adding the ability to add and delete friends, in progress

This commit is contained in:
Me
2022-12-14 06:31:09 +01:00
parent bd4938b64b
commit 3a6729b9a3
3 changed files with 115 additions and 27 deletions

View File

@@ -2,6 +2,7 @@
import { onMount } from "svelte";
import { binding_callbacks } from "svelte/internal"; // WTF is this?
import App from "../../App.svelte";
import Button from "../../pieces/Button.svelte";
import DisplayAUser from "../../pieces/DisplayAUser.svelte";
import Tabs from "../../pieces/Tabs.svelte";
@@ -14,6 +15,8 @@
let myFriends;
let requestsMade, requestsRecieved;
let usernameBeingViewed;
let friendshipStatusFull; // id, date, senderUsername, reveiverUsername, status
let friendshipFetch; // like a generic var for any friendship fetch actions that might happen
/**** Layout variables ****/
let tabItems: string[] = ['All Users', 'My Friends', 'Friend Requests']
@@ -49,10 +52,20 @@
const fetchMyFriends = async() => {
myFriends = await fetch('http://transcendance:8080/api/v2/network/myfriends')
.then( x => x.json() );
// console.log('got all friends ')
// console.log({...allFriends})
console.log('got my friends ')
console.log({...myFriends})
};
let cherif;
const fetchAFriend = async() => {
cherif = await fetch('http://transcendance:8080/api/v2/network/myfriends/chbadad')
.then( x => x.json() );
console.log('got Cherif ')
console.log(cherif)
// console.log({...cherif})
};
const fetchRequestsMade = async() => {
requestsMade = await fetch('http://transcendance:8080/api/v2/network/pending')
.then( x => x.json() );
@@ -93,19 +106,47 @@
}
};
const areWeFriends = async(aUsername) => {
console.log("Are We Friends?")
friendshipStatusFull = await fetch(`http://transcendance:8080/api/v2/network/myfriends/${aUsername}`)
.then( x => x.json());
};
const viewAUser = async(aUsername) => {
console.log('Profile Friend updating userBeingViewed')
usernameBeingViewed = aUsername;
friendshipStatusFull = undefined;
// id, date, senderUsername, reveiverUsername, status
friendshipStatusFull = await fetch(`http://transcendance:8080/api/v2/network/myfriends/${aUsername}`)
.then( x => x.json());
// sendUsername = userBeingViewed.username;
// prolly like fetch if you're friends or not?
// GET http://transcendance:8080/api/v2/networks/myfriends?username=aUser but i need to make that as long as Cherif
// doesn't have a better option
// like i want this thing to return the Friendship ID ideally
console.log('Friendship Status Full')
console.log({...friendshipStatusFull})
};
const acceptFriendRequest = async(relationshipId) => {
console.log('accept friend request')
friendshipFetch = undefined;
// PATCH http://transcendance:8080/api/v2/network/myfriends/:relationshipId/accept
friendshipFetch = await fetch(`http://transcendance:8080/api/v2/network/myfriends/${relationshipId}/accept`, {
method: "PATCH"})
.then( x => x.json());
};
const unfriend = async(relationshipId) => {
console.log('Unfriend')
friendshipFetch = undefined;
// PATCH http://transcendance:8080/api/v2/network/myfriends/:relationshipId/accept
friendshipFetch = await fetch(`http://transcendance:8080/api/v2/network/myfriends/${relationshipId}`, {
method: "DELETE"})
.then( x => x.json());
};
const blockAUser = async(friendshipId) => {
};
@@ -143,12 +184,14 @@
<!-- does this work? -->
<!-- {#each allUsers as aUser (aUser.username)} -->
{#each allUsers as aUser}
<div class="sidebar-item" on:click={() => viewAUser(aUser.username)}>{aUser.username}</div>
<!-- i could make an indicator component? like green for connected or something?
i could use words but color them?
i could make it so if they're in a game -->
<div class="status sidebar-item">{aUser.status}</div>
<br>
{#if aUser.username !== user.username}
<div class="sidebar-item" on:click={() => viewAUser(aUser.username)}>{aUser.username}</div>
<!-- i could make an indicator component? like green for connected or something?
i could use words but color them?
i could make it so if they're in a game -->
<div class="status sidebar-item">{aUser.status}</div>
<br>
{/if}
{/each}
{:else if activeTabItem === 'My Friends' && myFriends !== undefined}
<h3>{activeTabItem}</h3>
@@ -178,10 +221,25 @@
<DisplayAUser aUsername={usernameBeingViewed}/>
<div class="buttons-area">
<!-- Add Friend -->
<!-- not the current user, not blocked, not request already sent or received, basically no friendshipID -->
<!-- so far not dealing with Blocked people -->
{#if usernameBeingViewed !== user.username}
<Button type="secondary" on:click={() => sendFriendRequest(usernameBeingViewed)}>Add Friend</Button>
<!-- uhhhg why can't it be simple... -->
<!-- {#if friendshipStatusFull === undefined} -->
{#if friendshipStatusFull && friendshipStatusFull.id}
{#if friendshipStatusFull.status === 'R'}
{#if friendshipStatusFull.senderUsername === user.username}
<div class="tile">Friend Request Sent</div>
{:else}
<!-- <Button type="secondary" on:click={() => acceptFriendRequest(usernameBeingViewed)}>Unfriend</Button> -->
<Button type="secondary" on:click={() => acceptFriendRequest(friendshipStatusFull.id)}>Accept Friend Request</Button>
{/if}
{:else if friendshipStatusFull.status === 'A'}
<div class="tile">You are Friends</div>
<Button on:click={() => unfriend(friendshipStatusFull.id)}>Unfriend</Button>
{/if}
{:else}
<Button type="secondary" on:click={() => sendFriendRequest(usernameBeingViewed)}>Add Friend</Button>
{/if}
{/if}
<!-- {#if user not blocked}
@@ -218,6 +276,7 @@
{/if} -->
<!-- {:else if userBeingViewed !== undefined} -->
<!-- <Button on:click={fetchAFriend}>Get Cherif</Button> -->
</div>
</div>