found.`, HttpStatus.NOT_FOUND);
|
||||
return friendship;
|
||||
}
|
||||
|
||||
async findOneBlocked(friendshipId: string, username: string) {
|
||||
const friendship = await this.friendshipRepository.find({ where: { id: +friendshipId, senderUsername: username, status: FriendshipStatus.BLOCKED } });
|
||||
if (!friendship)
|
||||
throw new HttpException(`The requested blocked not found.`, HttpStatus.NOT_FOUND);
|
||||
return friendship;
|
||||
}
|
||||
|
||||
async findAllFriends(username: string) {
|
||||
const friendship = await this.friendshipRepository
|
||||
.createQueryBuilder('friendship')
|
||||
.where('friendship.status = :status', { status: FriendshipStatus.ACCEPTED })
|
||||
.andWhere('friendship.receiverUsername = :addressee', { addressee: username })
|
||||
.orWhere('friendship.senderUsername = :requester', { requester: username })
|
||||
.andWhere('friendship.status = :status', { status: FriendshipStatus.ACCEPTED })
|
||||
.getMany();
|
||||
for (const friend of friendship)
|
||||
console.log("FRIENDSHIP : " + friend.status);
|
||||
return friendship;
|
||||
}
|
||||
|
||||
async findAllBlockedFriends(username: string) {
|
||||
const friendships : Friendship[] = await this.friendshipRepository
|
||||
.createQueryBuilder('friendship')
|
||||
.where('friendship.senderUsername = :requestee', { requestee: username })
|
||||
.andWhere('friendship.status = :status', { status: FriendshipStatus.BLOCKED })
|
||||
.getMany();
|
||||
let partialFriendship : Partial<Friendship>[] = [];
|
||||
for (const friendship of friendships) {
|
||||
partialFriendship.push({id: friendship.id, date: friendship.date, senderUsername: friendship.senderUsername, receiverUsername: friendship.receiverUsername, status: friendship.status});
|
||||
}
|
||||
return partialFriendship;
|
||||
}
|
||||
|
||||
async findAllPendantRequestsForFriendship(username: string) {
|
||||
const friendship = await this.friendshipRepository
|
||||
.createQueryBuilder('friendship')
|
||||
.where('friendship.senderUsername = :requestee', { requestee: username })
|
||||
.andWhere('friendship.status = :status', { status: FriendshipStatus.REQUESTED })
|
||||
.getMany();
|
||||
let partialFriendship : Partial<Friendship>[] = [];
|
||||
for (const friend of friendship) {
|
||||
console.log("FRIENDSHIP : " + friend);
|
||||
partialFriendship.push({id: friend.id, senderUsername: friend.senderUsername, receiverUsername: friend.receiverUsername, status: friend.status});
|
||||
}
|
||||
console.log("Pendant requests : " + partialFriendship);
|
||||
return partialFriendship;
|
||||
}
|
||||
|
||||
async findAllReceivedRequestsForFriendship(username: string) {
|
||||
const friendship = await this.friendshipRepository
|
||||
.createQueryBuilder('friendship')
|
||||
.where('friendship.receiverUsername = :addressee', { addressee: username })
|
||||
.andWhere('friendship.status = :status', { status: FriendshipStatus.REQUESTED })
|
||||
.getMany();
|
||||
let partialFriendship : Partial<Friendship>[] = [];
|
||||
for (const friend of friendship) {
|
||||
partialFriendship.push({id: friend.id, senderUsername: friend.senderUsername, receiverUsername: friend.receiverUsername, status: friend.status});
|
||||
}
|
||||
return partialFriendship;
|
||||
}
|
||||
|
||||
async create(createFriendshipDto: CreateFriendshipDto, creator : User) : Promise <Partial<Friendship>> {
|
||||
console.log("DTO : \n")
|
||||
console.log({...createFriendshipDto})
|
||||
const receiver = await this.userRepository.findOneBy({username: createFriendshipDto.receiverUsername});
|
||||
if (!receiver)
|
||||
throw new HttpException(`The addressee does not exist.`, HttpStatus.NOT_FOUND);
|
||||
if (createFriendshipDto.status !== FriendshipStatus.REQUESTED && createFriendshipDto.status !== FriendshipStatus.BLOCKED)
|
||||
throw new HttpException(`The status is not valid.`, HttpStatus.NOT_FOUND);
|
||||
const friendship = await this.friendshipRepository.findOneBy({ sender: creator, receiver: receiver });
|
||||
if (friendship) {
|
||||
if (friendship.status && friendship.status === FriendshipStatus.ACCEPTED)
|
||||
throw new HttpException(`The friendship request has already been accepted.`, HttpStatus.OK);
|
||||
else if (friendship.status && friendship.status === FriendshipStatus.REQUESTED)
|
||||
throw new HttpException(`The friendship request has already been sent the ${friendship.date}.`, HttpStatus.OK);
|
||||
else if (friendship.status && friendship.status === FriendshipStatus.BLOCKED)
|
||||
throw new HttpException(`We can't do that`, HttpStatus.OK);
|
||||
else if (friendship.status && friendship.status === FriendshipStatus.DECLINED)
|
||||
throw new HttpException(`The request has been declined.`, HttpStatus.OK);
|
||||
}
|
||||
const newFriendship = new Friendship();
|
||||
newFriendship.sender = creator;
|
||||
newFriendship.senderUsername = creator.username;
|
||||
newFriendship.receiver = receiver;
|
||||
newFriendship.receiverUsername = receiver.username;
|
||||
newFriendship.status = createFriendshipDto.status;
|
||||
const savedFriendship = this.friendshipRepository.save(newFriendship);
|
||||
const partialFriendship : Partial<Friendship> = {
|
||||
id : (await savedFriendship).id,
|
||||
date : (await savedFriendship).date,
|
||||
receiverUsername: (await savedFriendship).receiverUsername,
|
||||
status : (await savedFriendship).status
|
||||
}
|
||||
console.log({...partialFriendship})
|
||||
return partialFriendship;
|
||||
}
|
||||
|
||||
async acceptFriendship(relationshipId: string, user: User) {
|
||||
const relation = await this.friendshipRepository.findOneBy({ id: +relationshipId });
|
||||
if (!relation)
|
||||
throw new HttpException(`The requested relationship not found.`, HttpStatus.NOT_FOUND);
|
||||
if (relation.sender.id === user.id) {
|
||||
throw new HttpException(`You can't accept your own request.`, HttpStatus.NOT_FOUND);
|
||||
}
|
||||
relation.status = FriendshipStatus.ACCEPTED;
|
||||
const savedFriendship = this.friendshipRepository.save(relation);
|
||||
const partialFriendship : Partial<Friendship> = {
|
||||
id : (await savedFriendship).id,
|
||||
date : (await savedFriendship).date,
|
||||
receiverUsername: (await savedFriendship).receiverUsername,
|
||||
status : (await savedFriendship).status
|
||||
}
|
||||
return partialFriendship;
|
||||
}
|
||||
|
||||
async declineFriendship(relationshipId: string, user: User) {
|
||||
const relation = await this.friendshipRepository.findOneBy({ id: +relationshipId });
|
||||
if (!relation)
|
||||
throw new HttpException(`The requested relationship not found.`, HttpStatus.NOT_FOUND);
|
||||
if (relation.sender.id === user.id) {
|
||||
throw new HttpException(`You can't accept your own request.`, HttpStatus.NOT_FOUND);
|
||||
}
|
||||
relation.status = FriendshipStatus.DECLINED;
|
||||
const savedFriendship = this.friendshipRepository.save(relation);
|
||||
const partialFriendship : Partial<Friendship> = {
|
||||
id : (await savedFriendship).id,
|
||||
date : (await savedFriendship).date,
|
||||
receiverUsername: (await savedFriendship).receiverUsername,
|
||||
status : (await savedFriendship).status
|
||||
}
|
||||
return partialFriendship
|
||||
}
|
||||
|
||||
async blockFriendship(relationshipId: string, user: User) {
|
||||
const relation = await this.friendshipRepository.findOneBy({ id: +relationshipId });
|
||||
if (!relation)
|
||||
throw new HttpException(`The requested relationship not found.`, HttpStatus.NOT_FOUND);
|
||||
if (relation.sender.id === user.id) {
|
||||
throw new HttpException(`You can't accept your own request.`, HttpStatus.NOT_FOUND);
|
||||
}
|
||||
relation.status = FriendshipStatus.BLOCKED;
|
||||
const savedFriendship = this.friendshipRepository.save(relation);
|
||||
const partialFriendship : Partial<Friendship> = {
|
||||
id : (await savedFriendship).id,
|
||||
date : (await savedFriendship).date,
|
||||
receiverUsername: (await savedFriendship).receiverUsername,
|
||||
status : (await savedFriendship).status
|
||||
}
|
||||
return partialFriendship
|
||||
}
|
||||
|
||||
async removeFriendship(relationshipId: string, user : User) {
|
||||
const friendship = await this.friendshipRepository.findOneBy({ id: +relationshipId });
|
||||
if (!friendship)
|
||||
throw new HttpException(`Your friend could not be deleted.`, HttpStatus.NOT_FOUND);
|
||||
if (friendship.sender.id !== user.id || friendship.receiver.id !== user.id) {
|
||||
throw new HttpException(`You can't do that.`, HttpStatus.FORBIDDEN);
|
||||
}
|
||||
return this.friendshipRepository.remove(friendship);
|
||||
}
|
||||
|
||||
async findIfUserIsBlockedOrHasBlocked(userConnectedId: string, userToFindId: string) {
|
||||
console.log("finding if user is blocked")
|
||||
const friendship = await this.friendshipRepository
|
||||
.createQueryBuilder('friendship')
|
||||
.where('friendship.senderUsername = :requestee', { requestee: userConnectedId })
|
||||
.orWhere('friendship.senderUsername = :requesteeBis', { requesteeBis: userToFindId })
|
||||
.andWhere('friendship.status = :status', { status: FriendshipStatus.BLOCKED })
|
||||
.getOne();
|
||||
if (friendship) {
|
||||
console.log('we are blocked in friendship.service')
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
@@ -24,5 +24,13 @@ export const storageForAvatar = {
|
||||
const extension : string = MIME_TYPES[file.mimetype];
|
||||
cb(null, `${filename}${extension}`);
|
||||
}
|
||||
})
|
||||
}),
|
||||
fileFilter: (req, file, cb) => {
|
||||
if (file.mimetype === 'image/png' || file.mimetype === 'image/jpg' || file.mimetype === 'image/jpeg') {
|
||||
cb(null, true);
|
||||
}
|
||||
else {
|
||||
cb(null, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,6 +17,9 @@ export class Game {
|
||||
@Column({default : 0, nullable : true})
|
||||
playerTwoUsernameResult : number
|
||||
|
||||
@Column({default : 0})
|
||||
gameOptions: number
|
||||
|
||||
@Column({unique : true})
|
||||
gameServerIdOfTheMatch: string
|
||||
|
||||
|
||||
@@ -13,6 +13,14 @@ export class GameController {
|
||||
constructor (private readonly gameService : GameService) { }
|
||||
|
||||
|
||||
@Get('match/all')
|
||||
@UseGuards(AuthenticateGuard)
|
||||
@UseGuards(TwoFactorGuard)
|
||||
async getMatchesForSpectator()
|
||||
{
|
||||
return this.gameService.getMatchesForSpectator();
|
||||
}
|
||||
|
||||
@Get('ranking')
|
||||
@UseGuards(AuthenticateGuard)
|
||||
@UseGuards(TwoFactorGuard)
|
||||
|
||||
@@ -28,6 +28,21 @@ export class GameService {
|
||||
private readonly friendShipService : FriendshipService
|
||||
) { }
|
||||
|
||||
async getMatchesForSpectator() {
|
||||
const games = await this.gameRepository.createQueryBuilder("game")
|
||||
.where('game.isMatchIsFinished = :isMatchIsFinished', {isMatchIsFinished : false})
|
||||
.getMany();
|
||||
const gamesToReturn : Partial<Game>[] = []
|
||||
for (const game of games)
|
||||
{
|
||||
gamesToReturn.push({gameServerIdOfTheMatch : game.gameServerIdOfTheMatch,
|
||||
gameOptions : game.gameOptions, playerOneUsername : game.playerOneUsername,
|
||||
playerTwoUsername : game.playerTwoUsername})
|
||||
console.log("Is match is finished : " + game.isMatchIsFinished)
|
||||
}
|
||||
return gamesToReturn;
|
||||
}
|
||||
|
||||
async getRankingForAllUsers(currentUser : User) {
|
||||
const users = await this.userRepository.createQueryBuilder("user")
|
||||
.leftJoinAndSelect("user.stats", "stats")
|
||||
@@ -255,6 +270,8 @@ export class GameService {
|
||||
game.playerOneUsernameResult = updateGameDto.playerOneUsernameResult
|
||||
game.playerTwoUsernameResult = updateGameDto.playerTwoUsernameResult
|
||||
this.gameRepository.save(game);
|
||||
console.log("On a sauvegardé la partie. Game :")
|
||||
console.log(game)
|
||||
const playerOne = await this.userRepository.findOneBy({username : game.playerOneUsername})
|
||||
const playerTwo = await this.userRepository.findOneBy({username : game.playerTwoUsername})
|
||||
if (!playerOne || !playerTwo)
|
||||
|
||||
@@ -8,7 +8,7 @@ import * as connectRedis from 'connect-redis';
|
||||
|
||||
async function bootstrap() {
|
||||
const app = await NestFactory.create(AppModule, { cors: true });
|
||||
const port = process.env.PORT || 3001;
|
||||
const port = process.env.PORT || 3000;
|
||||
const client = redis.createClient(
|
||||
{
|
||||
socket: { host: process.env.REDIS_HOST, port: parseInt(process.env.REDIS_PORT) },
|
||||
@@ -50,6 +50,6 @@ async function bootstrap() {
|
||||
);
|
||||
app.use(passport.initialize());
|
||||
app.use(passport.session());
|
||||
await app.listen(port, () => { console.log(`Listening on port ${port}`); });
|
||||
await app.listen(port, () => { console.log(`Listening on port ${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}}`); });
|
||||
}
|
||||
bootstrap();
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import {
|
||||
Body, Controller, Delete, Get, NotFoundException, Param, Patch, Post, Query, Redirect, Req, Res, UploadedFile, UseGuards, UseInterceptors
|
||||
Body, Controller, Delete, Get, NotFoundException,HttpStatus, Param, Patch, Post, Query, Redirect, Req, Res, UploadedFile, UseGuards, UseInterceptors
|
||||
} from '@nestjs/common';
|
||||
import { FileInterceptor } from '@nestjs/platform-express';
|
||||
import { Response } from 'express';
|
||||
@@ -31,19 +31,6 @@ export class UsersController {
|
||||
///////////////////////// RUD //////////////////////////
|
||||
////////////////////////////////////////////////////////
|
||||
|
||||
/**
|
||||
* On ne fait de création via une route
|
||||
* car un utilisateur est crée à la première connexion avec l'Oauth de 42.
|
||||
*/
|
||||
|
||||
// @UseGuards(AuthenticateGuard)
|
||||
// @UseGuards(TwoFactorGuard)
|
||||
// @Get()
|
||||
// findOne(@Req() req) {
|
||||
// console.log("Backend Getting current user");
|
||||
// return this.usersService.findOne(req.user.id);
|
||||
// }
|
||||
|
||||
@UseGuards(AuthenticateGuard)
|
||||
@UseGuards(TwoFactorGuard)
|
||||
@Get()
|
||||
@@ -100,9 +87,14 @@ export class UsersController {
|
||||
@UseGuards(TwoFactorGuard)
|
||||
@Post('avatar')
|
||||
@UseInterceptors(FileInterceptor('file', storageForAvatar))
|
||||
uploadAvatar(@UploadedFile() file, @Req() request){
|
||||
uploadAvatar(@UploadedFile() file, @Req() request, @Res() res){
|
||||
const user : User = request.user;
|
||||
this.usersService.updateAvatar(user.id, file.filename);
|
||||
if (file)
|
||||
{
|
||||
this.usersService.updateAvatar(user.id, file.filename);
|
||||
return res.status(HttpStatus.OK).json({message : "Avatar updated"});
|
||||
}
|
||||
return res.status(HttpStatus.UNSUPPORTED_MEDIA_TYPE).json({message : "Unsupported media type. Please use a valid image file."});
|
||||
}
|
||||
|
||||
@UseGuards(AuthenticateGuard)
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
server {
|
||||
|
||||
listen 8080 default_server;
|
||||
listen [::]:8080 default_server;
|
||||
listen 8080;
|
||||
listen [::]:8080;
|
||||
server_name transcendance;
|
||||
|
||||
location /api/v2 {
|
||||
@@ -17,7 +16,7 @@ server {
|
||||
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
|
||||
proxy_http_version 1.1;
|
||||
proxy_set_header Upgrade $http_upgrade;
|
||||
proxy_set_header Connection "upgrade";
|
||||
proxy_set_header Connection "Upgrade";
|
||||
proxy_pass http://backend_dev:5000/chat;
|
||||
}
|
||||
|
||||
@@ -43,7 +42,6 @@ server {
|
||||
}
|
||||
|
||||
server {
|
||||
|
||||
listen 35729 default_server;
|
||||
listen [::]:35729 default_server;
|
||||
server_name transcendance;
|
||||
|
||||
@@ -8,3 +8,4 @@
|
||||
!api_front/*.json
|
||||
!api_front/*.html
|
||||
!api_front/*.lock
|
||||
!api_front/.env
|
||||
|
||||
@@ -1,107 +0,0 @@
|
||||
# This repo is no longer maintained. Consider using `npm init vite` and selecting the `svelte` option or — if you want a full-fledged app framework and don't mind using pre-1.0 software — use [SvelteKit](https://kit.svelte.dev), the official application framework for Svelte.
|
||||
|
||||
---
|
||||
|
||||
# svelte app
|
||||
|
||||
This is a project template for [Svelte](https://svelte.dev) apps. It lives at https://github.com/sveltejs/template.
|
||||
|
||||
To create a new project based on this template using [degit](https://github.com/Rich-Harris/degit):
|
||||
|
||||
```bash
|
||||
npx degit sveltejs/template svelte-app
|
||||
cd svelte-app
|
||||
```
|
||||
|
||||
*Note that you will need to have [Node.js](https://nodejs.org) installed.*
|
||||
|
||||
|
||||
## Get started
|
||||
|
||||
Install the dependencies...
|
||||
|
||||
```bash
|
||||
cd svelte-app
|
||||
npm install
|
||||
```
|
||||
|
||||
...then start [Rollup](https://rollupjs.org):
|
||||
|
||||
```bash
|
||||
npm run dev
|
||||
```
|
||||
|
||||
Navigate to [localhost:8080](http://localhost:8080). You should see your app running. Edit a component file in `src`, save it, and reload the page to see your changes.
|
||||
|
||||
By default, the server will only respond to requests from localhost. To allow connections from other computers, edit the `sirv` commands in package.json to include the option `--host 0.0.0.0`.
|
||||
|
||||
If you're using [Visual Studio Code](https://code.visualstudio.com/) we recommend installing the official extension [Svelte for VS Code](https://marketplace.visualstudio.com/items?itemName=svelte.svelte-vscode). If you are using other editors you may need to install a plugin in order to get syntax highlighting and intellisense.
|
||||
|
||||
## Building and running in production mode
|
||||
|
||||
To create an optimised version of the app:
|
||||
|
||||
```bash
|
||||
npm run build
|
||||
```
|
||||
|
||||
You can run the newly built app with `npm run start`. This uses [sirv](https://github.com/lukeed/sirv), which is included in your package.json's `dependencies` so that the app will work when you deploy to platforms like [Heroku](https://heroku.com).
|
||||
|
||||
|
||||
## Single-page app mode
|
||||
|
||||
By default, sirv will only respond to requests that match files in `public`. This is to maximise compatibility with static fileservers, allowing you to deploy your app anywhere.
|
||||
|
||||
If you're building a single-page app (SPA) with multiple routes, sirv needs to be able to respond to requests for *any* path. You can make it so by editing the `"start"` command in package.json:
|
||||
|
||||
```js
|
||||
"start": "sirv public --single"
|
||||
```
|
||||
|
||||
## Using TypeScript
|
||||
|
||||
This template comes with a script to set up a TypeScript development environment, you can run it immediately after cloning the template with:
|
||||
|
||||
```bash
|
||||
node scripts/setupTypeScript.js
|
||||
```
|
||||
|
||||
Or remove the script via:
|
||||
|
||||
```bash
|
||||
rm scripts/setupTypeScript.js
|
||||
```
|
||||
|
||||
If you want to use `baseUrl` or `path` aliases within your `tsconfig`, you need to set up `@rollup/plugin-alias` to tell Rollup to resolve the aliases. For more info, see [this StackOverflow question](https://stackoverflow.com/questions/63427935/setup-tsconfig-path-in-svelte).
|
||||
|
||||
## Deploying to the web
|
||||
|
||||
### With [Vercel](https://vercel.com)
|
||||
|
||||
Install `vercel` if you haven't already:
|
||||
|
||||
```bash
|
||||
npm install -g vercel
|
||||
```
|
||||
|
||||
Then, from within your project folder:
|
||||
|
||||
```bash
|
||||
cd public
|
||||
vercel deploy --name my-project
|
||||
```
|
||||
|
||||
### With [surge](https://surge.sh/)
|
||||
|
||||
Install `surge` if you haven't already:
|
||||
|
||||
```bash
|
||||
npm install -g surge
|
||||
```
|
||||
|
||||
Then, from within your project folder:
|
||||
|
||||
```bash
|
||||
npm run build
|
||||
surge public my-project.surge.sh
|
||||
```
|
||||
@@ -1,81 +0,0 @@
|
||||
<script lang="ts">
|
||||
// routing
|
||||
// may not need {link} here
|
||||
import Router, { link } from "svelte-spa-router";
|
||||
import { routes } from "../routes.js";
|
||||
|
||||
import LoginPage from "./LoginPage.svelte";
|
||||
import UserPage from "../UserPage.svelte";
|
||||
import NotFound from "../pages/NotFound.svelte";
|
||||
|
||||
// Ideally fuck all this shit in the long run
|
||||
let pages = ['login', 'user', 'account'];
|
||||
// make this a $: currentPage ?
|
||||
let currentPage = 'booba';
|
||||
// prolly change this? yea idk...
|
||||
// let userIndex;
|
||||
// tmp for testing
|
||||
let userId = 0;
|
||||
// horrible naming... can be HOME or ACCOUNT
|
||||
let currentType = 'account';
|
||||
|
||||
// this page should handle the SPA history management...
|
||||
|
||||
// set to false later for actual security
|
||||
let loggedIn = true;
|
||||
|
||||
// not sure if this is how i want to do this...
|
||||
// might do differently cuz URL route manangement...
|
||||
const handleLogin = () => {
|
||||
currentPage = 'user';
|
||||
loggedIn = true;
|
||||
};
|
||||
|
||||
// I don't know if i should but i'm tempted to put this here...
|
||||
|
||||
// import axios from 'axios';
|
||||
// import { onMount } from 'svelte';
|
||||
// import { push } from 'svelte-spa-router';
|
||||
|
||||
// let user = {logedIn: false};
|
||||
|
||||
// onMount(async () => {
|
||||
// // console.log('PROFIL SVELTE');
|
||||
// const {data} = await axios.get('http://transcendance:8080/api/v2/user');
|
||||
// if (data)
|
||||
// user.logedIn = true;
|
||||
// });
|
||||
|
||||
// $: submit = async() => {
|
||||
// window.location.href = 'http://transcendance:8080/api/v2/auth';
|
||||
// }
|
||||
|
||||
// $: logout = async() => {
|
||||
// await fetch('http://transcendance:8080/api/v2/auth/logout',);
|
||||
// user.logedIn = false;
|
||||
// }
|
||||
|
||||
|
||||
|
||||
|
||||
</script>
|
||||
|
||||
<!-- eventually we will do this with routes, but for now use a prop -->
|
||||
<!-- {#if currentPage === 'login'}
|
||||
<LoginPage {pages} {currentPage} {userId} on:loggedIn={handleLogin}/>
|
||||
{:else if currentPage === 'user'}
|
||||
<UserPage {pages} {currentPage} {userId} {currentType}/>
|
||||
{:else}
|
||||
<NotFound />
|
||||
{/if} -->
|
||||
<Router {routes}/>
|
||||
|
||||
<style>
|
||||
|
||||
/* doesn't work... */
|
||||
/* body{
|
||||
background: bisque;
|
||||
} */
|
||||
</style>
|
||||
|
||||
|
||||
@@ -1,167 +0,0 @@
|
||||
<!-- <script lang="ts"> -->
|
||||
<script>
|
||||
import { onMount } from 'svelte';
|
||||
|
||||
let canvas;
|
||||
|
||||
// $: scaleRatio = window.innerWidth / 10;
|
||||
$: scaleRatio = 30;
|
||||
|
||||
onMount(() => {
|
||||
// we're invoking JS methods of the canvas element
|
||||
const ctx = canvas.getContext('2d');
|
||||
|
||||
ctx.width = window.innerWidth;
|
||||
ctx.height = window.innerHeight;
|
||||
|
||||
// ctx.beginPath();
|
||||
// ctx.moveTo(50,50);
|
||||
// ctx.lineTo(70,70);
|
||||
// ctx.stroke();
|
||||
|
||||
// attempting to import an image
|
||||
const img = new Image();
|
||||
// we may have to call an onMount or something to make sure the image has loaded...
|
||||
// doing it in JS for now, ideally in Svelte later..
|
||||
// img.addEventListener('load', () => {
|
||||
// // execute drawImage statements here
|
||||
// }, false);
|
||||
img.src = 'img/potato_logo.png'; // seems like this does need to be above onload()
|
||||
img.onload = () => {
|
||||
// ctx.drawImage(img, 0, 0, img.width * (ctx.width / 15), img.height * (ctx.height / 15));
|
||||
// ctx.drawImage(img, 0, 0, ctx.width / 15, ctx.height / 15);
|
||||
|
||||
// i think i don't want this cuz it'll get in the way?
|
||||
// ctx.drawImage(img, 0, 0, img.width / scaleRatio, img.height / scaleRatio);
|
||||
|
||||
// it would seem you need to redraw the images when you change the Window size, it's not automatically responsive
|
||||
};
|
||||
|
||||
let startX = 200;
|
||||
let startY = 200;
|
||||
let dx = 3;
|
||||
let dy = -1;
|
||||
|
||||
// Time for some math
|
||||
// lets say i want 6 rows
|
||||
// ok so we're gonna draw all the potatos at the same time and each of them gets animated, like i have it now
|
||||
// 6 in a row so # of rows aka x = width * 6/height
|
||||
|
||||
function Potato(x, y) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
// ctx.drawImage(img, x, y, img.width / scaleRatio, img.height / scaleRatio);
|
||||
|
||||
this.draw = function() {
|
||||
ctx.drawImage(img, x, y, img.width / scaleRatio, img.height / scaleRatio);
|
||||
}
|
||||
|
||||
this.animate = function() {
|
||||
this.x += dx;
|
||||
this.y += dy;
|
||||
|
||||
this.draw();
|
||||
}
|
||||
}
|
||||
|
||||
// let spacing = canvas.width * ((6 + 1) / canvas.height);
|
||||
let spacing = 70;
|
||||
let Potatos = [];
|
||||
//check the math...
|
||||
// for (let i = 0; i < 6 * spacing; i++) {
|
||||
for (let i = 0; i < 2; i++) {
|
||||
// for (let j = 0; j < 6; j++) {
|
||||
for (let j = 0; i < 2; j++) {
|
||||
Potatos.push(new Potato(spacing + (i * spacing), spacing + (j * spacing)));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// now i'm trying to move 1 potato
|
||||
let frame = requestAnimationFrame(loop);
|
||||
// function loop(t) {
|
||||
// ctx.clearRect(0, 0, canvas.width, canvas.height);
|
||||
// frame = requestAnimationFrame(loop);
|
||||
// ctx.drawImage(img, startX, startY, img.width / scaleRatio, img.height / scaleRatio);
|
||||
// startX += dx;
|
||||
// startY += dy;
|
||||
// }
|
||||
|
||||
// new Potato(70, 70).animate();
|
||||
|
||||
|
||||
function loop(t) {
|
||||
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
||||
frame = requestAnimationFrame(loop);
|
||||
for (let i = 0; i < Potatos.length; i++) {
|
||||
Potatos[i].animate();
|
||||
}
|
||||
// Potatos[0].animate();
|
||||
}
|
||||
|
||||
loop();
|
||||
|
||||
// Lets try again with a single loop
|
||||
|
||||
|
||||
|
||||
|
||||
// THis shit makes the cool Gradient
|
||||
// let frame = requestAnimationFrame(loop);
|
||||
// function loop(t) {
|
||||
// frame = requestAnimationFrame(loop);
|
||||
|
||||
// // const imageData = ctx.getImageData(0, 0, canvas.width, canvas.height);
|
||||
|
||||
// for (let p = 0; p < imageData.data.length; p += 4) {
|
||||
// const i = p / 4;
|
||||
// const x = i % canvas.width;
|
||||
// const y = i / canvas.width >>> 0;
|
||||
|
||||
// const r = 64 + (128 * x / canvas.width) + (64 * Math.sin(t / 1000));
|
||||
// const g = 64 + (128 * y / canvas.height) + (64 * Math.cos(t / 1000));
|
||||
// const b = 128;
|
||||
|
||||
// imageData.data[p + 0] = r;
|
||||
// imageData.data[p + 1] = g;
|
||||
// imageData.data[p + 2] = b;
|
||||
// imageData.data[p + 3] = 255;
|
||||
// }
|
||||
|
||||
// ctx.putImageData(imageData, 0, 0);
|
||||
// }
|
||||
|
||||
return () => {
|
||||
cancelAnimationFrame(frame);
|
||||
// prolly something else...
|
||||
};
|
||||
});
|
||||
</script>
|
||||
|
||||
<canvas
|
||||
bind:this={canvas}
|
||||
width={window.innerWidth}
|
||||
height={window.innerHeight}
|
||||
></canvas>
|
||||
<!-- widht and height were 32, trying stuff -->
|
||||
|
||||
<!-- I don't have the /svelte-logo-mask.svg, i guess i'll go get something -->
|
||||
<style>
|
||||
canvas {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
background-color: #666;
|
||||
|
||||
|
||||
/* testing something */
|
||||
/* -webkit-mask-image: radial-gradient(circle, black 50%, rgba(0, 0, 0, 0.5) 50%);
|
||||
mask-image: radial-gradient(circle, black 50%, rgba(0, 0, 0, 0.5) 50%); */
|
||||
/* Holy shit that worked! i got a mask */
|
||||
/* it also works without a mask! i have a canvas! */
|
||||
|
||||
/* -webkit-mask: url(/svelte-logo-mask.svg) 50% 50% no-repeat; */
|
||||
/* -webkit-mask: url(img/cartoon_potato3.jpg) 50% 50% no-repeat; */
|
||||
/* mask: url(/svelte-logo-mask.svg) 50% 50% no-repeat; */
|
||||
/* mask: url(img/cartoon_potato3.jpg) 50% 50% no-repeat; */
|
||||
}
|
||||
</style>
|
||||
@@ -1,45 +0,0 @@
|
||||
<script lang="ts">
|
||||
import { onMount, setContext } from "svelte";
|
||||
|
||||
let canvas;
|
||||
|
||||
// what do i want?
|
||||
// lets start with an image of my potato
|
||||
// then get it to move
|
||||
// then have many displayed in an offset grid
|
||||
|
||||
const drawFunctions = [];
|
||||
|
||||
|
||||
setContext('canvas', {
|
||||
register(drawFn) {
|
||||
drawFunctions.push(drawFn);
|
||||
},
|
||||
unregister(drawFn) {
|
||||
drawFunctions.splice(drawFunctions.indexOf(drawFn), 1);
|
||||
}
|
||||
})
|
||||
|
||||
onMount(() => {
|
||||
// not sure what this does...
|
||||
const ctx = canvas.getContext('2d');
|
||||
|
||||
// no idea what this does...
|
||||
function update() {
|
||||
|
||||
ctx.clearRect()
|
||||
drawFunctions.forEach(drawFn => {
|
||||
drawFn(ctx);
|
||||
});
|
||||
|
||||
frameId = requestAnimationFrame(update);
|
||||
}
|
||||
|
||||
let frameId = requestAnimationFrame(update);
|
||||
return () => {
|
||||
cancelAnimationFrame(update);
|
||||
};
|
||||
});
|
||||
</script>
|
||||
|
||||
<canvas bind:this={canvas} />
|
||||
@@ -1,112 +0,0 @@
|
||||
<script lang="ts">
|
||||
|
||||
import { onMount } from 'svelte';
|
||||
|
||||
import { location } from 'svelte-spa-router';
|
||||
import GenerateUserDisplay from './GenerateUserDisplay.svelte';
|
||||
|
||||
// using location won't work cuz i do a fetch but i don't change the page fragment, so means nothing to location...
|
||||
|
||||
// this is how you access /:first for example
|
||||
// export let params = {}
|
||||
// <p>Your name is: <b>{params.first}</b> <b>{#if params.last}{params.last}{/if}</b></p>
|
||||
|
||||
// If i export these vars, maybe as an nice tidy object, i could pass whatever i like to them
|
||||
// The current user, some other user, whatever, and thus reuse this Componente for the user and their friends or whatever
|
||||
// will have to coordinate with Back, will know more once the Game stats are in the back
|
||||
// wait maybe this won't work, cuz like it's still going through a route, i would have to update a Store Var each time...
|
||||
// not sure if that's what i want...
|
||||
|
||||
|
||||
// maybe the rank is determined dynamically just in the front based on win loss ratio or something no one cares about
|
||||
// why bother storing that shit in the back...
|
||||
// maybe i need a Rank.svelte component
|
||||
// ohhh i could make above a certain rank glitter! like that CSS tutorial showed me!
|
||||
|
||||
export let aUsername;
|
||||
|
||||
let user;
|
||||
let rank = '';
|
||||
let avatar;
|
||||
|
||||
// i think i don't need to do this once i sort out the {wrap} conditions: in theory i could pass values to the Route
|
||||
// once the async authentication check is done
|
||||
onMount( async() => {
|
||||
console.log('Display aUser username: '+ aUsername)
|
||||
// http://transcendance:8080/api/v2/user?username=NomDuUserATrouver
|
||||
user = await fetch(`http://transcendance:8080/api/v2/user?username=${aUsername}`)
|
||||
.then( (x) => x.json() );
|
||||
|
||||
console.log('Display a user: ' + user.username)
|
||||
|
||||
|
||||
// console.log('profile display did my fetch')
|
||||
// should i be updating the userStore or is that unnecessary?
|
||||
|
||||
if (user.loseGame > user.winGame) {
|
||||
rank = 'Bitch Ass Loser!'
|
||||
} else if (user.loseGame === user.winGame) {
|
||||
rank = 'Fine i guess...'
|
||||
} else {
|
||||
rank = 'Yea you da Boss!'
|
||||
}
|
||||
|
||||
await fetch("http://transcendance:8080/api/v2/user/avatar", {method: "GET"})
|
||||
.then(response => {return response.blob()})
|
||||
.then(data => {
|
||||
const url = URL.createObjectURL(data);
|
||||
avatar = url;
|
||||
});
|
||||
|
||||
// tmp
|
||||
// console.log('mounted Profile Display')
|
||||
// console.log(user);
|
||||
|
||||
|
||||
})
|
||||
|
||||
// Glittery Stars and such for Rank
|
||||
|
||||
let index = 0, interval = 1000;
|
||||
|
||||
const rand = (min, max) =>
|
||||
Math.floor(Math.random() * (max - min + 1)) + min;
|
||||
|
||||
// it's unhappy that "star" isn't typeset, no idea what to do about it...
|
||||
const animate = (star) => {
|
||||
// the if seems to have fixed the type issue
|
||||
if (star) {
|
||||
star.style.setProperty("--star-left", `${rand(-10, 100)}%`);
|
||||
star.style.setProperty("--star-top", `${rand(-40, 80)}%`);
|
||||
|
||||
star.style.animation = "none";
|
||||
star.offsetHeight;
|
||||
star.style.animation = "";
|
||||
}
|
||||
}
|
||||
|
||||
// This is the part i invented, it was kinda a fucking nightmare...
|
||||
let stars = [];
|
||||
|
||||
for (let i = 0; i < 3; i++) {
|
||||
setTimeout(() => {
|
||||
animate(stars[i]);
|
||||
|
||||
setInterval(() => animate(stars[i]), 1000);
|
||||
}, index++ * (interval / 3))
|
||||
}
|
||||
|
||||
</script>
|
||||
|
||||
{#if user !== undefined}
|
||||
<GenerateUserDisplay {user}/>
|
||||
{:else}
|
||||
<h2>Sorry</h2>
|
||||
<div>Failed to load user {aUsername}</div>
|
||||
{/if}
|
||||
|
||||
|
||||
|
||||
<style>
|
||||
|
||||
</style>
|
||||
@@ -1,24 +0,0 @@
|
||||
<script lang="ts">
|
||||
// might rename...
|
||||
// no idea what i'm doing...
|
||||
|
||||
import { getContext, onMount } from 'svelte';
|
||||
|
||||
// here you have to export the vars you need to draw this shit...
|
||||
|
||||
const { register, unregister } = getContext('canvas');
|
||||
|
||||
onMount(() => {
|
||||
register(draw);
|
||||
|
||||
return () => {
|
||||
unregister(draw);
|
||||
}
|
||||
});
|
||||
|
||||
function draw(ctx) {
|
||||
ctx.beginPath();
|
||||
ctx.fillStyle = fill;
|
||||
}
|
||||
|
||||
</script>
|
||||
@@ -1,124 +0,0 @@
|
||||
<script lang="ts">
|
||||
|
||||
// Fucking having a header that can change size, i don't really want the larger one
|
||||
|
||||
import { createEventDispatcher } from 'svelte';
|
||||
|
||||
let dispatch = createEventDispatcher();
|
||||
|
||||
let types: string[] = ['home', 'regular', 'none'];
|
||||
// let currentType: string = 'regular';
|
||||
export let currentType = 'regular';
|
||||
// apparently Regular is the only one i use...
|
||||
|
||||
let handleClickHome = () => {
|
||||
dispatch('clickedHome');
|
||||
};
|
||||
|
||||
let handleClickLogout = () => {
|
||||
dispatch('clickedLogout');
|
||||
};
|
||||
|
||||
</script>
|
||||
|
||||
<!-- Make it so you can have a Big Home page header and a regular header or no header -->
|
||||
<!-- So far my CSS is super Gross, i guess i'll get Hugo to help me with it -->
|
||||
|
||||
<header class={currentType}>
|
||||
<!-- svelte-ignore a11y-click-events-have-key-events -->
|
||||
<img class={currentType} src="/img/potato_logo.png" alt="Potato Pong Logo" on:click={handleClickHome}>
|
||||
<!-- {#if currentType === 'home'} -->
|
||||
<h1 class={currentType}>Potato Pong</h1>
|
||||
<!-- {/if} -->
|
||||
<nav class={currentType}>
|
||||
<!-- <a href=""></a> -->
|
||||
<!-- i might change these to links rather than buttons, i kinda hate the buttons -->
|
||||
<button>My Stats</button>
|
||||
<button>Stream</button>
|
||||
<button on:click={handleClickLogout}>Log Out</button>
|
||||
</nav>
|
||||
</header>
|
||||
|
||||
<style>
|
||||
/* See "possible_fonts.css" for more font options... */
|
||||
@font-face {
|
||||
font-family: 'Bondi';
|
||||
src:url('/fonts/Bondi.ttf.woff') format('woff'),
|
||||
url('/fonts/Bondi.ttf.svg#Bondi') format('svg'),
|
||||
url('/fonts/Bondi.ttf.eot'),
|
||||
url('/fonts/Bondi.ttf.eot?#iefix') format('embedded-opentype');
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
}
|
||||
|
||||
|
||||
/* There is a bunch of unncessary shit in here... why so many flex grids, why is everything the same class? just seemed easier but... */
|
||||
|
||||
|
||||
header{
|
||||
/* background: #f7f7f7; */
|
||||
background: #618174;
|
||||
/* padding: 20px; */
|
||||
margin: 0;
|
||||
/* does nothing so far... */
|
||||
/* display: flex; */
|
||||
}
|
||||
|
||||
header.home{
|
||||
/* position: sticky; */
|
||||
}
|
||||
header.regular{
|
||||
/* for some reason this doesn't do shit! */
|
||||
position: sticky;
|
||||
display: grid;
|
||||
grid-template-columns: 1fr 1fr 1fr;
|
||||
}
|
||||
|
||||
/* Headers */
|
||||
h1{
|
||||
font-family: 'Bondi';
|
||||
}
|
||||
h1.home {
|
||||
margin: 0;
|
||||
text-align: center;
|
||||
/* max-width: 100px; */
|
||||
}
|
||||
h1.regular{
|
||||
margin: 0;
|
||||
text-align: left;
|
||||
/* max-width: 40px; */
|
||||
/* this helped with the weird extra space under the image... */
|
||||
display: flex;
|
||||
justify-self: center;
|
||||
align-self: center;
|
||||
}
|
||||
|
||||
/* Images */
|
||||
img.home{
|
||||
/* text-align: center; */
|
||||
/* get the image squarely in the middle... */
|
||||
cursor: pointer;
|
||||
max-width: 100px;
|
||||
}
|
||||
img.regular{
|
||||
cursor: pointer;
|
||||
max-width: 40px;
|
||||
padding: 7px 20px;
|
||||
justify-self: left;
|
||||
}
|
||||
|
||||
nav{
|
||||
display: flex;
|
||||
justify-content: right;
|
||||
}
|
||||
|
||||
nav button{
|
||||
margin: 7px 20px;
|
||||
/* padding: 5px; */
|
||||
border-radius: 4px;
|
||||
}
|
||||
|
||||
/* .none{
|
||||
|
||||
} */
|
||||
</style>
|
||||
@@ -1,102 +0,0 @@
|
||||
<script lang="ts">
|
||||
import { createEventDispatcher } from 'svelte';
|
||||
|
||||
let dispatch = createEventDispatcher();
|
||||
|
||||
let types: string[] = ['home', 'regular', 'none'];
|
||||
// let currentType: string = 'regular';
|
||||
export let currentType = 'home';
|
||||
|
||||
let handleClick = () => {
|
||||
dispatch('clickedHome');
|
||||
};
|
||||
|
||||
</script>
|
||||
|
||||
<!-- Make it so you can have a Big Home page header and a regular header or no header -->
|
||||
<!-- So far my CSS is super Gross, i guess i'll get Hugo to help me with it -->
|
||||
|
||||
<header class={currentType}>
|
||||
<h1 class={currentType}>
|
||||
<img class={currentType} src="/img/potato_logo.png" alt="Potato Pong Logo" on:click={handleClick}>
|
||||
</h1>
|
||||
<!-- {#if currentType === 'home'} -->
|
||||
<h1 class={currentType}>Potato Pong</h1>
|
||||
<!-- {/if} -->
|
||||
</header>
|
||||
|
||||
<style>
|
||||
/* See "possible_fonts.css" for more font options... */
|
||||
@font-face {
|
||||
font-family: 'Bondi';
|
||||
src:url('/fonts/Bondi.ttf.woff') format('woff'),
|
||||
url('/fonts/Bondi.ttf.svg#Bondi') format('svg'),
|
||||
url('/fonts/Bondi.ttf.eot'),
|
||||
url('/fonts/Bondi.ttf.eot?#iefix') format('embedded-opentype');
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
}
|
||||
|
||||
|
||||
/* There is a bunch of unncessary shit in here... why so many flex grids, why is everything the same class? just seemed easier but... */
|
||||
|
||||
|
||||
header{
|
||||
/* background: #f7f7f7; */
|
||||
background: #618174;
|
||||
/* padding: 20px; */
|
||||
margin: 0;
|
||||
font-family: 'Bondi';
|
||||
/* does nothing so far... */
|
||||
/* display: flex; */
|
||||
}
|
||||
|
||||
header.home{
|
||||
/* position: sticky; */
|
||||
}
|
||||
header.regular{
|
||||
position: sticky;
|
||||
display: grid;
|
||||
grid-template-columns: 1fr 1fr 1fr;
|
||||
}
|
||||
header.regular > h1:first-child{
|
||||
justify-self: left;
|
||||
}
|
||||
header.regular > h1:nth-child(2){
|
||||
justify-items: center;
|
||||
}
|
||||
|
||||
/* Headers */
|
||||
h1.home {
|
||||
margin: 0;
|
||||
text-align: center;
|
||||
/* max-width: 100px; */
|
||||
}
|
||||
h1.regular{
|
||||
margin: 0;
|
||||
text-align: left;
|
||||
/* max-width: 40px; */
|
||||
/* this helped with the weird extra space under the image... */
|
||||
display: flex;
|
||||
justify-self: center;
|
||||
align-self: center;
|
||||
}
|
||||
|
||||
/* Images */
|
||||
h1 img.home{
|
||||
/* text-align: center; */
|
||||
/* get the image squarely in the middle... */
|
||||
cursor: pointer;
|
||||
max-width: 100px;
|
||||
}
|
||||
h1 img.regular{
|
||||
cursor: pointer;
|
||||
max-width: 40px;
|
||||
padding: 7px 15px;
|
||||
}
|
||||
|
||||
|
||||
/* .none{
|
||||
|
||||
} */
|
||||
</style>
|
||||
@@ -1,172 +0,0 @@
|
||||
<script lang="ts">
|
||||
|
||||
// Now called LoginPage
|
||||
|
||||
// import Header from "./Header.svelte";
|
||||
import Footer from "../components/Footer.svelte";
|
||||
import Login from "./Login.svelte";
|
||||
import Tabs from "../shared/Tabs.svelte"
|
||||
import Card from "../pieces/Card.svelte"
|
||||
// tmp
|
||||
let login = { username: '', password: ''};
|
||||
// let's us track any errors in a submited form
|
||||
let errors = { username: '', password: ''};
|
||||
let valid:boolean = false;
|
||||
const loginHandler = () => {
|
||||
console.log('hi');
|
||||
};
|
||||
const createAccountHandler = () => {
|
||||
console.log('hi');
|
||||
};
|
||||
|
||||
// Tabs
|
||||
let items: string[] = ['Login', 'Create Account'];
|
||||
let activeItem: string = 'Login';
|
||||
|
||||
const tabChange = (e) => {
|
||||
activeItem = e.detail;
|
||||
};
|
||||
|
||||
// TMP for switching page, down the line this will be down by modifying url
|
||||
|
||||
</script>
|
||||
|
||||
<!-- New New Approach -->
|
||||
<!-- if i were to do all this with CSS Grids how would i do it? -->
|
||||
<!-- Things i want -->
|
||||
<!-- A title button, some nav buttons, a giant dope canvas and words over it -->
|
||||
<!-- not sure if i want: login and create account -->
|
||||
<!-- let's start with just the canvas -->
|
||||
|
||||
|
||||
|
||||
|
||||
<!-- New aproach -->
|
||||
<!-- just make the html in order you can move it around all you want into special Compoenents later -->
|
||||
|
||||
<!-- Ok i think all of this needs to go in a Home Page Component -->
|
||||
<!-- and then i make another master component for the main page once you're logged in, no idea what that should look like -->
|
||||
|
||||
<!-- what if i kept the special canvas header in here and made another generic header for the rest of the site as a component -->
|
||||
|
||||
<header class="banner">
|
||||
<!-- top left corner, sticky -->
|
||||
<h1>Potato Pong</h1>
|
||||
<!-- top right but it takes you down the page -->
|
||||
<h2>Login</h2>
|
||||
|
||||
<!-- all this used to be in Welcome Section -->
|
||||
<!-- the amazing backround! not sure yet if it should scroll with us or be the size of the View Port... -->
|
||||
<!-- <canvas></canvas> -->
|
||||
<!-- i think maybe the canvas needs to be in the header -->
|
||||
<!-- using an image for now as a placehodler for the canvase -->
|
||||
<img src="/img/tmp_mario_banner.png" alt="tmp Mario banner">
|
||||
<div class="welcome">
|
||||
<h2>Welcome to <br><span>Potato Pong</span></h2>
|
||||
</div>
|
||||
<!-- I want some sort of arrow pointing down and blinking to indicate you should scroll -->
|
||||
</header>
|
||||
<!-- <section class="banner"> -->
|
||||
<section class="welcome">
|
||||
|
||||
</section>
|
||||
<!-- no nav on home page -->
|
||||
<section class="register">
|
||||
|
||||
<!-- i could have a toggle tab to login or create a new account -->
|
||||
|
||||
<Tabs items={items} {activeItem} on:tabChange={tabChange}/>
|
||||
{#if activeItem === 'Login'}
|
||||
<div class="card">
|
||||
<Card>
|
||||
<h2>Login</h2>
|
||||
<form on:submit|preventDefault={loginHandler}>
|
||||
<div class="form-field">
|
||||
<input type="text" id="username" placeholder="username" bind:value={login.username}>
|
||||
<div class="error">{ errors.username }</div>
|
||||
</div>
|
||||
<div class="form-field">
|
||||
<input type="password" id="password" placeholder="password" bind:value={login.password}>
|
||||
<div class="error">{ errors.password }</div>
|
||||
</div>
|
||||
<!-- type="" but flat={} cuz type is a string but flat is a bool-->
|
||||
<!-- <Button type="secondary" flat={true}>Add Poll</Button> -->
|
||||
<button>Login</button>
|
||||
</form>
|
||||
</Card>
|
||||
</div>
|
||||
{:else if activeItem = 'Create Account'}
|
||||
<!-- Create Account -->
|
||||
<div class="card">
|
||||
<Card>
|
||||
<h3>Create Account</h3>
|
||||
<form on:submit|preventDefault={createAccountHandler}>
|
||||
<div class="form-field">
|
||||
<input type="text" id="username" placeholder="username" bind:value={login.username}>
|
||||
<div class="error">{ errors.username }</div>
|
||||
</div>
|
||||
<div class="form-field">
|
||||
<input type="password" id="password" placeholder="password" bind:value={login.password}>
|
||||
<div class="error">{ errors.password }</div>
|
||||
</div>
|
||||
<!-- type="" but flat={} cuz type is a string but flat is a bool-->
|
||||
<!-- <Button type="secondary" flat={true}>Add Poll</Button> -->
|
||||
<button>Login</button>
|
||||
</form>
|
||||
</Card>
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
|
||||
</section>
|
||||
<!-- below this i could say, this is where i might have put an explanation of what you can do on this page but fuck you i didn't -->
|
||||
<!-- or maybe in the end i will, something like: Fun, Game, Colors, enjoy Friendship, or don't, it's your choice! -->
|
||||
<Footer />
|
||||
|
||||
|
||||
|
||||
<style>
|
||||
/* hearder stuff */
|
||||
|
||||
/* Clearly i have yet to master floating stuff... */
|
||||
/* i need to put box-sizing in here somewhere for the login... */
|
||||
|
||||
/* starting again with CSS Grid */
|
||||
/* .banner{
|
||||
position: relative;
|
||||
}
|
||||
.banner img{
|
||||
max-width: 100%;
|
||||
}
|
||||
|
||||
.banner h1{
|
||||
position: absolute;
|
||||
left: 0;
|
||||
top: 10px;
|
||||
}
|
||||
.banner h2{
|
||||
position: absolute;
|
||||
left: 90%;
|
||||
top: 10px;
|
||||
}
|
||||
.banner .welcome{
|
||||
background-color: #feb614;
|
||||
color:white;
|
||||
padding: 30px;
|
||||
position: absolute;
|
||||
left: 50%;
|
||||
top: 50%;
|
||||
}
|
||||
.banner .welcome h2{
|
||||
font-size: 58px;
|
||||
}
|
||||
.banner .welcome h2 span{
|
||||
font-size: 1.3em;
|
||||
}
|
||||
|
||||
.register{
|
||||
|
||||
} */
|
||||
|
||||
|
||||
</style>
|
||||
@@ -1,90 +0,0 @@
|
||||
<script lang="ts">
|
||||
import { now } from "svelte/internal";
|
||||
import Card from "../pieces/Card.svelte";
|
||||
import { createEventDispatcher } from 'svelte';
|
||||
// import UserStore from './stores/UserStore';
|
||||
|
||||
// prolly Typescript-ify
|
||||
//let fields{question:string, answerA:string, answerB: string} = { question: '', answerA: '', answerB: ''};
|
||||
let login = { username: '', password: ''};
|
||||
// let's us track any errors in a submited form
|
||||
let errors = { username: '', password: ''};
|
||||
let valid:boolean = false;
|
||||
|
||||
const dispatch = createEventDispatcher();
|
||||
|
||||
const loginHandler = () => {
|
||||
valid = true;
|
||||
|
||||
if (login.username !== $UserStore.username) {
|
||||
valid = false;
|
||||
errors.username = "wrong example username."
|
||||
} else {
|
||||
// reseting the value of errors
|
||||
errors.username = "";
|
||||
}
|
||||
if (login.password !== $UserStore.password) {
|
||||
valid = false;
|
||||
errors.password = "wrong example password."
|
||||
} else {
|
||||
// reseting the value of errors
|
||||
errors.password = "";
|
||||
}
|
||||
|
||||
if (valid) {
|
||||
$UserStore.loggedIn = true;
|
||||
$UserStore.status = 'online';
|
||||
|
||||
dispatch('login');
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
</script>
|
||||
|
||||
<div class="login">
|
||||
<Card>
|
||||
|
||||
<form on:submit|preventDefault={loginHandler}>
|
||||
<div class="form-field">
|
||||
<input type="text" id="username" placeholder="username" bind:value={login.username}>
|
||||
<div class="error">{ errors.username }</div>
|
||||
</div>
|
||||
<div class="form-field">
|
||||
<input type="password" id="password" placeholder="password" bind:value={login.password}>
|
||||
<div class="error">{ errors.password }</div>
|
||||
</div>
|
||||
<!-- type="" but flat={} cuz type is a string but flat is a bool-->
|
||||
<!-- <Button type="secondary" flat={true}>Add Poll</Button> -->
|
||||
<button>Login</button>
|
||||
</form>
|
||||
|
||||
</Card>
|
||||
</div>
|
||||
|
||||
<style>
|
||||
form{
|
||||
width: 200px;
|
||||
margin: 0 auto;
|
||||
text-align: center;
|
||||
}
|
||||
.form-field{
|
||||
margin: 18px auto;
|
||||
}
|
||||
input{
|
||||
width: 100%;
|
||||
border-radius: 6px;
|
||||
}
|
||||
.login{
|
||||
/* display: grid;
|
||||
grid-template-columns: 1fr; */
|
||||
max-width: 350px;
|
||||
}
|
||||
|
||||
.error{
|
||||
font-weight: bold;
|
||||
font-size: 12px;
|
||||
color: #d91b42;
|
||||
}
|
||||
</style>
|
||||
@@ -1,414 +0,0 @@
|
||||
<script lang="ts">
|
||||
// import Header from "./Header.svelte";
|
||||
import Footer from "../components/Footer.svelte";
|
||||
import Tabs from "../shared/Tabs.svelte";
|
||||
import Card from "../pieces/Card.svelte";
|
||||
import Canvas from "../pieces/Canvas.svelte";
|
||||
import ScrollTo from "../shared/ScrollTo.svelte";
|
||||
import UserStore from "./UserStore.js";
|
||||
import { createEventDispatcher } from "svelte";
|
||||
import {push} from "svelte-spa-router";
|
||||
|
||||
let dispatch = createEventDispatcher();
|
||||
// Tabs
|
||||
let items: string[] = ['Login', 'Create Account'];
|
||||
let activeItem: string = 'Login';
|
||||
|
||||
const tabChange = (e) => {
|
||||
activeItem = e.detail;
|
||||
};
|
||||
|
||||
|
||||
import axios from 'axios';
|
||||
import { onMount } from 'svelte';
|
||||
|
||||
let user = {logedIn: false};
|
||||
|
||||
onMount(async () => {
|
||||
// console.log('PROFIL SVELTE');
|
||||
const {data} = await axios.get('http://transcendance:8080/api/v2/user');
|
||||
if (data)
|
||||
user.logedIn = true;
|
||||
});
|
||||
|
||||
const submit = async() => {
|
||||
document.body.scrollIntoView();
|
||||
push
|
||||
window.location.href = 'http://transcendance:8080/api/v2/auth';
|
||||
}
|
||||
|
||||
const logout = async() => {
|
||||
await fetch('http://transcendance:8080/api/v2/auth/logout',);
|
||||
user.logedIn = false;
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// for toLogin
|
||||
|
||||
let bottomHalf;
|
||||
// console.log(bottomHalf);
|
||||
// const element = document.body;
|
||||
|
||||
|
||||
// in theory this could be a Store, but for now this will do
|
||||
// also in future we'll do this with urls
|
||||
export let pages;
|
||||
export let currentPage;
|
||||
// this shit has overstayed it's welcome, fuck having userId all over the place
|
||||
export let userId;
|
||||
|
||||
|
||||
// maybe we put this in the login Component?
|
||||
// tmp
|
||||
let login = { username: '', password: ''};
|
||||
// let's us track any errors in a submited form
|
||||
let errors = { username: '', password: ''};
|
||||
let valid:boolean = false;
|
||||
|
||||
const loginHandler = () => {
|
||||
console.log('hi from loginHandler');
|
||||
|
||||
|
||||
//
|
||||
// Basic Checks
|
||||
//
|
||||
valid = false;
|
||||
|
||||
// checkin Username
|
||||
if (login.username.length < 1)
|
||||
{
|
||||
valid = false;
|
||||
errors.username = 'please enter a username';
|
||||
} else {
|
||||
valid = true;
|
||||
errors.username = '';
|
||||
}
|
||||
|
||||
// Checking Password
|
||||
if (login.password.length < 1)
|
||||
{
|
||||
valid = false;
|
||||
errors.password = 'please enter your password';
|
||||
} else {
|
||||
valid = true;
|
||||
errors.password = '';
|
||||
}
|
||||
|
||||
//
|
||||
// Advanded Checks
|
||||
//
|
||||
|
||||
// Comparing to UserStore
|
||||
let users;
|
||||
const unsubscribe = UserStore.subscribe(objs => {
|
||||
users = objs;
|
||||
console.log('subscribed');
|
||||
});
|
||||
|
||||
// could i do $users.length ? doesn't look like it...
|
||||
// let len = $users.length;
|
||||
|
||||
// userId = 0;
|
||||
// userId = users.filter(user => user.username === login.username);
|
||||
// this shit returns an array, it would be nice if it weren't an array
|
||||
// let user = users.filter(user => user.username === login.username);
|
||||
let user = users.find(user => user.username === login.username);
|
||||
|
||||
console.log(user);
|
||||
// console.log(user.password);
|
||||
|
||||
|
||||
// all this shit is a bit wordy... maybe a better way to handle this stuff?
|
||||
|
||||
// if (userIndex > users.length) {
|
||||
if (!user) {
|
||||
valid = false;
|
||||
errors.username = 'user not found';
|
||||
// something better?
|
||||
} else {
|
||||
valid = true;
|
||||
errors.username = '';
|
||||
}
|
||||
|
||||
// if (users[userIndex].password !== login.password) {
|
||||
if (user && user.password !== login.password) {
|
||||
valid = false;
|
||||
errors.password = 'Wrong Password';
|
||||
// Maybe clear the fields?
|
||||
} else {
|
||||
valid = true;
|
||||
errors.password = '';
|
||||
}
|
||||
|
||||
//
|
||||
// Validation
|
||||
//
|
||||
unsubscribe();
|
||||
|
||||
if (valid) {
|
||||
// yea don't modify this here...
|
||||
currentPage = 'user';
|
||||
// something like: indicate that userIndex is the one we want...
|
||||
console.log('valid Credentials');
|
||||
|
||||
// making sure we start at the top of the page, way less jarring
|
||||
// leave for now just in case...
|
||||
document.body.scrollIntoView();
|
||||
|
||||
// may not actually want a dispatch?
|
||||
// pass data userIndex?
|
||||
// dispatch('loggedIn');
|
||||
// from svelte-spa-router
|
||||
push("/user");
|
||||
}
|
||||
};
|
||||
|
||||
//
|
||||
const createAccountHandler = () => {
|
||||
console.log('hi from accunt handler');
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</script>
|
||||
|
||||
|
||||
<header class="grid-container">
|
||||
|
||||
<!-- <div on:mouseenter={enter} on:mouseleave={leave} class:active > -->
|
||||
<h1>Potato Pong</h1>
|
||||
<!-- </div> -->
|
||||
<nav>
|
||||
<!-- placeholder links -->
|
||||
<a href="/">Somewhere</a>
|
||||
<!-- <a href="/">SomewhereElse</a> -->
|
||||
{#if !user.logedIn}
|
||||
<ScrollTo element={bottomHalf}/>
|
||||
{:else}
|
||||
<div class="logout" on:click={logout}>Log Out</div>
|
||||
{/if}
|
||||
<!-- one of these will be login and it will scroll you down to the login part -->
|
||||
</nav>
|
||||
<h2>
|
||||
<div>Welcome to</div>
|
||||
<div>Potato Pong</div>
|
||||
</h2>
|
||||
|
||||
<!-- here i want a flashing arrow pointing down to the login part -->
|
||||
|
||||
</header>
|
||||
<!-- <Canvas class=".canvas2"/> -->
|
||||
<Canvas/>
|
||||
|
||||
|
||||
|
||||
<section class="register" bind:this={bottomHalf}>
|
||||
|
||||
<!-- My beautiful tabs are useless now, whatever, kill your darlings... -->
|
||||
<!-- i could have a toggle tab to login or create a new account -->
|
||||
<!-- This shit is kinda unnecessary cuz there is no Create Account option... -->
|
||||
|
||||
<Tabs items={items} {activeItem} on:tabChange={tabChange}/>
|
||||
{#if activeItem === 'Login'}
|
||||
<div class="card">
|
||||
<Card>
|
||||
<h2>Login</h2>
|
||||
<form on:submit|preventDefault={loginHandler}>
|
||||
<div class="form-field">
|
||||
<input type="text" id="username" placeholder="username" bind:value={login.username}>
|
||||
<div class="error">{ errors.username }</div>
|
||||
</div>
|
||||
<div class="form-field">
|
||||
<input type="password" id="password" placeholder="password" bind:value={login.password}>
|
||||
<div class="error">{ errors.password }</div>
|
||||
</div>
|
||||
<!-- type="" but flat={} cuz type is a string but flat is a bool-->
|
||||
<!-- <Button type="secondary" flat={true}>Add Poll</Button> -->
|
||||
<button>Login</button>
|
||||
</form>
|
||||
</Card>
|
||||
</div>
|
||||
{:else if activeItem = 'Create Account'}
|
||||
<!-- Create Account -->
|
||||
<div class="card">
|
||||
<Card>
|
||||
<h2>Create Account</h2>
|
||||
<form on:submit|preventDefault={createAccountHandler}>
|
||||
<div class="form-field">
|
||||
<input type="text" id="username" placeholder="username" bind:value={login.username}>
|
||||
<div class="error">{ errors.username }</div>
|
||||
</div>
|
||||
<div class="form-field">
|
||||
<input type="password" id="password" placeholder="password" bind:value={login.password}>
|
||||
<div class="error">{ errors.password }</div>
|
||||
</div>
|
||||
<!-- type="" but flat={} cuz type is a string but flat is a bool-->
|
||||
<!-- <Button type="secondary" flat={true}>Add Poll</Button> -->
|
||||
<button>Login</button>
|
||||
</form>
|
||||
</Card>
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
|
||||
</section>
|
||||
<!-- below this i could say, this is where i might have put an explanation of what you can do on this page but fuck you i didn't -->
|
||||
<!-- or maybe in the end i will, something like: Fun, Game, Colors, enjoy Friendship, or don't, it's your choice! -->
|
||||
|
||||
<Footer />
|
||||
|
||||
<!-- </div> -->
|
||||
|
||||
|
||||
<style>
|
||||
/* currently useless */
|
||||
/* No styles get applied to the canvas from here, maybe i should move them to the Canvas Component... */
|
||||
/* tho tbh, why bother, i'm gonna change it anyway... */
|
||||
.canvas{
|
||||
/* grid-column: 1 / 13;
|
||||
grid-row: 1 / 3; */
|
||||
/* don't rely on Z-Index!!!! */
|
||||
z-index: -1;
|
||||
position: relative;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
white-space: nowrap;
|
||||
|
||||
/* Tmp? */
|
||||
/* background-color: #666; */
|
||||
|
||||
/* somehow this got rid of they annoying white space under the canvas */
|
||||
padding-bottom: 0;
|
||||
margin-bottom: 0px;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.canvas2{
|
||||
z-index: -1;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
white-space: nowrap;
|
||||
|
||||
/* Tmp? */
|
||||
/* background-color: #666; */
|
||||
|
||||
/* somehow this got rid of they annoying white space under the canvas */
|
||||
padding-bottom: 0;
|
||||
margin-bottom: 0px;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
|
||||
/* .canvas .grid-container{ */
|
||||
.grid-container{
|
||||
position: absolute;
|
||||
left: 0;
|
||||
top: 0;
|
||||
|
||||
|
||||
box-sizing: border-box;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
white-space: nowrap;
|
||||
/* padding-bottom: 0; */
|
||||
margin-bottom: 0px;
|
||||
overflow: hidden;
|
||||
padding: 20px 40px;
|
||||
|
||||
|
||||
display: grid;
|
||||
grid-template-columns: repeat(12, 1fr);
|
||||
grid-template-rows: 1fr 1fr 1fr 1fr 1fr;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
header h1, header nav a{
|
||||
/* tmp ? well i kinda like it */
|
||||
color: bisque;
|
||||
}
|
||||
header h1{
|
||||
grid-column: 1 / 7;
|
||||
grid-row: 1;
|
||||
/* grid-column: span 6; */
|
||||
/* tmp? */
|
||||
padding: 20px;
|
||||
border: 1px solid bisque;
|
||||
}
|
||||
header nav{
|
||||
/* make it a flexbox? */
|
||||
grid-column: 7 / 13;
|
||||
grid-row: 1;
|
||||
justify-self: end;
|
||||
/* tmp? */
|
||||
padding: 20px;
|
||||
border: 1px solid bisque;
|
||||
}
|
||||
header nav a{
|
||||
margin-left: 10px;
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
/* testing */
|
||||
header nav a:hover{
|
||||
font-weight: bold;
|
||||
background-color: blue;
|
||||
}
|
||||
header h2:hover{
|
||||
background: blue;
|
||||
}
|
||||
|
||||
|
||||
header h2{
|
||||
grid-row: 3;
|
||||
grid-column: 5 / span 4;
|
||||
justify-self: center;
|
||||
/* tmp */
|
||||
border: 1px solid black;
|
||||
z-index: 3;
|
||||
}
|
||||
header h2 div{
|
||||
font-size: 2em;
|
||||
}
|
||||
|
||||
/* the login / register part */
|
||||
|
||||
/* What do i want?
|
||||
I want it to be the same size as a full screen so you don't see the canvas at all anymore */
|
||||
|
||||
/* doesn't work... */
|
||||
/* body{
|
||||
background: bisque;
|
||||
} */
|
||||
|
||||
.bottom-half{
|
||||
/* doesn't quite work... */
|
||||
background: bisque;
|
||||
/* also doesn't work... */
|
||||
/* height: 1vw; */
|
||||
|
||||
/* testing */
|
||||
/* position: absolute; */
|
||||
}
|
||||
|
||||
section.register{
|
||||
min-height: 400px;
|
||||
}
|
||||
|
||||
.error{
|
||||
font-size: 0.8em;
|
||||
font-weight: bold;
|
||||
color: red;
|
||||
}
|
||||
|
||||
|
||||
</style>
|
||||
@@ -1,305 +0,0 @@
|
||||
<script lang="ts">
|
||||
|
||||
import { onMount } from 'svelte';
|
||||
|
||||
import { location } from 'svelte-spa-router';
|
||||
// this is how you access /:first for example
|
||||
// export let params = {}
|
||||
// <p>Your name is: <b>{params.first}</b> <b>{#if params.last}{params.last}{/if}</b></p>
|
||||
|
||||
// If i export these vars, maybe as an nice tidy object, i could pass whatever i like to them
|
||||
// The current user, some other user, whatever, and thus reuse this Componente for the user and their friends or whatever
|
||||
// will have to coordinate with Back, will know more once the Game stats are in the back
|
||||
// wait maybe this won't work, cuz like it's still going through a route, i would have to update a Store Var each time...
|
||||
// not sure if that's what i want...
|
||||
|
||||
|
||||
// maybe the rank is determined dynamically just in the front based on win loss ratio or something no one cares about
|
||||
// why bother storing that shit in the back...
|
||||
// maybe i need a Rank.svelte component
|
||||
// ohhh i could make above a certain rank glitter! like that CSS tutorial showed me!
|
||||
|
||||
let user;
|
||||
let rank = '';
|
||||
let avatar;
|
||||
|
||||
// i think i don't need to do this once i sort out the {wrap} conditions: in theory i could pass values to the Route
|
||||
// once the async authentication check is done
|
||||
onMount( async() => {
|
||||
// console.log('mounting profile display')
|
||||
user = await fetch('http://transcendance:8080/api/v2/user')
|
||||
.then( (x) => x.json() );
|
||||
|
||||
// console.log('profile display did my fetch')
|
||||
// should i be updating the userStore or is that unnecessary?
|
||||
|
||||
if (user.loseGame > user.winGame) {
|
||||
rank = 'Bitch Ass Loser!'
|
||||
} else if (user.loseGame === user.winGame) {
|
||||
rank = 'Fine i guess...'
|
||||
} else {
|
||||
rank = 'Yea you da Boss!'
|
||||
}
|
||||
|
||||
await fetch("http://transcendance:8080/api/v2/user/avatar", {method: "GET"})
|
||||
.then(response => {return response.blob()})
|
||||
.then(data => {
|
||||
const url = URL.createObjectURL(data);
|
||||
avatar = url;
|
||||
});
|
||||
|
||||
// tmp
|
||||
// console.log('mounted Profile Display')
|
||||
// console.log(user);
|
||||
|
||||
|
||||
})
|
||||
|
||||
// Glittery Stars and such for Rank
|
||||
|
||||
let index = 0, interval = 1000;
|
||||
|
||||
const rand = (min, max) =>
|
||||
Math.floor(Math.random() * (max - min + 1)) + min;
|
||||
|
||||
// it's unhappy that "star" isn't typeset, no idea what to do about it...
|
||||
const animate = (star) => {
|
||||
// the if seems to have fixed the type issue
|
||||
if (star) {
|
||||
star.style.setProperty("--star-left", `${rand(-10, 100)}%`);
|
||||
star.style.setProperty("--star-top", `${rand(-40, 80)}%`);
|
||||
|
||||
star.style.animation = "none";
|
||||
star.offsetHeight;
|
||||
star.style.animation = "";
|
||||
}
|
||||
}
|
||||
|
||||
// This is the part i invented, it was kinda a fucking nightmare...
|
||||
let stars = [];
|
||||
|
||||
for (let i = 0; i < 3; i++) {
|
||||
setTimeout(() => {
|
||||
animate(stars[i]);
|
||||
|
||||
setInterval(() => animate(stars[i]), 1000);
|
||||
}, index++ * (interval / 3))
|
||||
}
|
||||
|
||||
</script>
|
||||
|
||||
<!-- is this if excessive? -->
|
||||
<div class="outer">
|
||||
{#if user !== undefined}
|
||||
<main>
|
||||
<!-- <img class="icon" src="img/default_user_icon.png" alt="default user icon"> -->
|
||||
<!-- <img class="icon" src="{user.image_url}" alt="default user icon"> -->
|
||||
<img class="avatar" src="{avatar}" alt="default user icon">
|
||||
<div class="username">{user.username}</div>
|
||||
<div class="rank">Rank:
|
||||
<span class="glitter">
|
||||
<span bind:this={stars[0]} class="glitter-star">
|
||||
<svg viewBox="0 0 512 512">
|
||||
<path d="M512 255.1c0 11.34-7.406 20.86-18.44 23.64l-171.3 42.78l-42.78 171.1C276.7 504.6 267.2 512 255.9 512s-20.84-7.406-23.62-18.44l-42.66-171.2L18.47 279.6C7.406 276.8 0 267.3 0 255.1c0-11.34 7.406-20.83 18.44-23.61l171.2-42.78l42.78-171.1C235.2 7.406 244.7 0 256 0s20.84 7.406 23.62 18.44l42.78 171.2l171.2 42.78C504.6 235.2 512 244.6 512 255.1z" />
|
||||
</svg>
|
||||
</span>
|
||||
<span bind:this={stars[1]} class="glitter-star">
|
||||
<svg viewBox="0 0 512 512">
|
||||
<path d="M512 255.1c0 11.34-7.406 20.86-18.44 23.64l-171.3 42.78l-42.78 171.1C276.7 504.6 267.2 512 255.9 512s-20.84-7.406-23.62-18.44l-42.66-171.2L18.47 279.6C7.406 276.8 0 267.3 0 255.1c0-11.34 7.406-20.83 18.44-23.61l171.2-42.78l42.78-171.1C235.2 7.406 244.7 0 256 0s20.84 7.406 23.62 18.44l42.78 171.2l171.2 42.78C504.6 235.2 512 244.6 512 255.1z" />
|
||||
</svg>
|
||||
</span>
|
||||
<span bind:this={stars[2]} class="glitter-star">
|
||||
<svg viewBox="0 0 512 512">
|
||||
<path d="M512 255.1c0 11.34-7.406 20.86-18.44 23.64l-171.3 42.78l-42.78 171.1C276.7 504.6 267.2 512 255.9 512s-20.84-7.406-23.62-18.44l-42.66-171.2L18.47 279.6C7.406 276.8 0 267.3 0 255.1c0-11.34 7.406-20.83 18.44-23.61l171.2-42.78l42.78-171.1C235.2 7.406 244.7 0 256 0s20.84 7.406 23.62 18.44l42.78 171.2l171.2 42.78C504.6 235.2 512 244.6 512 255.1z" />
|
||||
</svg>
|
||||
</span>
|
||||
<span class="glitter-text">{rank}</span>
|
||||
</span>
|
||||
</div>
|
||||
<section class="main-stats">
|
||||
<h4>Match Statistics</h4>
|
||||
<p>Total: {user.stats.totalGame}</p>
|
||||
<p>Victories: {user.stats.winGame}</p>
|
||||
<p>Losses: {user.stats.loseGame}</p>
|
||||
<p>Draws: {user.stats.drawGame}</p>
|
||||
</section>
|
||||
</main>
|
||||
{/if}
|
||||
</div>
|
||||
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
<div>testing when there's tons of stuff</div>
|
||||
|
||||
|
||||
|
||||
|
||||
<style>
|
||||
|
||||
div.outer{
|
||||
max-width: 960px;
|
||||
margin: 40px auto;
|
||||
}
|
||||
|
||||
/* The main part */
|
||||
main{
|
||||
max-width: 960px;
|
||||
margin: 40px auto;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
/* Normal CSS stuff */
|
||||
.avatar{
|
||||
max-width: 150px;
|
||||
/* padding: 5px; */
|
||||
}
|
||||
|
||||
/* The variable rich section */
|
||||
section.main-stats{
|
||||
max-width: 600px;
|
||||
margin: 40px auto;
|
||||
text-align: center;
|
||||
/* i think i want to use a grid? */
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
/* not sure about this, maybe top should be larger? */
|
||||
grid-template-rows: repeat(3, 1fr);
|
||||
}
|
||||
|
||||
/* the stuff in the grid*/
|
||||
section.main-stats h4{
|
||||
grid-column: 1 / span 3;
|
||||
}
|
||||
|
||||
div.username{
|
||||
font-size: 1.5em;
|
||||
font-weight: bold;
|
||||
padding-bottom: 5px;
|
||||
}
|
||||
|
||||
div.rank {
|
||||
/* color: black; */
|
||||
font-size: 1.2em;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
|
||||
/* Glittery Star Stuff */
|
||||
|
||||
|
||||
:root {
|
||||
--purple: rgb(123, 31, 162);
|
||||
--violet: rgb(103, 58, 183);
|
||||
--pink: rgb(244, 143, 177);
|
||||
/* make shit gold? */
|
||||
}
|
||||
|
||||
@keyframes background-pan {
|
||||
from {
|
||||
background-position: 0% center;
|
||||
}
|
||||
|
||||
to {
|
||||
background-position: -200% center;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes scale {
|
||||
from, to {
|
||||
transform: scale(0);
|
||||
}
|
||||
|
||||
50% {
|
||||
transform: scale(1);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes rotate {
|
||||
from {
|
||||
transform: rotate(0deg);
|
||||
}
|
||||
|
||||
to {
|
||||
transform: rotate(180deg);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
div > .glitter {
|
||||
display: inline-block;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
div > .glitter > .glitter-star {
|
||||
--size: clamp(20px, 1.5vw, 30px);
|
||||
|
||||
animation: scale 700ms ease forwards;
|
||||
display: block;
|
||||
height: var(--size);
|
||||
left: var(--star-left);
|
||||
position: absolute;
|
||||
top: var(--star-top);
|
||||
width: var(--size);
|
||||
}
|
||||
|
||||
div > .glitter > .glitter-star > svg {
|
||||
animation: rotate 1000ms linear infinite;
|
||||
display: block;
|
||||
opacity: 0.7;
|
||||
}
|
||||
|
||||
div > .glitter > .glitter-star > svg > path {
|
||||
fill: var(--violet);
|
||||
}
|
||||
|
||||
div > .glitter > .glitter-text {
|
||||
animation: background-pan 3s linear infinite;
|
||||
/* background-image: linear-gradient( */
|
||||
background: linear-gradient(
|
||||
to right,
|
||||
var(--purple),
|
||||
var(--violet),
|
||||
var(--pink),
|
||||
var(--purple)
|
||||
);
|
||||
background-size: 200%;
|
||||
|
||||
/* Keep these for Safari and chrome */
|
||||
-webkit-background-clip: text;
|
||||
-webkit-text-fill-color: transparent;
|
||||
|
||||
/* These are for Firefox */
|
||||
background-clip: text;
|
||||
color: transparent;
|
||||
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
</style>
|
||||
@@ -1,137 +0,0 @@
|
||||
<script lang="ts">
|
||||
|
||||
import { onMount } from 'svelte';
|
||||
import { loginStatus } from '../stores/loginStatusStore';
|
||||
|
||||
// Cherif's code
|
||||
|
||||
let qrCodeImg;
|
||||
let qrCode = "";
|
||||
let wrongCode = "";
|
||||
let maxTry = 3;
|
||||
// const fetchQrCodeImg = (async() => {
|
||||
// await fetch("http://transcendance:8080/api/v2/auth/2fa/generate",
|
||||
// {
|
||||
// method: 'POST',
|
||||
// })
|
||||
// .then(response => {return response.blob()})
|
||||
// .then(blob => {
|
||||
// const url = URL.createObjectURL(blob);
|
||||
// qrCodeImg = url;
|
||||
// });
|
||||
// })()
|
||||
|
||||
// $: submit = async() => {
|
||||
// const response = await fetch("http://transcendance:8080/api/v2/auth/2fa/turn-on",
|
||||
// {
|
||||
// method : 'POST',
|
||||
// headers : {
|
||||
// "Content-Type": "application/json",
|
||||
// },
|
||||
// body : JSON.stringify({
|
||||
// "twoFaCode" : qrCode,
|
||||
// }),
|
||||
// });
|
||||
// if (response.status === 401)
|
||||
// {
|
||||
// qrCode = "";
|
||||
// wrongCode = `Wrong code, please try again. You have ${maxTry} before end session`;
|
||||
// maxTry--;
|
||||
// }
|
||||
// if (maxTry === 0)
|
||||
// {
|
||||
// await fetch("http://transcendance:8080/auth/logout",
|
||||
// {
|
||||
// method : 'POST',
|
||||
// })
|
||||
// .then(response => response.json())
|
||||
// .then(push("/login"));
|
||||
// }
|
||||
// if (response.status === 200)
|
||||
// {
|
||||
// push("/");
|
||||
// }
|
||||
// }
|
||||
|
||||
|
||||
|
||||
// My code
|
||||
|
||||
|
||||
|
||||
let auth;
|
||||
// we're expecting secret and otpauth
|
||||
|
||||
onMount( async() => {
|
||||
// auth = await fetch('http://transcendance:8080/api/v2/auth/2fa/generate', {
|
||||
// method: 'POST'
|
||||
// })
|
||||
// .then((resp) => resp.json());
|
||||
// console.log(auth.secret);
|
||||
|
||||
await fetch("http://transcendance:8080/api/v2/auth/2fa/generate", {
|
||||
method: 'POST',
|
||||
})
|
||||
.then(response => {return response.blob()})
|
||||
.then(blob => {
|
||||
const url = URL.createObjectURL(blob);
|
||||
qrCodeImg = url;
|
||||
});
|
||||
|
||||
});
|
||||
|
||||
// testing loginStatus Custom Store
|
||||
|
||||
const toggleTFA = () => {
|
||||
loginStatus.toggleTFA();
|
||||
console.log($loginStatus.tfa);
|
||||
}
|
||||
|
||||
|
||||
// testing
|
||||
|
||||
let auth2
|
||||
const TFA = async() => {
|
||||
// ok no idea what goes in here...
|
||||
auth2 = await fetch('http://transcendance:8080/api/v2/auth/2fa/generate', {
|
||||
method: 'POST'
|
||||
})
|
||||
// .then((resp) => resp.json());
|
||||
|
||||
// console.log(auth2.secret);
|
||||
console.log(auth2);
|
||||
};
|
||||
|
||||
// if ($loginStatus.tfa && $loginStatus.fortyTwo)
|
||||
|
||||
</script>
|
||||
|
||||
<h1>2FA Test</h1>
|
||||
|
||||
<div>
|
||||
<button on:click={TFA}>TFA</button>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
{#if auth2}
|
||||
<p>{auth2.json()}</p>
|
||||
{/if}
|
||||
</div>
|
||||
|
||||
<img src={qrCodeImg} alt="A QRCodeImg you must scan with google authenticator" id="qrcodeImg" />
|
||||
|
||||
|
||||
<!-- <p>FortyTwo: {$loginStatus.fortyTwo}</p>
|
||||
<p>TFA: {$loginStatus.tfa}</p>
|
||||
<p>isLogged: {loginStatus.isLogged}</p>
|
||||
|
||||
<div>
|
||||
<button on:click={toggleTFA}>toggleTFA</button>
|
||||
</div> -->
|
||||
|
||||
|
||||
|
||||
|
||||
<style>
|
||||
|
||||
</style>
|
||||
@@ -1,149 +0,0 @@
|
||||
<script lang="ts">
|
||||
|
||||
// The User Page can have several Flavors ?
|
||||
// like a HomePage vibe, and an AccountPage vibe or whatever, but we'll still be serving this page just with diff props
|
||||
|
||||
import UserStore from "./UserStore";
|
||||
import Header from "../components/Header.svelte";
|
||||
import Footer from "../components/Footer.svelte";
|
||||
import { createEventDispatcher } from "svelte";
|
||||
import { loginStatus } from '../stores/loginStatusStore';
|
||||
import { push } from "svelte-spa-router";
|
||||
|
||||
let dispatch = createEventDispatcher();
|
||||
|
||||
// i fucking hate these vars, the will have to go
|
||||
export let pages;
|
||||
export let currentPage;
|
||||
export let userId;
|
||||
|
||||
// This shit is so redundant...
|
||||
let types = ['home', 'account']
|
||||
export let currentType = 'account';
|
||||
|
||||
// this is also stupid...
|
||||
let sidebar = true;
|
||||
|
||||
|
||||
// would i prefer to forward this?
|
||||
let clickedHome = () => {
|
||||
console.log('clicked home');
|
||||
// do something...
|
||||
currentType = 'home';
|
||||
};
|
||||
|
||||
let clickedLogout = async() => {
|
||||
console.log('clicked logout');
|
||||
await fetch('http://transcendance:8080/api/v2/auth/logout',);
|
||||
// $loginStatus = false;
|
||||
// maybe use replace() ?
|
||||
push('/');
|
||||
};
|
||||
|
||||
// All the variables that will eventually be replaced by the real values
|
||||
|
||||
let username = 'Username';
|
||||
let games = { total: 7, won: 4, lost: 3};
|
||||
let rank = 'gold or whatever the fuck who cares...';
|
||||
|
||||
|
||||
</script>
|
||||
|
||||
<!-- remove ={clickedHome} if you want to forward the event to App.svelte-->
|
||||
<!-- god this is some gross code... -->
|
||||
<Header on:clickedHome={clickedHome} currentType="{currentType === 'home' ? 'home' : 'regular'}" on:clickedLogout={clickedLogout}/>
|
||||
|
||||
<!-- The Wave -->
|
||||
<!-- <div class="spacer layer1"></div> -->
|
||||
|
||||
<!-- this is the thing that will let me offset -->
|
||||
<div class='{sidebar ? "main-grid" : "none"}'>
|
||||
{#if sidebar}
|
||||
<section class="sidebar">
|
||||
<p>i am a sidebar</p>
|
||||
</section>
|
||||
{/if}
|
||||
|
||||
<main class:offset={sidebar}>
|
||||
<!-- what the fuck do we even want in here? messges, about the user, STATISTICS!!! -->
|
||||
<!-- <div>some stuff goes here</div> -->
|
||||
<img class="icon" src="img/default_user_icon.png" alt="default user icon">
|
||||
<div>{username}</div>
|
||||
<div>Rank: {rank}</div>
|
||||
<section class="main-stats">
|
||||
<h4>Match Statistics</h4>
|
||||
<p>Total: {games.total}</p>
|
||||
<p>Victories: {games.won}</p>
|
||||
<p>Losses: {games.lost}</p>
|
||||
</section>
|
||||
</main>
|
||||
|
||||
</div>
|
||||
|
||||
<Footer />
|
||||
|
||||
|
||||
<style>
|
||||
|
||||
|
||||
|
||||
/* from Haikei */
|
||||
/* for any Haikei image */
|
||||
.spacer{
|
||||
aspect-ratio: 900/300;
|
||||
width: 100%;
|
||||
background-repeat: no-repeat;
|
||||
background-position: center;
|
||||
background-size: cover;
|
||||
}
|
||||
/* the specific image we use, you need both classes */
|
||||
.layer1{
|
||||
background-image: url('/img/wave-haikei.svg');
|
||||
}
|
||||
|
||||
div.main-grid{
|
||||
display: grid;
|
||||
grid-template-columns: repeat(12, 1fr);
|
||||
/* max-height: calc(100vh - 30vh); */
|
||||
height: 85vh;
|
||||
}
|
||||
|
||||
section.sidebar{
|
||||
grid-column: 1 / span 2;
|
||||
background: white;
|
||||
}
|
||||
|
||||
/* The main part */
|
||||
main{
|
||||
max-width: 960px;
|
||||
margin: 40px auto;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
main.offset{
|
||||
grid-column: 3 / span 10;
|
||||
}
|
||||
|
||||
/* Normal CSS stuff */
|
||||
.icon{
|
||||
max-width: 150px;
|
||||
}
|
||||
|
||||
/* The variable rich section */
|
||||
section.main-stats{
|
||||
max-width: 600px;
|
||||
margin: 40px auto;
|
||||
text-align: center;
|
||||
/* i think i want to use a grid? */
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
/* not sure about this, maybe top should be larger? */
|
||||
grid-template-rows: repeat(3, 1fr);
|
||||
}
|
||||
|
||||
/* the stuff in the grid*/
|
||||
section.main-stats h4{
|
||||
grid-column: 1 / span 3;
|
||||
}
|
||||
|
||||
</style>
|
||||
@@ -1,45 +0,0 @@
|
||||
import { writable } from "svelte/store";
|
||||
|
||||
// ok yea this doesn't make a lot of sense, what am i trying to do?
|
||||
// have an array of objects that are all the users?
|
||||
// or an object that is the one user?
|
||||
// For now as a placeholder i'll have one user in one obj
|
||||
|
||||
// should it not be a const? yea seems like it
|
||||
// export const users = writable(
|
||||
const UserStore = writable(
|
||||
[{
|
||||
// this is an example user
|
||||
id: 1,
|
||||
username: 'chaboi',
|
||||
email: 'nope@fu.com',
|
||||
// surely there's a better way to do this!
|
||||
password: '1234',
|
||||
// maybe an object listing friends' usernames?
|
||||
friends: 0,
|
||||
loggedIn: false,
|
||||
// i imagine the user uploading their Avatare and it being put somehwere in the DB which could be referenced like a URL
|
||||
// so if this field is empty then use the default avatar
|
||||
avatar: '',
|
||||
// online, offline, gaming
|
||||
status: 'offline',
|
||||
},
|
||||
{
|
||||
id: 2,
|
||||
username: 'itsame',
|
||||
email: 'mario@nintendo.com',
|
||||
// surely there's a better way to do this!
|
||||
password: '1234',
|
||||
// maybe an object listing friends' usernames?
|
||||
friends: 0,
|
||||
loggedIn: false,
|
||||
// i imagine the user uploading their Avatare and it being put somehwere in the DB which could be referenced like a URL
|
||||
// so if this field is empty then use the default avatar
|
||||
avatar: '',
|
||||
// online, offline, gaming
|
||||
status: 'offline',
|
||||
}]
|
||||
);
|
||||
|
||||
export default UserStore;
|
||||
// export default users;
|
||||
@@ -1,24 +0,0 @@
|
||||
import { writable } from "svelte/store";
|
||||
|
||||
// an alternative way of doing things where i have a svelte store connected to localStorage
|
||||
|
||||
// do in need to adapt this to work with 2fa?
|
||||
|
||||
let _user = localStorage.getItem('42User');
|
||||
|
||||
// turns out a simple store is actually the easiest :)
|
||||
// export const userStore = writable(_user ? JSON.parse(_user) : null); // we start with no user, but go get one if one exists
|
||||
// export const userStore = writable(null);
|
||||
|
||||
// ok so this will happen no matter what, basically we are telling it what to do if the store containing the user changes
|
||||
userStore.subscribe((value) => {
|
||||
if (value)
|
||||
localStorage.setItem('42User', JSON.stringify(value));
|
||||
else
|
||||
localStorage.removeItem('42User'); // for logout
|
||||
});
|
||||
|
||||
export const userLogout = () => userStore.set(null);
|
||||
|
||||
|
||||
// export const tmpStore = userStore
|
||||
@@ -1,129 +0,0 @@
|
||||
import { writable } from "svelte/store";
|
||||
|
||||
// This is a "Custom Store" see that chapter in the Svelte Tutorial, should be fine
|
||||
// NVM this is definitely overkill
|
||||
// function createLogin() {
|
||||
// const { subscribe, update } = writable(false);
|
||||
|
||||
// return {
|
||||
// subscribe,
|
||||
// login: () => update(s => s = true),
|
||||
// logout: () => update(s => s = false),
|
||||
// }
|
||||
// }
|
||||
// export const loginStatus = createLogin();
|
||||
|
||||
// export const loginStatus = writable({
|
||||
// 42: false,
|
||||
// tfa: false,
|
||||
// });
|
||||
|
||||
// function createLoginStatus() {
|
||||
|
||||
// //ok it really hated all this
|
||||
|
||||
// // const store = writable({
|
||||
// // fortyTwo: false,
|
||||
// // tfa: false,
|
||||
// // });
|
||||
|
||||
// // return {
|
||||
// // ...store,
|
||||
// // subscribe,
|
||||
// // // toggle42: () => update( l => l.fortyTwo = !l.fortyTwo ),
|
||||
// // toggle42: () => store.update( fortyTwo => !fortyTwo ),
|
||||
// // // toggleTFA: () => update( l => l.tfa = !l.tfa ),
|
||||
// // toggleTFA: () => store.update( tfa => !tfa ),
|
||||
// // isLogged: () => store.fortyTwo && store.tfa,
|
||||
// // // isLogged: this.fortyTwo && this.tfa,
|
||||
// // // it really doesn't like "this."
|
||||
// // // isLogged: () => (this.tfa && this.fortyTwo),
|
||||
// // // this. ? or (l) => l.tfa ... ?
|
||||
// // }
|
||||
|
||||
|
||||
// // doesn't seem to work...
|
||||
// const { subscribe, update } = writable({
|
||||
// fortyTwo: false,
|
||||
// tfa: false,
|
||||
// });
|
||||
|
||||
// return {
|
||||
// subscribe,
|
||||
// // toggle42: () => update( l => l.fortyTwo = !l.fortyTwo ),
|
||||
// toggle42: () => update( fortyTwo => !fortyTwo ),
|
||||
// // toggleTFA: () => update( l => l.tfa = !l.tfa ),
|
||||
// toggleTFA: () => update( tfa => !tfa ),
|
||||
// // isLogged: () => fortyTwo && tfa,
|
||||
// // isLogged: this.fortyTwo && this.tfa,
|
||||
// // it really doesn't like "this."
|
||||
// // isLogged: () => (this.tfa && this.fortyTwo),
|
||||
// // this. ? or (l) => l.tfa ... ?
|
||||
// isLogged() {
|
||||
// return fortyTwo && tfa;
|
||||
// },
|
||||
// }
|
||||
|
||||
// // possible other way of doing this
|
||||
|
||||
// // const store = writable({
|
||||
// // fortyTwo: false,
|
||||
// // tfa: false,
|
||||
// // });
|
||||
|
||||
// // return {
|
||||
// // ...store,
|
||||
// // subscribe,
|
||||
// // // toggle42: () => update( l => l.fortyTwo = !l.fortyTwo ),
|
||||
// // toggle42: () => store.update( l.fortyTwo => !l.fortyTwo ),
|
||||
// // toggleTFA: () => store.update( l => l.tfa = !l.tfa ),
|
||||
// // isLogged: store.fortyTwo && store.tfa,
|
||||
// // // isLogged: () => (this.tfa && this.fortyTwo),
|
||||
// // // this. ? or (l) => l.tfa ... ?
|
||||
// // }
|
||||
|
||||
// }
|
||||
|
||||
function createLoginStatus() {
|
||||
const { subscribe, update } = writable({
|
||||
fortyTwo: false,
|
||||
tfa: false,
|
||||
});
|
||||
|
||||
function toggle42() {
|
||||
update( (old) => ({...old, fortyTwo: !old.fortyTwo}) );
|
||||
};
|
||||
|
||||
function toggleTFA() {
|
||||
// update( () => {
|
||||
// self.tfa = !self.tfa;
|
||||
// return self;
|
||||
// })
|
||||
// console.log("testing");
|
||||
update( (old) => ({...old, tfa: !old.tfa}) );
|
||||
};
|
||||
|
||||
function isLogged() {
|
||||
// return (l) => {l.fortyTwo && l.tfa};
|
||||
// return self.fortyTwo && self.tfa;
|
||||
// return fortyTwo && tfa;
|
||||
};
|
||||
|
||||
return { subscribe, update, toggle42, toggleTFA, isLogged };
|
||||
}
|
||||
|
||||
export const loginStatus = createLoginStatus();
|
||||
|
||||
// OK let's try a totally new approach
|
||||
|
||||
// const _loginStatus = writable({
|
||||
// fortyTwo: false,
|
||||
// tfa: false,
|
||||
// })
|
||||
|
||||
// export const loginStatus = {
|
||||
// subscribe: _loginStatus.subscribe,
|
||||
// set: _loginStatus.set,
|
||||
// update: _loginStatus.update,
|
||||
// toggle42: () =>
|
||||
// }
|
||||
@@ -1,54 +0,0 @@
|
||||
@font-face {
|
||||
font-family: 'Monocode-Regular-Demo';
|
||||
src:url('/fonts/Monocode-Regular-Demo.ttf.woff') format('woff'),
|
||||
url('Monocode-Regular-Demo.ttf.svg#Monocode-Regular-Demo') format('svg'),
|
||||
url('Monocode-Regular-Demo.ttf.eot'),
|
||||
url('Monocode-Regular-Demo.ttf.eot?#iefix') format('embedded-opentype');
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
}
|
||||
@font-face {
|
||||
font-family: 'Air-Conditioner';
|
||||
src:url('/fonts/Air-Conditioner.ttf.woff') format('woff'),
|
||||
url('Air-Conditioner.ttf.svg#Air-Conditioner') format('svg'),
|
||||
url('Air-Conditioner.ttf.eot'),
|
||||
url('Air-Conditioner.ttf.eot?#iefix') format('embedded-opentype');
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
}
|
||||
@font-face {
|
||||
font-family: '1968-Odyssey-3D';
|
||||
src:url('/fonts/1968-Odyssey-3D.ttf.woff') format('woff'),
|
||||
url('1968-Odyssey-3D.ttf.svg#1968-Odyssey-3D') format('svg'),
|
||||
url('1968-Odyssey-3D.ttf.eot'),
|
||||
url('1968-Odyssey-3D.ttf.eot?#iefix') format('embedded-opentype');
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
}
|
||||
@font-face {
|
||||
font-family: '1968-Odyssey-Gradient';
|
||||
src:url('/fonts/1968-Odyssey-Gradient.ttf.woff') format('woff'),
|
||||
url('1968-Odyssey-Gradient.ttf.svg#1968-Odyssey-Gradient') format('svg'),
|
||||
url('1968-Odyssey-Gradient.ttf.eot'),
|
||||
url('1968-Odyssey-Gradient.ttf.eot?#iefix') format('embedded-opentype');
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
}
|
||||
@font-face {
|
||||
font-family: 'AddFatMan';
|
||||
src:url('/fonts/AddFatMan.ttf.woff') format('woff'),
|
||||
url('/fonts/AddFatMan.ttf.svg#AddFatMan') format('svg'),
|
||||
url('/fonts/AddFatMan.ttf.eot'),
|
||||
url('/fonts/AddFatMan.ttf.eot?#iefix') format('embedded-opentype');
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
}
|
||||
@font-face {
|
||||
font-family: 'Bondi';
|
||||
src:url('/fonts/Bondi.ttf.woff') format('woff'),
|
||||
url('/fonts/Bondi.ttf.svg#Bondi') format('svg'),
|
||||
url('/fonts/Bondi.ttf.eot'),
|
||||
url('/fonts/Bondi.ttf.eot?#iefix') format('embedded-opentype');
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
}
|
||||
@@ -1,177 +0,0 @@
|
||||
<script lang="ts">
|
||||
import NotFound from "../src/pages/NotFound.svelte";
|
||||
import ProfilePage from "../src/pages/profile/ProfilePage.svelte";
|
||||
import SplashPage from "../src/pages/SplashPage.svelte";
|
||||
import TwoFactorAuthentication from '../src/pages/TwoFactorAuthentication.svelte';
|
||||
import UnauthorizedAccessPage from '../src/pages/UnauthorizedAccessPage.svelte';
|
||||
import { wrap } from 'svelte-spa-router/wrap'
|
||||
import { get } from 'svelte/store';
|
||||
|
||||
import TestPage from '../src/pages/TmpTestPage.svelte';
|
||||
import { userStore, userLogout } from "../src/stores/loginStatusStore";
|
||||
|
||||
|
||||
|
||||
// "/article/:title": Article, // this is how you would do parameters!
|
||||
// "/": LoginPage,
|
||||
|
||||
// TMP not using this cuz need to work out how to authentical both 42 and 2FA from the backend
|
||||
|
||||
// export const primaryRoutes = {
|
||||
// '/': SplashPage,
|
||||
// // '/2fa': TwoFactorAuthentication,
|
||||
// '/2fa': wrap({
|
||||
// component: TwoFactorAuthentication,
|
||||
// conditions: [
|
||||
// (detail) => {
|
||||
// // let loggedIn;
|
||||
// // loginStatus.subscribe(value => {
|
||||
// // loggedIn = value;
|
||||
// // });
|
||||
|
||||
// const { fortyTwo, tfa } = get(loginStatus);
|
||||
|
||||
// console.log('condition in /2fa');
|
||||
// // return (loginStatus.fortyTwo && loginStatus.tfa);
|
||||
// // console.log($loginStatus.fortyTwo)
|
||||
// console.log(fortyTwo);
|
||||
// console.log(tfa);
|
||||
// return true;
|
||||
// }
|
||||
// ]
|
||||
// }),
|
||||
// '/profile': wrap({
|
||||
// component: ProfilePage,
|
||||
// conditions: [
|
||||
// (detail) => {
|
||||
// const { fortyTwo, tfa } = get(loginStatus);
|
||||
// // console.log(fortyTwo);
|
||||
// // console.log(tfa);
|
||||
// // return true;
|
||||
// return (fortyTwo && tfa);
|
||||
// }
|
||||
// ]
|
||||
// }),
|
||||
// '/profile/*': wrap({
|
||||
// component: ProfilePage,
|
||||
// conditions: [
|
||||
// (detail) => {
|
||||
// const { fortyTwo, tfa } = get(loginStatus);
|
||||
// // console.log(fortyTwo);
|
||||
// // console.log(tfa);
|
||||
// // return true;
|
||||
// return (fortyTwo && tfa);
|
||||
// }
|
||||
// ]
|
||||
// }),
|
||||
// '/profile': wrap({
|
||||
// // Use a dynamically-loaded component for this
|
||||
// asyncComponent: () => import('./ProfilePage.svelte'),
|
||||
// // Adding one pre-condition that's an async function
|
||||
// conditions: [
|
||||
// async (detail) => {
|
||||
// // Make a network request, which are async operations
|
||||
// const response = await fetch('http://transcendance:8080/api/v2/user')
|
||||
// const data = await response.json()
|
||||
// // Return true to continue loading the component, or false otherwise
|
||||
// if (data.isAdmin) {
|
||||
// return true
|
||||
// }
|
||||
// else {
|
||||
// return false
|
||||
// }
|
||||
// }
|
||||
// ]
|
||||
// }),
|
||||
// '/unauthorized-access': UnauthorizedAccessPage,
|
||||
// '*': NotFound
|
||||
// };
|
||||
|
||||
export const primaryRoutes = {
|
||||
"/": SplashPage,
|
||||
'/test': wrap({
|
||||
component: TestPage,
|
||||
conditions: [
|
||||
(detail) => {
|
||||
// const user = get(userStore); // seems like get(store) is not an option
|
||||
// // const user = userStore;
|
||||
// // console.log(fortyTwo);
|
||||
// // console.log(tfa);
|
||||
// console.log('in /test what is in user')
|
||||
// console.log(user)
|
||||
|
||||
// you moron $userStore is a Svelte Abreviation, this is .JS, duh
|
||||
// let user = $userStore;
|
||||
let user;
|
||||
const unsub = userStore.subscribe(value => {
|
||||
user = value;
|
||||
});
|
||||
console.log('in /test what is in userStore directly')
|
||||
console.log(user)
|
||||
|
||||
// return true;
|
||||
// obvi this doesn't work cuz skips to true after no user...
|
||||
// you gotta make the condition the true and the everything else false
|
||||
// if (user && user.statusCode && user.statusCode === 403)
|
||||
// if (user !== null) {
|
||||
if (user && user.username) {
|
||||
unsub();
|
||||
return true;
|
||||
} else {
|
||||
unsub();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
]
|
||||
}),
|
||||
// '/test': wrap({
|
||||
// component: TestPage,
|
||||
// conditions: [
|
||||
// async(detail) => {
|
||||
// // THIS SHIT TOTALLY WORKS
|
||||
// const user = await fetch('http://transcendance:8080/api/v2/user')
|
||||
// .then((resp) => resp.json())
|
||||
|
||||
// console.log('in /test what is in user')
|
||||
// console.log(user)
|
||||
|
||||
// if (user && user.username)
|
||||
// return true;
|
||||
// else
|
||||
// return false;
|
||||
// }
|
||||
// ]
|
||||
// }),
|
||||
'/2fa': TwoFactorAuthentication,
|
||||
"/profile": ProfilePage,
|
||||
"/profile/*": ProfilePage,
|
||||
'/unauthorized-access': UnauthorizedAccessPage,
|
||||
"*": NotFound
|
||||
};
|
||||
|
||||
// export const primaryRoutes = {
|
||||
// "/": SplashPage,
|
||||
// "/profile": ProfilePage,
|
||||
// "/game": GamePage,
|
||||
// "/chat": ChatPage,
|
||||
// "*": NotFound
|
||||
// };
|
||||
|
||||
|
||||
// i might need to add /profile/* and such to make the nested routers work
|
||||
|
||||
// ok maybe these need to be in their own files?
|
||||
|
||||
|
||||
|
||||
// export const gameRoutes = {
|
||||
// "/": GamePage,
|
||||
// "*": NotFound
|
||||
// };
|
||||
|
||||
// export const chatRoutes = {
|
||||
// "/": ChatPage,
|
||||
// "*": NotFound
|
||||
// };
|
||||
|
||||
</script>
|
||||
83
srcs/requirements/svelte/api_front/package-lock.json
generated
83
srcs/requirements/svelte/api_front/package-lock.json
generated
@@ -8,6 +8,8 @@
|
||||
"name": "svelte-app",
|
||||
"version": "1.0.0",
|
||||
"dependencies": {
|
||||
"@rollup/plugin-replace": "^5.0.2",
|
||||
"dotenv": "^16.0.3",
|
||||
"sirv-cli": "^2.0.0",
|
||||
"socket.io-client": "^4.5.4",
|
||||
"svelte-spa-router": "^3.3.0"
|
||||
@@ -17,6 +19,7 @@
|
||||
"@rollup/plugin-node-resolve": "^11.0.0",
|
||||
"@rollup/plugin-typescript": "^8.0.0",
|
||||
"@tsconfig/svelte": "^2.0.0",
|
||||
"@types/node": "^18.11.18",
|
||||
"rollup": "^2.3.4",
|
||||
"rollup-plugin-css-only": "^3.1.0",
|
||||
"rollup-plugin-livereload": "^2.0.0",
|
||||
@@ -109,8 +112,7 @@
|
||||
"node_modules/@jridgewell/sourcemap-codec": {
|
||||
"version": "1.4.14",
|
||||
"resolved": "https://registry.npmjs.org/@jridgewell/sourcemap-codec/-/sourcemap-codec-1.4.14.tgz",
|
||||
"integrity": "sha512-XPSJHWmi394fuUuzDnGz1wiKqWfo1yXecHQMRf2l6hztTO+nPru658AyDngaBe7isIxEkRsPR3FZh+s7iVa4Uw==",
|
||||
"dev": true
|
||||
"integrity": "sha512-XPSJHWmi394fuUuzDnGz1wiKqWfo1yXecHQMRf2l6hztTO+nPru658AyDngaBe7isIxEkRsPR3FZh+s7iVa4Uw=="
|
||||
},
|
||||
"node_modules/@jridgewell/trace-mapping": {
|
||||
"version": "0.3.17",
|
||||
@@ -203,6 +205,63 @@
|
||||
"rollup": "^1.20.0||^2.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/@rollup/plugin-replace": {
|
||||
"version": "5.0.2",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/plugin-replace/-/plugin-replace-5.0.2.tgz",
|
||||
"integrity": "sha512-M9YXNekv/C/iHHK+cvORzfRYfPbq0RDD8r0G+bMiTXjNGKulPnCT9O3Ss46WfhI6ZOCgApOP7xAdmCQJ+U2LAA==",
|
||||
"dependencies": {
|
||||
"@rollup/pluginutils": "^5.0.1",
|
||||
"magic-string": "^0.27.0"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=14.0.0"
|
||||
},
|
||||
"peerDependencies": {
|
||||
"rollup": "^1.20.0||^2.0.0||^3.0.0"
|
||||
},
|
||||
"peerDependenciesMeta": {
|
||||
"rollup": {
|
||||
"optional": true
|
||||
}
|
||||
}
|
||||
},
|
||||
"node_modules/@rollup/plugin-replace/node_modules/@rollup/pluginutils": {
|
||||
"version": "5.0.2",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/pluginutils/-/pluginutils-5.0.2.tgz",
|
||||
"integrity": "sha512-pTd9rIsP92h+B6wWwFbW8RkZv4hiR/xKsqre4SIuAOaOEQRxi0lqLke9k2/7WegC85GgUs9pjmOjCUi3In4vwA==",
|
||||
"dependencies": {
|
||||
"@types/estree": "^1.0.0",
|
||||
"estree-walker": "^2.0.2",
|
||||
"picomatch": "^2.3.1"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=14.0.0"
|
||||
},
|
||||
"peerDependencies": {
|
||||
"rollup": "^1.20.0||^2.0.0||^3.0.0"
|
||||
},
|
||||
"peerDependenciesMeta": {
|
||||
"rollup": {
|
||||
"optional": true
|
||||
}
|
||||
}
|
||||
},
|
||||
"node_modules/@rollup/plugin-replace/node_modules/@types/estree": {
|
||||
"version": "1.0.0",
|
||||
"resolved": "https://registry.npmjs.org/@types/estree/-/estree-1.0.0.tgz",
|
||||
"integrity": "sha512-WulqXMDUTYAXCjZnk6JtIHPigp55cVtDgDrO2gHRwhyJto21+1zbVCtOYB2L1F9w4qCQ0rOGWBnBe0FNTiEJIQ=="
|
||||
},
|
||||
"node_modules/@rollup/plugin-replace/node_modules/magic-string": {
|
||||
"version": "0.27.0",
|
||||
"resolved": "https://registry.npmjs.org/magic-string/-/magic-string-0.27.0.tgz",
|
||||
"integrity": "sha512-8UnnX2PeRAPZuN12svgR9j7M1uWMovg/CEnIwIG0LFkXSJJe4PdfUGiTGl8V9bsBHFUtfVINcSyYxd7q+kx9fA==",
|
||||
"dependencies": {
|
||||
"@jridgewell/sourcemap-codec": "^1.4.13"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=12"
|
||||
}
|
||||
},
|
||||
"node_modules/@rollup/plugin-typescript": {
|
||||
"version": "8.5.0",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/plugin-typescript/-/plugin-typescript-8.5.0.tgz",
|
||||
@@ -267,9 +326,9 @@
|
||||
"dev": true
|
||||
},
|
||||
"node_modules/@types/node": {
|
||||
"version": "18.11.9",
|
||||
"resolved": "https://registry.npmjs.org/@types/node/-/node-18.11.9.tgz",
|
||||
"integrity": "sha512-CRpX21/kGdzjOpFsZSkcrXMGIBWMGNIHXXBVFSH+ggkftxg+XYP20TESbh+zFvFj3EQOl5byk0HTRn1IL6hbqg==",
|
||||
"version": "18.11.18",
|
||||
"resolved": "https://registry.npmjs.org/@types/node/-/node-18.11.18.tgz",
|
||||
"integrity": "sha512-DHQpWGjyQKSHj3ebjFI/wRKcqQcdR+MoFBygntYOZytCqNfkd2ZC4ARDJ2DQqhjH5p85Nnd3jhUJIXrszFX/JA==",
|
||||
"dev": true
|
||||
},
|
||||
"node_modules/@types/pug": {
|
||||
@@ -522,6 +581,14 @@
|
||||
"node": ">=8"
|
||||
}
|
||||
},
|
||||
"node_modules/dotenv": {
|
||||
"version": "16.0.3",
|
||||
"resolved": "https://registry.npmjs.org/dotenv/-/dotenv-16.0.3.tgz",
|
||||
"integrity": "sha512-7GO6HghkA5fYG9TYnNxi14/7K9f5occMlp3zXAuSxn7CKCxt9xbNWG7yF8hTCSUchlfWSe3uLmlPfigevRItzQ==",
|
||||
"engines": {
|
||||
"node": ">=12"
|
||||
}
|
||||
},
|
||||
"node_modules/engine.io-client": {
|
||||
"version": "6.2.3",
|
||||
"resolved": "https://registry.npmjs.org/engine.io-client/-/engine.io-client-6.2.3.tgz",
|
||||
@@ -580,8 +647,7 @@
|
||||
"node_modules/estree-walker": {
|
||||
"version": "2.0.2",
|
||||
"resolved": "https://registry.npmjs.org/estree-walker/-/estree-walker-2.0.2.tgz",
|
||||
"integrity": "sha512-Rfkk/Mp/DL7JVje3u18FxFujQlTNR2q6QfMSMB7AvCBx91NGj/ba3kCfza0f6dVDbw7YlRf/nDrn7pQrCCyQ/w==",
|
||||
"dev": true
|
||||
"integrity": "sha512-Rfkk/Mp/DL7JVje3u18FxFujQlTNR2q6QfMSMB7AvCBx91NGj/ba3kCfza0f6dVDbw7YlRf/nDrn7pQrCCyQ/w=="
|
||||
},
|
||||
"node_modules/fast-glob": {
|
||||
"version": "3.2.12",
|
||||
@@ -1056,7 +1122,6 @@
|
||||
"version": "2.3.1",
|
||||
"resolved": "https://registry.npmjs.org/picomatch/-/picomatch-2.3.1.tgz",
|
||||
"integrity": "sha512-JU3teHTNjmE2VCGFzuY8EXzCDVwEqB2a8fsIvwaStHhAWJEeVd1o1QD80CU6+ZdEXXSLbSsuLwJjkCBWqRQUVA==",
|
||||
"dev": true,
|
||||
"engines": {
|
||||
"node": ">=8.6"
|
||||
},
|
||||
@@ -1171,7 +1236,7 @@
|
||||
"version": "2.79.1",
|
||||
"resolved": "https://registry.npmjs.org/rollup/-/rollup-2.79.1.tgz",
|
||||
"integrity": "sha512-uKxbd0IhMZOhjAiD5oAFp7BqvkA4Dv47qpOCtaNvng4HBwdbWtdOh8f5nZNuk2rp51PMGk3bzfWu5oayNEuYnw==",
|
||||
"dev": true,
|
||||
"devOptional": true,
|
||||
"bin": {
|
||||
"rollup": "dist/bin/rollup"
|
||||
},
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
"@rollup/plugin-node-resolve": "^11.0.0",
|
||||
"@rollup/plugin-typescript": "^8.0.0",
|
||||
"@tsconfig/svelte": "^2.0.0",
|
||||
"@types/node": "^18.11.18",
|
||||
"rollup": "^2.3.4",
|
||||
"rollup-plugin-css-only": "^3.1.0",
|
||||
"rollup-plugin-livereload": "^2.0.0",
|
||||
@@ -25,6 +26,8 @@
|
||||
"typescript": "^4.0.0"
|
||||
},
|
||||
"dependencies": {
|
||||
"@rollup/plugin-replace": "^5.0.2",
|
||||
"dotenv": "^16.0.3",
|
||||
"sirv-cli": "^2.0.0",
|
||||
"socket.io-client": "^4.5.4",
|
||||
"svelte-spa-router": "^3.3.0"
|
||||
|
||||
@@ -1,33 +0,0 @@
|
||||
header.svelte-7t4byu.svelte-7t4byu{overflow-y:hidden}.grid-container.svelte-7t4byu.svelte-7t4byu{position:absolute;left:0;top:0;box-sizing:border-box;width:100%;height:100%;white-space:nowrap;margin-bottom:0px;overflow:hidden;padding:20px 40px;margin:0px;display:grid;grid-template-columns:repeat(12, 1fr);grid-template-rows:1fr 1fr 1fr 1fr 1fr;align-items:center}header.svelte-7t4byu h1.svelte-7t4byu{grid-column:1 / 7;grid-row:1;padding:20px;border:1px solid bisque}header.svelte-7t4byu nav.svelte-7t4byu{grid-column:7 / 13;grid-row:1;justify-self:end;padding:20px;border:1px solid bisque}header.svelte-7t4byu h2.svelte-7t4byu{grid-row:3;grid-column:5 / span 4;justify-self:center;border:1px solid black;z-index:3}header.svelte-7t4byu h2 div.svelte-7t4byu{font-size:2em}nav.svelte-7t4byu div.svelte-7t4byu{display:inline;color:bisque;font-weight:bold}nav.svelte-7t4byu>div.svelte-7t4byu{padding-left:1em}nav.svelte-7t4byu div.svelte-7t4byu:hover{text-decoration:underline;cursor:pointer}main.svelte-1cznfcz.svelte-1cznfcz{text-align:center;padding-top:40px;padding-bottom:40px}form.svelte-1cznfcz.svelte-1cznfcz{padding-top:15px}form.svelte-1cznfcz input.svelte-1cznfcz{max-width:330px}.error.svelte-1cznfcz.svelte-1cznfcz{font-weight:bold;font-size:0.8em;color:red}div.wrapper.svelte-1q8uute{display:flexbox;align-items:center}div.wrapper.svelte-1q8uute{display:flexbox;align-items:center}@font-face{font-family:"Bit5x3";src:url("/fonts/Bit5x3.woff2") format("woff2"),
|
||||
local("Bit5x3"),
|
||||
url("/fonts/Bit5x3.woff") format("woff");font-weight:normal;font-style:normal;font-display:swap}#game_page.svelte-y455cj.svelte-y455cj{margin:0;background-color:#222425;position:relative;width:100%;height:100%}#canvas_container.svelte-y455cj.svelte-y455cj{margin-top:20px;text-align:center}#users_name.svelte-y455cj.svelte-y455cj{text-align:center;font-family:"Bit5x3";color:rgb(245, 245, 245);font-size:x-large}#div_game.svelte-y455cj.svelte-y455cj{margin-top:20px;text-align:center;font-family:"Bit5x3";color:rgb(245, 245, 245);font-size:x-large}#error_notification.svelte-y455cj.svelte-y455cj{text-align:center;display:block;font-family:"Bit5x3";color:rgb(143, 19, 19);font-size:x-large}#div_game.svelte-y455cj fieldset.svelte-y455cj{max-width:50vw;width:auto;margin:0 auto}#div_game.svelte-y455cj fieldset div.svelte-y455cj{padding:10px}#pong_button.svelte-y455cj.svelte-y455cj{font-family:"Bit5x3";color:rgb(245, 245, 245);background-color:#333333;font-size:x-large;padding:10px}canvas.svelte-y455cj.svelte-y455cj{background-color:#333333;max-width:75vw;width:80%}canvas.svelte-1bstsd0{width:100%;height:100%;background-color:#666}@font-face{font-family:'Bondi';src:url('/fonts/Bondi.ttf.woff') format('woff'),
|
||||
url('/fonts/Bondi.ttf.svg#Bondi') format('svg'),
|
||||
url('/fonts/Bondi.ttf.eot'),
|
||||
url('/fonts/Bondi.ttf.eot?#iefix') format('embedded-opentype');font-weight:normal;font-style:normal}header.svelte-1aisfio.svelte-1aisfio{background:#618174;margin:0}header.svelte-1aisfio.svelte-1aisfio{position:sticky;display:grid;grid-template-columns:1fr 1fr 1fr}h1.svelte-1aisfio.svelte-1aisfio{font-family:'Bondi'}h1.svelte-1aisfio.svelte-1aisfio{margin:0;text-align:left;display:flex;justify-self:center;align-self:center}img.svelte-1aisfio.svelte-1aisfio{cursor:pointer;max-width:40px;padding:7px 20px;justify-self:left}nav.svelte-1aisfio.svelte-1aisfio{display:flex;justify-content:right}nav.svelte-1aisfio button.svelte-1aisfio{margin:7px 20px;border-radius:4px}div.outer.svelte-1tyjf3q{max-width:960px;margin:40px auto}:root{--purple:rgb(123, 31, 162);--violet:rgb(103, 58, 183);--pink:rgb(244, 143, 177)}@keyframes svelte-1tyjf3q-background-pan{from{background-position:0% center}to{background-position:-200% center}}@keyframes svelte-1tyjf3q-scale{from,to{transform:scale(0)}50%{transform:scale(1)}}@keyframes svelte-1tyjf3q-rotate{from{transform:rotate(0deg)}to{transform:rotate(180deg)}}main.svelte-qtbld7{text-align:center}div.cards.svelte-qtbld7{display:grid;grid-template-columns:1fr 1fr;grid-gap:20px}img.svelte-qtbld7{width:60px}form.svelte-qtbld7{text-align:center}.form-field.svelte-qtbld7{padding:10px}.label.svelte-qtbld7{font-weight:bold}.inline-check.svelte-qtbld7{display:inline}.error.svelte-qtbld7{font-size:0.8em;font-weight:bold;color:red}.success.svelte-qtbld7{font-size:0.8em;font-weight:bold;color:green}div.top-grid.svelte-55f7si{display:grid;grid-template-columns:repeat(12, 1fr);height:85vh}div.all-users-sidebar.svelte-55f7si{grid-column:1 / span 2;background:white}div.a-user.svelte-55f7si{display:inline-block}div.status.svelte-55f7si{font-size:0.6em;font-weight:bold}div[class^="a-user"].svelte-55f7si:hover{text-decoration:underline;font-weight:bold;cursor:pointer}div.main-display.svelte-55f7si{grid-column:3 / span 10}.error.svelte-55f7si{font-size:0.8em;font-weight:bold;color:red}div.outer.svelte-16aefqu.svelte-16aefqu.svelte-16aefqu.svelte-16aefqu.svelte-16aefqu{max-width:960px;margin:40px auto}main.svelte-16aefqu.svelte-16aefqu.svelte-16aefqu.svelte-16aefqu.svelte-16aefqu{max-width:960px;margin:40px auto;text-align:center}.avatar.svelte-16aefqu.svelte-16aefqu.svelte-16aefqu.svelte-16aefqu.svelte-16aefqu{max-width:150px}section.main-stats.svelte-16aefqu.svelte-16aefqu.svelte-16aefqu.svelte-16aefqu.svelte-16aefqu{max-width:600px;margin:40px auto;text-align:center;display:grid;grid-template-columns:repeat(3, 1fr);grid-template-rows:repeat(3, 1fr)}section.main-stats.svelte-16aefqu h4.svelte-16aefqu.svelte-16aefqu.svelte-16aefqu.svelte-16aefqu{grid-column:1 / span 3}div.username.svelte-16aefqu.svelte-16aefqu.svelte-16aefqu.svelte-16aefqu.svelte-16aefqu{font-size:1.5em;font-weight:bold;padding-bottom:5px}div.rank.svelte-16aefqu.svelte-16aefqu.svelte-16aefqu.svelte-16aefqu.svelte-16aefqu{font-size:1.2em;font-weight:bold}:root{--purple:rgb(123, 31, 162);--violet:rgb(103, 58, 183);--pink:rgb(244, 143, 177)}@keyframes svelte-16aefqu-background-pan{from{background-position:0% center}to{background-position:-200% center}}@keyframes svelte-16aefqu-scale{from,to{transform:scale(0)}50%{transform:scale(1)}}@keyframes svelte-16aefqu-rotate{from{transform:rotate(0deg)}to{transform:rotate(180deg)}}div.svelte-16aefqu>.glitter.svelte-16aefqu.svelte-16aefqu.svelte-16aefqu.svelte-16aefqu{display:inline-block;position:relative}div.svelte-16aefqu>.glitter.svelte-16aefqu>.glitter-star.svelte-16aefqu.svelte-16aefqu.svelte-16aefqu{--size:clamp(20px, 1.5vw, 30px);animation:svelte-16aefqu-scale 700ms ease forwards;display:block;height:var(--size);left:var(--star-left);position:absolute;top:var(--star-top);width:var(--size)}div.svelte-16aefqu>.glitter.svelte-16aefqu>.glitter-star.svelte-16aefqu>svg.svelte-16aefqu.svelte-16aefqu{animation:svelte-16aefqu-rotate 1000ms linear infinite;display:block;opacity:0.7}div.svelte-16aefqu>.glitter.svelte-16aefqu>.glitter-star.svelte-16aefqu>svg.svelte-16aefqu>path.svelte-16aefqu{fill:var(--violet)}div.svelte-16aefqu>.glitter.svelte-16aefqu>.glitter-text.svelte-16aefqu.svelte-16aefqu.svelte-16aefqu{animation:svelte-16aefqu-background-pan 3s linear infinite;background:linear-gradient(
|
||||
to right,
|
||||
var(--purple),
|
||||
var(--violet),
|
||||
var(--pink),
|
||||
var(--purple)
|
||||
);background-size:200%;-webkit-background-clip:text;-webkit-text-fill-color:transparent;background-clip:text;color:transparent;white-space:nowrap}.card.svelte-8smyff{background:white;padding:20px;border-radius:6px;box-shadow:0px 2px 4px rgba(0,0,0,0.1)}button.svelte-1u0z9cq{border:0;cursor:pointer;border-radius:6px;padding:8px 12px;font-weight:bold;box-shadow:1px 2px 3px rgba(0,0,0,0.2)}.primary.svelte-1u0z9cq{background:#d91b42;color:white}.secondary.svelte-1u0z9cq{background:#45c496;color:white}.flat.svelte-1u0z9cq{box-shadow:none}.primary.inverse.svelte-1u0z9cq{color:#d91b42;background:white;border:2px solid #d91b42}.secondary.inverse.svelte-1u0z9cq{color:#45c496;background:white;border:2px solid #45c496}.chat_box.svelte-6ej1tr{display:flex;position:fixed;bottom:20px;right:20px;padding:0px;width:auto;height:auto;border:1px solid black;z-index:1}.chat_box.svelte-6ej1tr *{-ms-overflow-style:none;scrollbar-width:none}.chat_box.svelte-6ej1tr *::-webkit-scrollbar{display:none}.chat_box.svelte-6ej1tr .grid_box{display:grid;margin:5px;gap:5px;width:300px;height:400px}.chat_box.svelte-6ej1tr .grid_box *{display:flex;flex-direction:column;position:relative;box-sizing:border-box}.chat_box.svelte-6ej1tr .grid_box p{padding:10px;font-size:15px}.chat_box.svelte-6ej1tr .panel{overflow-y:scroll}.chat_box.svelte-6ej1tr .panel > *{margin-top:10px;margin-bottom:10px}.chat_box.svelte-6ej1tr .__show_if_only_child{display:none}.chat_box.svelte-6ej1tr .__show_if_only_child:only-child{display:flex;color:rgb(100, 100, 100)}.chat_box.svelte-6ej1tr .__center{margin-left:auto;margin-right:auto}.chat_box.svelte-6ej1tr .__border_top{border-top:1px solid black}.chat_box.svelte-6ej1tr .__check_change_next:checked ~ .__to_show{display:flex}.chat_box.svelte-6ej1tr .__check_change_next:checked ~ .__to_block,.chat_box.svelte-6ej1tr .__check_change_next:checked ~ .__to_block *{pointer-events:none;color:rgb(100, 100, 100)}.chat_box.svelte-6ej1tr .__to_show{display:none}.grid_box.svelte-fc4a40 .chat{grid-area:chat}.grid_box.svelte-fc4a40{gap:0px;grid:' chat ' auto
|
||||
/ auto }.chat_box.close .grid_box.svelte-fc4a40{margin:0px;width:auto;height:auto}.grid_box.svelte-1jygwt2 .settings {grid-area:settings}.grid_box.svelte-1jygwt2 .close {grid-area:close}.grid_box.svelte-1jygwt2 .new {grid-area:new}.grid_box.svelte-1jygwt2 .panel_home{grid-area:panel_home}.grid_box.svelte-1jygwt2.svelte-1jygwt2{grid:' settings new close ' auto
|
||||
' panel_home panel_home panel_home ' 1fr
|
||||
/ auto 1fr auto }.panel_home.svelte-1jygwt2 p.title.svelte-1jygwt2{margin:10px auto 0px auto}.grid_box.svelte-1quyp80 .back {grid-area:back}.grid_box.svelte-1quyp80 .room_name {grid-area:room_name}.grid_box.svelte-1quyp80 .close {grid-area:close}.grid_box.svelte-1quyp80 .panel_msg {grid-area:panel_msg}.grid_box.svelte-1quyp80 .send {grid-area:send}.grid_box.svelte-1quyp80 .panel_write{grid-area:panel_write}.grid_box.svelte-1quyp80.svelte-1quyp80{grid:' back room_name room_name close ' auto
|
||||
' panel_msg panel_msg panel_msg panel_msg ' 1fr
|
||||
' panel_write panel_write send send ' auto
|
||||
/ auto 1fr auto auto }.grid_box.svelte-1quyp80 .panel_write.svelte-1quyp80{border:none;overflow:visible}.grid_box.svelte-1quyp80 .text_area.svelte-1quyp80{display:block;position:absolute;bottom:0px;left:0px;width:100%;height:100%;overflow-x:hidden;overflow-y:scroll;background-color:white;border:1px solid black}.grid_box.svelte-1quyp80 .text_area.svelte-1quyp80:focus{height:auto;min-height:100%;max-height:300px}.grid_box.svelte-1quyp80 .panel_write .text_area.svelte-1quyp80 *{display:block ruby}.grid_box.svelte-1quyp80 .panel_msg.svelte-1quyp80{flex-direction:column-reverse;border:1px solid black}.grid_box.svelte-1quyp80 .msg_thread.svelte-1quyp80{width:100%;padding:0px 5px}.grid_box.svelte-1b4c0qx .back {grid-area:back}.grid_box.svelte-1b4c0qx .new {grid-area:new}.grid_box.svelte-1b4c0qx .close {grid-area:close}.grid_box.svelte-1b4c0qx .panel_new{grid-area:panel_new}.grid_box.svelte-1b4c0qx{grid:' back new close ' auto
|
||||
' panel_new panel_new panel_new ' 1fr
|
||||
/ auto 1fr auto }.grid_box.svelte-1lfmc2m .back {grid-area:back}.grid_box.svelte-1lfmc2m .settings {grid-area:settings}.grid_box.svelte-1lfmc2m .close {grid-area:close}.grid_box.svelte-1lfmc2m .panel_settings{grid-area:panel_settings}.grid_box.svelte-1lfmc2m{grid:' back settings close ' auto
|
||||
' panel_settings panel_settings panel_settings ' 1fr
|
||||
/ auto 1fr auto }.grid_box.svelte-1sv7l8q .back {grid-area:back}.grid_box.svelte-1sv7l8q .room_name {grid-area:room_name}.grid_box.svelte-1sv7l8q .close {grid-area:close}.grid_box.svelte-1sv7l8q .panel_room_set{grid-area:panel_room_set}.grid_box.svelte-1sv7l8q{grid:' back room_name close ' auto
|
||||
' panel_room_set panel_room_set panel_room_set ' 1fr
|
||||
/ auto 1fr auto }.grid_box.svelte-2tekts .back {grid-area:back}.grid_box.svelte-2tekts .room_name {grid-area:room_name}.grid_box.svelte-2tekts .close {grid-area:close}.grid_box.svelte-2tekts .panel_protected{grid-area:panel_protected}.grid_box.svelte-2tekts.svelte-2tekts{grid:' back room_name close ' auto
|
||||
' panel_protected panel_protected panel_protected ' 1fr
|
||||
/ auto 1fr auto }form.svelte-2tekts input[type=submit].svelte-2tekts{margin-top:20px}.grid_box.svelte-1cmnkcw .back {grid-area:back}.grid_box.svelte-1cmnkcw .create {grid-area:create}.grid_box.svelte-1cmnkcw .close {grid-area:close}.grid_box.svelte-1cmnkcw .panel_create{grid-area:panel_create}.grid_box.svelte-1cmnkcw.svelte-1cmnkcw.svelte-1cmnkcw{grid:' back create close ' auto
|
||||
' panel_create panel_create panel_create ' 1fr
|
||||
/ auto 1fr auto }form.svelte-1cmnkcw input[type=radio].svelte-1cmnkcw.svelte-1cmnkcw{display:none}form.svelte-1cmnkcw label._radio.svelte-1cmnkcw.svelte-1cmnkcw{margin:0px 20px 0px auto;padding-right:10px;cursor:pointer}form.svelte-1cmnkcw label._radio p.svelte-1cmnkcw.svelte-1cmnkcw{margin-top:0px;margin-bottom:0px}form.svelte-1cmnkcw label._radio.svelte-1cmnkcw.svelte-1cmnkcw::after{content:"";position:absolute;top:calc(50% - 6px);right:0px;width:12px;height:12px;border-radius:6px;border:2px solid rgb(150, 150, 150);box-sizing:border-box;cursor:pointer}form.svelte-1cmnkcw input[type=radio].svelte-1cmnkcw:checked+label._radio.svelte-1cmnkcw::after{background-color:rgb(200, 200, 200)}form.svelte-1cmnkcw input[type=submit].svelte-1cmnkcw.svelte-1cmnkcw{margin-top:20px}.grid_box.svelte-yo0any .back {grid-area:back}.grid_box.svelte-yo0any .back {grid-area:back}.grid_box.svelte-yo0any .user {grid-area:user}.grid_box.svelte-yo0any .close {grid-area:close}.grid_box.svelte-yo0any .panel_mute{grid-area:panel_mute}.grid_box.svelte-yo0any.svelte-yo0any.svelte-yo0any{grid:' back user close ' auto
|
||||
' panel_mute panel_mute panel_mute ' 1fr
|
||||
/ auto 1fr auto }form.svelte-yo0any input[type=checkbox].svelte-yo0any.svelte-yo0any{display:none}form.svelte-yo0any label._checkbox.svelte-yo0any.svelte-yo0any{margin:0px auto 0px 10px;padding-left:10px;cursor:pointer}form.svelte-yo0any label._checkbox.svelte-yo0any.svelte-yo0any::after{content:"";position:absolute;top:calc(50% - 6px);left:0px;width:12px;height:12px;border:2px solid rgb(150, 150, 150);box-sizing:border-box;cursor:pointer}form.svelte-yo0any input[type=checkbox].svelte-yo0any:checked+label._checkbox.svelte-yo0any::after{background-color:rgb(200, 200, 200)}form.svelte-yo0any label._select.svelte-yo0any.svelte-yo0any{flex-direction:row}form.svelte-yo0any label._select p.svelte-yo0any.svelte-yo0any{margin:0px}form.svelte-yo0any select.svelte-yo0any.svelte-yo0any{margin:auto auto auto 10px;background-color:rgb(220, 220, 220);border:none;padding:5px;cursor:pointer}form.svelte-yo0any select.svelte-yo0any.svelte-yo0any:hover{background-color:rgb(200, 200, 200)}form.svelte-yo0any input[type=submit].svelte-yo0any.svelte-yo0any{margin-top:20px}.grid_box.svelte-1fj8iha .back {grid-area:back}.grid_box.svelte-1fj8iha .user {grid-area:user}.grid_box.svelte-1fj8iha .close {grid-area:close}.grid_box.svelte-1fj8iha .room_name {grid-area:room_name}.grid_box.svelte-1fj8iha .panel_user{grid-area:panel_user}.grid_box.svelte-1fj8iha{grid:' back user close ' auto
|
||||
' room_name room_name room_name ' auto
|
||||
' panel_user panel_user panel_user ' 1fr
|
||||
/ auto 1fr auto }.panel_user.svelte-1fj8iha{margin-top:-5px}button.svelte-b72wpv.svelte-b72wpv{padding:0px;margin:auto;width:100%;cursor:pointer;outline:none;border:none;background-color:rgb(220, 220, 220)}button.svelte-b72wpv p.svelte-b72wpv{width:100%;margin:auto;text-align:center}button.svelte-b72wpv.svelte-b72wpv:hover{background-color:rgb(200, 200, 200)}button.svelte-b72wpv.svelte-b72wpv:active{background-color:rgb(190, 190, 190)}.list.svelte-b72wpv.svelte-b72wpv:not(:hover){background-color:rgb(240, 240, 240)}.list.svelte-b72wpv p.svelte-b72wpv{text-align:left}.transparent.svelte-b72wpv.svelte-b72wpv:not(:hover){background-color:transparent}.deactivate.svelte-b72wpv.svelte-b72wpv{background-color:transparent;pointer-events:none}.icon.svelte-b72wpv p.svelte-b72wpv{display:none}.icon.svelte-b72wpv.svelte-b72wpv:not(:hover){background-color:transparent}.icon.svelte-b72wpv.svelte-b72wpv{width:30px;height:100%;padding:0px}.dots.svelte-b72wpv.svelte-b72wpv::after{content:'\2807';font-size:20px;position:absolute;top:50%;left:0px;width:100%;height:auto;text-align:center;transform:translateY(-50%);cursor:pointer}.close.svelte-b72wpv.svelte-b72wpv::before{content:"";position:absolute;top:calc(50% - 1px);left:5px;width:20px;height:2px;background-color:black}.back.svelte-b72wpv.svelte-b72wpv::before{content:"";position:absolute;top:calc(50% - 6px - 1px);left:6px;width:14px;height:14px;border-left:1px solid black;border-bottom:1px solid black;transform:rotate(45deg)}.blocked.svelte-b72wpv.svelte-b72wpv{padding-left:30px}.blocked.svelte-b72wpv.svelte-b72wpv::before{content:"";position:absolute;top:calc(50% - 2px);left:10px;cursor:pointer;width:13px;height:10px;border-radius:2px;background-color:rgb(110, 110, 110)}.blocked.svelte-b72wpv.svelte-b72wpv::after{content:"";position:absolute;top:calc(50% - 9px);left:12px;cursor:pointer;width:9px;height:13px;border-radius:5px;box-sizing:border-box;border:3px solid rgb(110, 110, 110)}.chat_msg.svelte-14xxpbz.svelte-14xxpbz{margin:5px auto;padding:5px;border-radius:5px}.chat_msg.svelte-14xxpbz.svelte-14xxpbz{margin-left:0px;background-color:rgb(210, 210, 210);max-width:80%}.chat_msg.svelte-14xxpbz p.svelte-14xxpbz{padding:0px}.chat_msg.svelte-14xxpbz p.name.svelte-14xxpbz{margin:0px;font-size:12px;color:rgb(100, 100, 100)}.chat_msg.svelte-14xxpbz p.msg.svelte-14xxpbz{margin:5px 0px}.chat_msg.svelte-14xxpbz p.msg.svelte-14xxpbz *{display:inline}.chat_msg.me.svelte-14xxpbz.svelte-14xxpbz{margin-right:0px;margin-left:auto;background-color:rgb(210, 110, 10)}.chat_msg.me.svelte-14xxpbz p.name.svelte-14xxpbz{display:none}.chat_msg.SERVER.svelte-14xxpbz.svelte-14xxpbz{margin-left:auto;background-color:transparent}.chat_msg.SERVER.svelte-14xxpbz p.name.svelte-14xxpbz{display:none}.chat_msg.SERVER.svelte-14xxpbz p.msg.svelte-14xxpbz{margin:0px auto;font-size:12px;color:rgb(100, 100, 100)}
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because one or more lines are too long
@@ -6,8 +6,13 @@ import { terser } from 'rollup-plugin-terser';
|
||||
import sveltePreprocess from 'svelte-preprocess';
|
||||
import typescript from '@rollup/plugin-typescript';
|
||||
import css from 'rollup-plugin-css-only';
|
||||
import replace from '@rollup/plugin-replace';
|
||||
import dotenv from 'dotenv';
|
||||
|
||||
|
||||
const production = !process.env.ROLLUP_WATCH;
|
||||
dotenv.config();
|
||||
|
||||
|
||||
function serve() {
|
||||
let server;
|
||||
@@ -30,6 +35,7 @@ function serve() {
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
export default {
|
||||
input: 'src/main.ts',
|
||||
output: {
|
||||
@@ -46,6 +52,10 @@ export default {
|
||||
dev: !production
|
||||
}
|
||||
}),
|
||||
replace({
|
||||
'process.env.WEBSITE_HOST': `'${process.env.WEBSITE_HOST}'`,
|
||||
'process.env.WEBSITE_PORT': `'${process.env.WEBSITE_PORT}'`,
|
||||
}),
|
||||
// we'll extract any component CSS out into
|
||||
// a separate file - better for performance
|
||||
css({ output: 'bundle.css' }),
|
||||
|
||||
@@ -1,5 +0,0 @@
|
||||
<script context="module">
|
||||
export const Domain = "transcendance";
|
||||
export const Port = "8080";
|
||||
export const PortIo = "8080";
|
||||
</script>
|
||||
@@ -1,4 +1,7 @@
|
||||
import App from './App.svelte';
|
||||
import dotenv from 'dotenv';
|
||||
|
||||
dotenv.config();
|
||||
const app = new App({
|
||||
target: document.body,
|
||||
props: {
|
||||
@@ -6,4 +9,4 @@ const app = new App({
|
||||
}
|
||||
});
|
||||
export default app;
|
||||
//# sourceMappingURL=main.js.map
|
||||
//# sourceMappingURL=main.js.map
|
||||
|
||||
@@ -7,4 +7,4 @@ const app = new App({
|
||||
}
|
||||
});
|
||||
|
||||
export default app;
|
||||
export default app;
|
||||
|
||||
@@ -1,35 +0,0 @@
|
||||
<script lang="ts">
|
||||
import Header from '../pieces/Header.svelte';
|
||||
import MatchListElem from "../pieces/MatchListElem.svelte";
|
||||
|
||||
let arr = [
|
||||
{
|
||||
id: "match-01",
|
||||
playerOneUsername: "toto",
|
||||
playerTwoUsername: "bruno",
|
||||
},
|
||||
{
|
||||
id: "match-02",
|
||||
playerOneUsername: "bertand",
|
||||
playerTwoUsername: "cassandre",
|
||||
},
|
||||
{
|
||||
id: "match-03",
|
||||
playerOneUsername: "madeleine",
|
||||
playerTwoUsername: "jack",
|
||||
},
|
||||
];
|
||||
</script>
|
||||
<!-- -->
|
||||
|
||||
<Header/>
|
||||
<menu>
|
||||
{#each arr as match}
|
||||
<MatchListElem match={match}/>
|
||||
{/each}
|
||||
</menu>
|
||||
|
||||
|
||||
<!-- -->
|
||||
<style>
|
||||
</style>
|
||||
@@ -2,14 +2,12 @@
|
||||
import Canvas from "../pieces/Canvas.svelte";
|
||||
import { push } from "svelte-spa-router";
|
||||
import { onMount } from 'svelte';
|
||||
import { get } from "svelte/store";
|
||||
import { Domain, Port } from "../Constantes.svelte";
|
||||
|
||||
|
||||
let user;
|
||||
|
||||
onMount(async () => {
|
||||
user = await fetch(`http://${Domain}:${Port}/api/v2/user`)
|
||||
user = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user`)
|
||||
.then((resp) => resp.json())
|
||||
|
||||
// i mean i could do a failed to load user or some shit, maybe with a .catch or something? but atm why bother
|
||||
@@ -33,14 +31,14 @@
|
||||
});
|
||||
|
||||
const login = async() => {
|
||||
window.location.href = `http://${Domain}:${Port}/api/v2/auth`;
|
||||
window.location.href = `http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/auth`;
|
||||
console.log('you are now logged in');
|
||||
}
|
||||
|
||||
// i could prolly put this in it's own compoent, i seem to use it in several places... or maybe just some JS? like no need for html
|
||||
// we could .then( () => replace('/') ) need the func so TS compatible...
|
||||
const logout = async() => {
|
||||
await fetch(`http://${Domain}:${Port}/api/v2/auth/logout`, {
|
||||
await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/auth/logout`, {
|
||||
method: 'POST',
|
||||
});
|
||||
user = undefined;
|
||||
|
||||
@@ -1,26 +1,14 @@
|
||||
<script lang="ts">
|
||||
import { onMount } from "svelte";
|
||||
import { push } from "svelte-spa-router";
|
||||
import { Domain, Port } from "../Constantes.svelte";
|
||||
|
||||
// onMount( async() => {
|
||||
// await fetch(`http://${Domain}:${Port}/api/v2/auth/2fa/generate`,
|
||||
// {
|
||||
// method: 'POST',
|
||||
// })
|
||||
// .then(response => {return response.blob()})
|
||||
// .then(blob => {
|
||||
// const url = URL.createObjectURL(blob);
|
||||
// qrCodeImg = url;
|
||||
// });
|
||||
// });
|
||||
|
||||
|
||||
let qrCodeImg;
|
||||
let qrCode = "";
|
||||
let wrongCode = "";
|
||||
const fetchQrCodeImg = (async() => {
|
||||
await fetch(`http://${Domain}:${Port}/api/v2/auth/2fa/generate`,
|
||||
await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/auth/2fa/generate`,
|
||||
{
|
||||
method: 'POST',
|
||||
})
|
||||
@@ -32,7 +20,7 @@
|
||||
})()
|
||||
|
||||
const submitCode = async() => {
|
||||
const response = await fetch(`http://${Domain}:${Port}/api/v2/auth/2fa/check`,
|
||||
const response = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/auth/2fa/check`,
|
||||
{
|
||||
method : 'POST',
|
||||
headers : {
|
||||
|
||||
@@ -3,12 +3,10 @@
|
||||
import { onMount, onDestroy } from "svelte";
|
||||
import Header from '../../pieces/Header.svelte';
|
||||
import { fade, fly } from 'svelte/transition';
|
||||
import { Domain, Port } from "../../Constantes.svelte";
|
||||
|
||||
|
||||
import * as pong from "./client/pong";
|
||||
|
||||
// Pour Chérif: variables indiquant l'état du match
|
||||
import { matchEnded, matchAbort } from "./client/ws";
|
||||
import { gameState } from "./client/ws";
|
||||
|
||||
//user's stuff
|
||||
let user;
|
||||
@@ -37,39 +35,25 @@
|
||||
let idOfIntevalCheckTerminationOfTheMatch;
|
||||
|
||||
onMount( async() => {
|
||||
user = await fetch(`http://${Domain}:${Port}/api/v2/user`)
|
||||
user = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user`)
|
||||
.then( x => x.json() );
|
||||
allUsers = await fetch(`http://${Domain}:${Port}/api/v2/user/all`)
|
||||
allUsers = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user/all`)
|
||||
.then( x => x.json() );
|
||||
options.playerOneUsername = user.username;
|
||||
})
|
||||
|
||||
onDestroy( async() => {
|
||||
options.playerOneUsername = user.username;
|
||||
showError = false;
|
||||
showMatchEnded = false;
|
||||
optionsAreNotSet = true
|
||||
options.playerTwoUsername = "";
|
||||
options.isSomeoneIsInvited = false;
|
||||
options.isInvitedPerson = false;
|
||||
options.moving_walls = false;
|
||||
options.multi_balls = false;
|
||||
errorMessageWhenAttemptingToGetATicket = "";
|
||||
hiddenGame = true;
|
||||
isThereAnyInvitation = false;
|
||||
invitations = [];
|
||||
pong.destroy();
|
||||
clearInterval(idOfIntevalCheckTerminationOfTheMatch);
|
||||
pong.destroy();
|
||||
})
|
||||
|
||||
const initGame = async() =>
|
||||
{
|
||||
optionsAreNotSet = false;
|
||||
showWaitPage = true;
|
||||
idOfIntevalCheckTerminationOfTheMatch = setInterval(matchTermitation, 1000);
|
||||
const matchOptions = pong.computeMatchOptions(options);
|
||||
|
||||
const responseWhenGrantToken = fetch(`http://${Domain}:${Port}/api/v2/game/ticket`, {
|
||||
const responseWhenGrantToken = fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/game/ticket`, {
|
||||
method : "POST",
|
||||
headers : {'Content-Type': 'application/json'},
|
||||
body : JSON.stringify({
|
||||
@@ -88,40 +72,36 @@
|
||||
{
|
||||
console.log(responseInjson)
|
||||
console.log("On refuse le ticket");
|
||||
clearInterval(idOfIntevalCheckTerminationOfTheMatch);
|
||||
errorMessageWhenAttemptingToGetATicket = responseInjson.message;
|
||||
showError = true;
|
||||
options.playerTwoUsername = "";
|
||||
options.reset();
|
||||
options.playerOneUsername = user.username;
|
||||
options.isSomeoneIsInvited = false;
|
||||
options.isInvitedPerson = false;
|
||||
options.moving_walls = false;
|
||||
options.multi_balls = false;
|
||||
setTimeout(() => {
|
||||
showError = false;
|
||||
showWaitPage = false
|
||||
optionsAreNotSet = true
|
||||
|
||||
showError = false;
|
||||
// showWaitPage = false // ???
|
||||
}, 5000);
|
||||
}
|
||||
else if (token)
|
||||
{
|
||||
options.isInvitedPerson = false
|
||||
idOfIntevalCheckTerminationOfTheMatch = setInterval(matchTermitation, 1000);
|
||||
// options.isInvitedPerson = false // ???
|
||||
pong.init(options, gameAreaId, token);
|
||||
hiddenGame = false;
|
||||
}
|
||||
// TODO: Un "else" peut-être ? Si pas de token on fait un truc ?
|
||||
// Si on ne rentre pas dans le else if, du coup il ne se passe rien.
|
||||
}
|
||||
|
||||
// Pour Cherif: renommer en un truc du genre "initGameForInvitedPlayer" ?
|
||||
const initGameForPrivateParty = async(invitation : any) =>
|
||||
const initGameForInvitedPlayer = async(invitation : any) =>
|
||||
{
|
||||
idOfIntevalCheckTerminationOfTheMatch = setInterval(matchTermitation, 1000);
|
||||
optionsAreNotSet = false
|
||||
showWaitPage = true
|
||||
console.log("invitation : ")
|
||||
console.log(invitation)
|
||||
if (invitation.token)
|
||||
{
|
||||
idOfIntevalCheckTerminationOfTheMatch = setInterval(matchTermitation, 1000);
|
||||
options.playerOneUsername = invitation.playerOneUsername;
|
||||
options.playerTwoUsername = invitation.playerTwoUsername;
|
||||
options.isSomeoneIsInvited = true;
|
||||
@@ -134,32 +114,20 @@
|
||||
|
||||
const matchTermitation = () => {
|
||||
console.log("Ping matchTermitation")
|
||||
if (matchAbort || matchEnded)
|
||||
if (gameState.matchAbort || gameState.matchEnded)
|
||||
{
|
||||
clearInterval(idOfIntevalCheckTerminationOfTheMatch);
|
||||
console.log("matchTermitation was called")
|
||||
showWaitPage = false
|
||||
matchAbort ?
|
||||
gameState.matchAbort ?
|
||||
errorMessageWhenAttemptingToGetATicket = "The match has been aborted"
|
||||
: errorMessageWhenAttemptingToGetATicket = "The match is finished !"
|
||||
matchAbort ? showError = true : showMatchEnded = true;
|
||||
gameState.matchAbort ? showError = true : showMatchEnded = true;
|
||||
setTimeout(() => {
|
||||
hiddenGame = true;
|
||||
showError = false;
|
||||
showMatchEnded = false;
|
||||
optionsAreNotSet = true
|
||||
options.playerTwoUsername = "";
|
||||
options.playerOneUsername = user.username;
|
||||
options.isSomeoneIsInvited = false;
|
||||
options.isInvitedPerson = false;
|
||||
options.moving_walls = false;
|
||||
options.multi_balls = false;
|
||||
resetPage();
|
||||
errorMessageWhenAttemptingToGetATicket = "";
|
||||
options.playerTwoUsername = "";
|
||||
hiddenGame = true;
|
||||
isThereAnyInvitation = false;
|
||||
invitations = [];
|
||||
pong.destroy();
|
||||
invitations = []; // ???
|
||||
console.log("matchTermitation : setTimeout")
|
||||
}, 5000);
|
||||
}
|
||||
@@ -174,13 +142,13 @@
|
||||
const showInvitation = async() => {
|
||||
showGameOption = false;
|
||||
showInvitations = true;
|
||||
invitations = await fetch(`http://${Domain}:${Port}/api/v2/game/invitations`)
|
||||
invitations = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/game/invitations`)
|
||||
.then(x => x.json())
|
||||
invitations.length !== 0 ? isThereAnyInvitation = true : isThereAnyInvitation = false
|
||||
}
|
||||
|
||||
const rejectInvitation = async(invitation) => {
|
||||
await fetch(`http://${Domain}:${Port}/api/v2/game/decline`, {
|
||||
await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/game/decline`, {
|
||||
method: "POST",
|
||||
headers: { 'Content-Type': 'application/json'},
|
||||
body: JSON.stringify({
|
||||
@@ -193,7 +161,7 @@
|
||||
}
|
||||
|
||||
const acceptInvitation = async(invitation : any) => {
|
||||
const res = await fetch(`http://${Domain}:${Port}/api/v2/game/accept`, {
|
||||
const res = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/game/accept`, {
|
||||
method: "POST",
|
||||
headers: { 'Content-Type': 'application/json'},
|
||||
body: JSON.stringify({
|
||||
@@ -207,12 +175,27 @@
|
||||
if (res.status === 200)
|
||||
{
|
||||
showInvitation()
|
||||
initGameForPrivateParty(invitation)
|
||||
initGameForInvitedPlayer(invitation)
|
||||
}
|
||||
//Au final c'est utile !
|
||||
|
||||
initGameForPrivateParty(invitation)
|
||||
initGameForInvitedPlayer(invitation) // Luke: normal de initGameForInvitedPlayer() sur un "res.status" different de 200 ?
|
||||
}
|
||||
|
||||
function leaveMatch() {
|
||||
resetPage();
|
||||
};
|
||||
|
||||
function resetPage() {
|
||||
hiddenGame = true;
|
||||
optionsAreNotSet = true
|
||||
showError = false;
|
||||
showMatchEnded = false;
|
||||
options.reset();
|
||||
options.playerOneUsername = user.username;
|
||||
pong.destroy();
|
||||
};
|
||||
|
||||
</script>
|
||||
|
||||
<Header />
|
||||
@@ -233,9 +216,16 @@
|
||||
</fieldset>
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
<div id="canvas_container" hidden={hiddenGame}>
|
||||
<canvas id={gameAreaId}/>
|
||||
</div>
|
||||
{#if !hiddenGame}
|
||||
<div id="div_game">
|
||||
<button id="pong_button" on:click={leaveMatch}>forfeit</button>
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
|
||||
{#if showWaitPage === true}
|
||||
<div id="div_game" in:fly="{{ y: 10, duration: 1000 }}">
|
||||
@@ -251,44 +241,41 @@
|
||||
{#if optionsAreNotSet}
|
||||
{#if showGameOption === true}
|
||||
<div id="game_option">
|
||||
<form on:submit|preventDefault={() => initGame()}>
|
||||
<div id="div_game">
|
||||
<button id="pong_button" on:click={showInvitation}>Show invitations</button>
|
||||
<fieldset>
|
||||
<legend>game options</legend>
|
||||
<div>
|
||||
<input type="checkbox" id="multi_balls" name="multi_balls" bind:checked={options.multi_balls}>
|
||||
<label for="multi_balls">Multiples balls</label>
|
||||
</div>
|
||||
<div>
|
||||
<input type="checkbox" id="moving_walls" name="moving_walls" bind:checked={options.moving_walls}>
|
||||
<label for="moving_walls">Moving walls</label>
|
||||
</div>
|
||||
<div>
|
||||
<p>sound :</p>
|
||||
<input type="radio" id="sound_on" name="sound_selector" bind:group={options.sound} value="on">
|
||||
<label for="sound_on">on</label>
|
||||
<input type="radio" id="sound_off" name="sound_selector" bind:group={options.sound} value="off">
|
||||
<label for="sound_off">off</label>
|
||||
</div>
|
||||
<div>
|
||||
<input type="checkbox" id="isSomeoneIsInvited" bind:checked={options.isSomeoneIsInvited}>
|
||||
<label for="moving_walls">Invite a friend</label>
|
||||
</div>
|
||||
{#if options.isSomeoneIsInvited === true}
|
||||
<select bind:value={options.playerTwoUsername}>
|
||||
{#each allUsers as user }
|
||||
<option value={user.username}>{user.username}</option>
|
||||
{/each}
|
||||
</select>
|
||||
{/if}
|
||||
<div>
|
||||
<button id="pong_button" >PLAY</button>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
</form>
|
||||
<div id="div_game">
|
||||
<button id="pong_button" on:click={showInvitation}>Show invitations</button>
|
||||
<fieldset>
|
||||
<legend>game options</legend>
|
||||
<div>
|
||||
<input type="checkbox" id="multi_balls" name="multi_balls" bind:checked={options.multi_balls}>
|
||||
<label for="multi_balls">Multiples balls</label>
|
||||
</div>
|
||||
<div>
|
||||
<input type="checkbox" id="moving_walls" name="moving_walls" bind:checked={options.moving_walls}>
|
||||
<label for="moving_walls">Moving walls</label>
|
||||
</div>
|
||||
<div>
|
||||
<p>sound :</p>
|
||||
<input type="radio" id="sound_on" name="sound_selector" bind:group={options.sound} value="on">
|
||||
<label for="sound_on">on</label>
|
||||
<input type="radio" id="sound_off" name="sound_selector" bind:group={options.sound} value="off">
|
||||
<label for="sound_off">off</label>
|
||||
</div>
|
||||
<div>
|
||||
<input type="checkbox" id="isSomeoneIsInvited" bind:checked={options.isSomeoneIsInvited}>
|
||||
<label for="moving_walls">Invite a friend</label>
|
||||
</div>
|
||||
{#if options.isSomeoneIsInvited === true}
|
||||
<select bind:value={options.playerTwoUsername}>
|
||||
{#each allUsers as user }
|
||||
<option value={user.username}>{user.username}</option>
|
||||
{/each}
|
||||
</select>
|
||||
{/if}
|
||||
<div>
|
||||
<button id="pong_button" on:click={initGame}>PLAY</button>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
@@ -344,12 +331,12 @@
|
||||
/* max-height: 80vh; */
|
||||
/* overflow: hidden; */
|
||||
}
|
||||
|
||||
#users_name {
|
||||
text-align: center;
|
||||
font-family: "Bit5x3";
|
||||
color: rgb(245, 245, 245);
|
||||
font-size: x-large;
|
||||
canvas {
|
||||
/* background-color: #ff0000; */
|
||||
background-color: #333333;
|
||||
max-width: 75vw;
|
||||
/* max-height: 100vh; */
|
||||
width: 80%;
|
||||
}
|
||||
|
||||
#div_game {
|
||||
@@ -359,15 +346,6 @@
|
||||
color: rgb(245, 245, 245);
|
||||
font-size: x-large;
|
||||
}
|
||||
|
||||
#error_notification {
|
||||
text-align: center;
|
||||
display: block;
|
||||
font-family: "Bit5x3";
|
||||
color: rgb(143, 19, 19);
|
||||
font-size: x-large;
|
||||
}
|
||||
|
||||
#div_game fieldset {
|
||||
max-width: 50vw;
|
||||
width: auto;
|
||||
@@ -383,12 +361,19 @@
|
||||
font-size: x-large;
|
||||
padding: 10px;
|
||||
}
|
||||
canvas {
|
||||
/* background-color: #ff0000; */
|
||||
background-color: #333333;
|
||||
max-width: 75vw;
|
||||
/* max-height: 100vh; */
|
||||
width: 80%;
|
||||
|
||||
#users_name { /* UNUSED */
|
||||
text-align: center;
|
||||
font-family: "Bit5x3";
|
||||
color: rgb(245, 245, 245);
|
||||
font-size: x-large;
|
||||
}
|
||||
#error_notification { /* UNUSED */
|
||||
text-align: center;
|
||||
display: block;
|
||||
font-family: "Bit5x3";
|
||||
color: rgb(143, 19, 19);
|
||||
font-size: x-large;
|
||||
}
|
||||
|
||||
</style>
|
||||
|
||||
@@ -2,13 +2,13 @@
|
||||
<script lang="ts">
|
||||
import { onMount, onDestroy } from "svelte";
|
||||
import Header from '../../pieces/Header.svelte';
|
||||
import MatchListElem from "../../pieces/MatchListElem.svelte";
|
||||
import { fade, fly } from 'svelte/transition';
|
||||
import { Domain, Port } from "../../Constantes.svelte";
|
||||
|
||||
|
||||
import * as pongSpectator from "./client/pongSpectator";
|
||||
|
||||
// Pour Chérif: variables indiquant l'état du match
|
||||
import { matchEnded, matchAbort } from "./client/ws";
|
||||
import { gameState } from "./client/ws";
|
||||
import { gameSessionIdPLACEHOLDER } from "./shared_js/constants";
|
||||
|
||||
//user's stuff
|
||||
let user;
|
||||
@@ -16,30 +16,82 @@
|
||||
|
||||
//Game's stuff client side only
|
||||
const gameAreaId = "game_area";
|
||||
let sound = "off";
|
||||
// const dummyMatchList = [
|
||||
// {
|
||||
// gameSessionId: gameSessionIdPLACEHOLDER,
|
||||
// matchOptions: pongSpectator.MatchOptions.noOption,
|
||||
// playerOneUsername: "toto",
|
||||
// playerTwoUsername: "bruno",
|
||||
// },
|
||||
// {
|
||||
// gameSessionId: gameSessionIdPLACEHOLDER,
|
||||
// matchOptions: pongSpectator.MatchOptions.multiBalls,
|
||||
// playerOneUsername: "pl1",
|
||||
// playerTwoUsername: "pl2",
|
||||
// },
|
||||
// {
|
||||
// gameSessionId: "id6543",
|
||||
// matchOptions: pongSpectator.MatchOptions.movingWalls | pongSpectator.MatchOptions.multiBalls,
|
||||
// playerOneUsername: "bertand",
|
||||
// playerTwoUsername: "cassandre",
|
||||
// },
|
||||
// {
|
||||
// gameSessionId: "id3452",
|
||||
// matchOptions: pongSpectator.MatchOptions.multiBalls,
|
||||
// playerOneUsername: "madeleine",
|
||||
// playerTwoUsername: "jack",
|
||||
// },
|
||||
// ];
|
||||
let matchList = [];
|
||||
|
||||
//html boolean for pages
|
||||
let hiddenGame = true;
|
||||
let hiddenMatchList = false;
|
||||
|
||||
|
||||
onMount( async() => {
|
||||
user = await fetch(`http://${Domain}:${Port}/api/v2/user`)
|
||||
user = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user`)
|
||||
.then( x => x.json() );
|
||||
allUsers = await fetch(`http://${Domain}:${Port}/api/v2/user/all`)
|
||||
allUsers = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user/all`)
|
||||
.then( x => x.json() );
|
||||
// WIP: fetch for match list here
|
||||
const responseForMatchList = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/game/match/all`)
|
||||
const jsonForMatchList = await responseForMatchList.json();
|
||||
matchList = jsonForMatchList;
|
||||
console.log("matchList");
|
||||
if (matchList.length <= 0)
|
||||
hiddenMatchList = true;
|
||||
console.log(matchList);
|
||||
})
|
||||
|
||||
onDestroy( async() => {
|
||||
pongSpectator.destroy();
|
||||
})
|
||||
|
||||
const initGameSpectator = async() => {
|
||||
let gameSessionId = "ID_PLACEHOLDER"; // PLACEHOLDER
|
||||
let matchOptions = 0; // PLACEHOLDER
|
||||
let sound = "off"; // PLACEHOLDER
|
||||
async function initGameSpectator(gameSessionId: string, matchOptions: pongSpectator.MatchOptions) {
|
||||
pongSpectator.init(matchOptions, sound, gameAreaId, gameSessionId);
|
||||
hiddenGame = false;
|
||||
};
|
||||
|
||||
function leaveMatch() {
|
||||
resetPage();
|
||||
};
|
||||
|
||||
async function resetPage() {
|
||||
hiddenGame = true;
|
||||
pongSpectator.destroy();
|
||||
// WIP: fetch for match list here
|
||||
matchList = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/game/match/all`)
|
||||
.then( x => x.json() );
|
||||
console.log("matchList");
|
||||
if (matchList.length <= 0)
|
||||
hiddenMatchList = true;
|
||||
console.log(matchList);
|
||||
};
|
||||
|
||||
</script>
|
||||
<!-- -->
|
||||
|
||||
<Header />
|
||||
<!-- <div id="game_page"> Replacement for <body>.
|
||||
@@ -50,7 +102,92 @@
|
||||
<canvas id={gameAreaId}/>
|
||||
</div>
|
||||
|
||||
{#if hiddenGame}
|
||||
<div id="div_game">
|
||||
<div id="game_options">
|
||||
<fieldset>
|
||||
{#if hiddenMatchList}
|
||||
<legend>no match available</legend>
|
||||
{:else}
|
||||
<legend>options</legend>
|
||||
<div>
|
||||
<p>sound :</p>
|
||||
<input type="radio" id="sound_on" name="sound_selector" bind:group={sound} value="on">
|
||||
<label for="sound_on">on</label>
|
||||
<input type="radio" id="sound_off" name="sound_selector" bind:group={sound} value="off">
|
||||
<label for="sound_off">off</label>
|
||||
</div>
|
||||
<menu id="match_list">
|
||||
{#each matchList as match}
|
||||
<MatchListElem match={match} on:click={(e) => initGameSpectator(match.gameServerIdOfTheMatch, match.gameOptions)} />
|
||||
{/each}
|
||||
</menu>
|
||||
{/if}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
{:else}
|
||||
<div id="div_game">
|
||||
<button id="pong_button" on:click={leaveMatch}>leave match</button>
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
</div> <!-- div "game_page" -->
|
||||
|
||||
<!-- -->
|
||||
<style>
|
||||
@font-face {
|
||||
font-family: "Bit5x3";
|
||||
src:
|
||||
url("/fonts/Bit5x3.woff2") format("woff2"),
|
||||
local("Bit5x3"),
|
||||
url("/fonts/Bit5x3.woff") format("woff");
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
font-display: swap;
|
||||
}
|
||||
#game_page {
|
||||
margin: 0;
|
||||
background-color: #222425;
|
||||
position: relative;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
#canvas_container {
|
||||
margin-top: 20px;
|
||||
text-align: center;
|
||||
}
|
||||
canvas {
|
||||
background-color: #333333;
|
||||
max-width: 75vw;
|
||||
width: 80%;
|
||||
}
|
||||
|
||||
#div_game {
|
||||
margin-top: 20px;
|
||||
text-align: center;
|
||||
font-family: "Bit5x3";
|
||||
color: rgb(245, 245, 245);
|
||||
font-size: x-large;
|
||||
}
|
||||
#div_game fieldset {
|
||||
max-width: 50vw;
|
||||
width: auto;
|
||||
margin: 0 auto;
|
||||
}
|
||||
#div_game fieldset div {
|
||||
padding: 10px;
|
||||
}
|
||||
#match_list {
|
||||
font-family: 'Courier New', Courier, monospace;
|
||||
font-size: large;
|
||||
}
|
||||
#pong_button {
|
||||
font-family: "Bit5x3";
|
||||
color: rgb(245, 245, 245);
|
||||
background-color: #333333;
|
||||
font-size: x-large;
|
||||
padding: 10px;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -2,16 +2,16 @@
|
||||
<script lang="ts">
|
||||
import { onMount, onDestroy } from "svelte";
|
||||
import Header from "../../pieces/Header.svelte";
|
||||
import { Domain, Port } from "../../Constantes.svelte";
|
||||
|
||||
|
||||
//user's stuff
|
||||
let currentUser;
|
||||
let allUsers = [];
|
||||
let idInterval;
|
||||
onMount( async() => {
|
||||
currentUser = await fetch(`http://${Domain}:${Port}/api/v2/user`)
|
||||
currentUser = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user`)
|
||||
.then( x => x.json() );
|
||||
allUsers = await fetch(`http://${Domain}:${Port}/api/v2/game/ranking`)
|
||||
allUsers = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/game/ranking`)
|
||||
.then( x => x.json() );
|
||||
idInterval = setInterval(fetchScores, 10000);
|
||||
})
|
||||
@@ -21,7 +21,7 @@
|
||||
})
|
||||
|
||||
function fetchScores() {
|
||||
fetch(`http://${Domain}:${Port}/api/v2/game/ranking`)
|
||||
fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/game/ranking`)
|
||||
.then( x => x.json() )
|
||||
.then( x => allUsers = x );
|
||||
}
|
||||
|
||||
@@ -1,21 +1,27 @@
|
||||
|
||||
import * as c from "./constants.js"
|
||||
|
||||
export const soundPongArr: HTMLAudioElement[] = [];
|
||||
export const soundRoblox = new Audio("http://transcendance:8080/sound/roblox-oof.ogg");
|
||||
// export const soundPongArr: HTMLAudioElement[] = [];
|
||||
export const soundPongArr: HTMLAudioElement[] = [
|
||||
new Audio("http://" + process.env.WEBSITE_HOST + ":" + process.env.WEBSITE_PORT + "/sound/pong/"+1+".ogg"),
|
||||
new Audio("http://" + process.env.WEBSITE_HOST + ":" + process.env.WEBSITE_PORT + "/sound/pong/"+2+".ogg")
|
||||
];
|
||||
export const soundRoblox = new Audio("http://" + process.env.WEBSITE_HOST + ":" + process.env.WEBSITE_PORT + "/sound/roblox-oof.ogg");
|
||||
|
||||
export function initAudio(sound: string)
|
||||
{
|
||||
let muteFlag = true;
|
||||
let muteFlag: boolean;
|
||||
if (sound === "on") {
|
||||
muteFlag = false;
|
||||
}
|
||||
|
||||
for (let i = 0; i <= 32; i++) {
|
||||
soundPongArr.push(new Audio("http://transcendance:8080/sound/pong/"+i+".ogg"));
|
||||
soundPongArr[i].volume = c.soundPongVolume;
|
||||
soundPongArr[i].muted = muteFlag;
|
||||
else {
|
||||
muteFlag = true;
|
||||
}
|
||||
|
||||
soundPongArr.forEach((value) => {
|
||||
value.volume = c.soundRobloxVolume;
|
||||
value.muted = muteFlag;
|
||||
});
|
||||
soundRoblox.volume = c.soundRobloxVolume;
|
||||
soundRoblox.muted = muteFlag;
|
||||
}
|
||||
|
||||
@@ -7,4 +7,13 @@ export class InitOptions {
|
||||
isInvitedPerson = false;
|
||||
playerOneUsername = "";
|
||||
playerTwoUsername = "";
|
||||
reset() {
|
||||
this.sound = "off";
|
||||
this.multi_balls = false;
|
||||
this.moving_walls = false;
|
||||
this.isSomeoneIsInvited = false;
|
||||
this.isInvitedPerson = false;
|
||||
this.playerOneUsername = "";
|
||||
this.playerTwoUsername = "";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
|
||||
import * as c from "./constants.js";
|
||||
import * as en from "../shared_js/enums.js"
|
||||
import { gc, matchOptions, clientInfo, clientInfoSpectator} from "./global.js";
|
||||
import { gc, matchOptions } from "./global.js";
|
||||
import { clientInfo, clientInfoSpectator} from "./ws.js";
|
||||
import { wallsMovements } from "../shared_js/wallsMovement.js";
|
||||
import type { RacketClient } from "./class/RectangleClient.js";
|
||||
import type { VectorInteger } from "../shared_js/class/Vector.js";
|
||||
|
||||
@@ -3,27 +3,24 @@ import * as en from "../shared_js/enums.js";
|
||||
import type { GameArea } from "./class/GameArea.js";
|
||||
import type { GameComponentsClient } from "./class/GameComponentsClient.js";
|
||||
|
||||
// export {pong, gc, matchOptions} from "./pong.js"
|
||||
export {socket, clientInfo, clientInfoSpectator} from "./ws.js"
|
||||
|
||||
export let pong: GameArea;
|
||||
export let gc: GameComponentsClient;
|
||||
export let matchOptions: en.MatchOptions = en.MatchOptions.noOption;
|
||||
|
||||
export function initPong(value: GameArea) {
|
||||
export function setPong(value: GameArea) {
|
||||
pong = value;
|
||||
}
|
||||
|
||||
export function initGc(value: GameComponentsClient) {
|
||||
export function setGc(value: GameComponentsClient) {
|
||||
gc = value;
|
||||
}
|
||||
|
||||
export function initMatchOptions(value: en.MatchOptions) {
|
||||
export function setMatchOptions(value: en.MatchOptions) {
|
||||
matchOptions = value;
|
||||
}
|
||||
|
||||
export let startFunction: () => void;
|
||||
|
||||
export function initStartFunction(value: () => void) {
|
||||
export function setStartFunction(value: () => void) {
|
||||
startFunction = value;
|
||||
}
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
|
||||
import { pong, gc, socket, clientInfo } from "./global.js"
|
||||
import { pong, gc } from "./global.js"
|
||||
import { socket, clientInfo, gameState } from "./ws.js"
|
||||
import * as ev from "../shared_js/class/Event.js"
|
||||
import * as en from "../shared_js/enums.js"
|
||||
import { InputHistory } from "./class/InputHistory.js"
|
||||
import * as c from "./constants.js";
|
||||
import { matchEnded } from "./ws.js";
|
||||
|
||||
export let gridDisplay = false;
|
||||
|
||||
@@ -44,7 +44,7 @@ export function handleInput()
|
||||
playerMovements(delta_time, keys);
|
||||
}
|
||||
|
||||
if (!matchEnded) {
|
||||
if (!gameState.matchEnded) {
|
||||
socket.send(JSON.stringify(inputState));
|
||||
}
|
||||
// setTimeout(testInputDelay, 100);
|
||||
|
||||
@@ -3,12 +3,12 @@ import * as c from "./constants.js"
|
||||
import * as en from "../shared_js/enums.js"
|
||||
import { GameArea } from "./class/GameArea.js";
|
||||
import { GameComponentsClient } from "./class/GameComponentsClient.js";
|
||||
import { socket } from "./ws.js";
|
||||
import { socket, resetGameState } from "./ws.js";
|
||||
import { initAudio } from "./audio.js";
|
||||
import type { InitOptions } from "./class/InitOptions.js";
|
||||
|
||||
import { pong } from "./global.js"
|
||||
import { initPong, initGc, initMatchOptions } from "./global.js"
|
||||
import { setPong, setGc, setMatchOptions } from "./global.js"
|
||||
|
||||
export function computeMatchOptions(options: InitOptions)
|
||||
{
|
||||
@@ -26,10 +26,10 @@ export function computeMatchOptions(options: InitOptions)
|
||||
|
||||
export function initBase(matchOptions: en.MatchOptions, sound: string, gameAreaId: string)
|
||||
{
|
||||
initMatchOptions(matchOptions);
|
||||
initAudio(sound);
|
||||
initPong(new GameArea(gameAreaId));
|
||||
initGc(new GameComponentsClient(matchOptions, pong.ctx));
|
||||
setMatchOptions(matchOptions);
|
||||
setPong(new GameArea(gameAreaId));
|
||||
setGc(new GameComponentsClient(matchOptions, pong.ctx));
|
||||
}
|
||||
|
||||
export function destroyBase()
|
||||
@@ -39,9 +39,10 @@ export function destroyBase()
|
||||
clearInterval(pong.handleInputInterval);
|
||||
clearInterval(pong.gameLoopInterval);
|
||||
clearInterval(pong.drawLoopInterval);
|
||||
initPong(null);
|
||||
setPong(null);
|
||||
}
|
||||
if (socket && socket.OPEN) {
|
||||
socket.close();
|
||||
}
|
||||
resetGameState();
|
||||
}
|
||||
|
||||
@@ -12,15 +12,17 @@ export { computeMatchOptions } from "./init.js";
|
||||
|
||||
/* TODO: A way to delay the init of variables, but still use "const" not "let" ? */
|
||||
import { pong, gc } from "./global.js"
|
||||
import { initStartFunction } from "./global.js"
|
||||
import { setStartFunction } from "./global.js"
|
||||
|
||||
let abortControllerKeydown: AbortController;
|
||||
let abortControllerKeyup: AbortController;
|
||||
|
||||
export function init(options: InitOptions, gameAreaId: string, token: string)
|
||||
{
|
||||
const matchOptions = computeMatchOptions(options);
|
||||
initBase(matchOptions, options.sound, gameAreaId);
|
||||
|
||||
initStartFunction(start);
|
||||
setStartFunction(start);
|
||||
if (options.isSomeoneIsInvited) {
|
||||
initWebSocket(matchOptions, token, options.playerOneUsername, true, options.playerTwoUsername, options.isInvitedPerson);
|
||||
}
|
||||
@@ -32,6 +34,14 @@ export function init(options: InitOptions, gameAreaId: string, token: string)
|
||||
export function destroy()
|
||||
{
|
||||
destroyBase();
|
||||
if (abortControllerKeydown) {
|
||||
abortControllerKeydown.abort();
|
||||
abortControllerKeydown = null;
|
||||
}
|
||||
if (abortControllerKeyup) {
|
||||
abortControllerKeyup.abort();
|
||||
abortControllerKeyup = null;
|
||||
}
|
||||
}
|
||||
|
||||
function start()
|
||||
@@ -41,20 +51,40 @@ function start()
|
||||
gc.text1.clear();
|
||||
gc.text1.text = `${count}`;
|
||||
gc.text1.update();
|
||||
}, resume);
|
||||
}, start_after_countdown);
|
||||
}
|
||||
|
||||
function start_after_countdown()
|
||||
{
|
||||
abortControllerKeydown = new AbortController();
|
||||
window.addEventListener(
|
||||
'keydown',
|
||||
(e) => { pong.addKey(e.key); },
|
||||
{signal: abortControllerKeydown.signal}
|
||||
);
|
||||
|
||||
abortControllerKeyup = new AbortController();
|
||||
window.addEventListener(
|
||||
'keyup',
|
||||
(e) => { pong.deleteKey(e.key);},
|
||||
{signal: abortControllerKeyup.signal}
|
||||
);
|
||||
|
||||
resume();
|
||||
}
|
||||
|
||||
function resume()
|
||||
{
|
||||
gc.text1.text = "";
|
||||
window.addEventListener('keydown', function (e) {
|
||||
pong.addKey(e.key);
|
||||
});
|
||||
window.addEventListener('keyup', function (e) {
|
||||
pong.deleteKey(e.key);
|
||||
});
|
||||
pong.handleInputInterval = window.setInterval(handleInput, c.handleInputIntervalMS);
|
||||
// pong.handleInputInterval = window.setInterval(sendLoop, c.sendLoopIntervalMS);
|
||||
pong.gameLoopInterval = window.setInterval(gameLoop, c.gameLoopIntervalMS);
|
||||
pong.drawLoopInterval = window.setInterval(drawLoop, c.drawLoopIntervalMS);
|
||||
}
|
||||
|
||||
function pause() // unused
|
||||
{
|
||||
clearInterval(pong.handleInputInterval);
|
||||
clearInterval(pong.gameLoopInterval);
|
||||
clearInterval(pong.drawLoopInterval);
|
||||
}
|
||||
|
||||
@@ -6,17 +6,18 @@ import { drawLoop } from "./draw.js";
|
||||
import { initWebSocketSpectator } from "./ws.js";
|
||||
import { initBase, destroyBase, computeMatchOptions } from "./init.js";
|
||||
export { computeMatchOptions } from "./init.js";
|
||||
export { MatchOptions } from "../shared_js/enums.js"
|
||||
|
||||
/* TODO: A way to delay the init of variables, but still use "const" not "let" ? */
|
||||
import { pong, gc } from "./global.js"
|
||||
import { initStartFunction } from "./global.js"
|
||||
import { setStartFunction } from "./global.js"
|
||||
|
||||
|
||||
export function init(matchOptions: en.MatchOptions, sound: string, gameAreaId: string, gameSessionId: string)
|
||||
{
|
||||
initBase(matchOptions, sound, gameAreaId);
|
||||
|
||||
initStartFunction(start);
|
||||
setStartFunction(start);
|
||||
initWebSocketSpectator(gameSessionId);
|
||||
}
|
||||
|
||||
@@ -35,3 +36,9 @@ function resume()
|
||||
pong.gameLoopInterval = window.setInterval(gameLoopSpectator, c.gameLoopIntervalMS);
|
||||
pong.drawLoopInterval = window.setInterval(drawLoop, c.drawLoopIntervalMS);
|
||||
}
|
||||
|
||||
function pause() // unused
|
||||
{
|
||||
clearInterval(pong.gameLoopInterval);
|
||||
clearInterval(pong.drawLoopInterval);
|
||||
}
|
||||
|
||||
@@ -10,8 +10,15 @@ import { soundRoblox } from "./audio.js"
|
||||
import { sleep } from "./utils.js";
|
||||
import { Vector, VectorInteger } from "../shared_js/class/Vector.js";
|
||||
|
||||
export let matchEnded = false;
|
||||
export let matchAbort = false;
|
||||
export const gameState = {
|
||||
matchEnded: false,
|
||||
matchAbort: false
|
||||
}
|
||||
|
||||
export function resetGameState() {
|
||||
gameState.matchEnded = false;
|
||||
gameState.matchAbort = false;
|
||||
}
|
||||
|
||||
class ClientInfo {
|
||||
id = "";
|
||||
@@ -28,7 +35,7 @@ class ClientInfoSpectator {
|
||||
playerRightNextPos: VectorInteger;
|
||||
}
|
||||
|
||||
const wsUrl = "ws://transcendance:8080/pong";
|
||||
const wsUrl = "ws://" + process.env.WEBSITE_HOST + ":" + process.env.WEBSITE_PORT + "/pong";
|
||||
export let socket: WebSocket; /* TODO: A way to still use "const" not "let" ? */
|
||||
export const clientInfo = new ClientInfo();
|
||||
export const clientInfoSpectator = new ClientInfoSpectator(); // WIP, could refactor this
|
||||
@@ -57,7 +64,6 @@ function logListener(this: WebSocket, event: MessageEvent) {
|
||||
}
|
||||
|
||||
function errorListener(this: WebSocket, event: MessageEvent) {
|
||||
console.log("errorListener");
|
||||
const data: ev.ServerEvent = JSON.parse(event.data);
|
||||
if (data.type === en.EventTypes.error) {
|
||||
console.log("actual Error");
|
||||
@@ -98,12 +104,9 @@ function preMatchListener(this: WebSocket, event: MessageEvent)
|
||||
startFunction();
|
||||
break;
|
||||
case en.EventTypes.matchAbort:
|
||||
matchAbort = true;
|
||||
gameState.matchAbort = true;
|
||||
socket.removeEventListener("message", preMatchListener);
|
||||
msg.matchAbort();
|
||||
setTimeout(() => {
|
||||
matchAbort = false;
|
||||
}, 1000);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -204,7 +207,7 @@ function scoreUpdate(data: ev.EventScoreUpdate)
|
||||
|
||||
function matchEnd(data: ev.EventMatchEnd)
|
||||
{
|
||||
matchEnded = true;
|
||||
gameState.matchEnded = true;
|
||||
socket.close();
|
||||
if (data.winner === clientInfo.side) {
|
||||
msg.win();
|
||||
@@ -215,9 +218,6 @@ function matchEnd(data: ev.EventMatchEnd)
|
||||
else {
|
||||
msg.lose();
|
||||
}
|
||||
setTimeout(() => {
|
||||
matchEnded = false;
|
||||
}, 1000);
|
||||
}
|
||||
|
||||
/* Spectator */
|
||||
@@ -229,6 +229,7 @@ export function initWebSocketSpectator(gameSessionId: string)
|
||||
socket.send(JSON.stringify( new ev.ClientAnnounceSpectator(gameSessionId) ));
|
||||
});
|
||||
// socket.addEventListener("message", logListener); // for testing purpose
|
||||
socket.addEventListener("message", errorListener);
|
||||
socket.addEventListener("message", preMatchListenerSpectator);
|
||||
|
||||
clientInfoSpectator.playerLeftNextPos = new VectorInteger(gc.playerLeft.pos.x, gc.playerLeft.pos.y);
|
||||
@@ -243,6 +244,7 @@ export function preMatchListenerSpectator(this: WebSocket, event: MessageEvent)
|
||||
{
|
||||
socket.removeEventListener("message", preMatchListenerSpectator);
|
||||
socket.addEventListener("message", inGameListenerSpectator);
|
||||
socket.send(JSON.stringify( new ev.ClientEvent(en.EventTypes.clientSpectatorReady) ));
|
||||
startFunction();
|
||||
}
|
||||
}
|
||||
@@ -318,7 +320,7 @@ function scoreUpdateSpectator(data: ev.EventScoreUpdate)
|
||||
function matchEndSpectator(data: ev.EventMatchEnd)
|
||||
{
|
||||
console.log("matchEndSpectator");
|
||||
matchEnded = true;
|
||||
gameState.matchEnded = true;
|
||||
socket.close();
|
||||
// WIP
|
||||
/* msg.win();
|
||||
|
||||
@@ -26,5 +26,5 @@ export const movingWallPosMax = Math.floor(w*0.12);
|
||||
export const movingWallSpeed = Math.floor(w*0.08);
|
||||
|
||||
|
||||
export const gameSessionIdPLACEHOLDER = "42"; // TESTING SPECTATOR PLACEHOLDER
|
||||
// for testing, force gameSession.id in wsServer.ts->matchmaking()
|
||||
export const gameSessionIdPLACEHOLDER = "match-id-test-42"; // TESTING SPECTATOR PLACEHOLDER
|
||||
// for testing, force gameSession.id in wsServer.ts->createGameSession()
|
||||
|
||||
@@ -19,6 +19,7 @@ export enum EventTypes {
|
||||
// Client
|
||||
clientAnnounce,
|
||||
clientPlayerReady,
|
||||
clientSpectatorReady,
|
||||
clientInput,
|
||||
|
||||
}
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
import { onMount } from 'svelte';
|
||||
import GenerateUserDisplay from '../../pieces/GenerateUserDisplay.svelte';
|
||||
import { Domain, Port } from "../../Constantes.svelte";
|
||||
|
||||
|
||||
import Chat from '../../pieces/chat/Chat.svelte';
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
|
||||
onMount( async() => {
|
||||
// console.log('mounting profile display')
|
||||
user = await fetch(`http://${Domain}:${Port}/api/v2/user`)
|
||||
user = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user`)
|
||||
.then( (x) => x.json() );
|
||||
})
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
import { onMount } from "svelte";
|
||||
import { binding_callbacks } from "svelte/internal";
|
||||
import { Domain, Port } from "../../Constantes.svelte";
|
||||
|
||||
import Button from "../../pieces/Button.svelte";
|
||||
import DisplayAUser from "../../pieces/DisplayAUser.svelte";
|
||||
|
||||
@@ -39,7 +39,7 @@ could be a list of friends and if they're active but i can't see that yet
|
||||
onMount( async() => {
|
||||
// yea no idea what
|
||||
// i mean do i fetch user? i will for now
|
||||
user = await fetch(`http://${Domain}:${Port}/api/v2/user`)
|
||||
user = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user`)
|
||||
.then( (x) => x.json() );
|
||||
|
||||
// userBeingViewed = user;
|
||||
@@ -47,26 +47,26 @@ could be a list of friends and if they're active but i can't see that yet
|
||||
// console.log(user)
|
||||
// console.log(user.username)
|
||||
|
||||
myFriends = await fetch(`http://${Domain}:${Port}/api/v2/network/myfriends`)
|
||||
myFriends = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/network/myfriends`)
|
||||
.then( (x) => x.json() );
|
||||
|
||||
// console.log('my friends')
|
||||
// console.log(myFriends)
|
||||
|
||||
requestsMade = await fetch(`http://${Domain}:${Port}/api/v2/network/pending`)
|
||||
requestsMade = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/network/pending`)
|
||||
.then( x => x.json() );
|
||||
|
||||
// console.log('Requests pending ');
|
||||
// console.log(requestsMade);
|
||||
|
||||
|
||||
requestsRecieved = await fetch(`http://${Domain}:${Port}/api/v2/network/received`)
|
||||
requestsRecieved = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/network/received`)
|
||||
.then( x => x.json() );
|
||||
|
||||
// console.log('Requests received ');
|
||||
// console.log(requestsRecieved);
|
||||
|
||||
allUsers = await fetch(`http://${Domain}:${Port}/api/v2/user/all`)
|
||||
allUsers = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user/all`)
|
||||
.then( x => x.json() );
|
||||
// console.log('got all users ' + allUsers)
|
||||
|
||||
@@ -75,20 +75,20 @@ could be a list of friends and if they're active but i can't see that yet
|
||||
|
||||
|
||||
const displayAllUsers = async() => {
|
||||
allUsers = await fetch(`http://${Domain}:${Port}/api/v2/user/all`)
|
||||
allUsers = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user/all`)
|
||||
.then( x => x.json() );
|
||||
// console.log('got all users ' + allUsers)
|
||||
};
|
||||
|
||||
|
||||
const displayAllFriends = async() => {
|
||||
myFriends = await fetch(`http://${Domain}:${Port}/api/v2/network/myfriends`)
|
||||
myFriends = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/network/myfriends`)
|
||||
.then( x => x.json() );
|
||||
// console.log('got all friends ' + allFriends)
|
||||
};
|
||||
|
||||
const displayRequestsMade = async() => {
|
||||
requestsMade = await fetch(`http://${Domain}:${Port}/api/v2/network/pending`)
|
||||
requestsMade = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/network/pending`)
|
||||
.then( x => x.json() );
|
||||
// console.log('got requests made ' + requestsMade)
|
||||
};
|
||||
@@ -107,7 +107,7 @@ could be a list of friends and if they're active but i can't see that yet
|
||||
}
|
||||
|
||||
if (valid) {
|
||||
sentFriendRequest = await fetch(`http://${Domain}:${Port}/api/v2/network/myfriends`, {
|
||||
sentFriendRequest = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/network/myfriends`, {
|
||||
method : "POST",
|
||||
headers: { 'Content-Type': 'application/json'},
|
||||
body: JSON.stringify({
|
||||
@@ -125,7 +125,7 @@ could be a list of friends and if they're active but i can't see that yet
|
||||
// sendUsername = userBeingViewed.username;
|
||||
|
||||
// prolly like fetch if you're friends or not?
|
||||
// GET `http://${Domain}:${Port}/api/v2/networks/myfriends?username=aUser` but i need to make that as long as Cherif
|
||||
// GET `http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/networks/myfriends?username=aUser` but i need to make that as long as Cherif
|
||||
// doesn't have a better option
|
||||
// like i want this thing to return the Friendship ID ideally
|
||||
};
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
import Card from '../../pieces/Card.svelte';
|
||||
import {onMount} from 'svelte';
|
||||
import { push } from 'svelte-spa-router';
|
||||
import { Domain, Port } from "../../Constantes.svelte";
|
||||
|
||||
import Button from '../../pieces/Button.svelte';
|
||||
|
||||
let user;
|
||||
@@ -17,7 +17,7 @@
|
||||
let success = {username: '', avatar: '' };
|
||||
|
||||
onMount( async() => {
|
||||
user = await fetch(`http://${Domain}:${Port}/api/v2/user`)
|
||||
user = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user`)
|
||||
.then( (x) => x.json() );
|
||||
// do a .catch?
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
// console.log('this is what is in the avatar before fetch')
|
||||
// console.log(avatar)
|
||||
|
||||
await fetch(`http://${Domain}:${Port}/api/v2/user/avatar`, {method: "GET"})
|
||||
await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user/avatar`, {method: "GET"})
|
||||
.then(response => {return response.blob()})
|
||||
.then(data => {
|
||||
const url = URL.createObjectURL(data);
|
||||
@@ -64,7 +64,7 @@
|
||||
else {
|
||||
errors.username = '';
|
||||
}
|
||||
await fetch(`http://${Domain}:${Port}/api/v2/user`, {
|
||||
await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user`, {
|
||||
method: 'PATCH',
|
||||
headers: {
|
||||
'Content-Type': 'application/json'
|
||||
@@ -101,15 +101,21 @@
|
||||
// tmp
|
||||
console.log(data);
|
||||
|
||||
await fetch(`http://${Domain}:${Port}/api/v2/user/avatar`,
|
||||
const responseWhenChangeAvatar = fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user/avatar`,
|
||||
{
|
||||
method : 'POST',
|
||||
body : data,
|
||||
})
|
||||
.then(() => uploadAvatarSuccess = true ) // for some reason it needs to be a function, i think a TS thing, not a promis otherwise
|
||||
.then(() => success.avatar = 'Your changes have been saved')
|
||||
.catch(() => errors.avatar = 'Sorry failed to upload your new Avatar' );
|
||||
await fetch(`http://${Domain}:${Port}/api/v2/user/avatar`, {method: "GET"})
|
||||
const responseFromServer = await responseWhenChangeAvatar;
|
||||
if (responseFromServer.ok === true) {
|
||||
uploadAvatarSuccess = true;
|
||||
success.avatar = 'Your avatar has been updated';
|
||||
}
|
||||
else {
|
||||
errors.avatar = responseFromServer.statusText;
|
||||
}
|
||||
|
||||
await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user/avatar`, {method: "GET"})
|
||||
.then(response => {return response.blob()})
|
||||
.then(data => {
|
||||
const url = URL.createObjectURL(data);
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
import { onMount } from 'svelte';
|
||||
import GenerateUserDisplay from './GenerateUserDisplay.svelte';
|
||||
import { Domain, Port } from "../Constantes.svelte";
|
||||
|
||||
// import {updateGeneratedUser} from './GenerateUserDisplay.svelte';
|
||||
|
||||
export let aUsername;
|
||||
@@ -10,8 +10,8 @@
|
||||
|
||||
onMount( async() => {
|
||||
console.log('Display aUser username: '+ aUsername)
|
||||
//`http://${Domain}:${Port}/api/v2/user?username=NomDuUserATrouve`
|
||||
user = await fetch(`http://${Domain}:${Port}/api/v2/user?username=${aUsername}`)
|
||||
//`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user?username=NomDuUserATrouve`
|
||||
user = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user?username=${aUsername}`)
|
||||
.then( (x) => x.json() );
|
||||
|
||||
// console.log('Display a user: ')
|
||||
@@ -27,15 +27,15 @@
|
||||
|
||||
const updateUser = async(updatedUser) => {
|
||||
console.log('Display Update aUser username: '+ updateUser)
|
||||
//`http://${Domain}:${Port}/api/v2/user?username=NomDuUserATrouve`
|
||||
user = await fetch(`http://${Domain}:${Port}/api/v2/user?username=${updateUser}`)
|
||||
//`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user?username=NomDuUserATrouve`
|
||||
user = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user?username=${updateUser}`)
|
||||
.then( (x) => x.json() );
|
||||
};
|
||||
|
||||
// export const updateUser = async(updatedUser) => {
|
||||
// console.log('Display Update aUser username: '+ updateUser)
|
||||
// //`http://${Domain}:${Port}/api/v2/user?username=NomDuUserATrouve`
|
||||
// user = await fetch(`http://${Domain}:${Port}/api/v2/user?username=${updateUser}`)
|
||||
// //`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user?username=NomDuUserATrouve`
|
||||
// user = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user?username=${updateUser}`)
|
||||
// .then( (x) => x.json() );
|
||||
// updateGeneratedUser(updateUser);
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<script lang="ts">
|
||||
|
||||
import { onMount } from 'svelte';
|
||||
import { Domain, Port } from "../Constantes.svelte";
|
||||
|
||||
|
||||
export let user;
|
||||
export let primary;
|
||||
@@ -12,7 +12,7 @@
|
||||
onMount( async() => {
|
||||
// using this for now cuz for some reason there is yet to be a way to fet another person's avatar
|
||||
if (primary) {
|
||||
await fetch(`http://${Domain}:${Port}/api/v2/user/avatar`, {method: "GET"})
|
||||
await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user/avatar`, {method: "GET"})
|
||||
.then(response => {return response.blob()})
|
||||
.then(data => {
|
||||
const url = URL.createObjectURL(data);
|
||||
@@ -43,7 +43,7 @@
|
||||
|
||||
let index = 0, interval = 1000;
|
||||
|
||||
const rand = (min, max) =>
|
||||
const rand = (min, max) =>
|
||||
Math.floor(Math.random() * (max - min + 1)) + min;
|
||||
|
||||
// it's unhappy that "star" isn't typeset, no idea what to do about it...
|
||||
@@ -65,7 +65,7 @@
|
||||
for (let i = 0; i < 3; i++) {
|
||||
setTimeout(() => {
|
||||
animate(stars[i]);
|
||||
|
||||
|
||||
setInterval(() => animate(stars[i]), 1000);
|
||||
}, index++ * (interval / 3))
|
||||
}
|
||||
@@ -80,7 +80,7 @@
|
||||
<!-- <img class="icon" src="{user.image_url}" alt="default user icon"> -->
|
||||
<img class="avatar" src="{avatar}" alt="default user icon">
|
||||
<div class="username">{user.username}</div>
|
||||
<div class="rank">Rank:
|
||||
<div class="rank">Rank:
|
||||
<span class="glitter">
|
||||
<span bind:this={stars[0]} class="glitter-star">
|
||||
<svg viewBox="0 0 512 512">
|
||||
@@ -166,7 +166,7 @@
|
||||
/* Glittery Star Stuff */
|
||||
|
||||
|
||||
:root {
|
||||
:root {
|
||||
--purple: rgb(123, 31, 162);
|
||||
--violet: rgb(103, 58, 183);
|
||||
--pink: rgb(244, 143, 177);
|
||||
@@ -177,7 +177,7 @@
|
||||
from {
|
||||
background-position: 0% center;
|
||||
}
|
||||
|
||||
|
||||
to {
|
||||
background-position: -200% center;
|
||||
}
|
||||
@@ -187,7 +187,7 @@
|
||||
from, to {
|
||||
transform: scale(0);
|
||||
}
|
||||
|
||||
|
||||
50% {
|
||||
transform: scale(1);
|
||||
}
|
||||
@@ -197,7 +197,7 @@
|
||||
from {
|
||||
transform: rotate(0deg);
|
||||
}
|
||||
|
||||
|
||||
to {
|
||||
transform: rotate(180deg);
|
||||
}
|
||||
@@ -242,7 +242,7 @@
|
||||
var(--purple)
|
||||
);
|
||||
background-size: 200%;
|
||||
|
||||
|
||||
/* Keep these for Safari and chrome */
|
||||
-webkit-background-clip: text;
|
||||
-webkit-text-fill-color: transparent;
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
<script lang="ts">
|
||||
import { push } from "svelte-spa-router";
|
||||
import { location } from 'svelte-spa-router';
|
||||
import { Domain, Port } from "../Constantes.svelte";
|
||||
|
||||
|
||||
import active from 'svelte-spa-router/active'
|
||||
// or i could leave them all and not display if they're active?
|
||||
|
||||
|
||||
let handleClickLogout = async () => {
|
||||
await fetch(`http://${Domain}:${Port}/api/v2/auth/logout`, {
|
||||
await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/auth/logout`, {
|
||||
method: 'POST',
|
||||
})
|
||||
// .then(resp => resp.json)
|
||||
@@ -25,8 +25,8 @@
|
||||
<img src="/img/potato_logo.png" alt="Potato Pong Logo" on:click={() => (push('/'))}>
|
||||
<h1>Potato Pong</h1>
|
||||
<nav>
|
||||
<button on:click={() => (push('/game'))}>Game</button>
|
||||
<button on:click={() => (push('/matchlist'))}>Match List</button>
|
||||
<button on:click={() => (push('/game'))}>Play</button>
|
||||
<button on:click={() => (push('/spectator'))}>Spectate</button>
|
||||
<button on:click={() => (push('/ranking'))}>Ranking</button>
|
||||
{#if $location !== '/profile'}
|
||||
<button on:click={() => (push('/profile'))}>My Profile</button>
|
||||
|
||||
@@ -1,15 +1,40 @@
|
||||
|
||||
<script lang="ts">
|
||||
import { onMount, onDestroy } from "svelte";
|
||||
import { MatchOptions } from "../pages/game/client/pongSpectator";
|
||||
|
||||
export let match: {
|
||||
id: string,
|
||||
gameServerIdOfTheMatch: string,
|
||||
gameOptions: MatchOptions,
|
||||
playerOneUsername: string,
|
||||
playerTwoUsername: string
|
||||
};
|
||||
|
||||
let matchOptionsString = "";
|
||||
|
||||
onMount( async() => {
|
||||
if (match.gameOptions === MatchOptions.noOption) {
|
||||
matchOptionsString = "standard";
|
||||
}
|
||||
else {
|
||||
if (match.gameOptions & MatchOptions.multiBalls) {
|
||||
matchOptionsString += "multi balls";
|
||||
}
|
||||
if (match.gameOptions & MatchOptions.movingWalls) {
|
||||
if (matchOptionsString) { matchOptionsString += ", "; }
|
||||
matchOptionsString += "moving walls";
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
</script>
|
||||
<!-- -->
|
||||
|
||||
<li>
|
||||
{match.id} "{match.playerOneUsername}" VS "{match.playerTwoUsername}"
|
||||
<button on:click>
|
||||
"{match.playerOneUsername}" VS "{match.playerTwoUsername}"
|
||||
<br/> [{matchOptionsString}]
|
||||
</button>
|
||||
</li>
|
||||
|
||||
|
||||
|
||||
@@ -2,14 +2,13 @@
|
||||
<script lang="ts">
|
||||
|
||||
import Layouts from './Chat_layouts.svelte';
|
||||
import { Domain, PortIo } from "../../Constantes.svelte";
|
||||
export let color = "transparent";
|
||||
|
||||
/* web sockets with socket.io
|
||||
*/
|
||||
import { onMount } from 'svelte';
|
||||
import io from 'socket.io-client';
|
||||
const socket = io(`http://${Domain}:${PortIo}`, {
|
||||
const socket = io(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}`, {
|
||||
path: '/chat'
|
||||
});
|
||||
onMount(async => {
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
|
||||
<script lang="ts">
|
||||
|
||||
import Debug from './tmp_debug.svelte';
|
||||
|
||||
import ChatBox from './Chat_box_css.svelte';
|
||||
|
||||
import CloseLayout from './Layout_close.svelte';
|
||||
@@ -79,8 +77,5 @@
|
||||
|
||||
</ChatBox>
|
||||
|
||||
<!-- TMP DEBUG -->
|
||||
<Debug bind:layout bind:layouts />
|
||||
|
||||
<style></style>
|
||||
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
<script>
|
||||
|
||||
export let layout = "";
|
||||
export let layouts = [];
|
||||
|
||||
</script>
|
||||
|
||||
<div style="display: flex; flex-direction: column; font-size: 12px; position: fixed; top: 20px; left: 20px; background-color: white;">
|
||||
<p>temp, for testing :</p>
|
||||
<button on:click={function(){layout = "close" }}>close</button>
|
||||
<button on:click={function(){layout = "home" }}>home</button>
|
||||
<button on:click={function(){layout = "room" }}>room</button>
|
||||
<button on:click={function(){layout = "new" }}>new</button>
|
||||
<button on:click={function(){layout = "settings" }}>settings</button>
|
||||
<button on:click={function(){layout = "room_set" }}>room_set</button>
|
||||
<button on:click={function(){layout = "protected"}}>protected</button>
|
||||
<button on:click={function(){layout = "create" }}>create</button>
|
||||
<button on:click={function(){layout = "mute" }}>mute</button>
|
||||
<button on:click={function(){
|
||||
layouts = ["settings", "settings"];
|
||||
layout = "user";
|
||||
}}>user from settings</button>
|
||||
<button on:click={function(){
|
||||
layouts = ["room_set", "room_set"];
|
||||
layout = "user";
|
||||
}}>user from room_set</button>
|
||||
</div>
|
||||
@@ -7,7 +7,7 @@ import { wrap } from 'svelte-spa-router/wrap'
|
||||
import TestPage from '../pages/TmpTestPage.svelte';
|
||||
import Game from '../pages/game/Game.svelte';
|
||||
import Ranking from '../pages/game/Ranking.svelte';
|
||||
import SpectatorMatchList from '../pages/SpectatorMatchList.svelte';
|
||||
import GameSpectator from '../pages/game/GameSpectator.svelte';
|
||||
|
||||
|
||||
|
||||
@@ -15,13 +15,13 @@ export const primaryRoutes = {
|
||||
'/': SplashPage,
|
||||
'/2fa': TwoFactorAuthentication,
|
||||
'/game': Game,
|
||||
'/matchlist': SpectatorMatchList,
|
||||
'/spectator': GameSpectator,
|
||||
'/ranking' : Ranking,
|
||||
'/profile': wrap({
|
||||
component: ProfilePage,
|
||||
conditions: [
|
||||
async(detail) => {
|
||||
const user = await fetch('http://transcendance:8080/api/v2/user')
|
||||
const user = await fetch('http://' + process.env.WEBSITE_HOST + ":" + process.env.WEBSITE_PORT + '/api/v2/user')
|
||||
.then((resp) => resp.json())
|
||||
|
||||
console.log('in /profile what is in user')
|
||||
@@ -38,7 +38,7 @@ export const primaryRoutes = {
|
||||
component: ProfilePage,
|
||||
conditions: [
|
||||
async(detail) => {
|
||||
const user = await fetch('http://transcendance:8080/api/v2/user')
|
||||
const user = await fetch('http://' + process.env.WEBSITE_HOST + ":" + process.env.WEBSITE_PORT + '/api/v2/user')
|
||||
.then((resp) => resp.json())
|
||||
|
||||
console.log('in /profile/* what is in user')
|
||||
|
||||
Reference in New Issue
Block a user