wip readme presentation
This commit is contained in:
52
README.md
52
README.md
@@ -1,36 +1,50 @@
|
||||
# FDF - fil de fer
|
||||
# FDF - fil de fer (french for Wire)
|
||||
---
|
||||
|
||||
### this is an exercise to discover 3D drawing, keyboard events, and pixel images manipulation
|
||||
This project is an introduction to 3D drawing. It takes a map file and render it with its height. It listen to keyboard event to apply transformations on it, such as translation, rotations, zoom, and change in altitude factor.
|
||||
|
||||
it reads a map, which is a simple text file like this :
|
||||
the input map is a simple text file that looks like this :
|
||||
|
||||
```
|
||||
0 0 0 0 0
|
||||
0 0 0 0 0
|
||||
0 10 0 0 0
|
||||
0 0 0 0 0
|
||||
0 0 0 0 0
|
||||
$> cat -e map_test.fdf
|
||||
0 0 0 0 0$
|
||||
0 0 0 0 0$
|
||||
0 10 0 0 0$
|
||||
0 0 0 0 0$
|
||||
0 0 0 0 0$
|
||||
$>
|
||||
```
|
||||
|
||||
and it converts it into a rectangular net, like a landscape with the height equal to the numbers :
|
||||
and the program converts it into a rectangular net, like a landscape with the height equal to the numbers :
|
||||
|
||||

|
||||
|
||||
we can modify the map to change the 3D drawing :
|
||||
we can modify the map to see a new 3D model :
|
||||
|
||||
```
|
||||
$> cat -e map_test.fdf
|
||||
0 0 0 0 0$
|
||||
1 2 3 4 5$
|
||||
0 10 8 0 0$
|
||||
0 0 0 9 0$
|
||||
0 0 0 0 0$
|
||||
$>
|
||||
```
|
||||
|
||||

|
||||
|
||||
### it is based on a library called [minilibx](https://github.com/42Paris/minilibx-linux), which is like a simplified version of X11
|
||||
# ressources
|
||||
---
|
||||
|
||||
some of the difficulties of this program :
|
||||
- it is based on a library called minilibx : https://github.com/42Paris/minilibx-linux
|
||||
- equations to transform a 2D drawing into a perspective : https://math.stackexchange.com/questions/2305792/3d-projection-on-a-2d-plane-weak-maths-ressources/2306853#2306853
|
||||
- drawing a line between two points : https://en.wikipedia.org/wiki/Bresenham%27s_line_algorithm
|
||||
- bits manipulation for colors shifting : https://dev.to/freerangepixels/a-probably-terrible-way-to-render-gradients-1p3n
|
||||
- optimizing events response with debouncing and throttling : https://stackoverflow.com/questions/25991367/difference-between-throttling-and-debouncing-a-function
|
||||
- building images instead of asking the X library to draw each pixel one by one : https://github.com/Gontjarow/MiniLibX/blob/master/docs/mlx-tutorial-create-image.md
|
||||
|
||||
- finding the equations to transform a 2D drawing into a perspective
|
||||
- drawing a line between two points
|
||||
- bits manipulation for colors
|
||||
- organization of the code to take care of all the events and transformations
|
||||
- building images instead of asking the minilibx library to draw each pixel one by one
|
||||
|
||||
it can listen to keyboards events to transform the 3D, like turning around, zooming... :
|
||||
# transformations :
|
||||
---
|
||||
|
||||
**zoom :**
|
||||
|
||||
|
||||
@@ -74,10 +74,10 @@ int is_color(char *color);
|
||||
void size_map(t_fdf *fdf, char *raw, int height);
|
||||
int **parse_map(t_fdf *fdf, int fd);
|
||||
|
||||
// steps size for the hight transform with p and o
|
||||
// steps size for the height transform with p and o
|
||||
// must be > 0
|
||||
// 100 is small, 1 is the biggest
|
||||
# define Z_HEIGHT 10
|
||||
# define Z_HEIGHT 100
|
||||
// then define the speed for height transform
|
||||
// must be > 0
|
||||
// 1 is small, 100 is the big
|
||||
@@ -104,12 +104,12 @@ int **parse_map(t_fdf *fdf, int fd);
|
||||
*/
|
||||
/*
|
||||
# define COLOR_END 0x877264 // brown
|
||||
# define COLOR_END 0xa263f6 // purple
|
||||
# define COLOR_END 0x1423e6 // blue
|
||||
# define COLOR_END 0xf263a6 // pink
|
||||
# define COLOR_END 0xffffff // white
|
||||
*/
|
||||
# define COLOR_END 0x00d700 // green
|
||||
*/
|
||||
# define COLOR_END 0xa263f6 // purple
|
||||
|
||||
// pixels deplacement for each keypress
|
||||
# define MOVE 10
|
||||
|
||||
Reference in New Issue
Block a user