quelques changements mineur et d'améklioration du code
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@@ -82,7 +82,8 @@
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const responseInjson = await responseFromServer.json();
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const token : string = responseInjson.token;
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showWaitPage = false;
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if (!responseFromServer.ok || (responseFromServer.status != 200 && responseFromServer.status != 201))
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console.log("status : " + responseFromServer.status)
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if (responseFromServer.status != 200)
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{
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console.log(responseInjson)
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console.log("On refuse le ticket");
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@@ -137,10 +138,12 @@
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clearInterval(idOfIntevalCheckTerminationOfTheMatch);
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console.log("matchTermitation was called")
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showWaitPage = false
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matchAbort ? errorMessageWhenAttemptingToGetATicket = "The match has been aborted" : errorMessageWhenAttemptingToGetATicket = "The match is finished !"
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matchAbort ?
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errorMessageWhenAttemptingToGetATicket = "The match has been aborted"
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: errorMessageWhenAttemptingToGetATicket = "The match is finished !"
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matchAbort ? showError = true : showMatchEnded = true;
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hiddenGame = true;
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setTimeout(() => {
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hiddenGame = true;
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showError = false;
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showMatchEnded = false;
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optionsAreNotSet = true
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@@ -216,25 +219,22 @@
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Might become useless after CSS rework. -->
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<div id="game_page">
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<div id="canvas_container" hidden={hiddenGame}>
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<canvas id={gameAreaId}/>
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</div>
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{#if showError === true}
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<div id="div_game" in:fly="{{ y: 10, duration: 1000 }}">
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<fieldset>
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<legend>Error</legend>
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<p>{errorMessageWhenAttemptingToGetATicket}</p>
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<button id="pong_button">Retry</button>
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</fieldset>
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</div>
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{/if}
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{#if showMatchEnded === true}
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<div id="div_game" in:fly="{{ y: 10, duration: 1000 }}">
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<p>{errorMessageWhenAttemptingToGetATicket}</p>
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</div>
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{/if}
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{#if showError === true}
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<div id="div_game" in:fly="{{ y: 10, duration: 1000 }}">
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<fieldset>
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<legend>Error</legend>
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<p>{errorMessageWhenAttemptingToGetATicket}</p>
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</fieldset>
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</div>
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{/if}
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<div id="canvas_container" hidden={hiddenGame}>
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<canvas id={gameAreaId}/>
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</div>
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{#if showWaitPage === true}
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<div id="div_game" in:fly="{{ y: 10, duration: 1000 }}">
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