merge with master but css broken
This commit is contained in:
42
srcs/requirements/svelte/api_front/package-lock.json
generated
42
srcs/requirements/svelte/api_front/package-lock.json
generated
@@ -380,9 +380,9 @@
|
||||
}
|
||||
},
|
||||
"node_modules/anymatch": {
|
||||
"version": "3.1.2",
|
||||
"resolved": "https://registry.npmjs.org/anymatch/-/anymatch-3.1.2.tgz",
|
||||
"integrity": "sha512-P43ePfOAIupkguHUycrc4qJ9kz8ZiuOUijaETwX7THt0Y/GNK7v0aa8rY816xWjZ7rJdA5XdMcpVFTKMq+RvWg==",
|
||||
"version": "3.1.3",
|
||||
"resolved": "https://registry.npmjs.org/anymatch/-/anymatch-3.1.3.tgz",
|
||||
"integrity": "sha512-KMReFUr0B4t+D+OBkjR3KYqvocp2XaSzO55UcB6mgQMd3KbcE+mWTyvVV7D/zsdEbNnV6acZUutkiHQXvTr1Rw==",
|
||||
"dev": true,
|
||||
"dependencies": {
|
||||
"normalize-path": "^3.0.0",
|
||||
@@ -622,9 +622,9 @@
|
||||
}
|
||||
},
|
||||
"node_modules/engine.io-parser": {
|
||||
"version": "5.0.4",
|
||||
"resolved": "https://registry.npmjs.org/engine.io-parser/-/engine.io-parser-5.0.4.tgz",
|
||||
"integrity": "sha512-+nVFp+5z1E3HcToEnO7ZIj3g+3k9389DvWtvJZz0T6/eOCPIyyxehFcedoYrZQrp0LgQbD9pPXhpMBKMd5QURg==",
|
||||
"version": "5.0.6",
|
||||
"resolved": "https://registry.npmjs.org/engine.io-parser/-/engine.io-parser-5.0.6.tgz",
|
||||
"integrity": "sha512-tjuoZDMAdEhVnSFleYPCtdL2GXwVTGtNjoeJd9IhIG3C1xs9uwxqRNEu5WpnDZCaozwVlK/nuQhpodhXSIMaxw==",
|
||||
"engines": {
|
||||
"node": ">=10.0.0"
|
||||
}
|
||||
@@ -666,9 +666,9 @@
|
||||
}
|
||||
},
|
||||
"node_modules/fastq": {
|
||||
"version": "1.13.0",
|
||||
"resolved": "https://registry.npmjs.org/fastq/-/fastq-1.13.0.tgz",
|
||||
"integrity": "sha512-YpkpUnK8od0o1hmeSc7UUs/eB/vIPWJYjKck2QKIzAf71Vm1AAQ3EbuZB3g2JIy+pg+ERD0vqI79KyZiB2e2Nw==",
|
||||
"version": "1.15.0",
|
||||
"resolved": "https://registry.npmjs.org/fastq/-/fastq-1.15.0.tgz",
|
||||
"integrity": "sha512-wBrocU2LCXXa+lWBt8RoIRD89Fi8OdABODa/kEnyeyjS5aZO5/GNvI5sEINADqP/h8M29UHTHUb53sUu5Ihqdw==",
|
||||
"dev": true,
|
||||
"dependencies": {
|
||||
"reusify": "^1.0.4"
|
||||
@@ -1556,18 +1556,18 @@
|
||||
}
|
||||
},
|
||||
"node_modules/svelte": {
|
||||
"version": "3.53.1",
|
||||
"resolved": "https://registry.npmjs.org/svelte/-/svelte-3.53.1.tgz",
|
||||
"integrity": "sha512-Q4/hHkktZogGhN5iqxqSi9sjEVoe/NbIxX4hXEHoasTxj+TxEQVAq66LnDMdAZxjmsodkoI5F3slqsS68U7FNw==",
|
||||
"version": "3.55.1",
|
||||
"resolved": "https://registry.npmjs.org/svelte/-/svelte-3.55.1.tgz",
|
||||
"integrity": "sha512-S+87/P0Ve67HxKkEV23iCdAh/SX1xiSfjF1HOglno/YTbSTW7RniICMCofWGdJJbdjw3S+0PfFb1JtGfTXE0oQ==",
|
||||
"dev": true,
|
||||
"engines": {
|
||||
"node": ">= 8"
|
||||
}
|
||||
},
|
||||
"node_modules/svelte-check": {
|
||||
"version": "2.9.2",
|
||||
"resolved": "https://registry.npmjs.org/svelte-check/-/svelte-check-2.9.2.tgz",
|
||||
"integrity": "sha512-DRi8HhnCiqiGR2YF9ervPGvtoYrheE09cXieCTEqeTPOTJzfoa54Py8rovIBv4bH4n5HgZYIyTQ3DDLHQLl2uQ==",
|
||||
"version": "2.10.3",
|
||||
"resolved": "https://registry.npmjs.org/svelte-check/-/svelte-check-2.10.3.tgz",
|
||||
"integrity": "sha512-Nt1aWHTOKFReBpmJ1vPug0aGysqPwJh2seM1OvICfM2oeyaA62mOiy5EvkXhltGfhCcIQcq2LoE0l1CwcWPjlw==",
|
||||
"dev": true,
|
||||
"dependencies": {
|
||||
"@jridgewell/trace-mapping": "^0.3.9",
|
||||
@@ -1664,9 +1664,9 @@
|
||||
}
|
||||
},
|
||||
"node_modules/terser": {
|
||||
"version": "5.15.1",
|
||||
"resolved": "https://registry.npmjs.org/terser/-/terser-5.15.1.tgz",
|
||||
"integrity": "sha512-K1faMUvpm/FBxjBXud0LWVAGxmvoPbZbfTCYbSgaaYQaIXI3/TdI7a7ZGA73Zrou6Q8Zmz3oeUTsp/dj+ag2Xw==",
|
||||
"version": "5.16.1",
|
||||
"resolved": "https://registry.npmjs.org/terser/-/terser-5.16.1.tgz",
|
||||
"integrity": "sha512-xvQfyfA1ayT0qdK47zskQgRZeWLoOQ8JQ6mIgRGVNwZKdQMU+5FkCBjmv4QjcrTzyZquRw2FVtlJSRUmMKQslw==",
|
||||
"dev": true,
|
||||
"dependencies": {
|
||||
"@jridgewell/source-map": "^0.3.2",
|
||||
@@ -1716,9 +1716,9 @@
|
||||
"dev": true
|
||||
},
|
||||
"node_modules/typescript": {
|
||||
"version": "4.9.3",
|
||||
"resolved": "https://registry.npmjs.org/typescript/-/typescript-4.9.3.tgz",
|
||||
"integrity": "sha512-CIfGzTelbKNEnLpLdGFgdyKhG23CKdKgQPOBc+OUNrkJ2vr+KSzsSV5kq5iWhEQbok+quxgGzrAtGWCyU7tHnA==",
|
||||
"version": "4.9.4",
|
||||
"resolved": "https://registry.npmjs.org/typescript/-/typescript-4.9.4.tgz",
|
||||
"integrity": "sha512-Uz+dTXYzxXXbsFpM86Wh3dKCxrQqUcVMxwU54orwlJjOpO3ao8L7j5lH+dWfTwgCwIuM9GQ2kvVotzYJMXTBZg==",
|
||||
"dev": true,
|
||||
"bin": {
|
||||
"tsc": "bin/tsc",
|
||||
|
||||
@@ -26,6 +26,16 @@ body {
|
||||
font-display: swap;
|
||||
}
|
||||
|
||||
@font-face {
|
||||
font-family: "Bit5x3";
|
||||
src:
|
||||
url("/fonts/Bit5x3.woff2") format("woff2"),
|
||||
local("Bit5x3"),
|
||||
url("/fonts/Bit5x3.woff") format("woff");
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
font-display: swap;
|
||||
}
|
||||
|
||||
a {
|
||||
color: rgb(0,100,200);
|
||||
|
||||
@@ -4,18 +4,17 @@
|
||||
import { location } from 'svelte-spa-router';
|
||||
import Chat from './pieces/chat/Chat.svelte';
|
||||
import Header from './pieces/Header.svelte';
|
||||
import { showHeader } from './pieces/store_showHeader';
|
||||
|
||||
const conditionsFailed = (event) => {
|
||||
console.error('conditionsFailed event', event.detail);
|
||||
// i mean i guess i can just leave this in there permanently?
|
||||
|
||||
// replace('/unauthorized-access');
|
||||
replace('/');
|
||||
};
|
||||
const conditionsFailed = (event) => {
|
||||
console.error('conditionsFailed event', event.detail);
|
||||
// replace('/unauthorized-access');
|
||||
replace('/');
|
||||
};
|
||||
|
||||
</script>
|
||||
|
||||
{#if ($location !== '/')}
|
||||
{#if ($location !== '/' && $showHeader)}
|
||||
<Header/>
|
||||
{/if}
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
<script lang="ts">
|
||||
import { onMount } from "svelte";
|
||||
import { push } from "svelte-spa-router";
|
||||
|
||||
let qrCodeImg;
|
||||
@@ -57,21 +56,18 @@
|
||||
|
||||
</script>
|
||||
|
||||
<!-- ask Hugo but for Reactive page might want to put main in a div or something? -->
|
||||
<main>
|
||||
<h1>2FA Sign In</h1>
|
||||
<p>use google authenticator</p>
|
||||
{#await fetchQrCodeImg}
|
||||
<p>Please Wait...</p>
|
||||
{:then data}
|
||||
<!-- What the hell is data? ask Cherif -->
|
||||
<img src={qrCodeImg} alt="A QRCodeImg you must scan with google authenticator" id="qrcodeImg" />
|
||||
<form on:submit|preventDefault={submitCode}>
|
||||
<input id="code" bind:value={qrCode} type="text" placeholder="Input Code"/>
|
||||
<button type="submit">Send</button>
|
||||
</form>
|
||||
{#if wrongCode}
|
||||
<!-- shoudl i do this in the Net Ninja way? like it's "" until an error happens? -->
|
||||
<div class="error">
|
||||
{wrongCode}
|
||||
</div>
|
||||
@@ -83,18 +79,13 @@
|
||||
|
||||
<style>
|
||||
main {
|
||||
/* display: flex; */
|
||||
/* align-items: center; */
|
||||
text-align: center;
|
||||
padding-top: 40px;
|
||||
padding-bottom: 40px;
|
||||
/* max-width: 500px; */
|
||||
}
|
||||
|
||||
form {
|
||||
/* max-width: 330px; */
|
||||
padding-top: 15px;
|
||||
|
||||
}
|
||||
|
||||
form input {
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
import { gameState } from "./client/ws";
|
||||
|
||||
import { invited_username } from '../../pieces/store_invitation';
|
||||
import { showHeader } from '../../pieces/store_showHeader';
|
||||
|
||||
//user's stuff
|
||||
let user;
|
||||
@@ -61,6 +62,7 @@
|
||||
clearTimeout(value);
|
||||
});
|
||||
pong.destroy();
|
||||
setHiddenGame(true);
|
||||
})
|
||||
|
||||
function resetPage() {
|
||||
@@ -73,6 +75,12 @@
|
||||
pong.destroy();
|
||||
};
|
||||
|
||||
function leaveMatch() {
|
||||
clearInterval(watchMatchStartInterval);
|
||||
clearInterval(watchGameStateInterval);
|
||||
resetPage();
|
||||
};
|
||||
|
||||
const initGame = async() =>
|
||||
{
|
||||
showWaitPage = true;
|
||||
@@ -239,20 +247,18 @@
|
||||
});
|
||||
}
|
||||
|
||||
function leaveMatch() {
|
||||
clearInterval(watchMatchStartInterval);
|
||||
clearInterval(watchGameStateInterval);
|
||||
resetPage();
|
||||
};
|
||||
|
||||
let game_page_class = "";
|
||||
function setHiddenGame(value: boolean)
|
||||
{
|
||||
if (value) {
|
||||
if (value === true) {
|
||||
game_page_class = "";
|
||||
window.document.body.classList.remove('dim_background');
|
||||
showHeader.set(true);
|
||||
}
|
||||
else {
|
||||
game_page_class = "dim_background";
|
||||
window.document.body.classList.add('dim_background');
|
||||
showHeader.set(false);
|
||||
}
|
||||
hiddenGame = value;
|
||||
}
|
||||
@@ -299,11 +305,11 @@
|
||||
|
||||
{#if gameState.matchStarted && !gameState.matchEnded}
|
||||
<div class="div_game">
|
||||
<button class="pong_button" on:click={leaveMatch}>forfeit</button>
|
||||
<button class="pong_button margin_top" on:click={leaveMatch}>forfeit</button>
|
||||
</div>
|
||||
{:else if !gameState.matchStarted}
|
||||
<div class="div_game">
|
||||
<button class="pong_button" on:click={leaveMatch}>leave matchmaking</button>
|
||||
<button class="pong_button margin_top" on:click={leaveMatch}>leave matchmaking</button>
|
||||
</div>
|
||||
{/if}
|
||||
{/if}
|
||||
@@ -323,7 +329,7 @@
|
||||
{#if hiddenGame}
|
||||
{#if showGameOptions}
|
||||
<div class="div_game" id="game_options">
|
||||
<button class="pong_button" on:click={fetchInvitations}>Show invitations</button>
|
||||
<button class="pong_button game_options_button" on:click={fetchInvitations}>Show invitations</button>
|
||||
<fieldset in:fly="{{ y: 10, duration: 1000 }}">
|
||||
<legend>game options</legend>
|
||||
|
||||
@@ -370,7 +376,7 @@
|
||||
|
||||
{#if showInvitations}
|
||||
<div class="div_game" id="game_invitations">
|
||||
<button class="pong_button" on:click={switchToGameOptions}>Play a Game</button>
|
||||
<button class="pong_button game_options_button" on:click={switchToGameOptions}>Play a Game</button>
|
||||
<fieldset in:fly="{{ y: 10, duration: 1000 }}">
|
||||
<legend>invitations</legend>
|
||||
<button class="pong_button" on:click={fetchInvitations}>Reload</button>
|
||||
@@ -390,23 +396,28 @@
|
||||
{/if}
|
||||
{/if}
|
||||
|
||||
<div id="preload_font">.</div>
|
||||
|
||||
</div> <!-- div "game_page" -->
|
||||
|
||||
<style>
|
||||
@font-face {
|
||||
|
||||
#preload_font {
|
||||
font-family: "Bit5x3";
|
||||
src:
|
||||
url("/fonts/Bit5x3.woff2") format("woff2"),
|
||||
local("Bit5x3"),
|
||||
url("/fonts/Bit5x3.woff") format("woff");
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
font-display: swap;
|
||||
opacity:0;
|
||||
height:0;
|
||||
width:0;
|
||||
display:inline-block;
|
||||
}
|
||||
|
||||
.dim_background {
|
||||
background-color: #222;
|
||||
}
|
||||
|
||||
:global(body.dim_background) {
|
||||
background-color: #222;
|
||||
}
|
||||
|
||||
#game_page {
|
||||
margin: 0;
|
||||
position: relative;
|
||||
@@ -417,8 +428,9 @@
|
||||
flex-grow: 1;
|
||||
}
|
||||
|
||||
#game_options, #game_invitations {
|
||||
margin-top: 20px;
|
||||
.game_options_button {
|
||||
margin-top: 15px;
|
||||
margin-bottom: 15px;
|
||||
}
|
||||
|
||||
#canvas_container {
|
||||
@@ -429,11 +441,9 @@
|
||||
/* overflow: hidden; */
|
||||
}
|
||||
canvas {
|
||||
/* background-color: #ff0000; */
|
||||
background-color: #333;
|
||||
max-width: 75vw;
|
||||
font-family: "Bit5x3";
|
||||
/* max-height: 100vh; */
|
||||
background-color: #333;
|
||||
max-width: 65vw;
|
||||
width: 80%;
|
||||
}
|
||||
|
||||
@@ -459,10 +469,12 @@ canvas {
|
||||
padding: 10px;
|
||||
}
|
||||
.avatar {
|
||||
min-height: 100px;
|
||||
min-width: 100px;
|
||||
|
||||
max-width: 100px;
|
||||
max-height: 100px;
|
||||
height: 5vw;
|
||||
width: 5vw;
|
||||
margin-top: 2vw;
|
||||
margin-bottom: -2vw;
|
||||
}
|
||||
button.margin_top {
|
||||
margin-top: 1vw;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -3,13 +3,15 @@
|
||||
import { onMount, onDestroy } from "svelte";
|
||||
import { fade, fly } from 'svelte/transition';
|
||||
|
||||
import MatchListElem from "../../pieces/MatchListElem.svelte";
|
||||
import type { Match } from "../../pieces/Match";
|
||||
import MatchOngoingElem from "../../pieces/MatchOngoingElem.svelte";
|
||||
import type { MatchOngoing } from "../../pieces/Match";
|
||||
import { fetchAvatar } from "../../pieces/utils";
|
||||
|
||||
import * as pongSpectator from "./client/pongSpectator";
|
||||
import { gameState } from "./client/ws";
|
||||
|
||||
import { showHeader } from '../../pieces/store_showHeader';
|
||||
|
||||
let playerOneAvatar = "";
|
||||
let playerTwoAvatar = "";
|
||||
|
||||
@@ -20,13 +22,13 @@
|
||||
//html boolean for pages
|
||||
let hiddenGame = true;
|
||||
|
||||
let matchList: Match[] = [];
|
||||
let matchList: MatchOngoing[] = [];
|
||||
let watchGameStateInterval;
|
||||
const watchGameStateIntervalRate = 142;
|
||||
let timeoutArr = [];
|
||||
|
||||
onMount( async() => {
|
||||
matchList = await fetchMatchList();
|
||||
await fetchMatchList();
|
||||
})
|
||||
|
||||
onDestroy( async() => {
|
||||
@@ -35,9 +37,21 @@
|
||||
clearTimeout(value);
|
||||
});
|
||||
pongSpectator.destroy();
|
||||
setHiddenGame(true);
|
||||
})
|
||||
|
||||
async function initGameSpectator(match: Match)
|
||||
async function resetPage() {
|
||||
setHiddenGame(true);
|
||||
pongSpectator.destroy();
|
||||
await fetchMatchList();
|
||||
};
|
||||
|
||||
function leaveMatch() {
|
||||
clearInterval(watchGameStateInterval);
|
||||
resetPage();
|
||||
};
|
||||
|
||||
async function initGameSpectator(match: MatchOngoing)
|
||||
{
|
||||
watchGameStateInterval = setInterval(watchGameState, watchGameStateIntervalRate);
|
||||
pongSpectator.init(match.gameOptions, sound, gameAreaId, match.gameServerIdOfTheMatch);
|
||||
@@ -68,20 +82,9 @@
|
||||
}
|
||||
}
|
||||
|
||||
function leaveMatch() {
|
||||
clearInterval(watchGameStateInterval);
|
||||
resetPage();
|
||||
};
|
||||
|
||||
async function resetPage() {
|
||||
setHiddenGame(true);
|
||||
pongSpectator.destroy();
|
||||
matchList = await fetchMatchList();
|
||||
};
|
||||
|
||||
async function fetchMatchList()
|
||||
{
|
||||
return fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/game/match/all`)
|
||||
matchList = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/game/match/all`)
|
||||
.then((response) => {
|
||||
if (!response.ok) {
|
||||
throw new Error("All matchs not retrieved");
|
||||
@@ -100,11 +103,15 @@
|
||||
let game_page_class = "";
|
||||
function setHiddenGame(value: boolean)
|
||||
{
|
||||
if (value) {
|
||||
if (value === true) {
|
||||
game_page_class = "";
|
||||
window.document.body.classList.remove('dim_background');
|
||||
showHeader.set(true);
|
||||
}
|
||||
else {
|
||||
game_page_class = "dim_background";
|
||||
window.document.body.classList.add('dim_background');
|
||||
showHeader.set(false);
|
||||
}
|
||||
hiddenGame = value;
|
||||
}
|
||||
@@ -137,7 +144,7 @@
|
||||
|
||||
{#if !gameState.matchEnded}
|
||||
<div class="div_game">
|
||||
<button class="pong_button" on:click={leaveMatch}>leave</button>
|
||||
<button class="pong_button margin_top" on:click={leaveMatch}>leave</button>
|
||||
</div>
|
||||
{/if}
|
||||
{/if}
|
||||
@@ -145,7 +152,7 @@
|
||||
<!-- -->
|
||||
|
||||
{#if hiddenGame}
|
||||
<div class="div_game" in:fly="{{ y: 10, duration: 1000 }}">
|
||||
<div class="div_game game_options" in:fly="{{ y: 10, duration: 1000 }}">
|
||||
<fieldset>
|
||||
<legend>options</legend>
|
||||
<button class="pong_button" on:click={fetchMatchList}>Reload</button>
|
||||
@@ -164,44 +171,65 @@
|
||||
|
||||
</fieldset>
|
||||
{#if matchList.length !== 0}
|
||||
<menu id="match_list">
|
||||
<!-- <menu id="match_list"> -->
|
||||
{#each matchList as match}
|
||||
<MatchListElem match={match} on:click={(e) => initGameSpectator(match)} />
|
||||
<MatchOngoingElem match={match} on:click={(e) => initGameSpectator(match)} />
|
||||
<br>
|
||||
{/each}
|
||||
</menu>
|
||||
<!-- </menu> -->
|
||||
{:else}
|
||||
<p>no match ongoing</p>
|
||||
{/if}
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
<div id="preload_font">.</div>
|
||||
|
||||
</div> <!-- div "game_page" -->
|
||||
|
||||
<!-- -->
|
||||
<style>
|
||||
@font-face {
|
||||
|
||||
#preload_font {
|
||||
font-family: "Bit5x3";
|
||||
src:
|
||||
url("/fonts/Bit5x3.woff2") format("woff2"),
|
||||
local("Bit5x3"),
|
||||
url("/fonts/Bit5x3.woff") format("woff");
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
font-display: swap;
|
||||
opacity:0;
|
||||
height:0;
|
||||
width:0;
|
||||
display:inline-block;
|
||||
}
|
||||
|
||||
.dim_background {
|
||||
background-color: #222;
|
||||
}
|
||||
|
||||
#game_page {
|
||||
:global(body.dim_background) {
|
||||
background-color: #222;
|
||||
}
|
||||
|
||||
/* Possible rollback, demander à Hugo */
|
||||
/* #game_page {
|
||||
margin: 0;
|
||||
padding: 20px;
|
||||
position: relative;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
box-sizing: border-box;
|
||||
} */
|
||||
#game_page {
|
||||
margin: 0;
|
||||
position: relative;
|
||||
width: 100%;
|
||||
height: auto;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
flex-grow: 1;
|
||||
}
|
||||
|
||||
.game_options {
|
||||
margin-top: 15px;
|
||||
margin-bottom: 15px;
|
||||
}
|
||||
|
||||
#canvas_container {
|
||||
margin-top: 20px;
|
||||
text-align: center;
|
||||
@@ -210,14 +238,11 @@
|
||||
/* overflow: hidden; */
|
||||
}
|
||||
canvas {
|
||||
/* background-color: #ff0000; */
|
||||
background-color: #333333;
|
||||
max-width: 75vw;
|
||||
font-family: "Bit5x3";
|
||||
/* max-height: 100vh; */
|
||||
background-color: #333;
|
||||
max-width: 65vw;
|
||||
width: 80%;
|
||||
}
|
||||
|
||||
.div_game {
|
||||
text-align: center;
|
||||
font-family: "PressStart2P";
|
||||
@@ -239,15 +264,16 @@ canvas {
|
||||
font-size: 1vw;
|
||||
padding: 10px;
|
||||
}
|
||||
#match_list {
|
||||
font-family: 'Courier New', Courier, monospace;
|
||||
font-size: 1vw;
|
||||
}
|
||||
/* #match_list {
|
||||
text-align: center;
|
||||
} */
|
||||
.avatar {
|
||||
min-height: 100px;
|
||||
min-width: 100px;
|
||||
|
||||
max-width: 100px;
|
||||
max-height: 100px;
|
||||
height: 5vw;
|
||||
width: 5vw;
|
||||
margin-top: 2vw;
|
||||
margin-bottom: -2vw;
|
||||
}
|
||||
button.margin_top {
|
||||
margin-top: 1vw;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
import { onMount } from 'svelte';
|
||||
import GenerateUserDisplay from '../../pieces/GenerateUserDisplay.svelte';
|
||||
import MatchHistory from '../../pieces/MatchHistory.svelte';
|
||||
import { push } from 'svelte-spa-router';
|
||||
import { fetchUser } from "../../pieces/utils";
|
||||
|
||||
@@ -16,8 +17,9 @@
|
||||
<div class="background-pages">
|
||||
<div class="outer">
|
||||
{#if user !== undefined}
|
||||
<button id="setting_button" on:click={() => (push('/profile/settings'))}>Profile Settings</button>
|
||||
<GenerateUserDisplay user={user}/>
|
||||
<button on:click={() => (push('/profile/settings'))}>Profile Settings</button>
|
||||
<MatchHistory user={user}/>
|
||||
{:else}
|
||||
<h2>Sorry</h2>
|
||||
<div>Failed to load current</div>
|
||||
@@ -27,10 +29,20 @@
|
||||
|
||||
<style>
|
||||
|
||||
div.outer{
|
||||
max-width: 100%;
|
||||
text-align: center;
|
||||
padding-bottom: 10px;
|
||||
}
|
||||
div.outer{
|
||||
max-width: 100%;
|
||||
text-align: center;
|
||||
padding-bottom: 10px;
|
||||
}
|
||||
|
||||
#setting_button {
|
||||
margin-top: 1vw;
|
||||
font-family: "PressStart2P";
|
||||
background-color: #618174;
|
||||
border-color: #071013;
|
||||
color: white;
|
||||
border-width: 2px;
|
||||
font-size: 1vw;
|
||||
}
|
||||
|
||||
</style>
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
import { onMount } from 'svelte';
|
||||
import GenerateUserDisplay from '../../pieces/GenerateUserDisplay.svelte';
|
||||
import MatchHistory from '../../pieces/MatchHistory.svelte';
|
||||
import { fetchUser } from "../../pieces/utils";
|
||||
|
||||
export let params;
|
||||
@@ -18,13 +19,20 @@
|
||||
</script>
|
||||
|
||||
<div class="background-pages">
|
||||
{#if oneUser}
|
||||
<GenerateUserDisplay user={oneUser}/>
|
||||
{:else}
|
||||
<h2>Sorry</h2>
|
||||
<div>Failed to load user {params.username}</div>
|
||||
{/if}
|
||||
|
||||
<!-- This is where i might toss in an Invite to Game button ? -->
|
||||
|
||||
{#if oneUser}
|
||||
<GenerateUserDisplay user={oneUser}/>
|
||||
<MatchHistory user={oneUser}/>
|
||||
{:else}
|
||||
<h2>Sorry</h2>
|
||||
<div>Failed to load user {params.username}</div>
|
||||
{/if}
|
||||
</div>
|
||||
|
||||
<style>
|
||||
h2 {
|
||||
text-align: center;
|
||||
}
|
||||
div {
|
||||
text-align: center;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -11,9 +11,8 @@
|
||||
let avatar, newAvatar;
|
||||
let uploadAvatarSuccess = false;
|
||||
|
||||
// tbh i might not need this...
|
||||
let set = { username: '', tfa: false };
|
||||
let nameTmp; // annoying...
|
||||
let nameTmp;
|
||||
const errors = { username: '', checkbox: '', avatar: ''};
|
||||
let success = {username: '', avatar: '' };
|
||||
|
||||
@@ -24,7 +23,6 @@
|
||||
if (!user) {
|
||||
console.log('User did not load, something more official should prolly happen')
|
||||
}
|
||||
// i don't unerstand why this is necessary but it really doesn't like it otherwise
|
||||
nameTmp = user.username;
|
||||
|
||||
set.tfa = user.isEnabledTwoFactorAuth;
|
||||
@@ -51,7 +49,7 @@
|
||||
.then((response) => {
|
||||
if (!response.ok) {
|
||||
success.username = ''
|
||||
errors.username = "Use [a-zA-Z0-9] and - _ .";
|
||||
errors.username = "Max length : 50 . Use [a-zA-Z0-9] and - _ .";
|
||||
if (response.status === 409) {
|
||||
errors.username = `${set.username} is already in use, pick a different one.`;
|
||||
}
|
||||
@@ -82,8 +80,6 @@
|
||||
const data = new FormData();
|
||||
data.append("file", newAvatar[0]);
|
||||
|
||||
// tmp
|
||||
console.log(data);
|
||||
|
||||
await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user/avatar`,
|
||||
{
|
||||
@@ -93,9 +89,11 @@
|
||||
)
|
||||
.then((response) => {
|
||||
if (!response.ok) {
|
||||
success.avatar = ''
|
||||
errors.avatar = response.statusText;
|
||||
throw new Error("HTTP " + response.status);
|
||||
}
|
||||
errors.avatar = ''
|
||||
uploadAvatarSuccess = true;
|
||||
success.avatar = 'Your avatar has been updated';
|
||||
})
|
||||
@@ -106,6 +104,23 @@
|
||||
avatar = await fetchAvatar(user.username);
|
||||
}
|
||||
|
||||
const deleteAccount = async() => {
|
||||
console.log("deleting account")
|
||||
await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user`, {
|
||||
method: "DELETE",
|
||||
})
|
||||
.then((response) => {
|
||||
if (!response.ok) {
|
||||
throw new Error("HTTP " + response.status);
|
||||
}
|
||||
console.log("account deleted")
|
||||
push('/');
|
||||
})
|
||||
.catch((error) => {
|
||||
console.log("catch unable to delete: ", error);
|
||||
});
|
||||
}
|
||||
|
||||
</script>
|
||||
|
||||
|
||||
@@ -117,8 +132,6 @@
|
||||
<form on:submit|preventDefault={settingsHandler}>
|
||||
<div class="form-field">
|
||||
<div class="label">New Username</div>
|
||||
<!-- it really hates {user.username} and ${user.username} -->
|
||||
<!-- <input type="text" placeholder="current username: ${user.username}" bind:value={set.username}> -->
|
||||
<input type="text" placeholder="{nameTmp}" bind:value={set.username}>
|
||||
<div class="success">{success.username}</div>
|
||||
<div class="error">{errors.username}</div>
|
||||
@@ -133,62 +146,48 @@
|
||||
</Card>
|
||||
|
||||
<Card>
|
||||
<!-- ok so it can't actually show us the file we upload until we've uploaded it... -->
|
||||
{#if avatar}
|
||||
<img class="avatar" src={avatar} alt="your avatar"/>
|
||||
{/if}
|
||||
<form on:submit|preventDefault={uploadAvatar}>
|
||||
<!-- not convinced this has any utility. -->
|
||||
<!-- <input type="text" bind:value={postVar} placeholder={"choose your file"}/> -->
|
||||
<div class="form-field">
|
||||
<div class="label">Pick a new Avatar</div>
|
||||
<input type="file" bind:files={newAvatar}/>
|
||||
<div class="error">{errors.avatar}</div>
|
||||
<div class="success">{success.avatar}</div>
|
||||
</div>
|
||||
<Button type={!newAvatar ? "primary" : "secondary"}>Upload Avatar</Button>
|
||||
</form>
|
||||
</Card>
|
||||
</div>
|
||||
<Button type="primary" on:click={() => deleteAccount()}>Delete Account</Button>
|
||||
</div>
|
||||
</main>
|
||||
|
||||
|
||||
|
||||
<style>
|
||||
|
||||
main {
|
||||
text-align: center;
|
||||
/* display: grid;
|
||||
grid-template-columns: 1fr 1fr;
|
||||
grid-gap: 20px; */
|
||||
}
|
||||
|
||||
|
||||
|
||||
div.cards{
|
||||
display: grid;
|
||||
grid-template-columns: 1fr 1fr;
|
||||
grid-gap: 20px;
|
||||
/* text-align: center; */
|
||||
margin-bottom: 10px;
|
||||
}
|
||||
|
||||
img {
|
||||
/* we want the image to display as the same size no matter the resolution */
|
||||
/* max-width: fit-content; */
|
||||
/* max-width: 100px; */
|
||||
width: 60px;
|
||||
/* ok this works but i'm guessing i'll need to add some @media ... */
|
||||
/* padding: 10px; */
|
||||
/* this doesn't work either when nothing loads and it's just the words... don't love that */
|
||||
}
|
||||
|
||||
form {
|
||||
/* max-width: 500px; */
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.form-field {
|
||||
padding: 10px;
|
||||
color: #333;
|
||||
}
|
||||
|
||||
.label {
|
||||
@@ -200,7 +199,6 @@
|
||||
color: #333;
|
||||
}
|
||||
|
||||
|
||||
.error{
|
||||
font-size: 1vw;
|
||||
font-weight: bold;
|
||||
|
||||
@@ -1,11 +1,15 @@
|
||||
<script lang="ts">
|
||||
import { onMount } from "svelte";
|
||||
|
||||
import { onMount } from "svelte";
|
||||
import Button from "../../pieces/Button.svelte";
|
||||
import DisplayAUser from "../../pieces/DisplayAUser.svelte";
|
||||
import Tabs from "../../pieces/Tabs.svelte";
|
||||
import { fetchUser, fetchAllUsers, fetchAvatar } from "../../pieces/utils";
|
||||
|
||||
let user;
|
||||
import { clickOutside } from '../../pieces/clickOutside'
|
||||
import { push } from "svelte-spa-router";
|
||||
|
||||
let user;
|
||||
let allUsers = [];
|
||||
let myFriendships = [];
|
||||
let requestsMade, requestsRecieved;
|
||||
@@ -21,6 +25,11 @@
|
||||
"Blocked Users",
|
||||
];
|
||||
let activeTabItem: string = "All Users";
|
||||
let loadedUser;
|
||||
|
||||
let showModal = false;
|
||||
|
||||
|
||||
|
||||
onMount(async () => {
|
||||
user = await fetchUser();
|
||||
@@ -28,7 +37,7 @@
|
||||
fetchAll();
|
||||
});
|
||||
|
||||
const fetchAll = async () => {
|
||||
const fetchAll = async () => {
|
||||
// no need to await i think it can load in the background
|
||||
fetchAllUsers_Wrapper();
|
||||
fetchMyFriendships();
|
||||
@@ -51,12 +60,14 @@
|
||||
}
|
||||
};
|
||||
|
||||
// it's more like fetch friendships
|
||||
// it's more like fetch friendships
|
||||
// then i need to extract the users
|
||||
const fetchMyFriendships = async () => {
|
||||
myFriendships = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/network/myfriends`)
|
||||
.then((response) => {
|
||||
if (!response.ok) {
|
||||
if (response.status === 404)
|
||||
return []
|
||||
throw new Error("HTTP " + response.status);
|
||||
}
|
||||
return response.json();
|
||||
@@ -71,6 +82,8 @@
|
||||
requestsMade = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/network/pending`)
|
||||
.then((response) => {
|
||||
if (!response.ok) {
|
||||
if (response.status === 404)
|
||||
return []
|
||||
throw new Error("HTTP " + response.status);
|
||||
}
|
||||
return response.json();
|
||||
@@ -81,10 +94,12 @@
|
||||
});
|
||||
};
|
||||
|
||||
const fetchRequestsReceived = async () => {
|
||||
const fetchRequestsReceived = async () => {
|
||||
requestsRecieved = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/network/received`)
|
||||
.then((response) => {
|
||||
if (!response.ok) {
|
||||
if (response.status === 404)
|
||||
return []
|
||||
throw new Error("HTTP " + response.status);
|
||||
}
|
||||
return response.json();
|
||||
@@ -99,6 +114,8 @@
|
||||
blockedUsers = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/network/blocked`)
|
||||
.then((response) => {
|
||||
if (!response.ok) {
|
||||
if (response.status === 404)
|
||||
return []
|
||||
throw new Error("HTTP " + response.status);
|
||||
}
|
||||
return response.json();
|
||||
@@ -110,22 +127,24 @@
|
||||
};
|
||||
/**** END OF MAIN FETCH ****/
|
||||
|
||||
// returns everything but BLOCKED
|
||||
const fetchFriendshipFull = async (aUsername) => {
|
||||
// returns everything but BLOCKED
|
||||
const fetchFriendshipFull = async (aUsername) => {
|
||||
friendshipStatusFull = await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/network/myfriends?username=${aUsername}`)
|
||||
.then((response) => {
|
||||
if (!response.ok) {
|
||||
if (response.status === 404)
|
||||
return []
|
||||
throw new Error("HTTP " + response.status);
|
||||
}
|
||||
}
|
||||
return response.json();
|
||||
})
|
||||
.catch((error) => {
|
||||
.catch((error) => {
|
||||
console.log("catch fetchFriendshipFull: ", error);
|
||||
return [];
|
||||
});
|
||||
};
|
||||
|
||||
const sendFriendRequest = async (aUsername) => {
|
||||
const sendFriendRequest = async (aUsername) => {
|
||||
await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/network/relations`,
|
||||
{
|
||||
method: "POST",
|
||||
@@ -152,9 +171,14 @@
|
||||
const viewAUser = async (aUsername) => {
|
||||
usernameBeingViewed = aUsername;
|
||||
await fetchFriendshipFull(aUsername);
|
||||
showModal = true;
|
||||
};
|
||||
|
||||
const acceptFriendRequest = async (relationshipId) => {
|
||||
const unViewAUser = () => {
|
||||
showModal = false;
|
||||
}
|
||||
|
||||
const acceptFriendRequest = async (relationshipId) => {
|
||||
await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/network/relations/${relationshipId}/accept`,
|
||||
{
|
||||
method: "PATCH",
|
||||
@@ -174,7 +198,7 @@
|
||||
activeTabItem = activeTabItem;
|
||||
};
|
||||
|
||||
const declineFriendRequest = async (relationshipId) => {
|
||||
const declineFriendRequest = async (relationshipId) => {
|
||||
await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/network/relations/${relationshipId}/decline`,
|
||||
{
|
||||
method: "PATCH",
|
||||
@@ -194,7 +218,7 @@
|
||||
activeTabItem = activeTabItem;
|
||||
};
|
||||
|
||||
const unfriend = async (relationshipId) => {
|
||||
const unfriend = async (relationshipId) => {
|
||||
await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/network/relations/${relationshipId}`,
|
||||
{
|
||||
method: "DELETE",
|
||||
@@ -218,7 +242,7 @@
|
||||
activeTabItem = activeTabItem;
|
||||
};
|
||||
|
||||
const blockANonFriendUser = async (aUsername) => {
|
||||
const blockANonFriendUser = async (aUsername) => {
|
||||
await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/network/relations`,
|
||||
{
|
||||
method: "POST",
|
||||
@@ -245,7 +269,7 @@
|
||||
activeTabItem = activeTabItem;
|
||||
};
|
||||
|
||||
const blockAFriend = async (relationshipId) => {
|
||||
const blockAFriend = async (relationshipId) => {
|
||||
await fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/network/relations/${relationshipId}/block`,
|
||||
{
|
||||
method: "PATCH"
|
||||
@@ -268,13 +292,14 @@
|
||||
activeTabItem = activeTabItem;
|
||||
};
|
||||
|
||||
const unblockAUser = async (relationshipId) => {
|
||||
const unblockAUser = async (relationshipId) => {
|
||||
// it's basically the same as unfriending someone cuz unfriending them means the relationship is deleted
|
||||
await unfriend(relationshipId);
|
||||
await fetchAll();
|
||||
activeTabItem = activeTabItem;
|
||||
};
|
||||
|
||||
const switchTab = async (e) => {
|
||||
const switchTab = async (e) => {
|
||||
activeTabItem = e.detail;
|
||||
if (activeTabItem === "All Users") {
|
||||
await fetchAllUsers_Wrapper();
|
||||
@@ -286,79 +311,104 @@
|
||||
await fetchBlockedUsers();
|
||||
console.log("fetching blocked users");
|
||||
}
|
||||
if (usernameBeingViewed)
|
||||
if (usernameBeingViewed) {
|
||||
await fetchAllUsers_Wrapper();
|
||||
fetchFriendshipFull(usernameBeingViewed);
|
||||
}
|
||||
};
|
||||
|
||||
</script>
|
||||
|
||||
|
||||
<!-- svelte-ignore a11y-click-events-have-key-events -->
|
||||
<div class="background-pages">
|
||||
<div class="top-grid">
|
||||
|
||||
<!-- let tabItems: string[] = ['All Users', 'My Friends', 'Friend Requests']
|
||||
let activeTabItem: string = 'All Users'; -->
|
||||
|
||||
<div class="sidebar-list">
|
||||
<Tabs items={tabItems} activeItem={activeTabItem} size="small" on:tabChange={switchTab}/>
|
||||
<div class="sidebar-list background-pages">
|
||||
<Tabs items={tabItems} activeItem={activeTabItem} size="default" on:tabChange={switchTab}/>
|
||||
{#if activeTabItem === 'All Users' && allUsers}
|
||||
<h3>{activeTabItem}</h3>
|
||||
{#if Object.keys(allUsers).length === 0}
|
||||
<div class="tip">You are alone on this platform...</div>
|
||||
{/if}
|
||||
<!-- does this work? -->
|
||||
<!-- {#each allUsers as aUser (aUser.username)} -->
|
||||
<!-- {#each allUsers as aUser (aUser.id)} -->
|
||||
{#each allUsers as aUser}
|
||||
<div class="sidebar-item" on:click={() => viewAUser(aUser.username)}>{aUser.username}</div>
|
||||
<!-- i could make an indicator component? like green for connected or something?
|
||||
i could use words but color them?
|
||||
i could make it so if they're in a game -->
|
||||
<div class="status sidebar-item">{aUser.status}</div>
|
||||
<div class="user" on:click={() => viewAUser(aUser.username)}>
|
||||
{#await fetchAvatar(aUser.username) then avatar}
|
||||
<img class="avatar sidebar-item" src="{avatar}" alt="user avatar">
|
||||
{:catch error}
|
||||
<p class="error">Avatar was unable to load</p>
|
||||
{/await}
|
||||
<div class="sidebar-item">{aUser.username}</div>
|
||||
<div class="status sidebar-item">{aUser.status}</div>
|
||||
</div>
|
||||
<br>
|
||||
{/each}
|
||||
{:else if activeTabItem === 'My Friends' && myFriendships}
|
||||
<h3>{activeTabItem}</h3>
|
||||
{#if Object.keys(myFriendships).length === 0}
|
||||
<div class="tip">You don't have any Friends... Yet!</div>
|
||||
{/if}
|
||||
{#each myFriendships as aFriendship}
|
||||
{#if aFriendship.senderUsername !== user.username}
|
||||
<div class="sidebar-item" on:click={() => viewAUser(aFriendship.senderUsername)}>{aFriendship.senderUsername}</div>
|
||||
{:else if aFriendship.receiverUsername !== user.username}
|
||||
<div class="sidebar-item" on:click={() => viewAUser(aFriendship.receiverUsername)}>{aFriendship.receiverUsername}</div>
|
||||
{/if}
|
||||
{#if aFriendship.senderUsername !== user.username}
|
||||
<div class="user" on:click={() => viewAUser(aFriendship.senderUsername)}>
|
||||
{#await fetchAvatar(aFriendship.senderUsername) then avatar}
|
||||
<img class="avatar sidebar-item" src="{avatar}" alt="user avatar">
|
||||
{:catch error}
|
||||
<p class="error">Avatar was unable to load</p>
|
||||
{/await}
|
||||
<div class="sidebar-item">{aFriendship.senderUsername}</div>
|
||||
</div>
|
||||
{:else if aFriendship.receiverUsername !== user.username}
|
||||
<div class="user" on:click={() => viewAUser(aFriendship.receiverUsername)}>
|
||||
{#await fetchAvatar(aFriendship.receiverUsername) then avatar}
|
||||
<img class="avatar sidebar-item" src="{avatar}" alt="user avatar">
|
||||
{:catch error}
|
||||
<p class="error">Avatar was unable to load</p>
|
||||
{/await}
|
||||
<div class="sidebar-item">{aFriendship.receiverUsername}</div>
|
||||
</div>
|
||||
{/if}
|
||||
<br>
|
||||
{/each}
|
||||
{:else if activeTabItem === 'Friend Requests' && requestsRecieved}
|
||||
<h3>{activeTabItem}</h3>
|
||||
{#if Object.keys(requestsRecieved).length === 0}
|
||||
<div class="tip">You don't have any Friend Requests</div>
|
||||
{/if}
|
||||
{#each requestsRecieved as aUser}
|
||||
<div class="sidebar-item" on:click={() => viewAUser(aUser.senderUsername)}>{aUser.senderUsername}</div>
|
||||
<div class="status sidebar-item">{aUser.status}</div>
|
||||
<div class="user" on:click={() => viewAUser(aUser.senderUsername)}>
|
||||
{#await fetchAvatar(aUser.senderUsername) then avatar}
|
||||
<img class="avatar sidebar-item" src="{avatar}" alt="user avatar">
|
||||
{:catch error}
|
||||
<p class="error">Avatar was unable to load</p>
|
||||
{/await}
|
||||
<div class="sidebar-item">{aUser.senderUsername}</div>
|
||||
<div class="status sidebar-item">{aUser.status}</div>
|
||||
</div>
|
||||
<br>
|
||||
{/each}
|
||||
{:else if activeTabItem === 'Blocked Users' && blockedUsers}
|
||||
<h3>{activeTabItem}</h3>
|
||||
<!-- seems a little excessive... maybe a lighter way of doing this? doesn't seem like it, i hate it but at least only happens sometimes.default... -->
|
||||
{#if Object.keys(blockedUsers).length === 0}
|
||||
<div class="tip">You have not Blocked any Users</div>
|
||||
{/if}
|
||||
{#each blockedUsers as aUser}
|
||||
<div class="sidebar-item" on:click={() => viewAUser(aUser.receiverUsername)}>{aUser.receiverUsername}</div>
|
||||
<div class="status sidebar-item">{aUser.status}</div>
|
||||
<div class="user" on:click={() => viewAUser(aUser.receiverUsername)}>
|
||||
{#await fetchAvatar(aUser.receiverUsername) then avatar}
|
||||
<img class="avatar sidebar-item" src="{avatar}" alt="user avatar">
|
||||
{:catch error}
|
||||
<p class="error">Avatar was unable to load</p>
|
||||
{/await}
|
||||
<div class="sidebar-item">{aUser.receiverUsername}</div>
|
||||
<div class="status sidebar-item">{aUser.status}</div>
|
||||
</div>
|
||||
<br>
|
||||
{/each}
|
||||
{/if}
|
||||
</div>
|
||||
|
||||
|
||||
<div class="main-display">
|
||||
{#if usernameBeingViewed}
|
||||
<DisplayAUser aUsername={usernameBeingViewed}/>
|
||||
{#if showModal && usernameBeingViewed}
|
||||
<div class="backdrop"></div>
|
||||
<div class="box background-pages" use:clickOutside on:outclick={() => unViewAUser()}>
|
||||
<DisplayAUser aUsername={usernameBeingViewed} bind:loaded={loadedUser}/>
|
||||
|
||||
{#if loadedUser === true}
|
||||
<div class="buttons-area">
|
||||
{#if friendshipStatusFull && friendshipStatusFull.id}
|
||||
{#if friendshipStatusFull.status === 'R'}
|
||||
@@ -391,32 +441,17 @@
|
||||
<Button on:click={() => blockANonFriendUser(usernameBeingViewed)}>Block User</Button>
|
||||
{/if}
|
||||
</div>
|
||||
{:else}
|
||||
<div class="placeholder">
|
||||
<h1>Click on a user!</h1>
|
||||
<h4>You'll see them displayed here</h4>
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
{/if}
|
||||
<button on:click={() => push(`/profile/users/${usernameBeingViewed}`)}>Profile Page</button>
|
||||
<button on:click={() => unViewAUser()}>Close</button>
|
||||
</div>
|
||||
</div>
|
||||
{/if}
|
||||
</div>
|
||||
|
||||
|
||||
<style>
|
||||
|
||||
/* ok so i want a 12 column grid with a sidebar */
|
||||
|
||||
div.top-grid{
|
||||
display: grid;
|
||||
grid-template-columns: repeat(8, 1fr);
|
||||
/* max-height: calc(100vh - 30vh); */
|
||||
height: 85vh;
|
||||
/* margin: 0; */
|
||||
}
|
||||
|
||||
div.sidebar-list{
|
||||
grid-column: 1 / span 2;
|
||||
div.sidebar-list{
|
||||
background: #FB8B24;
|
||||
padding: 1vw;
|
||||
font-size: smaller;
|
||||
@@ -428,17 +463,19 @@
|
||||
border-right: 4px solid #071013;
|
||||
border-bottom: 4px solid #071013;
|
||||
overflow-wrap: break-word;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
div.sidebar-item{
|
||||
/* yea i mean that seems fine... */
|
||||
display: inline-block;
|
||||
/* somehting about the buttons too, smaller ? */
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
div.status{
|
||||
font-size: 0.6em;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
/* selector attributes to get only divs with .a-user */
|
||||
/* you gotta be careful with Svelte cuz it tacks classes on to the end of basically all elems! */
|
||||
div[class^="sidebar-item"]:hover{
|
||||
@@ -447,14 +484,33 @@
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
div.main-display{
|
||||
grid-column: 3 / span 10;
|
||||
/* Modal Stuff */
|
||||
|
||||
.backdrop {
|
||||
position: fixed;
|
||||
top: 0;
|
||||
bottom: 0;
|
||||
right: 0;
|
||||
left: 0;
|
||||
background: rgba(0,0,0,0.50)
|
||||
}
|
||||
|
||||
div.placeholder{
|
||||
color: white;
|
||||
text-align: center;
|
||||
}
|
||||
.box {
|
||||
--width: 70vw;
|
||||
--height: 60vh;
|
||||
position: absolute;
|
||||
width: var(--width);
|
||||
/* height: var(--height); */
|
||||
height: auto;
|
||||
left: calc(50% - var(--width) / 2);
|
||||
top: calc(50% - var(--height) / 2);
|
||||
align-items: center;
|
||||
padding: 8px;
|
||||
border: 2px solid white;
|
||||
border-radius: 7px;
|
||||
text-align: center;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
div.buttons-area{
|
||||
text-align: center;
|
||||
@@ -466,10 +522,22 @@
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
img.avatar {
|
||||
width: 60px;
|
||||
}
|
||||
|
||||
.error{
|
||||
font-size: 0.8em;
|
||||
div.user {
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
div.tile {
|
||||
margin: 5px;
|
||||
}
|
||||
|
||||
.error{
|
||||
font-size: 0.5em;
|
||||
font-weight: bold;
|
||||
color: red;
|
||||
color: rgb(152, 20, 20);
|
||||
}
|
||||
|
||||
</style>
|
||||
|
||||
@@ -7,8 +7,6 @@
|
||||
background: white;
|
||||
padding: 20px;
|
||||
border-radius: 6px;
|
||||
/* this softens the corners */
|
||||
|
||||
box-shadow: 0px 2px 4px rgba(0,0,0,0.1);
|
||||
}
|
||||
</style>
|
||||
@@ -4,14 +4,28 @@
|
||||
import GenerateUserDisplay from './GenerateUserDisplay.svelte';
|
||||
import { fetchUser } from "../pieces/utils";
|
||||
|
||||
export let aUsername;
|
||||
let aUser;
|
||||
export let aUsername;
|
||||
export let loaded = false;
|
||||
let aUser;
|
||||
|
||||
onMount( async() => {
|
||||
loaded = false;
|
||||
aUser = await fetchUser(aUsername);
|
||||
})
|
||||
|
||||
$: aUsername, fetchUser(aUsername);
|
||||
const updateUser = async(aUsername) => {
|
||||
loaded = false;
|
||||
aUser = await fetchUser(aUsername);
|
||||
};
|
||||
|
||||
$: aUsername, updateUser(aUsername);
|
||||
|
||||
$: {
|
||||
if (!aUser)
|
||||
loaded = false;
|
||||
else
|
||||
loaded = true;
|
||||
}
|
||||
|
||||
</script>
|
||||
|
||||
@@ -23,3 +37,13 @@
|
||||
<div>Failed to load user {aUsername}</div>
|
||||
{/if}
|
||||
</div>
|
||||
|
||||
|
||||
<style>
|
||||
h2 {
|
||||
text-align: center;
|
||||
}
|
||||
div {
|
||||
text-align: center;
|
||||
}
|
||||
</style>
|
||||
@@ -1,35 +1,17 @@
|
||||
<script lang="ts">
|
||||
|
||||
import { onMount } from 'svelte';
|
||||
|
||||
import { fetchAvatar } from "./utils";
|
||||
import { fetchAvatar } from "./utils.js";
|
||||
|
||||
export let user;
|
||||
let rank = '';
|
||||
let avatar;
|
||||
// avatar needs to be updated!!!
|
||||
console.log('Generate User Display, BEFORE on mount ' + avatar)
|
||||
console.log('user:')
|
||||
console.log({...user})
|
||||
// console.log(user)
|
||||
let errors = {avatar: ''};
|
||||
|
||||
onMount( async() => {
|
||||
avatar = await fetchAvatar(user.username);
|
||||
})
|
||||
|
||||
|
||||
/**** THIS IS BASICALLY ALL THE RANK LOGIC ERIC HAS MADE ****/
|
||||
|
||||
if (user.loseGame > user.winGame) {
|
||||
rank = 'Bitch Ass Loser!'
|
||||
} else if (user.loseGame === user.winGame) {
|
||||
if (user.stats.loseGame > user.stats.winGame) {
|
||||
rank = "Come on, you can do better"
|
||||
} else if (user.stats.loseGame === user.stats.winGame) {
|
||||
rank = 'Fine i guess...'
|
||||
} else {
|
||||
rank = 'Yea you da Boss!'
|
||||
rank = 'You da Boss!'
|
||||
}
|
||||
|
||||
|
||||
// Glittery Stars and such for Rank
|
||||
|
||||
let index = 0, interval = 1000;
|
||||
@@ -60,14 +42,15 @@
|
||||
|
||||
</script>
|
||||
|
||||
<!-- is this if excessive? -->
|
||||
|
||||
<div class="outer">
|
||||
{#if user}
|
||||
<main>
|
||||
<!-- <img class="icon" src="img/default_user_icon.png" alt="default user icon"> -->
|
||||
<!-- <img class="icon" src="{user.image_url}" alt="default user icon"> -->
|
||||
<img class="avatar" src="{avatar}" alt="user avatar">
|
||||
<div class="error">{errors.avatar}</div>
|
||||
{#await fetchAvatar(user.username) then avatar}
|
||||
<img class="avatar" src="{avatar}" alt="user avatar">
|
||||
{:catch error}
|
||||
<p class="errorA">Avatar was unable to load</p>
|
||||
{/await}
|
||||
<div class="username">{user.username}</div>
|
||||
<div class="rank">Rank:
|
||||
<span class="glitter">
|
||||
@@ -91,7 +74,7 @@
|
||||
</div>
|
||||
<section class="main-stats">
|
||||
<h4>Match Statistics</h4>
|
||||
<p>Victories: {user.stats.winGame}</p>
|
||||
<p>Wins: {user.stats.winGame}</p>
|
||||
<p>Losses: {user.stats.loseGame}</p>
|
||||
<p>Draws: {user.stats.drawGame}</p>
|
||||
<p class="highlight">Total: {user.stats.totalGame}</p>
|
||||
@@ -107,19 +90,23 @@
|
||||
div.outer{
|
||||
max-width: 960px;
|
||||
margin: 40px auto;
|
||||
margin-top: 1vw;
|
||||
}
|
||||
|
||||
/* The main part */
|
||||
main{
|
||||
max-width: 960px;
|
||||
margin: 40px auto;
|
||||
margin-top: 1vw;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
/* Normal CSS stuff */
|
||||
.avatar{
|
||||
max-width: 150px;
|
||||
/* padding: 5px; */
|
||||
width: 15vw;
|
||||
height: 15vw;
|
||||
max-width: 130px;
|
||||
max-height: 130px;
|
||||
margin-bottom: 1vw;
|
||||
}
|
||||
|
||||
/* The variable rich section */
|
||||
@@ -127,10 +114,8 @@
|
||||
max-width: 600px;
|
||||
margin: 40px auto;
|
||||
text-align: center;
|
||||
/* i think i want to use a grid? */
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
/* not sure about this, maybe top should be larger? */
|
||||
grid-template-rows: repeat(3, 1fr);
|
||||
}
|
||||
|
||||
@@ -152,10 +137,10 @@
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.error{
|
||||
font-size: 1vw;
|
||||
.errorA{
|
||||
font-size: 0.5em;
|
||||
font-weight: bold;
|
||||
color: red;
|
||||
color: rgb(152, 20, 20);
|
||||
}
|
||||
|
||||
.highlight {
|
||||
@@ -180,8 +165,6 @@
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
/* Glittery Star Stuff */
|
||||
|
||||
|
||||
|
||||
@@ -2,11 +2,6 @@
|
||||
import { push } from "svelte-spa-router";
|
||||
import { location } from 'svelte-spa-router';
|
||||
|
||||
|
||||
// no need, it's just for links
|
||||
import active from 'svelte-spa-router/active'
|
||||
// or i could leave them all and not display if they're active?
|
||||
|
||||
$: current = $location;
|
||||
|
||||
let handleClickLogout = async () =>
|
||||
@@ -100,4 +95,10 @@
|
||||
max-width: 10%;
|
||||
float: left;
|
||||
}
|
||||
|
||||
button:hover{
|
||||
cursor: pointer;
|
||||
background-color: rgb(0, 166, 255) !important;
|
||||
}
|
||||
|
||||
</style>
|
||||
|
||||
@@ -2,9 +2,18 @@
|
||||
import type { MatchOptions } from "../pages/game/client/pongSpectator";
|
||||
export { MatchOptions } from "../pages/game/client/pongSpectator";
|
||||
|
||||
export class Match {
|
||||
export class MatchOngoing {
|
||||
gameServerIdOfTheMatch: string;
|
||||
gameOptions: MatchOptions;
|
||||
playerOneUsername: string;
|
||||
playerTwoUsername: string;
|
||||
}
|
||||
|
||||
export class MatchHistory {
|
||||
id: number;
|
||||
date: Date;
|
||||
playerOneUsername: string;
|
||||
playerTwoUsername: string;
|
||||
playerOneResult: number;
|
||||
playerTwoResult: number;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,162 @@
|
||||
|
||||
<script lang="ts">
|
||||
import { onMount, onDestroy } from "svelte";
|
||||
import { fetchAvatar } from "./utils.js";
|
||||
import type { MatchHistory } from "./Match";
|
||||
|
||||
export let user;
|
||||
let matchList: MatchHistory[] = [];
|
||||
|
||||
onMount( async() => {
|
||||
matchList = await fetchMatchList(user.username);
|
||||
console.log(matchList);
|
||||
// matchList = await mockMatchList(user.username);
|
||||
})
|
||||
|
||||
async function fetchMatchList(username: string)
|
||||
{
|
||||
let url = `http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/game/match/history?username=${username}`;
|
||||
return fetch(url)
|
||||
.then((response) => {
|
||||
if (!response.ok) {
|
||||
throw new Error("HTTP " + response.status);
|
||||
}
|
||||
return response.json();
|
||||
})
|
||||
.catch((error) => {
|
||||
console.log("catch fetchMatchList: ", error);
|
||||
return [];
|
||||
});
|
||||
}
|
||||
|
||||
async function mockMatchList(username?: string)
|
||||
{
|
||||
return [
|
||||
{
|
||||
playerOneUsername: "hulamy",
|
||||
playerTwoUsername: "lperrey",
|
||||
playerOneResult: 5,
|
||||
playerTwoResult: 11,
|
||||
date: new Date()
|
||||
},
|
||||
{
|
||||
playerOneUsername: "hulamy",
|
||||
playerTwoUsername: "lperrey",
|
||||
playerOneResult: 14,
|
||||
playerTwoResult: 12,
|
||||
date: new Date()
|
||||
},
|
||||
{
|
||||
playerOneUsername: "hulamy",
|
||||
playerTwoUsername: "lperrey",
|
||||
playerOneResult: 0,
|
||||
playerTwoResult: 0,
|
||||
date: new Date()
|
||||
},
|
||||
{
|
||||
playerOneUsername: "hulamy",
|
||||
playerTwoUsername: "lperrey",
|
||||
playerOneResult: 3,
|
||||
playerTwoResult: 0,
|
||||
date: new Date()
|
||||
},
|
||||
]
|
||||
}
|
||||
</script>
|
||||
|
||||
<br />
|
||||
<div class="background-pages">
|
||||
<div class="principal-div">
|
||||
<table class="stats-table">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>#</th>
|
||||
<th>Player One</th>
|
||||
<th></th>
|
||||
<th>VS</th>
|
||||
<th></th>
|
||||
<th>Player Two</th>
|
||||
<th>Result</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
{#each matchList as match, i}
|
||||
<tr>
|
||||
<th>{i + 1}</th>
|
||||
{#await fetchAvatar(match.playerOneUsername) then avatar}
|
||||
<td>
|
||||
<img class="avatar" src="{avatar}" alt="avatarOne">
|
||||
<br>
|
||||
{match.playerOneUsername}
|
||||
</td>
|
||||
{/await}
|
||||
<td>{match.playerOneResult}</td>
|
||||
<td>VS</td>
|
||||
<td>{match.playerTwoResult}</td>
|
||||
{#await fetchAvatar(match.playerTwoUsername) then avatar}
|
||||
<td>
|
||||
<img class="avatar" src="{avatar}" alt="avatarTwo">
|
||||
<br>
|
||||
{match.playerTwoUsername}
|
||||
</td>
|
||||
{/await}
|
||||
{#if match.playerOneResult === match.playerTwoResult}
|
||||
<th>DRAW</th>
|
||||
{:else if (user.username === match.playerOneUsername && match.playerOneResult > match.playerTwoResult)
|
||||
|| (user.username === match.playerTwoUsername && match.playerTwoResult > match.playerOneResult)}
|
||||
<th>WIN</th>
|
||||
{:else}
|
||||
<th>LOSE</th>
|
||||
{/if}
|
||||
</tr>
|
||||
{/each}
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<style>
|
||||
|
||||
.avatar {
|
||||
width: 3vw;
|
||||
height: 3vw;
|
||||
}
|
||||
|
||||
.principal-div {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
}
|
||||
.stats-table {
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
font-size: 1vw;
|
||||
min-width: 400px;
|
||||
}
|
||||
|
||||
.stats-table thead tr {
|
||||
background-color: #618174;
|
||||
color: #ffffff;
|
||||
}
|
||||
|
||||
.stats-table th,
|
||||
.stats-table td {
|
||||
padding: 12px 15px;
|
||||
size: 10vw;
|
||||
max-width: 10vw;
|
||||
overflow-wrap: break-word;
|
||||
}
|
||||
|
||||
.stats-table tbody tr {
|
||||
border-bottom: 1px solid #dddddd;
|
||||
}
|
||||
|
||||
.stats-table tbody tr:nth-of-type(even) {
|
||||
background-color: #555;
|
||||
}
|
||||
|
||||
.stats-table tbody tr:last-of-type {
|
||||
border-bottom: 2px solid #618174;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -1,38 +0,0 @@
|
||||
|
||||
<script lang="ts">
|
||||
import { onMount, onDestroy } from "svelte";
|
||||
import { Match, MatchOptions} from "./Match";
|
||||
|
||||
export let match: Match;
|
||||
|
||||
let matchOptionsString = "";
|
||||
|
||||
onMount( async() => {
|
||||
if (match.gameOptions === MatchOptions.noOption) {
|
||||
matchOptionsString = "standard";
|
||||
}
|
||||
else {
|
||||
if (match.gameOptions & MatchOptions.multiBalls) {
|
||||
matchOptionsString += "multi balls";
|
||||
}
|
||||
if (match.gameOptions & MatchOptions.movingWalls) {
|
||||
if (matchOptionsString) { matchOptionsString += ", "; }
|
||||
matchOptionsString += "moving walls";
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
</script>
|
||||
<!-- -->
|
||||
|
||||
<li>
|
||||
<button on:click>
|
||||
'{match.playerOneUsername}' VS '{match.playerTwoUsername}'
|
||||
<br/> [{matchOptionsString}]
|
||||
</button>
|
||||
</li>
|
||||
|
||||
|
||||
<!-- -->
|
||||
<style>
|
||||
</style>
|
||||
@@ -0,0 +1,56 @@
|
||||
|
||||
<script lang="ts">
|
||||
import { onMount, onDestroy } from "svelte";
|
||||
import { MatchOngoing, MatchOptions} from "./Match";
|
||||
import { fetchAvatar } from "./utils.js";
|
||||
|
||||
export let match: MatchOngoing;
|
||||
|
||||
let matchOptionsString = "";
|
||||
|
||||
onMount( async() => {
|
||||
if (match.gameOptions === MatchOptions.noOption) {
|
||||
matchOptionsString = "standard";
|
||||
}
|
||||
else {
|
||||
if (match.gameOptions & MatchOptions.multiBalls) {
|
||||
matchOptionsString += "multi balls";
|
||||
}
|
||||
if (match.gameOptions & MatchOptions.movingWalls) {
|
||||
if (matchOptionsString) { matchOptionsString += ", "; }
|
||||
matchOptionsString += "moving walls";
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
</script>
|
||||
<!-- -->
|
||||
|
||||
<div>
|
||||
{#await fetchAvatar(match.playerOneUsername) then avatar}
|
||||
<img class="avatar" src="{avatar}" alt="avatarOne">
|
||||
{/await}
|
||||
<button on:click class="match_elem">
|
||||
'{match.playerOneUsername}' VS '{match.playerTwoUsername}'
|
||||
<br/>
|
||||
[{matchOptionsString}]
|
||||
</button>
|
||||
{#await fetchAvatar(match.playerTwoUsername) then avatar}
|
||||
<img class="avatar" src="{avatar}" alt="avatarTwo">
|
||||
{/await}
|
||||
</div>
|
||||
|
||||
<!-- -->
|
||||
<style>
|
||||
|
||||
.avatar {
|
||||
width: 3vw;
|
||||
height: 3vw;
|
||||
margin-bottom: -1vw;
|
||||
}
|
||||
|
||||
.match_elem {
|
||||
margin: 1vw;
|
||||
}
|
||||
|
||||
</style>
|
||||
@@ -1,40 +0,0 @@
|
||||
<script lang="ts">
|
||||
|
||||
// trying something...
|
||||
// const element = document.getElementById("bottom-half");
|
||||
export let element;
|
||||
|
||||
// is this too JS for me?
|
||||
const scrollTo= () => {
|
||||
element.scrollIntoView({behavior: "smooth"});
|
||||
console.log('supposed to scroll');
|
||||
// Maybe eventually i can do this in a more svelte way, on:scroll={someEvent} ... whatever
|
||||
};
|
||||
|
||||
</script>
|
||||
|
||||
<!-- <svelte:window bind:scrollY={y}/> -->
|
||||
|
||||
|
||||
<!-- wait actually i don't want this... -->
|
||||
<!-- <svelte:window on:scroll={handleOnScroll} /> -->
|
||||
|
||||
<!-- a div instead? -->
|
||||
<!-- <button>Login</button> -->
|
||||
<div class="to-login" on:click={scrollTo}>Login</div>
|
||||
|
||||
|
||||
<style>
|
||||
.to-login{
|
||||
display: inline-block;
|
||||
/* color: bisque; */
|
||||
color: blue;
|
||||
margin-left: 10px;
|
||||
}
|
||||
.to-login:hover{
|
||||
font-weight: bold;
|
||||
color: black;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
</style>
|
||||
@@ -3,7 +3,7 @@
|
||||
export let items;
|
||||
export let activeItem;
|
||||
export let size = 'medium';
|
||||
// big, medium, small
|
||||
// big, medium, small, default (responsive)
|
||||
|
||||
const dispatch = createEventDispatcher();
|
||||
|
||||
@@ -11,11 +11,9 @@
|
||||
|
||||
<!-- svelte-ignore a11y-click-events-have-key-events -->
|
||||
<div class="tabs" class:size={size}>
|
||||
<!-- creates a list, can be done other ways -->
|
||||
<ul>
|
||||
{#each items as item}
|
||||
<li class={size} on:click={() => dispatch('tabChange', item)}>
|
||||
<!-- the class active is attributed if the condition is met -->
|
||||
<div class:active={activeItem === item}>{item}</div>
|
||||
</li>
|
||||
{/each}
|
||||
@@ -23,12 +21,9 @@
|
||||
</div>
|
||||
|
||||
<style>
|
||||
/* .tabs{
|
||||
margin-bottom: 40px;
|
||||
} */
|
||||
|
||||
.tab.big{
|
||||
margin-bottom: 50px;
|
||||
/* guessing at size */
|
||||
}
|
||||
.tab.medium{
|
||||
margin-bottom: 40px;
|
||||
@@ -36,7 +31,6 @@
|
||||
}
|
||||
.tab.small{
|
||||
margin-bottom: 10px;
|
||||
/* need it small */
|
||||
}
|
||||
ul{
|
||||
display: flex;
|
||||
@@ -45,15 +39,12 @@
|
||||
list-style-type: none;
|
||||
}
|
||||
li{
|
||||
/* margin: 0 16px; */
|
||||
/* font-size: 18px; */
|
||||
color: #555;
|
||||
cursor: pointer;
|
||||
}
|
||||
li.big{
|
||||
margin: 0 20px;
|
||||
font-size: 22px;
|
||||
/* guessing at size */
|
||||
}
|
||||
li.medium{
|
||||
margin: 0 16px;
|
||||
@@ -63,13 +54,36 @@
|
||||
li.small{
|
||||
margin: 8px;
|
||||
font-size: 10px;
|
||||
/* need it small */
|
||||
}
|
||||
|
||||
|
||||
.active{
|
||||
color: #d91b42;
|
||||
border-bottom: 2px solid #d91b42;
|
||||
padding-bottom: 8px;
|
||||
}
|
||||
|
||||
li div:hover {
|
||||
color: rgb(0, 166, 255) !important;
|
||||
}
|
||||
|
||||
/* default is medium */
|
||||
.tab.default {
|
||||
margin-bottom: 40px;
|
||||
}
|
||||
li.default{
|
||||
margin: 0 16px;
|
||||
font-size: 18px;
|
||||
}
|
||||
|
||||
@media screen and (max-width: 700px) {
|
||||
/* they turn .small */
|
||||
.tab.default {
|
||||
margin-bottom: 10px;
|
||||
}
|
||||
li.default {
|
||||
margin: 8px;
|
||||
font-size: 10px;
|
||||
}
|
||||
}
|
||||
|
||||
</style>
|
||||
@@ -0,0 +1,15 @@
|
||||
export function clickOutside(node) {
|
||||
const handleClick = (event) => {
|
||||
if (!node.contains(event.target)) {
|
||||
node.dispatchEvent(new CustomEvent("outclick"));
|
||||
}
|
||||
};
|
||||
|
||||
document.addEventListener("click", handleClick, true);
|
||||
|
||||
return {
|
||||
destroy() {
|
||||
document.removeEventListener("click", handleClick, true);
|
||||
}
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
|
||||
import { writable } from 'svelte/store';
|
||||
|
||||
export const showHeader = writable(true);
|
||||
@@ -47,6 +47,8 @@ export async function fetchAllUsers()
|
||||
return fetch(`http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}/api/v2/user/all`)
|
||||
.then((response) => {
|
||||
if (!response.ok) {
|
||||
if (response.status === 404)
|
||||
return [];
|
||||
throw new Error("HTTP " + response.status);
|
||||
}
|
||||
return response.json();
|
||||
|
||||
@@ -5,8 +5,6 @@ import ProfileSettings from '../pages/profile/ProfileSettings.svelte';
|
||||
import ProfileUsers from '../pages/profile/ProfileUsers.svelte';
|
||||
import ProfileDisplayOneUser from "../pages/profile/ProfileDisplayOneUser.svelte";
|
||||
|
||||
import DisplayAUser from '../pieces/DisplayAUser.svelte';
|
||||
|
||||
// establishing the prefix here very clearly so we can have a coherent repeatable structure
|
||||
export const prefix = '/profile';
|
||||
|
||||
@@ -15,6 +13,5 @@ export const profileRoutes = {
|
||||
'/settings': ProfileSettings,
|
||||
'/users': ProfileUsers,
|
||||
'/users/:username': ProfileDisplayOneUser,
|
||||
// '/users/:username': DisplayAUser,
|
||||
'*': NotFound
|
||||
};
|
||||
Reference in New Issue
Block a user