export * from "../shared_js/constants.js" // 15ms == 1000/66.666 export const serverGameLoopIntervalMS = 15; // millisecond export const fixedDeltaTime = serverGameLoopIntervalMS/1000; // second // 33.333ms == 1000/30 export const playersUpdateIntervalMS = 1000/30; // millisecond export const spectatorsUpdateIntervalMS = 1000/30; // millisecond