home rooms are charging correctly
This commit is contained in:
@@ -3897,11 +3897,11 @@ var app = (function () {
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function get_each_context$5(ctx, list, i) {
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const child_ctx = ctx.slice();
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child_ctx[6] = list[i];
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child_ctx[7] = list[i];
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return child_ctx;
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}
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// (32:1) <Button bind:layout new_layout="settings" my_class="settings dots icon">
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// (31:1) <Button bind:layout new_layout="settings" my_class="settings dots icon">
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function create_default_slot_3$5(ctx) {
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let t;
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@@ -3921,14 +3921,14 @@ var app = (function () {
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block,
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id: create_default_slot_3$5.name,
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type: "slot",
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source: "(32:1) <Button bind:layout new_layout=\\\"settings\\\" my_class=\\\"settings dots icon\\\">",
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source: "(31:1) <Button bind:layout new_layout=\\\"settings\\\" my_class=\\\"settings dots icon\\\">",
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ctx
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});
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return block;
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}
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// (37:1) <Button bind:layout new_layout="new" my_class="new transparent">
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// (36:1) <Button bind:layout new_layout="new" my_class="new transparent">
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function create_default_slot_2$9(ctx) {
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let t;
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@@ -3948,14 +3948,14 @@ var app = (function () {
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block,
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id: create_default_slot_2$9.name,
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type: "slot",
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source: "(37:1) <Button bind:layout new_layout=\\\"new\\\" my_class=\\\"new transparent\\\">",
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source: "(36:1) <Button bind:layout new_layout=\\\"new\\\" my_class=\\\"new transparent\\\">",
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ctx
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});
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return block;
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}
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// (42:1) <Button bind:layout new_layout="close" my_class="close icon">
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// (41:1) <Button bind:layout new_layout="close" my_class="close icon">
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function create_default_slot_1$9(ctx) {
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let t;
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@@ -3975,16 +3975,134 @@ var app = (function () {
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block,
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id: create_default_slot_1$9.name,
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type: "slot",
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source: "(42:1) <Button bind:layout new_layout=\\\"close\\\" my_class=\\\"close icon\\\">",
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source: "(41:1) <Button bind:layout new_layout=\\\"close\\\" my_class=\\\"close icon\\\">",
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ctx
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});
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return block;
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}
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// (54:4) <Button bind:layout new_layout="room" my_class="list">
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// (1:0) <script> import { onMount }
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function create_catch_block$1(ctx) {
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const block = {
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c: noop,
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m: noop,
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p: noop,
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i: noop,
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o: noop,
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d: noop
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};
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dispatch_dev("SvelteRegisterBlock", {
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block,
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id: create_catch_block$1.name,
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type: "catch",
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source: "(1:0) <script> import { onMount }",
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ctx
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});
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return block;
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}
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// (55:3) {:then}
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function create_then_block$1(ctx) {
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let each_1_anchor;
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let current;
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let each_value = /*rooms*/ ctx[1];
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validate_each_argument(each_value);
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let each_blocks = [];
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for (let i = 0; i < each_value.length; i += 1) {
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each_blocks[i] = create_each_block$5(get_each_context$5(ctx, each_value, i));
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}
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const out = i => transition_out(each_blocks[i], 1, 1, () => {
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each_blocks[i] = null;
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});
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const block = {
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c: function create() {
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for (let i = 0; i < each_blocks.length; i += 1) {
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each_blocks[i].c();
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}
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each_1_anchor = empty$1();
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},
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m: function mount(target, anchor) {
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for (let i = 0; i < each_blocks.length; i += 1) {
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each_blocks[i].m(target, anchor);
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}
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insert_dev(target, each_1_anchor, anchor);
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current = true;
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},
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p: function update(ctx, dirty) {
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if (dirty & /*layout, rooms*/ 3) {
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each_value = /*rooms*/ ctx[1];
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validate_each_argument(each_value);
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let i;
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for (i = 0; i < each_value.length; i += 1) {
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const child_ctx = get_each_context$5(ctx, each_value, i);
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if (each_blocks[i]) {
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each_blocks[i].p(child_ctx, dirty);
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transition_in(each_blocks[i], 1);
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} else {
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each_blocks[i] = create_each_block$5(child_ctx);
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each_blocks[i].c();
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transition_in(each_blocks[i], 1);
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each_blocks[i].m(each_1_anchor.parentNode, each_1_anchor);
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}
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}
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group_outros();
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for (i = each_value.length; i < each_blocks.length; i += 1) {
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out(i);
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}
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check_outros();
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}
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},
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i: function intro(local) {
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if (current) return;
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for (let i = 0; i < each_value.length; i += 1) {
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transition_in(each_blocks[i]);
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}
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current = true;
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},
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o: function outro(local) {
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each_blocks = each_blocks.filter(Boolean);
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for (let i = 0; i < each_blocks.length; i += 1) {
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transition_out(each_blocks[i]);
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}
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current = false;
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},
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d: function destroy(detaching) {
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destroy_each(each_blocks, detaching);
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if (detaching) detach_dev(each_1_anchor);
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}
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};
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dispatch_dev("SvelteRegisterBlock", {
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block,
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id: create_then_block$1.name,
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type: "then",
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source: "(55:3) {:then}",
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ctx
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});
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return block;
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}
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// (57:5) <Button bind:layout new_layout="room" my_class="list">
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function create_default_slot$b(ctx) {
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let t0_value = /*room*/ ctx[6].room_name + "";
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let t0_value = /*room*/ ctx[7].name + "";
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let t0;
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let t1;
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@@ -3997,7 +4115,9 @@ var app = (function () {
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insert_dev(target, t0, anchor);
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insert_dev(target, t1, anchor);
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},
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p: noop,
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p: function update(ctx, dirty) {
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if (dirty & /*rooms*/ 2 && t0_value !== (t0_value = /*room*/ ctx[7].name + "")) set_data_dev(t0, t0_value);
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},
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d: function destroy(detaching) {
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if (detaching) detach_dev(t0);
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if (detaching) detach_dev(t1);
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@@ -4008,21 +4128,21 @@ var app = (function () {
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block,
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id: create_default_slot$b.name,
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type: "slot",
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source: "(54:4) <Button bind:layout new_layout=\\\"room\\\" my_class=\\\"list\\\">",
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source: "(57:5) <Button bind:layout new_layout=\\\"room\\\" my_class=\\\"list\\\">",
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ctx
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});
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return block;
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}
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// (53:3) {#each rooms as room}
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// (56:4) {#each rooms as room}
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function create_each_block$5(ctx) {
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let button;
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let updating_layout;
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let current;
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function button_layout_binding(value) {
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/*button_layout_binding*/ ctx[5](value);
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/*button_layout_binding*/ ctx[6](value);
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}
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let button_props = {
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@@ -4050,7 +4170,7 @@ var app = (function () {
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p: function update(ctx, dirty) {
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const button_changes = {};
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if (dirty & /*$$scope*/ 512) {
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if (dirty & /*$$scope, rooms*/ 1026) {
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button_changes.$$scope = { dirty, ctx };
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}
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@@ -4080,7 +4200,39 @@ var app = (function () {
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block,
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id: create_each_block$5.name,
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type: "each",
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source: "(53:3) {#each rooms as room}",
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source: "(56:4) {#each rooms as room}",
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ctx
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});
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return block;
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}
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// (52:21) <!-- promise is pending --> <p>rooms are loaded...</p> {:then}
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function create_pending_block$1(ctx) {
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let p;
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const block = {
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c: function create() {
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p = element("p");
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p.textContent = "rooms are loaded...";
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add_location(p, file$p, 53, 4, 1121);
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},
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m: function mount(target, anchor) {
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insert_dev(target, p, anchor);
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},
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p: noop,
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i: noop,
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o: noop,
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d: function destroy(detaching) {
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if (detaching) detach_dev(p);
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}
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};
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dispatch_dev("SvelteRegisterBlock", {
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block,
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id: create_pending_block$1.name,
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type: "pending",
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source: "(52:21) <!-- promise is pending --> <p>rooms are loaded...</p> {:then}",
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ctx
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});
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@@ -4108,7 +4260,7 @@ var app = (function () {
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let current;
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function button0_layout_binding(value) {
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/*button0_layout_binding*/ ctx[2](value);
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/*button0_layout_binding*/ ctx[3](value);
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}
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let button0_props = {
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@@ -4126,7 +4278,7 @@ var app = (function () {
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binding_callbacks.push(() => bind(button0, 'layout', button0_layout_binding));
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function button1_layout_binding(value) {
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/*button1_layout_binding*/ ctx[3](value);
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/*button1_layout_binding*/ ctx[4](value);
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}
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let button1_props = {
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@@ -4144,7 +4296,7 @@ var app = (function () {
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binding_callbacks.push(() => bind(button1, 'layout', button1_layout_binding));
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function button2_layout_binding(value) {
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/*button2_layout_binding*/ ctx[4](value);
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/*button2_layout_binding*/ ctx[5](value);
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}
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let button2_props = {
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@@ -4160,17 +4312,19 @@ var app = (function () {
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button2 = new Chat_button({ props: button2_props, $$inline: true });
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binding_callbacks.push(() => bind(button2, 'layout', button2_layout_binding));
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let each_value = /*rooms*/ ctx[1];
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validate_each_argument(each_value);
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let each_blocks = [];
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for (let i = 0; i < each_value.length; i += 1) {
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each_blocks[i] = create_each_block$5(get_each_context$5(ctx, each_value, i));
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}
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let info = {
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ctx,
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current: null,
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token: null,
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hasCatch: false,
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pending: create_pending_block$1,
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then: create_then_block$1,
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catch: create_catch_block$1,
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blocks: [,,,]
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};
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const out = i => transition_out(each_blocks[i], 1, 1, () => {
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each_blocks[i] = null;
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});
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handle_promise(/*get_rooms*/ ctx[2], info);
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const block = {
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c: function create() {
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@@ -4190,23 +4344,19 @@ var app = (function () {
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p1 = element("p");
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p1.textContent = "/ you have no chat room yet /";
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t6 = space();
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for (let i = 0; i < each_blocks.length; i += 1) {
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each_blocks[i].c();
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}
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info.block.c();
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attr_dev(p0, "class", "title svelte-1jygwt2");
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add_location(p0, file$p, 47, 2, 872);
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add_location(p0, file$p, 46, 2, 889);
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attr_dev(p1, "class", "__center");
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add_location(p1, file$p, 50, 4, 982);
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add_location(p1, file$p, 49, 4, 999);
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attr_dev(div0, "class", "__show_if_only_child");
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add_location(div0, file$p, 49, 3, 943);
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add_location(div0, file$p, 48, 3, 960);
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attr_dev(div1, "class", "room_list");
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add_location(div1, file$p, 48, 2, 916);
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add_location(div1, file$p, 47, 2, 933);
|
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attr_dev(div2, "class", "panel panel_home __border_top svelte-1jygwt2");
|
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add_location(div2, file$p, 46, 1, 826);
|
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add_location(div2, file$p, 45, 1, 843);
|
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attr_dev(div3, "class", "grid_box svelte-1jygwt2");
|
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add_location(div3, file$p, 28, 0, 467);
|
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add_location(div3, file$p, 27, 0, 484);
|
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},
|
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l: function claim(nodes) {
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throw new Error("options.hydrate only works if the component was compiled with the `hydratable: true` option");
|
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@@ -4226,17 +4376,16 @@ var app = (function () {
|
||||
append_dev(div1, div0);
|
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append_dev(div0, p1);
|
||||
append_dev(div1, t6);
|
||||
|
||||
for (let i = 0; i < each_blocks.length; i += 1) {
|
||||
each_blocks[i].m(div1, null);
|
||||
}
|
||||
|
||||
info.block.m(div1, info.anchor = null);
|
||||
info.mount = () => div1;
|
||||
info.anchor = null;
|
||||
current = true;
|
||||
},
|
||||
p: function update(ctx, [dirty]) {
|
||||
p: function update(new_ctx, [dirty]) {
|
||||
ctx = new_ctx;
|
||||
const button0_changes = {};
|
||||
|
||||
if (dirty & /*$$scope*/ 512) {
|
||||
if (dirty & /*$$scope*/ 1024) {
|
||||
button0_changes.$$scope = { dirty, ctx };
|
||||
}
|
||||
|
||||
@@ -4249,7 +4398,7 @@ var app = (function () {
|
||||
button0.$set(button0_changes);
|
||||
const button1_changes = {};
|
||||
|
||||
if (dirty & /*$$scope*/ 512) {
|
||||
if (dirty & /*$$scope*/ 1024) {
|
||||
button1_changes.$$scope = { dirty, ctx };
|
||||
}
|
||||
|
||||
@@ -4262,7 +4411,7 @@ var app = (function () {
|
||||
button1.$set(button1_changes);
|
||||
const button2_changes = {};
|
||||
|
||||
if (dirty & /*$$scope*/ 512) {
|
||||
if (dirty & /*$$scope*/ 1024) {
|
||||
button2_changes.$$scope = { dirty, ctx };
|
||||
}
|
||||
|
||||
@@ -4273,55 +4422,24 @@ var app = (function () {
|
||||
}
|
||||
|
||||
button2.$set(button2_changes);
|
||||
|
||||
if (dirty & /*layout, rooms*/ 3) {
|
||||
each_value = /*rooms*/ ctx[1];
|
||||
validate_each_argument(each_value);
|
||||
let i;
|
||||
|
||||
for (i = 0; i < each_value.length; i += 1) {
|
||||
const child_ctx = get_each_context$5(ctx, each_value, i);
|
||||
|
||||
if (each_blocks[i]) {
|
||||
each_blocks[i].p(child_ctx, dirty);
|
||||
transition_in(each_blocks[i], 1);
|
||||
} else {
|
||||
each_blocks[i] = create_each_block$5(child_ctx);
|
||||
each_blocks[i].c();
|
||||
transition_in(each_blocks[i], 1);
|
||||
each_blocks[i].m(div1, null);
|
||||
}
|
||||
}
|
||||
|
||||
group_outros();
|
||||
|
||||
for (i = each_value.length; i < each_blocks.length; i += 1) {
|
||||
out(i);
|
||||
}
|
||||
|
||||
check_outros();
|
||||
}
|
||||
update_await_block_branch(info, ctx, dirty);
|
||||
},
|
||||
i: function intro(local) {
|
||||
if (current) return;
|
||||
transition_in(button0.$$.fragment, local);
|
||||
transition_in(button1.$$.fragment, local);
|
||||
transition_in(button2.$$.fragment, local);
|
||||
|
||||
for (let i = 0; i < each_value.length; i += 1) {
|
||||
transition_in(each_blocks[i]);
|
||||
}
|
||||
|
||||
transition_in(info.block);
|
||||
current = true;
|
||||
},
|
||||
o: function outro(local) {
|
||||
transition_out(button0.$$.fragment, local);
|
||||
transition_out(button1.$$.fragment, local);
|
||||
transition_out(button2.$$.fragment, local);
|
||||
each_blocks = each_blocks.filter(Boolean);
|
||||
|
||||
for (let i = 0; i < each_blocks.length; i += 1) {
|
||||
transition_out(each_blocks[i]);
|
||||
for (let i = 0; i < 3; i += 1) {
|
||||
const block = info.blocks[i];
|
||||
transition_out(block);
|
||||
}
|
||||
|
||||
current = false;
|
||||
@@ -4331,7 +4449,9 @@ var app = (function () {
|
||||
destroy_component(button0);
|
||||
destroy_component(button1);
|
||||
destroy_component(button2);
|
||||
destroy_each(each_blocks, detaching);
|
||||
info.block.d();
|
||||
info.token = null;
|
||||
info = null;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -4358,13 +4478,11 @@ var app = (function () {
|
||||
{ room_name: 'ho room' }
|
||||
];
|
||||
|
||||
// ask for the rooms
|
||||
onMount(() => {
|
||||
console.log("onmount");
|
||||
|
||||
fetch('/api/v2/chat/rooms').then(resp => resp.json()).then(data => {
|
||||
console.log(data);
|
||||
}); //rooms = data;
|
||||
// ask api for the rooms
|
||||
const get_rooms = fetch('/api/v2/chat/rooms').then(resp => resp.json()).then(data => {
|
||||
console.log(data.rooms);
|
||||
for (let room of data.rooms) console.log(room.name);
|
||||
$$invalidate(1, rooms = data.rooms);
|
||||
});
|
||||
|
||||
$$self.$$.on_mount.push(function () {
|
||||
@@ -4403,7 +4521,13 @@ var app = (function () {
|
||||
if ('layout' in $$props) $$invalidate(0, layout = $$props.layout);
|
||||
};
|
||||
|
||||
$$self.$capture_state = () => ({ onMount, Button: Chat_button, layout, rooms });
|
||||
$$self.$capture_state = () => ({
|
||||
onMount,
|
||||
Button: Chat_button,
|
||||
layout,
|
||||
rooms,
|
||||
get_rooms
|
||||
});
|
||||
|
||||
$$self.$inject_state = $$props => {
|
||||
if ('layout' in $$props) $$invalidate(0, layout = $$props.layout);
|
||||
@@ -4417,6 +4541,7 @@ var app = (function () {
|
||||
return [
|
||||
layout,
|
||||
rooms,
|
||||
get_rooms,
|
||||
button0_layout_binding,
|
||||
button1_layout_binding,
|
||||
button2_layout_binding,
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -12,16 +12,15 @@
|
||||
{room_name: 'ho room'},
|
||||
];
|
||||
|
||||
// ask for the rooms
|
||||
onMount(() => {
|
||||
console.log("onmount");
|
||||
const get_rooms = fetch('/api/v2/chat/rooms')
|
||||
.then(resp => resp.json())
|
||||
.then(data =>
|
||||
{
|
||||
console.log(data);
|
||||
//rooms = data;
|
||||
});
|
||||
// ask api for the rooms
|
||||
const get_rooms = fetch('/api/v2/chat/rooms')
|
||||
.then(resp => resp.json())
|
||||
.then(data =>
|
||||
{
|
||||
console.log(data.rooms);
|
||||
for (let room of data.rooms)
|
||||
console.log(room.name);
|
||||
rooms = data.rooms;
|
||||
});
|
||||
|
||||
</script>
|
||||
@@ -50,11 +49,16 @@
|
||||
<div class="__show_if_only_child">
|
||||
<p class="__center">/ you have no chat room yet /</p>
|
||||
</div>
|
||||
{#each rooms as room}
|
||||
<Button bind:layout new_layout="room" my_class="list">
|
||||
{room.room_name}
|
||||
</Button>
|
||||
{/each}
|
||||
{#await get_rooms}
|
||||
<!-- promise is pending -->
|
||||
<p>rooms are loaded...</p>
|
||||
{:then}
|
||||
{#each rooms as room}
|
||||
<Button bind:layout new_layout="room" my_class="list">
|
||||
{room.name}
|
||||
</Button>
|
||||
{/each}
|
||||
{/await}
|
||||
|
||||
<!-- placeholders
|
||||
<Button bind:layout new_layout="room" my_class="list">
|
||||
|
||||
Reference in New Issue
Block a user