/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* search_map.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: hulamy +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2019/04/27 20:47:22 by hulamy #+# #+# */ /* Updated: 2019/05/15 18:03:41 by hulamy ### ########.fr */ /* */ /* ************************************************************************** */ #include "fillit.h" /* ** function that look if a tretri fit in a place */ unsigned int fit_in_place(unsigned int *map, t_fillist *list, int size, int n, int r) { unsigned int tmp; unsigned int mask; int i; unsigned int tetri; i = list->height; tetri = list->tetribit << 16 >> list->width; tmp = 0; mask = ~0u << (32 - list->width); while (i--) { if (tmp & tetri) return (0); if (r >= 32 && ++n) r -= 32; tmp = (mask & (map[n] << r)) | (mask & (map[n + 1] >> (32 - r))); tetri <<= list->width; r += size; } return (!(tmp & tetri)); } /* ** function that look for the first place in the map for a tetri */ int find_place(unsigned int *tab, t_fillist *list, int size, int pos) { int place; // designe la position sur la ligne du tableau de size*size int r; // designe la position de pos dans l'int du tableau int n; // designe dans quel int tu tableau pos se trouve int limit; // limit en hauteur du tableau a chercher pour la position du tetri place = pos % size; r = pos % 32; n = pos / 32; limit = (size - list->height + 1) * size; while (pos < limit) { if (r >= 32 && ++n) r -= 32; if (place > size - list->width && (place = -1)) { pos += list->width - 2; r += list->width - 2; } else if (fit_in_place(tab, list, size, n, r)) return (pos + 1); pos++; place++; r++; } return (0); } /* ** function that add or remove a tetri on the map */ void add_remove(unsigned int *map, t_fillist *list, int size, int pos) { unsigned int mask; unsigned short tetri; int i; int j; tetri = list->tetribit; mask = ~0u << (32 - list->width); i = (list->height - 1) * list->width; j = (list->height - 1) * size + pos; // change les bits du tetri sur la map a la position donnee while (j >= pos) { map[(j - 1) / 32] ^= (mask & tetri << (16 + i)) >> (j - 1); map[(j - 1) / 32 + 1] ^= (mask & tetri << (16 + i)) << (32 - j) << 1; j -= size; i -= list->width; } } /* ** function that recursively try to fill the map with the tetris */ int fill_map(unsigned int *map, t_fillist *list, int size, t_fillist *link) // DEBUG "link" { int pos; pos = 0; if (!list) return (1); // unsigned int tmp = list->tetribit << 16; print_map(&tmp, list->width, list->height, list->letter); // DEBUG while ((pos = find_place(map, list, size, pos))) { add_remove(map, list, size, pos); list->position = pos; // print_final_map(link, size); ft_putnbrendl(pos); print_map(map, size, size, '#'); ft_putchar('\n'); // DEBUG if (fill_map(map, list->next, size, link)) return (1); add_remove(map, list, size, pos); // list->position = -1; // DEBUG } return (0); } /* ** function that init the map to the right size fill with int equal to zeros */ unsigned int *init_map(int i) { unsigned int *new; int size; size = (i * i) / 32 + 1; new = (unsigned int *)malloc(sizeof(*new) * size); while (size) new[size--] = 0; return (new); } /* ** function that send to "fill_map" a map of a certain size and increment its size untill it's solved */ void search_map(t_fillist *list) { t_fillist *tmp; unsigned int *map; int size; int num; size = 2; num = 1; tmp = list; // trouve le nombre de tetri en parcourant la liste chainee while ((tmp = tmp->next)) num++; // trouve la taille minimale de la map while (size * size < num * 4) size++; map = init_map(size); unsigned int print; tmp = list; while (tmp) { // imression pour tests print = tmp->tetribit; print <<= 16; print_map(&print, tmp->width, tmp->height, tmp->letter); // test, imprime le tetri ft_putchar('\n'); tmp = tmp->next; } // lance la recursive fill_map en augmentant la taille de la map tant qu'il n'y a pas de solution while (!fill_map(map, list, size, list)) map = init_map(size++); print_final_map(list, size); // DEBUG print_map(map, size, size, '#'); // DEBUG }