separation des bonus

This commit is contained in:
hugogogo
2021-07-27 15:27:29 +02:00
parent 76a031d55e
commit 38ae8a9480
11 changed files with 181 additions and 67 deletions

View File

@@ -18,13 +18,20 @@ _LIBS = libft.a
LIBS = $(_LIBS:lib%.a=%)
SRCS = fdf.c \
draw.c \
parse.c \
modifs.c \
draw.c \
keypress.c
SRCS_B = fdf.c \
parse.c \
modifs.c \
keypress_bonus.c \
draw_bonus.c
ODIR = ./builds
OBJS = $(SRCS:%.c=$(ODIR)/%.o)
OBJS_B = $(SRCS_B:%.c=$(ODIR)/%.o)
# flag -g generates debug informations, g3 is maximal version
CFLAGS = -I$(IDIR) -g3 -Wall -Wextra -Werror
@@ -39,17 +46,17 @@ LFLAGS += -lm -lmlx -lXext -lX11 -L./minilibx-linux-master
all: $(NAME)
# it verify if anything has changed in .c and .h files
# then it makes LDIR library, then it compiles NAME
$(NAME): $(ODIR) $(OBJS) $(DEPS)
make -C $(LDIR)
$(CC) $(CFLAGS) -o $@ $(OBJS) $(LFLAGS)
# create "builds/" if doesn't exist
bonus: fclean $(ODIR) $(OBJS_B) $(DEPS)
make -C $(LDIR)
$(CC) $(CFLAGS) -o fdf $(OBJS_B) $(LFLAGS)
$(ODIR):
mkdir -p $@
# if a file.c has been modified, it's recompiled in object file.o
$(ODIR)/%.o: %.c
$(CC) $(CFLAGS) -c -o $@ $<
@@ -61,7 +68,7 @@ leaks: $(NAME)
# valgrind --leak-check=full --leak-resolution=low --show-reachable=yes ./$(NAME) maps/42_color.fdf
clean:
/bin/rm -f $(OBJS)
/bin/rm -f $(OBJS) $(OBJS_B)
fclean: clean
/bin/rm -rf $(ODIR)

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bonus Executable file

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builds/draw_bonus.o Normal file

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builds/keypress_bonus.o Normal file

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fdf

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@@ -18,7 +18,6 @@ void draw_image(t_fdf *fdf)
draw_grid(fdf, i, j);
}
mlx_put_image_to_window(fdf->mlx_ptr, fdf->win_ptr, fdf->img_ptr, 0, 0);
position_state(fdf);
}
void draw_grid(t_fdf *fdf, int i, int j)

99
srcs/draw_bonus.c Normal file
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@@ -0,0 +1,99 @@
#include "fdf.h"
void draw_image(t_fdf *fdf)
{
int i;
int j;
fdf->rad_x = fdf->rot_x * M_PI / 180;
fdf->rad_y = fdf->rot_y * M_PI / 180;
i = -1;
while (++i < fdf->img_size_y * fdf->img_sizel)
*(unsigned int *)(fdf->img_addr + i) = 0;
j = -1;
while (++j < fdf->map_height)
{
i = -1;
while (++i < fdf->map_width)
draw_grid(fdf, i, j);
}
mlx_put_image_to_window(fdf->mlx_ptr, fdf->win_ptr, fdf->img_ptr, 0, 0);
position_state(fdf);
}
void draw_grid(t_fdf *fdf, int i, int j)
{
int *point_start;
int *point_end;
point_start = new_coordinates(fdf, i, j);
point_end = NULL;
if (i + 1 < fdf->map_width)
point_end = new_coordinates(fdf, i + 1, j);
draw_lines(fdf, point_start, point_end);
if (j + 1 < fdf->map_height)
{
free(point_end);
point_end = new_coordinates(fdf, i, j + 1);
}
draw_lines(fdf, point_start, point_end);
free(point_start);
free(point_end);
}
void draw_lines(t_fdf *fdf, int *start, int *end)
{
int dx;
int dy;
int z;
int i;
int j;
if (end)
{
dx = end[0] - start[0];
dy = end[1] - start[1];
i = 0;
j = 0;
z = start[2];
while (ft_abs(i) <= ft_abs(dx) && ft_abs(j) <= ft_abs(dy))
{
if ((dx + dy) && (i + j))
z = start[2] + (end[2] - start[2]) * (i + j) / (dx + dy);
draw_color_pixel(fdf, start[0] + i, start[1] + j, z);
if (!ft_abs(dx) || ft_abs(j) < ft_abs(i * dy / dx))
j += ft_sign(dy);
else
i += ft_sign(dx);
}
}
}
void draw_color_pixel(t_fdf *fdf, int new_x, int new_y, int z)
{
int color;
color = 0xffffff;
z -= (z * fdf->zoom) / fdf->offset;
z /= fdf->altitude;
if (z > fdf->min_z && fdf->z_amplitude)
{
color = color ^ (((0xff / fdf->z_amplitude) * (z - fdf->min_z)) << 16);
color = color ^ (((0xff / fdf->z_amplitude) * (z - fdf->min_z)) << 0);
}
draw_pixel(fdf, new_x, new_y, color);
}
void draw_pixel(t_fdf *fdf, int x, int y, int color)
{
int position;
int xmax;
int ymax;
xmax = fdf->img_sizel / (fdf->img_bpp / 8);
ymax = fdf->img_size_y;
if (x < 0 || y < 0 || x > xmax || y > ymax)
return ;
position = y * fdf->img_sizel + x * fdf->img_bpp / 8;
*(unsigned int *)(fdf->img_addr + position) = color;
}

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@@ -1,69 +1,9 @@
#include "fdf.h"
/*
** U -> up wiew
** I -> isometric original view
** O -> increase altitude
** P -> decrease altitude
** F -> fit to window
** C -> center
*/
void keypress_more(int keycode, t_fdf *fdf)
{
if (keycode == A)
fdf->zoom += 1;
else if (keycode == W)
fdf->zoom -= 1;
else if (keycode == U)
{
fdf->rot_x = 0;
fdf->rot_y = 0;
}
else if (keycode == I)
{
fdf->rot_x = -45;
fdf->rot_y = -35;
fdf->mov_x = (fdf->win_size_x - fdf->map_size_x) / 2;
fdf->mov_y = (fdf->win_size_y - fdf->map_size_y) / 2;
fdf->zoom = 0;
}
else if (keycode == O)
fdf->altitude++;
else if (keycode == P)
if (fdf->altitude > 1)
fdf->altitude--;
}
/*
** Q -> move left
** D -> move right
** Z -> move up
** S -> move down
** A -> zoom
** W -> unzoom
*/
int keypress(int keycode, t_fdf *fdf)
{
if (keycode == ESCAPE)
shut_down(fdf);
else if (keycode == LEFT)
fdf->rot_x += 1;
else if (keycode == RIGHT)
fdf->rot_x -= 1;
else if (keycode == UP)
fdf->rot_y += 1;
else if (keycode == DOWN)
fdf->rot_y -= 1;
else if (keycode == Q)
fdf->mov_x -= 6;
else if (keycode == D)
fdf->mov_x += 6;
else if (keycode == Z)
fdf->mov_y -= 6;
else if (keycode == S)
fdf->mov_y += 6;
else
keypress_more(keycode, fdf);
draw_image(fdf);
return (0);
}

69
srcs/keypress_bonus.c Normal file
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@@ -0,0 +1,69 @@
#include "fdf.h"
/*
** U -> up wiew
** I -> isometric original view
** O -> increase altitude
** P -> decrease altitude
** F -> fit to window
** C -> center
*/
void keypress_more(int keycode, t_fdf *fdf)
{
if (keycode == A)
fdf->zoom += 1;
else if (keycode == W)
fdf->zoom -= 1;
else if (keycode == U)
{
fdf->rot_x = 0;
fdf->rot_y = 0;
}
else if (keycode == I)
{
fdf->rot_x = -45;
fdf->rot_y = -35;
fdf->mov_x = (fdf->win_size_x - fdf->map_size_x) / 2;
fdf->mov_y = (fdf->win_size_y - fdf->map_size_y) / 2;
fdf->zoom = 0;
}
else if (keycode == O)
fdf->altitude++;
else if (keycode == P)
if (fdf->altitude > 1)
fdf->altitude--;
}
/*
** Q -> move left
** D -> move right
** Z -> move up
** S -> move down
** A -> zoom
** W -> unzoom
*/
int keypress(int keycode, t_fdf *fdf)
{
if (keycode == ESCAPE)
shut_down(fdf);
else if (keycode == LEFT)
fdf->rot_x += 1;
else if (keycode == RIGHT)
fdf->rot_x -= 1;
else if (keycode == UP)
fdf->rot_y += 1;
else if (keycode == DOWN)
fdf->rot_y -= 1;
else if (keycode == Q)
fdf->mov_x -= 6;
else if (keycode == D)
fdf->mov_x += 6;
else if (keycode == Z)
fdf->mov_y -= 6;
else if (keycode == S)
fdf->mov_y += 6;
else
keypress_more(keycode, fdf);
draw_image(fdf);
return (0);
}