messages refactoring
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@@ -3,7 +3,8 @@ import * as c from "./constants.js"
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import { gc, matchOptions } from "./global.js"
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import * as ev from "../shared_js/class/Event.js"
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import * as en from "../shared_js/enums.js"
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import { matchmaking, matchmakingComplete, matchAbort, matchStart } from "./pong.js";
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import * as msg from "./message.js";
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import { start } from "./pong.js";
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import { RacketClient } from "./class/RectangleClient.js";
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import { repeatInput } from "./handleInput.js";
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import { soundRoblox } from "./audio.js"
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@@ -45,7 +46,7 @@ function preMatchListener(this: WebSocket, event: MessageEvent)
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clientInfo.id = (<ev.EventAssignId>data).id;
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break;
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case en.EventTypes.matchmakingInProgress:
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matchmaking();
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msg.matchmaking();
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break;
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case en.EventTypes.matchmakingComplete:
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clientInfo.side = (<ev.EventMatchmakingComplete>data).side;
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@@ -62,16 +63,16 @@ function preMatchListener(this: WebSocket, event: MessageEvent)
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clientInfo.opponentNextPos = new VectorInteger(clientInfo.opponent.pos.x, clientInfo.opponent.pos.y);
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clientInfo.racket.color = "darkgreen"; // for testing purpose
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socket.send(JSON.stringify( new ev.ClientEvent(en.EventTypes.clientPlayerReady) )); // TODO: set an interval/timeout to resend until matchStart response (in case of network problem)
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matchmakingComplete();
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msg.matchmakingComplete();
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break;
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case en.EventTypes.matchStart:
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socket.removeEventListener("message", preMatchListener);
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socket.addEventListener("message", inGameListener);
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matchStart();
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start();
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break;
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case en.EventTypes.matchAbort:
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socket.removeEventListener("message", preMatchListener);
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matchAbort();
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msg.matchAbort();
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break;
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}
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}
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@@ -173,28 +174,13 @@ function scoreUpdate(data: ev.EventScoreUpdate)
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function matchEnd(data: ev.EventMatchEnd)
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{
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if (data.winner === clientInfo.side) {
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gc.text1.pos.assign(c.w*0.415, c.h*0.5);
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gc.text1.text = "WIN";
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msg.win();
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if (data.forfeit) {
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if (clientInfo.side === en.PlayerSide.left) {
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gc.text2.pos.assign(c.w*0.65, c.h*0.42);
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gc.text3.pos.assign(c.w*0.65, c.h*0.52);
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}
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else {
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gc.text2.pos.assign(c.w*0.09, c.h*0.42);
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gc.text3.pos.assign(c.w*0.09, c.h*0.52);
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}
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setTimeout(() => {
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gc.text2.text = "par forfait";
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}, 2500);
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setTimeout(() => {
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gc.text3.text = "calme ta joie";
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}, 5000);
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msg.forfeit(clientInfo.side);
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}
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}
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else {
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gc.text1.pos.assign(c.w*0.383, c.h*0.5);
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gc.text1.text = "LOSE";
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msg.lose();
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}
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// matchEnded = true; // unused
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}
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