backtracking fonctionne avec list->position directement
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48
search_map.c
48
search_map.c
@@ -6,7 +6,7 @@
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/* By: hulamy <hulamy@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2019/04/27 20:47:22 by hulamy #+# #+# */
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/* Updated: 2019/05/15 18:03:41 by hulamy ### ########.fr */
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/* Updated: 2019/05/16 16:50:29 by hulamy ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -44,13 +44,15 @@ unsigned int fit_in_place(unsigned int *map, t_fillist *list, int size, int n, i
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** function that look for the first place in the map for a tetri
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*/
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int find_place(unsigned int *tab, t_fillist *list, int size, int pos)
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int find_place(unsigned int *tab, t_fillist *list, int size)
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{
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int place; // designe la position sur la ligne du tableau de size*size
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int r; // designe la position de pos dans l'int du tableau
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int n; // designe dans quel int tu tableau pos se trouve
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int limit; // limit en hauteur du tableau a chercher pour la position du tetri
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int pos;
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pos = list->position;
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place = pos % size;
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r = pos % 32;
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n = pos / 32;
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@@ -65,7 +67,8 @@ int find_place(unsigned int *tab, t_fillist *list, int size, int pos)
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r += list->width - 2;
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}
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else if (fit_in_place(tab, list, size, n, r))
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return (pos + 1);
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return ((list->position = pos + 1));
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// return (pos + 1);
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pos++;
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place++;
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r++;
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@@ -77,7 +80,7 @@ int find_place(unsigned int *tab, t_fillist *list, int size, int pos)
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** function that add or remove a tetri on the map
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*/
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void add_remove(unsigned int *map, t_fillist *list, int size, int pos)
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void add_remove(unsigned int *map, t_fillist *list, int size)
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{
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unsigned int mask;
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unsigned short tetri;
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@@ -87,9 +90,9 @@ void add_remove(unsigned int *map, t_fillist *list, int size, int pos)
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tetri = list->tetribit;
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mask = ~0u << (32 - list->width);
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i = (list->height - 1) * list->width;
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j = (list->height - 1) * size + pos;
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j = (list->height - 1) * size + list->position;
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// change les bits du tetri sur la map a la position donnee
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while (j >= pos)
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while (j >= list->position)
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{
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map[(j - 1) / 32] ^= (mask & tetri << (16 + i)) >> (j - 1);
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map[(j - 1) / 32 + 1] ^= (mask & tetri << (16 + i)) << (32 - j) << 1;
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@@ -102,24 +105,47 @@ void add_remove(unsigned int *map, t_fillist *list, int size, int pos)
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** function that recursively try to fill the map with the tetris
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*/
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int fill_map(unsigned int *map, t_fillist *list, int size, t_fillist *link) // DEBUG "link"
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int fill_map(unsigned int *map, t_fillist *list, int size, t_fillist *link) // DEBUG link sert uniquement pour afficher le debug
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{
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int pos;
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// /*
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// int posx;
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// int posy;
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// posx = list->posx;
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// posy = list->posy;
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if (!list)
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return (1);
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list->position = 0; // comme les positions sont marquees en dure dans la liste et non plus dans une petite variable
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// au sein de la fonction, il faut remettre a zero la position a chaque nouveau tour de map
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while (find_place(map, list, size))
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{
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// pos = list->position;
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// list->test = 1; // DEBUG pour afficher la map a chaque etape
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add_remove(map, list, size);
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// print_final_map(link, size); ft_putnbrendl(pos); print_map(map, size, size, '#'); ft_putchar('\n'); // DEBUG
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if (fill_map(map, list->next, size, link))
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return (1);
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add_remove(map, list, size);
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// list->test = 0; // DEBUG pour afficher la map a chaque etape
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}
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// */
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/*
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int pos;
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pos = 0;
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if (!list)
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return (1);
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// unsigned int tmp = list->tetribit << 16; print_map(&tmp, list->width, list->height, list->letter); // DEBUG
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while ((pos = find_place(map, list, size, pos)))
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{
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add_remove(map, list, size, pos);
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list->position = pos;
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// print_final_map(link, size); ft_putnbrendl(pos); print_map(map, size, size, '#'); ft_putchar('\n'); // DEBUG
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if (fill_map(map, list->next, size, link))
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return (1);
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add_remove(map, list, size, pos);
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// list->position = -1; // DEBUG
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}
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*/
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return (0);
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}
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