one implementation of the exam
This commit is contained in:
2
cpp_module_00/Warlock.cpp
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2
cpp_module_00/Warlock.cpp
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#include "Warlock.hpp"
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35
cpp_module_00/Warlock.hpp
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cpp_module_00/Warlock.hpp
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#ifndef WARLOCK_HPP
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# define WARLOCK_HPP
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# include <iostream>
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# include <string>
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class Warlock {
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private:
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Warlock();
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Warlock(Warlock const & other);
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Warlock & operator=(Warlock const & other);
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std::string name;
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std::string title;
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public:
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Warlock(std::string const & name, std::string const & title) {
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this->name = name;
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this->title = title;
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std::cout << this->name << ": This looks like another boring day.\n";
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};
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~Warlock() {
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std::cout << this->name << ": My job here is done!\n";
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};
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std::string const & getName() const {return (this->name);};
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std::string const & getTitle() const {return (this->title);};
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void setTitle(std::string const & title) {this->title = title;};
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void introduce() const {
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std::cout << this->name << ": I am " << this->name << ", " << this->title << "!\n";
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};
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};
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#endif
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BIN
cpp_module_00/a.out
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BIN
cpp_module_00/a.out
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17
cpp_module_00/main.cpp
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cpp_module_00/main.cpp
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# include "Warlock.hpp"
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int main()
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{
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Warlock const richard("Richard", "Mistress of Magma");
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richard.introduce();
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std::cout << richard.getName() << " - " << richard.getTitle() << std::endl;
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Warlock* jack = new Warlock("Jack", "the Long");
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jack->introduce();
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jack->setTitle("the Mighty");
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jack->introduce();
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delete jack;
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return (0);
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}
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81
cpp_module_00/subject.en.txt
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81
cpp_module_00/subject.en.txt
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Assignment name : cpp_module_00
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Expected files : Warlock.cpp Warlock.hpp
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--------------------------------------------------------------------------------
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Make a Warlock class. It has to be in Coplien's form.
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It has the following private attributes :
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* name (string)
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* title (string)
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Since they're private, you will write the following getters :
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* getName, returns a reference to constant string
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* getTitle, returns a reference to constant string
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Both these functions will have to be callable on a constant Warlock.
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Create the following setter:
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* setTitle, returns void and takes a reference to constant string
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Your Warlock will also have, in addition to whatever's required by Coplien's
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form, a constructor that takes, in this order, its name and title. Your Warlock
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will not be able to be copied, instantiated by copy, or instantiated without a
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name and a title.
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For example :
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Warlock bob; //Does not compile
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Warlock bob("Bob", "the magnificent"); //Compiles
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Warlock jim("Jim", "the nauseating"); //Compiles
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bob = jim; //Does not compile
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Warlock jack(jim); //Does not compile
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Upon creation, the Warlock says :
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<NAME>: This looks like another boring day.
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Of course, whenever we use placeholders like <NAME>, <TITLE>, etc...
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in outputs, you will replace them by the appropriate value. Without the < and >.
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When he dies, he says:
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<NAME>: My job here is done!
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Our Warlock must also be able to introduce himself, while boasting with all its
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might.
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So you will write the following function:
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* void introduce() const;
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It must display:
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<NAME>: I am <NAME>, <TITLE>!
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Here's an example of a test main function and its associated output:
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int main()
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{
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Warlock const richard("Richard", "Mistress of Magma");
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richard.introduce();
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std::cout << richard.getName() << " - " << richard.getTitle() << std::endl;
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Warlock* jack = new Warlock("Jack", "the Long");
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jack->introduce();
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jack->setTitle("the Mighty");
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jack->introduce();
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delete jack;
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return (0);
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}
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~$ ./a.out | cat -e
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Richard: This looks like another boring day.$
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Richard: I am Richard, Mistress of Magma!$
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Richard - Mistress of Magma$
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Jack: This looks like another boring day.$
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Jack: I am Jack, the Long!$
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Jack: I am Jack, the Mighty!$
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Jack: My job here is done!$
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Richard: My job here is done!$
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~$
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BIN
cpp_module_00/test
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BIN
cpp_module_00/test
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5
cpp_module_01/ASpell.cpp
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cpp_module_01/ASpell.cpp
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#include "ASpell.hpp"
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void ASpell::launch(ATarget const & atarget) const {
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atarget.getHitBySpell(*this);
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};
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45
cpp_module_01/ASpell.hpp
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cpp_module_01/ASpell.hpp
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#ifndef ASPELL_HPP
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# define ASPELL_HPP
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# include <iostream>
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# include <string>
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class ATarget;
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class ASpell {
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private:
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std::string name;
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std::string effects;
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public:
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ASpell() {
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};
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ASpell(ASpell const & other) {
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*this = other;
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};
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ASpell & operator=(ASpell const & other) {
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this->name = other.name;
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this->effects = other.effects;
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return (*this);
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};
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ASpell(std::string const & name, std::string const & effects) {
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this->name = name;
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this->effects = effects;
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};
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virtual ~ASpell() {
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};
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std::string const & getName() const {
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return (this->name);
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};
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std::string const & getEffects() const {
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return (this->effects);
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};
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void launch(ATarget const & atarget) const;
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virtual ASpell * clone() const = 0;
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};
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#include "ATarget.hpp"
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#endif
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cpp_module_01/ATarget.cpp
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cpp_module_01/ATarget.cpp
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#include "ATarget.hpp"
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void ATarget::getHitBySpell(ASpell const & aspell) const {
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std::cout << this->type << " has been " << aspell.getEffects() << "!\n";
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};
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cpp_module_01/ATarget.hpp
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cpp_module_01/ATarget.hpp
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#ifndef ATARGET_HPP
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# define ATARGET_HPP
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# include <iostream>
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# include <string>
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class ASpell;
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class ATarget {
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private:
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std::string type;
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public:
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ATarget() {
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};
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ATarget(ATarget const & other) {
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*this = other;
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};
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ATarget & operator=(ATarget const & other) {
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this->type = other.type;
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return (*this);
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};
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ATarget(std::string const & type) {
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this->type = type;
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};
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~ATarget() {};
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std::string const & getType() const {return (this->type);};
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void getHitBySpell(ASpell const & aspell) const;
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virtual ATarget * clone() const = 0;
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};
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#include "ASpell.hpp"
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#endif
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2
cpp_module_01/Dummy.cpp
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cpp_module_01/Dummy.cpp
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#include "Dummy.hpp"
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cpp_module_01/Dummy.hpp
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cpp_module_01/Dummy.hpp
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#ifndef DUMMY_HPP
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# define DUMMY_HPP
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# include "ATarget.hpp"
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class Dummy: public ATarget {
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public:
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Dummy(): ATarget("Target Practice Dummy") {};
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~Dummy() {};
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virtual ATarget * clone() const {
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return (new Dummy());
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};
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};
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#endif
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2
cpp_module_01/Fwoosh.cpp
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cpp_module_01/Fwoosh.cpp
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#include "Fwoosh.hpp"
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cpp_module_01/Fwoosh.hpp
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cpp_module_01/Fwoosh.hpp
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#ifndef FWOOSH_HPP
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#define FWOOSH_HPP
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# include "ASpell.hpp"
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class Fwoosh: public ASpell {
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public:
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Fwoosh(): ASpell("Fwoosh", "fwooshed") {};
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~Fwoosh() {};
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virtual ASpell * clone() const {
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return (new Fwoosh());
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};
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};
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#endif
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2
cpp_module_01/Warlock.cpp
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2
cpp_module_01/Warlock.cpp
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#include "Warlock.hpp"
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67
cpp_module_01/Warlock.hpp
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67
cpp_module_01/Warlock.hpp
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#ifndef WARLOCK_HPP
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# define WARLOCK_HPP
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# include <iostream>
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# include <string>
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# include "ASpell.hpp"
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# include "ATarget.hpp"
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# include <map>
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class Warlock {
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private:
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Warlock();
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Warlock(Warlock const & other);
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Warlock & operator=(Warlock const & other);
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std::string name;
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std::string title;
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std::map<std::string, ASpell *> arr;
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public:
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Warlock(std::string const & name, std::string const & title) {
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this->name = name;
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this->title = title;
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std::cout << this->name << ": This looks like another boring day.\n";
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};
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~Warlock() {
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std::cout << this->name << ": My job here is done!\n";
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std::map<std::string, ASpell *>::iterator it_begin = this->arr.begin();
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std::map<std::string, ASpell *>::iterator it_end = this->arr.end();
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while (it_begin != it_end) {
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delete it_begin->second;
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++it_begin;
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}
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this->arr.clear();
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};
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std::string const & getName() const {return (this->name);};
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std::string const & getTitle() const {return (this->title);};
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void setTitle(std::string const & title) {this->title = title;};
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void introduce() const {
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std::cout << this->name << ": I am " << this->name << ", " << this->title << "!\n";
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};
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void learnSpell(ASpell * aspell) {
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if (aspell)
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arr.insert(std::pair<std::string, ASpell *>(
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aspell->getName(),
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aspell->clone()
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));
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};
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void forgetSpell(std::string name) {
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std::map<std::string, ASpell *>::iterator it = arr.find(name);
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if (it == arr.end())
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return;
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delete it->second;
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arr.erase(name);
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};
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void launchSpell(std::string name, ATarget const & target) {
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ASpell * spell = arr[name];
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if (spell)
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spell->launch(target);
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};
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};
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#endif
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BIN
cpp_module_01/a.out
Executable file
BIN
cpp_module_01/a.out
Executable file
Binary file not shown.
20
cpp_module_01/main.cpp
Normal file
20
cpp_module_01/main.cpp
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#include "Warlock.hpp"
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#include "Fwoosh.hpp"
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#include "Dummy.hpp"
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int main()
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{
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Warlock richard("Richard", "the Titled");
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Dummy bob;
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Fwoosh* fwoosh = new Fwoosh();
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richard.learnSpell(fwoosh);
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richard.introduce();
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richard.launchSpell("Fwoosh", bob);
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richard.forgetSpell("Fwoosh");
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richard.launchSpell("Fwoosh", bob);
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delete fwoosh;
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}
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94
cpp_module_01/subject.en.txt
Normal file
94
cpp_module_01/subject.en.txt
Normal file
@@ -0,0 +1,94 @@
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Assignment name : cpp01_02
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Expected files : Warlock.cpp Warlock.hpp
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ASpell.hpp ASpell.cpp
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ATarget.hpp ATarget.cpp
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Fwoosh.hpp Fwoosh.cpp
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Dummy.hpp Dummy.cpp
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|
--------------------------------------------------------------------------------
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||||||
|
In the Warlock class, the switch statement is FORBIDDEN and its use would
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|
result in a -42.
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||||||
|
|
||||||
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Create an abstract class called ASpell, in Coplien's form, that has the
|
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|
following protected attributes:
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||||||
|
|
||||||
|
* name (string)
|
||||||
|
* effects (string)
|
||||||
|
|
||||||
|
Both will have getters (getName and getEffects) that return strings.
|
||||||
|
|
||||||
|
Also add a clone pure method that returns a pointer to ASpell.
|
||||||
|
|
||||||
|
All these functions can be called on a constant object.
|
||||||
|
|
||||||
|
ASpell has a constructor that takes its name and its effects, in that order.
|
||||||
|
|
||||||
|
Now you will create an ATarget abstract class, in Coplien's form. It has a type
|
||||||
|
attribute, which is a string, and its associated getter, getType, that return a
|
||||||
|
reference to constant string.
|
||||||
|
|
||||||
|
In much the same way as ASpell, it has a clone() pure method.
|
||||||
|
|
||||||
|
All these functions can be called on a constant object.
|
||||||
|
|
||||||
|
It has a constructor that takes its type.
|
||||||
|
|
||||||
|
Now, add to your ATarget a getHitBySpell function that takes a reference to
|
||||||
|
constant ASpell.
|
||||||
|
|
||||||
|
It will display :
|
||||||
|
|
||||||
|
<TYPE> has been <EFFECTS>!
|
||||||
|
|
||||||
|
<TYPE> is the ATarget's type, and <EFFECTS> is the return of the ASpell's
|
||||||
|
getEffects function.
|
||||||
|
|
||||||
|
Finally, add to your ASpell class a launch function that takes a reference to
|
||||||
|
constant ATarget.
|
||||||
|
|
||||||
|
This one will simply call the getHitBySpell of the passed object, passing the
|
||||||
|
current instance as parameter.
|
||||||
|
|
||||||
|
When all this is done, create an implementation of ASpell called Fwoosh. Its
|
||||||
|
default constructor will set the name to "Fwoosh" and the effects to
|
||||||
|
"fwooshed". You will, of course, implement the clone() method. In the case of
|
||||||
|
Fwoosh, it will return a pointer to a new Fwoosh object.
|
||||||
|
|
||||||
|
In the same way, create a concrete ATarget called Dummy, the type of which
|
||||||
|
is "Target Practice Dummy". You must also implement its clone() method.
|
||||||
|
|
||||||
|
Add to the Warlock the following member functions:
|
||||||
|
|
||||||
|
* learnSpell, takes a pointer to ASpell, that makes the Warlock learn a spell
|
||||||
|
* forgetSpell, takes a string corresponding a to a spell's name, and makes the
|
||||||
|
Warlock forget it. If it's not a known spell, does nothing.
|
||||||
|
* launchSpell, takes a string (a spell name) and a reference to ATarget, that
|
||||||
|
launches the spell on the selected target. If it's not a known spell, does
|
||||||
|
nothing.
|
||||||
|
|
||||||
|
You will need a new attribute to store the spells your Warlock knows. Several
|
||||||
|
types fit the bill, it's up to you to choose the best one.
|
||||||
|
|
||||||
|
Below is a possible test main and its expected output:
|
||||||
|
|
||||||
|
int main()
|
||||||
|
{
|
||||||
|
Warlock richard("Richard", "the Titled");
|
||||||
|
|
||||||
|
Dummy bob;
|
||||||
|
Fwoosh* fwoosh = new Fwoosh();
|
||||||
|
|
||||||
|
richard.learnSpell(fwoosh);
|
||||||
|
|
||||||
|
richard.introduce();
|
||||||
|
richard.launchSpell("Fwoosh", bob);
|
||||||
|
|
||||||
|
richard.forgetSpell("Fwoosh");
|
||||||
|
richard.launchSpell("Fwoosh", bob);
|
||||||
|
}
|
||||||
|
|
||||||
|
~$ ./a.out | cat -e
|
||||||
|
Richard: This looks like another boring day.$
|
||||||
|
Richard: I am Richard, the Titled!$
|
||||||
|
Target Practice Dummy has been fwooshed!$
|
||||||
|
Richard: My job here is done!$
|
||||||
BIN
cpp_module_01/testt
Executable file
BIN
cpp_module_01/testt
Executable file
Binary file not shown.
5
cpp_module_02/ASpell.cpp
Normal file
5
cpp_module_02/ASpell.cpp
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
#include "ASpell.hpp"
|
||||||
|
|
||||||
|
void ASpell::launch(ATarget const & atarget) const {
|
||||||
|
atarget.getHitBySpell(*this);
|
||||||
|
};
|
||||||
45
cpp_module_02/ASpell.hpp
Normal file
45
cpp_module_02/ASpell.hpp
Normal file
@@ -0,0 +1,45 @@
|
|||||||
|
#ifndef ASPELL_HPP
|
||||||
|
# define ASPELL_HPP
|
||||||
|
|
||||||
|
# include <iostream>
|
||||||
|
# include <string>
|
||||||
|
|
||||||
|
class ATarget;
|
||||||
|
|
||||||
|
class ASpell {
|
||||||
|
private:
|
||||||
|
std::string name;
|
||||||
|
std::string effects;
|
||||||
|
|
||||||
|
public:
|
||||||
|
ASpell() {
|
||||||
|
};
|
||||||
|
ASpell(ASpell const & other) {
|
||||||
|
*this = other;
|
||||||
|
};
|
||||||
|
ASpell & operator=(ASpell const & other) {
|
||||||
|
this->name = other.name;
|
||||||
|
this->effects = other.effects;
|
||||||
|
return (*this);
|
||||||
|
};
|
||||||
|
ASpell(std::string const & name, std::string const & effects) {
|
||||||
|
this->name = name;
|
||||||
|
this->effects = effects;
|
||||||
|
};
|
||||||
|
virtual ~ASpell() {
|
||||||
|
};
|
||||||
|
|
||||||
|
std::string const & getName() const {
|
||||||
|
return (this->name);
|
||||||
|
};
|
||||||
|
std::string const & getEffects() const {
|
||||||
|
return (this->effects);
|
||||||
|
};
|
||||||
|
void launch(ATarget const & atarget) const;
|
||||||
|
|
||||||
|
virtual ASpell * clone() const = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
#include "ATarget.hpp"
|
||||||
|
|
||||||
|
#endif
|
||||||
5
cpp_module_02/ATarget.cpp
Normal file
5
cpp_module_02/ATarget.cpp
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
#include "ATarget.hpp"
|
||||||
|
|
||||||
|
void ATarget::getHitBySpell(ASpell const & aspell) const {
|
||||||
|
std::cout << this->type << " has been " << aspell.getEffects() << "!\n";
|
||||||
|
};
|
||||||
40
cpp_module_02/ATarget.hpp
Normal file
40
cpp_module_02/ATarget.hpp
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
#ifndef ATARGET_HPP
|
||||||
|
# define ATARGET_HPP
|
||||||
|
|
||||||
|
# include <iostream>
|
||||||
|
# include <string>
|
||||||
|
|
||||||
|
class ASpell;
|
||||||
|
|
||||||
|
class ATarget {
|
||||||
|
private:
|
||||||
|
|
||||||
|
std::string type;
|
||||||
|
|
||||||
|
public:
|
||||||
|
ATarget() {
|
||||||
|
};
|
||||||
|
ATarget(std::string const & type) {
|
||||||
|
this->type = type;
|
||||||
|
};
|
||||||
|
ATarget(ATarget const & other) {
|
||||||
|
*this = other;
|
||||||
|
};
|
||||||
|
ATarget & operator=(ATarget const & other) {
|
||||||
|
this->type = other.type;
|
||||||
|
return (*this);
|
||||||
|
};
|
||||||
|
virtual ~ATarget() {};
|
||||||
|
|
||||||
|
std::string const & getType() const {
|
||||||
|
return (this->type);
|
||||||
|
};
|
||||||
|
|
||||||
|
void getHitBySpell(ASpell const & aspell) const;
|
||||||
|
|
||||||
|
virtual ATarget * clone() const = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
#include "ASpell.hpp"
|
||||||
|
|
||||||
|
#endif
|
||||||
2
cpp_module_02/BrickWall.cpp
Normal file
2
cpp_module_02/BrickWall.cpp
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
#include "BrickWall.hpp"
|
||||||
|
|
||||||
16
cpp_module_02/BrickWall.hpp
Normal file
16
cpp_module_02/BrickWall.hpp
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
#ifndef BRICKWALL_HPP
|
||||||
|
# define BRICKWALL_HPP
|
||||||
|
|
||||||
|
# include "ATarget.hpp"
|
||||||
|
|
||||||
|
class BrickWall: public ATarget {
|
||||||
|
public:
|
||||||
|
BrickWall(): ATarget("Inconspicuous Red-brick Wall") {};
|
||||||
|
~BrickWall() {};
|
||||||
|
|
||||||
|
virtual ATarget * clone() const {
|
||||||
|
return (new BrickWall());
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
2
cpp_module_02/Dummy.cpp
Normal file
2
cpp_module_02/Dummy.cpp
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
#include "Dummy.hpp"
|
||||||
|
|
||||||
16
cpp_module_02/Dummy.hpp
Normal file
16
cpp_module_02/Dummy.hpp
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
#ifndef DUMMY_HPP
|
||||||
|
# define DUMMY_HPP
|
||||||
|
|
||||||
|
# include "ATarget.hpp"
|
||||||
|
|
||||||
|
class Dummy: public ATarget {
|
||||||
|
public:
|
||||||
|
Dummy(): ATarget("Target Practice Dummy") {};
|
||||||
|
~Dummy() {};
|
||||||
|
|
||||||
|
virtual ATarget * clone() const {
|
||||||
|
return (new Dummy());
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
2
cpp_module_02/Fireball.cpp
Normal file
2
cpp_module_02/Fireball.cpp
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
#include "Fireball.hpp"
|
||||||
|
|
||||||
16
cpp_module_02/Fireball.hpp
Normal file
16
cpp_module_02/Fireball.hpp
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
#ifndef FIREBALL_HPP
|
||||||
|
#define FIREBALL_HPP
|
||||||
|
|
||||||
|
# include "ASpell.hpp"
|
||||||
|
|
||||||
|
class Fireball: public ASpell {
|
||||||
|
public:
|
||||||
|
Fireball(): ASpell("Fireball", "burnt to a crisp") {};
|
||||||
|
~Fireball() {};
|
||||||
|
|
||||||
|
virtual ASpell * clone() const {
|
||||||
|
return (new Fireball());
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
2
cpp_module_02/Fwoosh.cpp
Normal file
2
cpp_module_02/Fwoosh.cpp
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
#include "Fwoosh.hpp"
|
||||||
|
|
||||||
16
cpp_module_02/Fwoosh.hpp
Normal file
16
cpp_module_02/Fwoosh.hpp
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
#ifndef FWOOSH_HPP
|
||||||
|
#define FWOOSH_HPP
|
||||||
|
|
||||||
|
# include "ASpell.hpp"
|
||||||
|
|
||||||
|
class Fwoosh: public ASpell {
|
||||||
|
public:
|
||||||
|
Fwoosh(): ASpell("Fwoosh", "fwooshed") {};
|
||||||
|
~Fwoosh() {};
|
||||||
|
|
||||||
|
virtual ASpell * clone() const {
|
||||||
|
return (new Fwoosh());
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
2
cpp_module_02/Polymorph.cpp
Normal file
2
cpp_module_02/Polymorph.cpp
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
#include "Polymorph.hpp"
|
||||||
|
|
||||||
16
cpp_module_02/Polymorph.hpp
Normal file
16
cpp_module_02/Polymorph.hpp
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
#ifndef POLYMORPH_HPP
|
||||||
|
#define POLYMORPH_HPP
|
||||||
|
|
||||||
|
# include "ASpell.hpp"
|
||||||
|
|
||||||
|
class Polymorph: public ASpell {
|
||||||
|
public:
|
||||||
|
Polymorph(): ASpell("Polymorph", "turned into a critter") {};
|
||||||
|
~Polymorph() {};
|
||||||
|
|
||||||
|
virtual ASpell * clone() const {
|
||||||
|
return (new Polymorph());
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
2
cpp_module_02/SpellBook.cpp
Normal file
2
cpp_module_02/SpellBook.cpp
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
#include "Warlock.hpp"
|
||||||
|
|
||||||
50
cpp_module_02/SpellBook.hpp
Normal file
50
cpp_module_02/SpellBook.hpp
Normal file
@@ -0,0 +1,50 @@
|
|||||||
|
#ifndef SPELLBOOK_HPP
|
||||||
|
#define SPELLBOOK_HPP
|
||||||
|
|
||||||
|
# include <iostream>
|
||||||
|
# include <string>
|
||||||
|
# include "ASpell.hpp"
|
||||||
|
# include <map>
|
||||||
|
|
||||||
|
class SpellBook {
|
||||||
|
private:
|
||||||
|
SpellBook(SpellBook const & other);
|
||||||
|
SpellBook & operator=(SpellBook const & other);
|
||||||
|
|
||||||
|
std::map<std::string, ASpell *> arr;
|
||||||
|
|
||||||
|
public:
|
||||||
|
SpellBook() {};
|
||||||
|
~SpellBook() {
|
||||||
|
std::map<std::string, ASpell *>::iterator it_begin = this->arr.begin();
|
||||||
|
std::map<std::string, ASpell *>::iterator it_end = this->arr.end();
|
||||||
|
while (it_begin != it_end) {
|
||||||
|
delete it_begin->second;
|
||||||
|
++it_begin;
|
||||||
|
}
|
||||||
|
this->arr.clear();
|
||||||
|
};
|
||||||
|
|
||||||
|
void learnSpell(ASpell *aspell) {
|
||||||
|
if (aspell)
|
||||||
|
arr.insert(std::pair<std::string, ASpell *>(
|
||||||
|
aspell->getName(),
|
||||||
|
aspell->clone()
|
||||||
|
));
|
||||||
|
};
|
||||||
|
void forgetSpell(std::string & name) {
|
||||||
|
std::map<std::string, ASpell *>::iterator it = arr.find(name);
|
||||||
|
if (it == arr.end())
|
||||||
|
return;
|
||||||
|
delete it->second;
|
||||||
|
arr.erase(name);
|
||||||
|
};
|
||||||
|
ASpell * createSpell(std::string & name) {
|
||||||
|
std::map<std::string, ASpell *>::iterator it = arr.find(name);
|
||||||
|
if (it == arr.end())
|
||||||
|
return NULL;
|
||||||
|
return arr[name];
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
2
cpp_module_02/TargetGenerator.cpp
Normal file
2
cpp_module_02/TargetGenerator.cpp
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
#include "TargetGenerator.hpp"
|
||||||
|
|
||||||
50
cpp_module_02/TargetGenerator.hpp
Normal file
50
cpp_module_02/TargetGenerator.hpp
Normal file
@@ -0,0 +1,50 @@
|
|||||||
|
#ifndef TARGETGENERATOR_HPP
|
||||||
|
#define TARGETGENERATOR_HPP
|
||||||
|
|
||||||
|
# include <iostream>
|
||||||
|
# include <string>
|
||||||
|
# include "ATarget.hpp"
|
||||||
|
# include <map>
|
||||||
|
|
||||||
|
class TargetGenerator {
|
||||||
|
private:
|
||||||
|
TargetGenerator(TargetGenerator const & other);
|
||||||
|
TargetGenerator & operator=(TargetGenerator const & other);
|
||||||
|
|
||||||
|
std::map<std::string, ATarget *> arr;
|
||||||
|
|
||||||
|
public:
|
||||||
|
TargetGenerator() {
|
||||||
|
};
|
||||||
|
~TargetGenerator() {
|
||||||
|
std::map<std::string, ATarget *>::iterator it_begin = this->arr.begin();
|
||||||
|
std::map<std::string, ATarget *>::iterator it_end = this->arr.end();
|
||||||
|
while (it_begin != it_end) {
|
||||||
|
delete it_begin->second;
|
||||||
|
++it_begin;
|
||||||
|
}
|
||||||
|
this->arr.clear();
|
||||||
|
};
|
||||||
|
|
||||||
|
void learnTargetType(ATarget * atarget) {
|
||||||
|
if (atarget)
|
||||||
|
arr.insert(std::pair<std::string, ATarget *>(
|
||||||
|
atarget->getType(),
|
||||||
|
atarget->clone()
|
||||||
|
));
|
||||||
|
};
|
||||||
|
void forgetTargetType(std::string const & name) {
|
||||||
|
std::map<std::string, ATarget *>::iterator it = arr.find(name);
|
||||||
|
if (it != arr.end())
|
||||||
|
delete it->second;
|
||||||
|
arr.erase(name);
|
||||||
|
};
|
||||||
|
ATarget * createTarget(std::string const & name) {
|
||||||
|
std::map<std::string, ATarget *>::iterator it = arr.find(name);
|
||||||
|
if (it != arr.end())
|
||||||
|
return arr[name];
|
||||||
|
return NULL;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
2
cpp_module_02/Warlock.cpp
Normal file
2
cpp_module_02/Warlock.cpp
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
#include "SpellBook.hpp"
|
||||||
|
|
||||||
71
cpp_module_02/Warlock.hpp
Normal file
71
cpp_module_02/Warlock.hpp
Normal file
@@ -0,0 +1,71 @@
|
|||||||
|
#ifndef WARLOCK_HPP
|
||||||
|
# define WARLOCK_HPP
|
||||||
|
|
||||||
|
# include <iostream>
|
||||||
|
# include <string>
|
||||||
|
# include "ASpell.hpp"
|
||||||
|
# include "ATarget.hpp"
|
||||||
|
# include "SpellBook.hpp"
|
||||||
|
|
||||||
|
class Warlock {
|
||||||
|
private:
|
||||||
|
Warlock();
|
||||||
|
Warlock(Warlock const & other);
|
||||||
|
Warlock & operator=(Warlock const & other);
|
||||||
|
|
||||||
|
std::string name;
|
||||||
|
std::string title;
|
||||||
|
SpellBook book;
|
||||||
|
|
||||||
|
public:
|
||||||
|
Warlock(std::string const & name, std::string const & title)
|
||||||
|
{
|
||||||
|
this->name = name;
|
||||||
|
this->title = title;
|
||||||
|
std::cout << this->name << ": This looks like another boring day.\n";
|
||||||
|
};
|
||||||
|
~Warlock()
|
||||||
|
{
|
||||||
|
std::cout << this->name << ": My job here is done!\n";
|
||||||
|
};
|
||||||
|
|
||||||
|
std::string const & getName() const
|
||||||
|
{
|
||||||
|
return (this->name);
|
||||||
|
};
|
||||||
|
std::string const & getTitle() const
|
||||||
|
{
|
||||||
|
return (this->title);
|
||||||
|
};
|
||||||
|
|
||||||
|
void setTitle(std::string const & title)
|
||||||
|
{
|
||||||
|
this->title = title;
|
||||||
|
};
|
||||||
|
|
||||||
|
void introduce() const
|
||||||
|
{
|
||||||
|
std::cout << this->name << ": I am " << this->name << ", " << this->title << "!\n";
|
||||||
|
};
|
||||||
|
|
||||||
|
void learnSpell(ASpell *aspell)
|
||||||
|
{
|
||||||
|
book.learnSpell(aspell);
|
||||||
|
};
|
||||||
|
void forgetSpell(std::string name)
|
||||||
|
{
|
||||||
|
book.forgetSpell(name);
|
||||||
|
};
|
||||||
|
void launchSpell(std::string name, ATarget const & atarget)
|
||||||
|
{
|
||||||
|
//ATarget const * test = 0;
|
||||||
|
//if (test == & atarget)
|
||||||
|
// return;
|
||||||
|
|
||||||
|
ASpell * spell = book.createSpell(name);
|
||||||
|
if (spell)
|
||||||
|
spell->launch(atarget);
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
BIN
cpp_module_02/a.out
Executable file
BIN
cpp_module_02/a.out
Executable file
Binary file not shown.
30
cpp_module_02/main.cpp
Normal file
30
cpp_module_02/main.cpp
Normal file
@@ -0,0 +1,30 @@
|
|||||||
|
#include "Warlock.hpp"
|
||||||
|
#include "Fwoosh.hpp"
|
||||||
|
#include "Dummy.hpp"
|
||||||
|
#include "BrickWall.hpp"
|
||||||
|
#include "Polymorph.hpp"
|
||||||
|
#include "TargetGenerator.hpp"
|
||||||
|
#include "Fireball.hpp"
|
||||||
|
|
||||||
|
int main()
|
||||||
|
{
|
||||||
|
Warlock richard("Richard", "foo");
|
||||||
|
richard.setTitle("Hello, I'm Richard the Warlock!");
|
||||||
|
BrickWall model1;
|
||||||
|
|
||||||
|
Polymorph* polymorph = new Polymorph();
|
||||||
|
TargetGenerator tarGen;
|
||||||
|
|
||||||
|
tarGen.learnTargetType(&model1);
|
||||||
|
richard.learnSpell(polymorph);
|
||||||
|
|
||||||
|
Fireball* fireball = new Fireball();
|
||||||
|
|
||||||
|
richard.learnSpell(fireball);
|
||||||
|
|
||||||
|
ATarget* wall = tarGen.createTarget("Inconspicuous Red-brick Wall");
|
||||||
|
|
||||||
|
richard.introduce();
|
||||||
|
richard.launchSpell("Polymorph", *wall);
|
||||||
|
richard.launchSpell("Fireball", *wall);
|
||||||
|
}
|
||||||
86
cpp_module_02/subject.en.txt
Normal file
86
cpp_module_02/subject.en.txt
Normal file
@@ -0,0 +1,86 @@
|
|||||||
|
Assignment name : cpp_module_02
|
||||||
|
Expected files : Warlock.cpp Warlock.hpp
|
||||||
|
ASpell.hpp ASpell.cpp
|
||||||
|
ATarget.hpp ATarget.cpp
|
||||||
|
Fwoosh.hpp Fwoosh.cpp
|
||||||
|
Dummy.hpp Dummy.cpp
|
||||||
|
Fireball.hpp Fireball.cpp
|
||||||
|
Polymorph.hpp Polymorph.cpp
|
||||||
|
BrickWall.hpp BrickWall.cpp
|
||||||
|
SpellBook.hpp SpellBook.cpp
|
||||||
|
TargetGenerator.hpp TargetGenerator.cpp
|
||||||
|
--------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
In the Warlock, SpellBook and TargetGenerator classes, the switch statement is
|
||||||
|
FORBIDDEN and its use would result in a -42.
|
||||||
|
|
||||||
|
Create the following two spells, on the same model as Fwoosh:
|
||||||
|
|
||||||
|
* Fireball (Name: "Fireball", Effects: "burnt to a crisp")
|
||||||
|
* Polymorph (Name: "Polymorph", Effects: "turned into a critter")
|
||||||
|
|
||||||
|
In addition to this, just so he won't have only dummy to attack, let's make a
|
||||||
|
new target for him, which will be the BrickWall (Type: "Inconspicuous Red-brick Wall").
|
||||||
|
|
||||||
|
Now, make a SpellBook class, in canonical form, that can't be copied or instantiated
|
||||||
|
by copy. It will have the following functions:
|
||||||
|
|
||||||
|
* void learnSpell(ASpell*), that COPIES a spell in the book
|
||||||
|
* void forgetSpell(string const &), that deletes a spell from the book, except
|
||||||
|
if it isn't there
|
||||||
|
* ASpell* createSpell(string const &), that receives a string corresponding to
|
||||||
|
the name of a spell, creates it, and returns it.
|
||||||
|
|
||||||
|
Modify the Warlock, now, make it have a spell book that will be created with
|
||||||
|
him and destroyed with him. Also make his learnSpell and forgetSpell functions
|
||||||
|
call those of the spell book.
|
||||||
|
|
||||||
|
The launchSpell function will have to use the SpellBook to create the spell
|
||||||
|
it's attempting to launch.
|
||||||
|
|
||||||
|
Make a TargetGenerator class, in canonical form, and as before,
|
||||||
|
non-copyable.
|
||||||
|
|
||||||
|
It will have the following functions:
|
||||||
|
|
||||||
|
* void learnTargetType(ATarget*), teaches a target to the generator
|
||||||
|
|
||||||
|
* void forgetTargetType(string const &), that makes the generator forget a
|
||||||
|
target type if it's known
|
||||||
|
|
||||||
|
* ATarget* createTarget(string const &), that creates a target of the
|
||||||
|
specified type
|
||||||
|
|
||||||
|
Phew, that's done. Now here's a test main. It's not very thorough, so make sure
|
||||||
|
to use your own aswell.
|
||||||
|
|
||||||
|
int main()
|
||||||
|
{
|
||||||
|
Warlock richard("Richard", "foo");
|
||||||
|
richard.setTitle("Hello, I'm Richard the Warlock!");
|
||||||
|
BrickWall model1;
|
||||||
|
|
||||||
|
Polymorph* polymorph = new Polymorph();
|
||||||
|
TargetGenerator tarGen;
|
||||||
|
|
||||||
|
tarGen.learnTargetType(&model1);
|
||||||
|
richard.learnSpell(polymorph);
|
||||||
|
|
||||||
|
Fireball* fireball = new Fireball();
|
||||||
|
|
||||||
|
richard.learnSpell(fireball);
|
||||||
|
|
||||||
|
ATarget* wall = tarGen.createTarget("Inconspicuous Red-brick Wall");
|
||||||
|
|
||||||
|
richard.introduce();
|
||||||
|
richard.launchSpell("Polymorph", *wall);
|
||||||
|
richard.launchSpell("Fireball", *wall);
|
||||||
|
}
|
||||||
|
|
||||||
|
~$ ./a.out | cat -e
|
||||||
|
Richard: This looks like another boring day.$
|
||||||
|
Richard: I am Richard, Hello, I'm Richard the Warlock!!$
|
||||||
|
Inconspicuous Red-brick Wall has been turned into a critter!$
|
||||||
|
Inconspicuous Red-brick Wall has been burnt to a crisp!$
|
||||||
|
Richard: My job here is done!$
|
||||||
|
~$
|
||||||
Reference in New Issue
Block a user