144 lines
4.6 KiB
C
144 lines
4.6 KiB
C
// #include <errno.h>
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#include <string.h>
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#include <unistd.h>
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#include <netdb.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <stdio.h>
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#include <stdlib.h>
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typedef struct s_clients {
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int id;
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char msg[1024];
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} t_clients;
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// so we just have a table of clients, no need to worry about linked lists, yea sounds good to me
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t_clients clients[1024]; // 1024 otherwise would have to change FD_SETSIZE and why bother
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fd_set readfds, writefds, active;
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int fd_Max = 0;
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int id_Next = 0;
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char bufread[120000];
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char bufwrite[120000];
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void ft_error(char *str)
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{
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// 2 is stderr i guess
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if (str)
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write(2, str, strlen(str));
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else
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write(2, "Fatal error", strlen("Fatal error"));
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write(2, "\n", 1);
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exit(1);
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}
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// not is the fd that send the message meaning you should not send that message to that fd
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void send_to_all(int not)
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{
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for(int i = 0; i <= fd_Max; i++)
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{
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// have to check cuz we use an array not a linked list
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if (FD_ISSET(i, &writefds) && i != not)
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send(i, bufwrite, strlen(bufwrite), 0); // man send explains things well
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}
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}
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int main(int ac, char **av)
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{
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if (ac != 2)
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ft_error("Wrong number of arguments");
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// just like in main.c
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// all this is explained in the man socket, cool
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int sockfd = socket(AF_INET, SOCK_STREAM, 0);
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if (sockfd < 0)
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ft_error(NULL);
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// like bzeroing i guess but for the struct fd_set, yea it clears the set, none are active
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FD_ZERO(&active);
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// i think this gets all the contents of the structs as well ? yes cuz it's an array not a linked list so easy to bzero
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bzero(&clients, sizeof(clients));
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fd_Max = sockfd; // not sure what that does, none of this is in main.c
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FD_SET(sockfd, &active); // we add sockfd to active, ok cool
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struct sockaddr_in servaddr; // like in main.c
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socklen_t len; // not in main.c, i mean it kinda is but i prefer doing it this way, not even that important
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bzero(&servaddr, sizeof(servaddr)); // in main.c
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servaddr.sin_family = AF_INET; // like main.c
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servaddr.sin_addr.s_addr = htonl(2130706433); // like main.c
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servaddr.sin_port = htons(atoi(av[1])); // slightly different than main.c cuz have to get the right port
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// just like main.c, we bind and listen, normal stuff that requres specific numbers
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if ((bind(sockfd, (const struct sockaddr *)&servaddr, sizeof(servaddr))) < 0)
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ft_error(NULL);
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if (listen(sockfd, 10) < 0)
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ft_error(NULL);
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// no longer like main.c
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while(1)
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{
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readfds = active;
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writefds = active;
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// so like if it didn't add a new one? it continues? yea idk something about making sure select has happened
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if (select(fd_Max + 1, &readfds, &writefds, NULL, NULL) < 0)
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continue;
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// we cycle through all the FDs we've assigned at one point so far (they may not all be active)
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for (int fd_i = 0; fd_i <= fd_Max; fd_i++)
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{
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// for each one we check if it's set, and check if is or isn't sockfd
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// ohhh this is if a client just arrived
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if (FD_ISSET(fd_i, &readfds) && fd_i == sockfd)
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{
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// try to accept a new connection
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int connfd = accept(sockfd, (struct sockaddr*)&servaddr, &len); // more or less in main.c
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if (connfd < 0)
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continue; // non blocking but this one didn't work
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// reset fd_max
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fd_Max = connfd > fd_Max ? connfd : fd_Max; // whichever is larger is the new max
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clients[connfd].id = id_Next++; // we add the new client
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FD_SET(connfd, &active); // add it to the list
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sprintf(bufwrite, "server: client %d just arrived\n", clients[connfd].id); // create message to send out
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send_to_all(connfd);
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break;
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}
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// things other than a new connection i guess
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if (FD_ISSET(fd_i, &readfds) && fd_i != sockfd)
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{
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// 65536 is just a big number i think
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int res = recv(fd_i, bufread, 65536, 0); // similar to send, also see man recv, it's good
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// something happened to a client so we tell the others this one is gone and handle clears and prevent leaks and such
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if (res <= 0) // -1 is error and 0 is end of file
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{
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sprintf(bufwrite, "server: client %d just left\n", clients[fd_i].id);
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send_to_all(fd_i);
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FD_CLR(fd_i, &active);
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close(fd_i);
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break;
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}
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else
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{
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// we read the whole message we just received and then send it out
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for(int i = 0, j = strlen(clients[fd_i].msg); i < res; i++, j++)
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{
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clients[fd_i].msg[j] = bufread[i];
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if (clients[fd_i].msg[j] == '\n')
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{
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clients[fd_i].msg[j] = '\0';
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sprintf(bufwrite, "client %d: %s\n", clients[fd_i].id, clients[fd_i].msg);
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send_to_all(fd_i);
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bzero(clients[fd_i].msg, strlen(clients[fd_i].msg));
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j = -1; // becomes 0 right after this at the end of the loop, i think
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}
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}
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break;
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}
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}
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}
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}
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return (0);
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}
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