diff --git a/srcs/requirements/game_server/game_back/src/server/class/GameSession.ts b/srcs/requirements/game_server/game_back/src/server/class/GameSession.ts
index 8d9c77ea..830d0844 100644
--- a/srcs/requirements/game_server/game_back/src/server/class/GameSession.ts
+++ b/srcs/requirements/game_server/game_back/src/server/class/GameSession.ts
@@ -279,7 +279,8 @@ export class GameSession {
gc.scoreRight = 0;
}
}
- await fetch(c.addressBackEnd + "/game/gameserver/updategame",
+
+ fetch(`${c.addressBackEnd}/game/gameserver/updategame`,
{
method: "POST",
headers: {
@@ -290,6 +291,14 @@ export class GameSession {
playerOneUsernameResult: gc.scoreLeft,
playerTwoUsernameResult: gc.scoreRight,
})
+ })
+ .then((response) => {
+ if (!response.ok) {
+ throw new Error("HTTP " + response.status);
+ }
+ })
+ .catch((error) => {
+ console.log("catch /game/gameserver/updategame: ", error);
});
setTimeout(this.destroy, 15000, this);
diff --git a/srcs/requirements/game_server/game_back/src/server/wsServer.ts b/srcs/requirements/game_server/game_back/src/server/wsServer.ts
index 8af02ec6..e3add956 100644
--- a/srcs/requirements/game_server/game_back/src/server/wsServer.ts
+++ b/srcs/requirements/game_server/game_back/src/server/wsServer.ts
@@ -89,7 +89,8 @@ async function clientAnnounceListener(this: WebSocket, data: string)
if (announce.privateMatch) {
body.playerTwoUsername = announce.playerTwoUsername;
}
- const response = await fetch(c.addressBackEnd + "/game/gameserver/validate",
+
+ fetch(`${c.addressBackEnd}/game/gameserver/validate`,
{
method: "POST",
headers: {
@@ -97,17 +98,18 @@ async function clientAnnounceListener(this: WebSocket, data: string)
},
body: JSON.stringify(body)
})
- .catch(error => console.log("ERROR : " + error));
- if (!response || !response.ok)
- {
- let errMessage = "validate token error";
- if (response) {
- errMessage = (await response.json()).message;
+ .then((response) => {
+ if (!response.ok) {
+ throw new Error("HTTP " + response.status);
}
- this.send(JSON.stringify( new ev.EventError(errMessage) ));
+ })
+ .catch((error) => {
+ console.log("catch /game/gameserver/validate: ", error);
+ this.send(JSON.stringify( new ev.EventError("validate token error") ));
clientTerminate(clientsMap.get(this.id));
return;
- }
+ });
+
player.matchOptions = announce.matchOptions;
player.token = announce.token;
player.username = announce.username;
@@ -232,14 +234,26 @@ function privateMatchmaking(player: ClientPlayer)
if (player.socket.OPEN) {
player.socket.send(JSON.stringify( new ev.EventMatchAbort() ));
}
- const response = await fetch(c.addressBackEnd + "/game/gameserver/destroysession",{
+
+ fetch(`${c.addressBackEnd}/game/gameserver/destroysession`,
+ {
method: "POST",
- headers : {"Content-Type": "application/json"},
- body : JSON.stringify({
+ headers: {
+ "Content-Type": "application/json",
+ },
+ body: JSON.stringify({
token : player.token
})
})
- .catch(error => console.log("ERROR : " + error));
+ .then((response) => {
+ if (!response.ok) {
+ throw new Error("HTTP " + response.status);
+ }
+ })
+ .catch((error) => {
+ console.log("catch /game/gameserver/destroysession: ", error);
+ });
+
clientTerminate(player);
}
}, 60000);
@@ -315,16 +329,22 @@ async function playerReadyConfirmationListener(this: WebSocket, data: string)
playerOneUsernameResult : 0,
playerTwoUsernameResult : 0
};
- const response = await fetch(c.addressBackEnd + "/game/gameserver/creategame",
+
+ fetch(`${c.addressBackEnd}/game/gameserver/creategame`,
{
method: "POST",
headers: {
"Content-Type": "application/json",
},
body: JSON.stringify(body)
- });
- if (!response.ok)
- {
+ })
+ .then((response) => {
+ if (!response.ok) {
+ throw new Error("HTTP " + response.status);
+ }
+ })
+ .catch((error) => {
+ console.log("catch /game/gameserver/creategame: ", error);
gameSessionsMap.delete(gameSession.id);
gameSession.playersMap.forEach((client) => {
client.socket.send(JSON.stringify( new ev.EventMatchAbort() ));
@@ -332,7 +352,7 @@ async function playerReadyConfirmationListener(this: WebSocket, data: string)
clientTerminate(client);
});
return;
- }
+ });
gameSession.playersMap.forEach( (client) => {
client.socket.send(JSON.stringify( new ev.ServerEvent(en.EventTypes.matchStart) ));
@@ -445,18 +465,22 @@ export async function clientTerminate(client: Client)
if (client.role === en.ClientRole.player)
{
const player = client as ClientPlayer;
- console.log("/resetuserstatus " + player.username);
- const response = await fetch(c.addressBackEnd + "/game/gameserver/resetuserstatus",
+ fetch(`${c.addressBackEnd}/game/gameserver/resetuserstatus`,
{
method: "POST",
headers: {
"Content-Type": "application/json",
},
body: JSON.stringify({username: player.username})
+ })
+ .then((response) => {
+ if (!response.ok) {
+ throw new Error("HTTP " + response.status);
+ }
+ })
+ .catch((error) => {
+ console.log("catch /game/gameserver/resetuserstatus: ", error);
});
- if (!response.ok) {
- console.log("/resetuserstatus " + player.username + " failed");
- }
}
}
diff --git a/srcs/requirements/nestjs/api_back/src/game/entity/tokenGame.entity.ts b/srcs/requirements/nestjs/api_back/src/game/entity/tokenGame.entity.ts
index 9481b32e..53f6ad81 100644
--- a/srcs/requirements/nestjs/api_back/src/game/entity/tokenGame.entity.ts
+++ b/srcs/requirements/nestjs/api_back/src/game/entity/tokenGame.entity.ts
@@ -15,8 +15,6 @@ export class TokenGame {
isGameIsWithInvitation : boolean
@Column({default: 0, nullable: true})
numberOfRegisteredUser : number
- @Column({default : false})
- isSecondUserAcceptedRequest : boolean
@Column()
token : string
}
diff --git a/srcs/requirements/nestjs/api_back/src/game/game.service.ts b/srcs/requirements/nestjs/api_back/src/game/game.service.ts
index 4e6d4805..37297153 100644
--- a/srcs/requirements/nestjs/api_back/src/game/game.service.ts
+++ b/srcs/requirements/nestjs/api_back/src/game/game.service.ts
@@ -72,10 +72,11 @@ export class GameService {
return encryptedTextToReturn
}
- async deleteToken(user : User){
+ async deletePublicTokens(user : User){
const tokenGame = await this.tokenGameRepository.createQueryBuilder('tokengame')
.where('tokengame.playerTwoUsername = :playerTwoUsername', {playerTwoUsername : user.username})
.orWhere('tokengame.playerOneUsername = :playerOneUsername', {playerOneUsername : user.username})
+ .where('tokengame.isGameIsWithInvitation = :isGameIsWithInvitation', {isGameIsWithInvitation : false})
.getMany();
if (tokenGame)
return this.tokenGameRepository.remove(tokenGame);
@@ -86,7 +87,7 @@ export class GameService {
console.log(user.status);
if (user.status === STATUS.IN_POOL || user.status === STATUS.IN_GAME)
{
- await this.deleteToken(user);
+ await this.deletePublicTokens(user);
if (user.status === STATUS.IN_POOL) {
user.status = STATUS.CONNECTED;
}
@@ -106,7 +107,6 @@ export class GameService {
const encryptedTextToReturn = await this.encryptToken(user.username + '_' + secondUser.username + '_'
+ grantTicketDto.gameOptions + '_' + grantTicketDto.isGameIsWithInvitation + '_' + new Date())
const tok = this.tokenGameRepository.create(grantTicketDto);
- tok.isSecondUserAcceptedRequest = false;
tok.numberOfRegisteredUser = 0;
tok.token = encryptedTextToReturn;
this.tokenGameRepository.save(tok);
@@ -130,34 +130,30 @@ export class GameService {
async validateToken(validateTicketDto : ValidateTicketDto) {
if (validateTicketDto.isGameIsWithInvitation === true)
{
+ console.log("validateToken() PRIVATE");
const tokenGame : TokenGame = await this.tokenGameRepository.createQueryBuilder('tokengame')
.where('tokengame.playerOneUsername = :playerOneUsername', {playerOneUsername : validateTicketDto.playerOneUsername})
.andWhere('tokengame.playerTwoUsername = :playerTwoUsername', {playerTwoUsername : validateTicketDto.playerTwoUsername})
.andWhere('tokengame.gameOptions = :gameOption', {gameOption : validateTicketDto.gameOptions})
.andWhere('tokengame.isGameIsWithInvitation = :isGameIsWithInvitation', {isGameIsWithInvitation: true})
- .andWhere('tokengame.isSecondUserAcceptedRequest = :choice', {choice : true})
.andWhere('tokengame.token = :token', {token : validateTicketDto.token})
.getOne();
if (tokenGame)
{
+ console.log("playerOneUsername: " + tokenGame.playerOneUsername + "| playerTwoUsername: " + tokenGame.playerTwoUsername);
+
tokenGame.numberOfRegisteredUser++;
+ this.tokenGameRepository.save(tokenGame);
if (tokenGame.numberOfRegisteredUser === 2)
{
this.tokenGameRepository.remove(tokenGame)
- const userOne : User = await this.userRepository.createQueryBuilder('user')
- .where("user.username = :username", {username : tokenGame.playerOneUsername})
- .getOne();
- const userTwo : User = await this.userRepository.createQueryBuilder('user')
- .where("user.username = :username", {username : tokenGame.playerTwoUsername})
- .getOne();
- this.deleteToken(userOne)
- this.deleteToken(userTwo)
}
return true;
}
}
else if (validateTicketDto.isGameIsWithInvitation === false)
{
+ console.log("validateToken() PUBLIC");
const tokenGame : TokenGame = await this.tokenGameRepository.createQueryBuilder('tokengame')
.where('tokengame.playerOneUsername = :playerOneUsername', {playerOneUsername : validateTicketDto.playerOneUsername})
.andWhere('tokengame.gameOptions = :gameOption', {gameOption : validateTicketDto.gameOptions})
@@ -168,10 +164,6 @@ export class GameService {
{
this.tokenGameRepository.remove(tokenGame)
console.log("USERNAME : " + tokenGame.playerOneUsername)
- const user : User = await this.userRepository.createQueryBuilder('user')
- .where("user.username = :username", {username : tokenGame.playerOneUsername})
- .getOne();
- this.deleteToken(user)
return true;
}
}
@@ -181,8 +173,8 @@ export class GameService {
async findInvitations(user : User, @Res() res : Response) {
const game = await this.tokenGameRepository.createQueryBuilder('tokengame')
.where('tokengame.playerTwoUsername = :playerTwoUsername', {playerTwoUsername : user.username})
+ .orWhere('tokengame.playerOneUsername = :playerOneUsername', {playerOneUsername : user.username})
.andWhere('tokengame.isGameIsWithInvitation = :invit', {invit : true})
- .andWhere('tokengame.isSecondUserAcceptedRequest = :choice', {choice : false})
.getMany();
if (!game)
return res.status(HttpStatus.NOT_FOUND).send({message : "No invitation found"});
@@ -200,14 +192,9 @@ export class GameService {
async declineInvitation(user : User, token : string, @Res() res : Response)
{
- /* Luke: le check de user.status n'est pas fonctionnel avec l'implémentation des invitations dans le front.
- Ça me semble dispensable, je désactive donc pour le moment plutôt que de refaire l'implémentation front. */
- // if (user.status !== STATUS.CONNECTED)
- // return res.status(HttpStatus.FORBIDDEN).json({message : "You must not be in game to decline an invitation"});
console.log("On décline l'invitation")
const tokenGame = await this.tokenGameRepository.createQueryBuilder('tokengame')
- .andWhere('tokengame.playerTwoUsername = :playerTwoUsername', {playerTwoUsername : user.username})
- .andWhere('tokengame.token = :token', {token : token})
+ .where('tokengame.token = :token', {token : token})
.getOne();
if (tokenGame)
{
@@ -238,17 +225,11 @@ export class GameService {
async acceptInvitation(user : User, token : string, @Res() res : Response)
{
- /* Luke: le check de user.status n'est pas fonctionnel avec l'implémentation des invitations dans le front.
- Ça me semble dispensable, je désactive donc pour le moment plutôt que de refaire l'implémentation front. */
- // if (user.status !== STATUS.CONNECTED)
- // return res.status(HttpStatus.FORBIDDEN).send("")
const tokenGame = await this.tokenGameRepository.createQueryBuilder('tokenGame')
- .andWhere('tokenGame.playerTwoUsername = :playerTwoUsername', {playerTwoUsername : user.username})
- .andWhere('tokenGame.token = :token', {token : token})
+ .where('tokenGame.token = :token', {token : token})
.getOne();
if (tokenGame)
{
- tokenGame.isSecondUserAcceptedRequest = true;
this.tokenGameRepository.save(tokenGame)
return res.status(HttpStatus.OK).json({message : "Invitation accepted."});
}
diff --git a/srcs/requirements/svelte/api_front/public/global.css b/srcs/requirements/svelte/api_front/public/global.css
index b07ffb9c..d949db3b 100644
--- a/srcs/requirements/svelte/api_front/public/global.css
+++ b/srcs/requirements/svelte/api_front/public/global.css
@@ -1,4 +1,7 @@
+.dim_background {
+ background-color: #222;
+}
html, body {
position: relative;
diff --git a/srcs/requirements/svelte/api_front/src/pages/SplashPage.svelte b/srcs/requirements/svelte/api_front/src/pages/SplashPage.svelte
index f3dccddf..c944f34e 100644
--- a/srcs/requirements/svelte/api_front/src/pages/SplashPage.svelte
+++ b/srcs/requirements/svelte/api_front/src/pages/SplashPage.svelte
@@ -42,16 +42,6 @@
diff --git a/srcs/requirements/svelte/api_front/src/pieces/Header.svelte b/srcs/requirements/svelte/api_front/src/pieces/Header.svelte
index 7698d964..3c8431b0 100644
--- a/srcs/requirements/svelte/api_front/src/pieces/Header.svelte
+++ b/srcs/requirements/svelte/api_front/src/pieces/Header.svelte
@@ -34,24 +34,13 @@